

Reputation track
Eckhart Security
CombatReconlocation_onWorks out of Nyx · Pyro · Stanton·Contracts build your standing with them
- 0Neutral0 rep· 16 contracts
MG Scrip×2on 5 contracts
- 1Jr. Contractor800 rep· 12 contracts
MG Scrip×3on 3 contracts
- 2Contractor2,200 rep· 12 contracts
MG Scrip×5on 3 contracts
- 3Sr. Contractor5,800 rep· 9 contracts
MG Scrip×8on 3 contracts
- 4Veteran Contractor15,000 rep· 9 contracts
MG Scrip×12on 3 contracts
- 5Head Contractor38,000 rep· 8 contracts
MG Scrip×16on 3 contracts
- 6Elite Contractor95,250 rep
Ranks come from the mission data's own rank field, lined up with the standing ladder by position. It matches what players report for this giver's big rewards, but the game files don't state an unlock requirement outright — treat the pairing as a strong guide, not gospel.
Topping out takes 95,250 reputation — about 318 runs of the best-paying contract.
Every contract this giver offers. Sort by reputation to find the best single run, or by rep/hr to find the best evening — those are frequently not the same contract, and the fastest ladder on the track is often several rungs below the top. 14 of them carry no rank in the game data at all, which is everything we know about when they unlock.
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Extreme Risk Cargo RetrievalHead Contractor | MercenaryVerified | 5 | +300 | 33m | 545 | 5.7 | — |
| Extreme Risk Cargo RetrievalHead Contractor | MercenaryVerified | 5 | +300 | 33m | 545 | 5.7 | — |
| Extreme Risk Cargo RetrievalHead Contractor | MercenaryVerified | 5 | +300 | 33m | 545 | 5.7 | — |
| Extremely Dangerous DefenseHead Contractor | MercenaryVerified | 5 | +300 | 40m | 450 | 5.7 | 10 |
| Top Tier Operator NeededstarHead Contractor | MercenaryVerified | 5 | +300 | 2.1h | 143 | 6.3 | 16 |
| Critical Cargo ExtractionVeteran Contractor | MercenaryVerified | 4 | +250 | 33m | 455 | 5 | — |
| Critical Cargo ExtractionVeteran Contractor | MercenaryVerified | 4 | +250 | 33m | 455 | 5 | — |
| Critical Cargo ExtractionVeteran Contractor | MercenaryVerified | 4 | +250 | 33m | 455 | 5 | — |
| Protection Detail Needed. High Risk.starVeteran Contractor | MercenaryVerified | 4 | +250 | 1.5h | 167 | 6 | 16 |
| Stop Deadly Ship AttackVeteran Contractor | MercenaryVerified | 4 | +250 | 25m | 600 | 5.7 | 10 |
| High Risk Shipment RecoverySr. Contractor | MercenaryVerified | 3 | +200 | 25m | 480 | 4.6 | — |
| High Risk Shipment RecoverySr. Contractor | MercenaryVerified | 3 | +200 | 25m | 480 | 4.6 | — |
| High Risk Shipment RecoverySr. Contractor | MercenaryVerified | 3 | +200 | 25m | 480 | 4.6 | — |
| High-Risk Ship EncounterSr. Contractor | MercenaryVerified | 3 | +200 | 22m | 545 | 4.9 | 10 |
| Tricky AmbushstarSr. Contractor | MercenaryVerified | 3 | +200 | 17m | 719 | 4.9 | 15 |
| Tricky AmbushstarSr. Contractor | MercenaryVerified | 3 | +200 | 17m | 719 | 4.9 | 15 |
| VIP Client Needs ProtectionstarSr. Contractor | MercenaryVerified | 3 | +200 | 1.2h | 167 | 5 | 16 |
| Experienced Protection Detail NeededstarContractor | MercenaryVerified | 2 | +150 | 48m | 188 | 4 | 10 |
| Launch Surprise AttackstarContractor | MercenaryVerified | 2 | +150 | 11m | 804 | 4.2 | 10 |
| Launch Surprise AttackstarContractor | MercenaryVerified | 2 | +150 | 11m | 804 | 4.2 | 10 |
| Standard Cargo Recovery Op.Contractor | MercenaryVerified | 2 | +150 | 17m | 529 | 3.6 | — |
| Standard Cargo Recovery Op.Contractor | MercenaryVerified | 2 | +150 | 17m | 529 | 3.6 | — |
| Standard Cargo Recovery Op.Contractor | MercenaryVerified | 2 | +150 | 17m | 529 | 3.6 | — |
| Stop Attack on High-Profile ClientContractor | MercenaryVerified | 2 | +150 | 18m | 500 | 4.3 | 10 |
| Client's Cargo Needs RecoveringJr. Contractor | MercenaryVerified | 1 | +100 | 10m | 600 | 3.2 | — |
| Client's Cargo Needs RecoveringJr. Contractor | MercenaryVerified | 1 | +100 | 10m | 600 | 3.2 | — |
| Client's Cargo Needs RecoveringJr. Contractor | MercenaryVerified | 1 | +100 | 10m | 600 | 3.2 | — |
| Executive Protection DetailstarJr. Contractor | MercenaryVerified | 1 | +100 | 26m | 231 | 3 | 5 |
| Low Risk Protection DetailstarNeutral | MercenaryVerified | 0 | +100 | 11m | 545 | 3 | 5 |
| New Opportunity - Ambush StrikestarNeutral | MercenaryVerified | 0 | +100 | 7m | 851 | 3.7 | 5 |
| New Opportunity - Ambush StrikestarNeutral | MercenaryVerified | 0 | +100 | 7m | 851 | 3.7 | — |
| Save ShipNeutral | MercenaryVerified | 0 | +100 | 10m | 600 | 4 | 10 |
| Settle a ScorestarNeutral | MercenaryVerified | 0 | +100 | 7m | 851 | 3.7 | 5 |
| Settle a ScorestarNeutral | MercenaryVerified | 0 | +100 | 7m | 851 | 3.7 | 5 |
| Support Client Under AttackJr. Contractor | MercenaryVerified | 1 | +100 | 15m | 400 | 4 | 10 |
| Time to Teach a LessonstarJr. Contractor | MercenaryVerified | 1 | +100 | 10m | 594 | 3.7 | 5 |
| Time to Teach a LessonstarJr. Contractor | MercenaryVerified | 1 | +100 | 10m | 594 | 3.7 | 5 |
| Low Risk Cargo RetrievalNeutral | MercenaryVerified | 0 | +50 | 7m | 429 | 3.2 | — |
| Low Risk Cargo RetrievalNeutral | MercenaryVerified | 0 | +50 | 7m | 429 | 3.2 | — |
| Low Risk Cargo RetrievalNeutral | MercenaryVerified | 0 | +50 | 7m | 429 | 3.2 | — |
| Alliance Aid: Attempted Cargo Theft | PriorityVerifiedEvent | — | — | 20m | — | 3 | — |
| Alliance Aid: Hauler Hunters | PriorityVerifiedEvent | — | — | 15m | — | 5 | — |
| Alliance Aid: Resource Raiders | PriorityVerifiedEvent | — | — | 10m | — | 4 | — |
| Alliance Aid: Stop Cargo Heist | PriorityVerifiedEvent | — | — | 30m | — | 4 | — |
| Alliance Aid: Supply Thief | PriorityVerifiedEvent | — | — | 5m | — | 3 | — |
| Alliance Aid: Thwart Cargo-jacking | PriorityVerifiedEvent | — | — | 40m | — | 5 | — |
| Alliance Aid: Urgent Rescue Mission | PriorityVerifiedEvent | — | — | 30m | — | 4 | — |
| Capture Arlington Gang Leader Maltrox Arlington | Bounty HunterVerified | — | — | 13m | — | 5 | — |
| Capture Arlington Gang Leader Maltrox Arlington | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Kass Dent | Bounty HunterVerified | — | — | 9m | — | 4.1 | — |
| Capture Arlington Gang Member Kass Dent | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Les Arlington | Bounty HunterVerified | — | — | 16m | — | 2 | — |
| Capture Arlington Gang Member Les Arlington | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Les Arlington | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Nicks Cantwell | Bounty HunterVerified | — | — | 10m | — | 3.6 | — |
| Capture Arlington Gang Member Nicks Cantwell | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Oslo Arlington | Bounty HunterVerified | — | — | 11m | — | 3.6 | — |
| Capture Arlington Gang Member Oslo Arlington | Bounty HunterVerified | 21 | — | — | — | — | — |
| Capture Arlington Gang Member Sam ‘Weepy’ Arlington | Bounty HunterVerified | — | — | 9m | — | 3.6 | — |
| Capture Arlington Gang Member Sam ‘Weepy’ Arlington | Bounty HunterVerified | 21 | — | — | — | — | — |
| Combat Support: [LOCATION]Neutral | MercenaryVerified | 0 | — | 15m | — | 4.2 | — |
| Dangerous AmbushstarVeteran Contractor | MercenaryVerified | 4 | — | 20m | — | 5.8 | 15 |
| Dangerous AmbushstarVeteran Contractor | MercenaryVerified | 4 | — | 20m | — | 5.8 | 15 |
| Deal with [TARGET NAME] and Support ForcesVeteran Contractor | MercenaryVerified | 4 | — | 20m | — | — | 7 |
| Deal with [TARGET NAME] and Support ForcesVeteran Contractor | MercenaryVerified | 4 | — | 15m | — | — | 7 |
| Expel OutlawsJr. Contractor | MercenaryVerified | 1 | — | 17m | — | 3.8 | — |
| Expel OutlawsJr. Contractor | MercenaryVerified | 1 | — | 14m | — | 4 | — |
| Expel OutlawsJr. Contractor | MercenaryVerified | 1 | — | 14m | — | 3.8 | — |
| Expel OutlawsContractor | MercenaryVerified | 2 | — | 14m | — | 4 | — |
| FIND SERVERS AT ASD SITE AND DESTROYNeutral | MercenaryVerified | 0 | — | 10m | — | 4.2 | — |
| High-Risk Bounty: [TARGET NAME]Jr. Contractor | MercenaryVerified | 1 | — | 12m | — | 4 | — |
| High-Risk Bounty: [TARGET NAME]Contractor | MercenaryVerified | 2 | — | 14m | — | 4.2 | 7 |
| High-Risk Bounty: [TARGET NAME]Sr. Contractor | MercenaryVerified | 3 | — | 12m | — | 4.2 | 7 |
| Highly Dangerous AmbushstarHead Contractor | MercenaryVerified | 5 | — | 24m | — | 6.9 | 15 |
| Highly Dangerous AmbushstarHead Contractor | MercenaryVerified | 5 | — | 24m | — | 6.9 | 15 |
| Hunt Bounty: [TARGET NAME]Contractor | MercenaryVerified | 2 | — | 20m | — | 4.4 | — |
| Hunt Bounty: [TARGET NAME]Contractor | MercenaryVerified | 2 | — | 20m | — | 4.4 | — |
| Hunt Bounty: [TARGET NAME]Contractor | MercenaryVerified | 2 | — | 14m | — | 4.8 | — |
| Idris Stolen By Arlington Gang | Bounty HunterVerified | 21 | — | — | — | — | — |
| Idris Stolen By Arlington Gang | Bounty HunterVerified | 21 | — | — | — | — | — |
| INFILITRATE ASD SITE AND DESTROY SERVERSNeutral | MercenaryVerified | 0 | — | 10m | — | 4.2 | — |
| Protect LocationSr. Contractor | MercenaryVerified | 3 | — | 21m | — | 4.1 | — |
| PURGE ASD SERVERSNeutral | MercenaryVerified | 0 | — | 10m | — | 4.2 | — |
| Repel RaidersHead Contractor | MercenaryVerified | 5 | — | 24m | — | 4.7 | — |
| Requesting HelpNeutral | MercenaryVerified | 0 | — | 13m | — | 4.2 | — |
| Secure SiteJr. Contractor | MercenaryVerified | 1 | — | 21m | — | 3.6 | — |
| Security Contractor Evaluation | MercenaryVerified | — | — | 5m | — | 3.1 | — |
| Security Contractor ReevaluationNeutral | MercenaryVerified | 0 | — | 21m | — | 3.6 | — |
| SEEK AND DESTROY ASD DATANeutral | MercenaryVerified | 0 | — | 10m | — | 4.2 | — |
A dash means the game defines no value for that contract — not that the value is zero — and those rows stay at the bottom whichever way you sort. Time is the contract generator's own budget rather than a measured run, so rep/hr derived from it ranks contracts well and should not be read as a stopwatch.
rocket_launchRank rewards
Handed to you for completing the contract at that rank — no drop chance involved.
MG Scrip×2Rank 0 · on 5 contracts
MG Scrip×3Rank 1 · on 3 contracts
MG Scrip×5Rank 2 · on 3 contracts
MG Scrip×8Rank 3 · on 3 contracts
MG Scrip×12Rank 4 · on 3 contracts
MG Scrip×16Rank 5 · on 3 contracts
inventory_2Blueprints on this track
48 blueprints can drop from these contracts.
Cirrus13 contracts
Lightstrike I Cannon13 contracts
Lightstrike II Cannon13 contracts
Lightstrike III Cannon13 contracts
SonicLite13 contracts
DeltaMax8 contracts
FL-11 Cannon8 contracts
FL-22 Cannon8 contracts
FL-33 Cannon8 contracts
GammaMax8 contracts
Eclipse6 contracts
Lightstrike IV Cannon6 contracts
Lightstrike V Cannon6 contracts
Lightstrike VI Cannon6 contractsM3A Cannon6 contracts
M4A Cannon6 contracts
M5A Cannon6 contracts
Monde Arms6 contracts
Monde Arms Hiro6 contracts
Monde Core6 contracts
Monde Core Hiro6 contracts
Monde Helmet6 contracts
Monde Helmet Hiro6 contracts
Monde Legs6 contracts
Monde Legs Hiro6 contracts
Obscura6 contracts
R97 Shotgun6 contracts
R97 Shotgun Magazine (18 cap)6 contracts
Shimmer6 contracts
Slipstream6 contracts
C-788 Cannon4 contractsDraugar Gatling4 contracts
Fierell Cascade4 contracts
MegaFlux4 contractsRevenant Gatling4 contracts
Sheut4 contracts
Suckerpunch Cannon4 contracts
Suckerpunch-L Cannon4 contracts
Suckerpunch-XL Cannon4 contracts
Tigerstrike T-19P4 contractsUltraFlux4 contracts
Veil4 contracts
Havoc Scattergun3 contracts
Hellion Scattergun3 contracts
Mirage3 contracts
Predator Scattergun3 contracts
Quarreler Cannon3 contracts
Umbra3 contracts
stackOther standings with Eckhart Security
This giver pays into more than one reputation. The ladder on the first tab is the one most of its contracts feed; these run alongside it, each with its own ranks — one evening's work can advance two careers.
- Security8 ranks
Not Eligible → Elite Security Contractor
27 contracts pay into it · best +2,000 per run · tops out at 1,600,000
Faction data from the self-hosted SC game-data mirror · patch 4.10.0-LIVE.12519617

