Event Tracker
Limited-time events and the reward tracks they unlock, while they're live. · 4.10.0-LIVE.12519617
military_techThe Grind
Reputation grind
Recco Battaglia
Raise your standing to unlock the rewards below.
Ranks
6
Missions
36
Going rate
1,200/hr
25 of 29 repeatable contracts here pay exactly 1,200 rep/hour. Reputation is normalised to time, so a long contract is not worth more than a short one — only faster to finish. Contracts that hand over a reward are left out — they pay once.
The exceptions — repeatable contracts that beat the rate
Rank-gated rewards
Drake Golem AlliancePrestige 1 · 10,800 repLocked
MISC Prospector AlliancePrestige 2 · 30,000 repLocked
ARGO MOLE AlliancePrestige 3 · 69,600 repLocked
Ship renders by Weehamster, starcitizen.tools · CC BY-SA 4.0
The ladder — fastest mission at each rank
| Rank | Standing | Rep needed | Fastest mission | Rep / run | Time | Rep / hr |
|---|---|---|---|---|---|---|
| 0 | Prospective Associate | 0 | Ship In Distress(5 missions) | +300 | 15m | 1,200 |
| 1 | Associate | 2,400 | Ore Needs Gathering(8 missions) | +380 | 15m | 1,520 |
| 2 | Trusted Associate | 6,000 | High Priority Ore Scan(12 missions) | +600 | 30m | 1,200 |
| 3 | Prestige 1 | 10,800 | Extra Special Job(1 mission)One-off | +800 | 10m | 4,800 once |
| 4 | Prestige 2 | 30,000 | Scan with a Prospector Payout(1 mission)One-off | +800 | 11m | 4,364 once |
| 5 | Prestige 3 | 69,600 | Mining and MOLE(1 mission)One-off | +800 | 13m | 3,692 once |
Your standing isn't shown here — only the overlay can read it, from your game log.Full track →
boltCurrent Events
eventComing Up
Siege of Orison
In your Journal as Orison Relief · patch 4.10
This bar is the reward tiers you own, not your contribution — the game reports event points to no app, so your real percentage is only in your in-game Journal. A tier marked ? has no confirmed reward, so we cannot say either way.
Every Orison Relief contract you run adds to YOUR personal progress, not the server's. Check your in-game Journal → Orison Relief for your current %.
Reward tiers
- 15%43,200 pts
S-38 "SecondWind" Pistol
Sign in to tell us what this tier actually gave you.
- 25%72,000 ptsUnconfirmedFBL-8a (Modified) armor set
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- 43%123,840 ptsUnconfirmedP4-AR "SecondWind" rifle
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- 57%164,160 ptsUnconfirmedORC-mkX (XenoThreat) armor set
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- 80%230,400 ptsUnconfirmedLumin V "SecondWind" SMG
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- 100%288,000 ptsUnconfirmedADP-mk4 "Big Boss" armor set + unnamed undersuit
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A dynamic event’s point values and rewards are discovered by playing, never extracted from the game files. So far 4 of 13 contracts have a measured value and 1 of 6 tiers have a confirmed reward. The unconfirmed names come from outside — worth showing because every point threshold that source quoted matches the ones we worked out independently, which is hard to explain as a coincidence, and worthless to trust until somebody reaching the tier says what they got.
historyPast Events
Return of XenoThreat
In your Journal as Return of XenoThreat
This bar is the reward tiers you own, not your contribution — the game reports event points to no app, so your real percentage is only in your in-game Journal. A tier marked ? has no confirmed reward, so we cannot say either way.
Every XenoThreat mission you run adds to YOUR personal progress (not the server's). Check your in-game Journal → Return of XenoThreat for your current %.
Reward tiers
- 15%threshold unknown
Chiron Helmet Purgatory Camo
Chiron Core Purgatory Camo
Chiron Arms Purgatory Camo
Chiron Legs Purgatory Camo
Chiron Backpack Purgatory Camo
BR-2 "Purgatory Camo" Shotgun
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- 25%threshold unknown
Testudo Helmet Purgatory Camo
Testudo Core Purgatory Camo
Testudo Arms Purgatory Camo
Testudo Legs Purgatory Camo
Testudo Backpack Purgatory Camo
S71 "Purgatory Camo" Rifle
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- 50%threshold unknown
Monde Helmet Purgatory Camo
Monde Core Purgatory Camo
Monde Arms Purgatory Camo
Monde Legs Purgatory Camo
Demeco "Purgatory Camo" LMG
Warden Backpack Purgatory Camo
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- 60%threshold unknown
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- 85%threshold unknown
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- 100%threshold unknown
Sign in to tell us what this tier actually gave you.
A dynamic event’s point values and rewards are discovered by playing, never extracted from the game files. So far 0 of 5 contracts have a measured value and 6 of 6 tiers have a confirmed reward.

