Binding Database
Every Star Citizen keybind action, with CIG's name, the player-speak label, the chart category, and CIG's default bindings. Search, sort, and toggle columns.
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1,100 of 1,100| Game Menu Categoryarrow_drop_up | Game Action ID | Game Menu Name | Friendly Label | Footnote | Link | Chart Category | Marker Override | Input Type |
|---|---|---|---|---|---|---|---|---|
| — | v_IFCS_A | — | — | — | — | Miscellaneous | — | button |
| — | v_IFCS_B | — | — | — | — | Miscellaneous | — | button |
| — | v_IFCS_X | — | — | — | — | Miscellaneous | — | button |
| — | v_IFCS_Y | — | — | — | — | Miscellaneous | — | button |
| — | remote_action1 | — | — | — | — | Miscellaneous | — | button |
| — | remote_action2 | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveBack | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveDown | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveForward | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveLeft | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveRight | — | — | — | — | Miscellaneous | — | button |
| — | remote_moveUp | — | — | — | — | Miscellaneous | — | button |
| — | remote_rollLeft | — | — | — | — | Miscellaneous | — | button |
| — | remote_rollRight | — | — | — | — | Miscellaneous | — | button |
| — | remote_rotatePitch | — | — | — | — | Miscellaneous | — | axis |
| — | remote_rotateYaw | — | — | — | — | Miscellaneous | — | axis |
| — | remote_scaleDown | — | — | — | — | Miscellaneous | — | button |
| — | remote_scaleUp | — | — | — | — | Miscellaneous | — | button |
| — | remote_stopControl | — | — | — | — | Miscellaneous | — | button |
| — | remote_switchControl | — | — | — | — | Miscellaneous | — | button |
| — | remote_switchTarget | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_dnaHandle_deselect | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_dnaHandle_select | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_dnamode_down | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_dnamode_up | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_edit_dna_neg | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_edit_dna_pos | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_dna_edit | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_mouse_rotation | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_rotation | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_feature_down | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_feature_up | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_gp_pitch | — | — | — | — | Miscellaneous | — | axis |
| — | character_customizer_gp_yaw | — | — | — | — | Miscellaneous | — | axis |
| — | character_customizer_library_scroll_down | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_library_scroll_up | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_next_material_region | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_pitch | — | — | — | — | Miscellaneous | — | axis |
| — | character_customizer_pitch_down | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_pitch_up | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_select | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_step_down | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_step_up | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_toggle_face_tracking | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_yaw | — | — | — | — | Miscellaneous | — | axis |
| — | character_customizer_yaw_left | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_yaw_right | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_zoom_in | — | — | — | — | Miscellaneous | — | button |
| — | character_customizer_zoom_out | — | — | — | — | Miscellaneous | — | button |
| — | ai_DebugCenterViewAgent | — | — | — | — | Miscellaneous | — | button |
| — | godmode | — | — | — | — | Miscellaneous | — | button |
| — | mannequin_debugai | — | — | — | — | Miscellaneous | — | button |
| — | mov_advance_all_sequences | — | — | — | — | Miscellaneous | — | button |
| — | mov_pause_resume_all_sequences | — | — | — | — | Miscellaneous | — | button |
| — | pause_and_fly | — | — | — | — | Miscellaneous | — | button |
| — | pl_result_state_debug_target | — | — | — | — | Miscellaneous | — | button |
| — | toggleaidebugdraw | — | — | — | — | Miscellaneous | — | button |
| — | togglepdrawhelpers | — | — | — | — | Miscellaneous | — | button |
| — | flycam_clear | — | — | — | — | Miscellaneous | — | button |
| — | flycam_moveback | — | — | — | — | Miscellaneous | — | button |
| — | flycam_movedown | — | — | — | — | Miscellaneous | — | button |
| — | flycam_movefwd | — | — | — | — | Miscellaneous | — | button |
| — | flycam_moveleft | — | — | — | — | Miscellaneous | — | button |
| — | flycam_moveright | — | — | — | — | Miscellaneous | — | button |
| — | flycam_moveup | — | — | — | — | Miscellaneous | — | button |
| — | flycam_movex | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_movey | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_movez | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_play | — | — | — | — | Miscellaneous | — | button |
| — | flycam_rotatepitch | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_rotatepitch_mouse | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_rotateyaw | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_rotateyaw_mouse | — | — | — | — | Miscellaneous | — | axis |
| — | flycam_setpoint | — | — | — | — | Miscellaneous | — | button |
| — | flycam_speeddown | — | — | — | — | Miscellaneous | — | button |
| — | flycam_speedup | — | — | — | — | Miscellaneous | — | button |
| — | flycam_turbo | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_inject | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_ping | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_slowdown | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_swap | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_wraparound | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_abort | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_camera_control | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_camera_x | — | — | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_camera_y | — | — | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_cycle_input_mode | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_debug_mouse_x | — | — | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_debug_mouse_y | — | — | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_debug_toggle_command_input | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_help_window_toggle | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_mouse_lmb | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_mouse_rmb | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_down | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_left | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_right | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_up | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_swap_rotate_ccw | — | — | — | — | Miscellaneous | — | button |
| — | hacking_minigame_swap_rotate_cw | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_clearroute | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_goto_localmap | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_goto_selection | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_mylocation | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_planroute | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_step_back | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_toggleQTActions | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_toggle_view_entire_zone | — | — | — | — | Miscellaneous | — | button |
| — | mapui_action_togglepin | — | — | — | — | Miscellaneous | — | button |
| — | mapui_cycle_section_backward | — | — | — | — | Miscellaneous | — | button |
| — | mapui_cycle_section_forward | — | — | — | — | Miscellaneous | — | button |
| — | mapui_cycle_zone_backward | — | — | — | — | Miscellaneous | — | button |
| — | mapui_cycle_zone_forward | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_back | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_down | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_forward | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_left | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_right | — | — | — | — | Miscellaneous | — | button |
| — | mapui_pan_up | — | — | — | — | Miscellaneous | — | button |
| — | weapon_change_mining_throttle | ui_CIFPSIncreaseMiningThrottle | — | — | — | Miscellaneous | — | button |
| — | v_view_cycle_fwd | — | View Cycle Fwd | — | — | Camera | — | button |
| — | v_weapon_toggle_ai | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_down | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_left | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_right | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_up | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_backspace | — | — | — | — | Miscellaneous | — | button |
| — | ui_textfield_enter | — | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_enable_camview_mode | Advanced Camera Controls Modifier (Hold) | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fov_in | Increase FoV | Increase FoV | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fov_out | Decrease FoV | Decrease FoV | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fstop_in | ui_CIAdvanCamDOFIncrease | View Fstop In | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fstop_out | Decrease DoF | Decrease DoF | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_1 | Load View 1 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_2 | Load View 2 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_3 | Load View 3 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_4 | Load View 4 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_5 | Load View 5 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_6 | Load View 6 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_7 | Load View 7 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_8 | Load View 8 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_9 | Load View 9 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_X_neg | X Offset Negative | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_X_pos | X Offset Positive | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Y_neg | Y Offset Negative / Spectator Freecam Focal Point Backward | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Y_pos | Y Offset Positive / Spectator Freecam Focal Point Forward | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Z_neg | Z Offset Negative | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Z_pos | Z Offset Positive | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_reset_saved | Clear Saved View | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_restore_defaults | Reset Current View | Reset Current View | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_1 | Save View 1 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_2 | Save View 2 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_3 | Save View 3 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_4 | Save View 4 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_5 | Save View 5 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_6 | Save View 6 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_7 | Save View 7 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_8 | Save View 8 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_9 | Save View 9 | — | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_switch_to_alternative | Advanced Camera Controls Modifier (Hold) | — | — | — | Miscellaneous | — | button |
| E.V.A - All | eva_boost | Boost | E.V.A Boost | — | — | Flight Control | — | button |
| E.V.A - All | eva_brake | Brake | Brake | — | — | Flight Control | — | button |
| E.V.A - All | eva_roll | Roll Left/Right | Roll Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_roll_left | Roll Left | Roll Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_roll_right | Roll Right | Roll Right | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_back | Strafe Backward | Strafe Backward | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_down | Strafe Down | Strafe Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_forward | Strafe Forward | Strafe Forward | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_lateral | Strafe Left/Right | Strafe Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_strafe_left | Strafe Left | Strafe Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_longitudinal | Strafe Forward/Backward | Strafe Forward/Backward | — | — | Flight Control | — | axis |
| E.V.A - All | eva_strafe_right | Strafe Right | Strafe Right | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_up | Strafe Up | Strafe Up | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_vertical | Strafe Up/Down | Strafe Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_toggle_headlook_mode | Freelook (Hold) | Freelook | — | — | Camera | — | button |
| E.V.A - All | eva_view_pitch | View Up/Down | View Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_pitch_down | View Down | Landing Gear Down | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_pitch_mouse | View Up/Down | View Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_pitch_up | View Up | Config Up | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_yaw | View Left/Right | View Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_yaw_left | View Left | View Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_yaw_mouse | View Left/Right | View Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_yaw_right | View Right | View Right | — | — | Flight Control | — | button |
| E.V.A. - Zero-G Traversal | zgt_detach | Detach from Surface | Detach from Surface | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_launch | Launch from Surface | Launch from Surface | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_roll_left | Roll Left | Roll Left | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_roll_right | Roll Right | Roll Right | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_free_look | — | Spectate Free Look | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_freecam_sprint | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_nextcamera | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_nextmode | Spectator Camera Mode (Next) | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_prevmode | Spectator Camera Mode (Previous) | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveback | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_movedown | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveforward | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveleft | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveright | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveup | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_next_target | Spectator Camera Target (Next) | Sub-Target Next | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_prev_target | Spectator Camera Target (Previous) | Sub-Target Previous | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_roll_left | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_roll_right | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_rotatepitch | Spectator Camera Rotate Pitch | Spectator Camera Rotate Pitch | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotatepitch_mouse | Spectator Camera Rotate Pitch | Uses Mouse Axis | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotateyaw | Spectator Camera Rotate Yaw | Spectator Camera Rotate Yaw | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotateyaw_mouse | Spectator Camera Rotate Yaw | Spectator Camera Rotate Yaw | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_speed_decrement | — | Spectate Speed Decrement | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_speed_increment | — | Spectate Speed Increment | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_freecam | — | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_hud | Spectator Camera HUD (Toggle) | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_lock_target | Spectator Camera Lock Target | — | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_thirdperson | — | Spectate Toggle Thirdperson | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_zoom | Spectator Camera Zoom | Spectator Camera Zoom | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_zoom_in | Spectator Camera Zoom In | Spectator Camera Zoom In | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_zoom_out | Spectator Camera Zoom Out | Spectator Camera Zoom Out | — | — | Miscellaneous | — | button |
| Flight - Docking | v_dock_toggle_view | Toggle Docking Camera | Toggle Docking Camera | — | — | Camera | — | button |
| Flight - Docking | v_invoke_docking | Invoke Docking | Invoke Docking | — | — | Flight Control | — | button |
| Flight - Docking | v_toggle_docking_mode | Toggle Docking Mode | Toggle Docking | — | — | Flight Control | — | button |
| Flight - HUD | mobiglas | mobiGlas (Toggle) | — | — | — | Miscellaneous | — | button |
| Flight - HUD | toggle_ar_mode | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_open_chat | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_open_precanned | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_1 | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_2 | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_3 | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_4 | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_5 | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_show_chat | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_cycle_pitch_ladder_mode | Cycle Pitch Ladder Mode | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cancel | — | Hud Cancel | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_confirm | — | Hud Confirm | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cycle_mode_back | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cycle_mode_fwd | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_focused_cycle_mode_back | — | Hud Focused Cycle Mode Back | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_focused_cycle_mode_fwd | — | Hud Focused Cycle Mode Fwd | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_interact_toggle | — | Adv.HUD Toggle | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_down | — | Hud Left Panel Down | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_left | — | Hud Left Panel Left | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_right | — | Hud Left Panel Right | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_up | — | Hud Left Panel Up | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_open_scoreboard | Scoreboard | Open Doors | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_stick_x | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_stick_y | — | — | — | — | Miscellaneous | — | button |
| Flight - HUD | v_starmap | Map | Map | — | — | Miscellaneous | — | button |
| Flight - HUD | visor_wipe | Wipe Helmet Visor | — | — | — | Miscellaneous | — | button |
| Flight - Movement | v_accel_range_abs | Acceleration Limiter (abs) | Acceleration Limiter ABS | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_decrement | Acceleration Limiter - Step Down (tap) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_down | Acceleration Limiter - Decrease (hold) | Acc. Limiter Decrease | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_increment | Acceleration Limiter - Step Up (tap) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_rel | Acceleration Limiter (rel) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_up | Acceleration Limiter - Increase (hold) | Acc. Limiter Increase | — | — | Flight Control | — | button |
| Flight - Movement | v_afterburner | Boost | Boost | — | — | Flight Control | — | button |
| Flight - Movement | v_atc_loading_area_request | Request Cargo Loading | Request Cargo | — | — | Flight Control | — | button |
| Flight - Movement | v_atc_request | Request Landing | Request Landing | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_off | Automatic Precision Mode - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_on | Automatic Precision Mode - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_toggle | Automatic Precision Mode - Toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_autoland | Autoland | Auto Land | — | — | Flight Control | [H] | button |
| Flight - Movement | v_deploy_landing_system | Landing System (Deploy) | Landing Gear Up | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_off | Advanced HUD - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_on | Advanced HUD - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_toggle | Advanced HUD - Toggle | Adv. HUD Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_command_off | ui_v_ifcs_command_off | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_command_on | ui_v_ifcs_command_on | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_command_toggle | ui_v_ifcs_command_toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_off | IFCS - Core - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_on | IFCS - Core - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_toggle | IFCS - Core - Toggle On / Off | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_esp_hold | E.S.P. - Enable Temporarily (Hold) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_off | IFCS - Gravity Compensation - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_on | IFCS - Gravity Compensation - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_toggle | IFCS - Gravity Compensation - Toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gsafe_off | G-Force safety off | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gsafe_on | G-Force safety on | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_off | IFCS - Proximity Assist - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_on | IFCS - Proximity Assist - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_toggle | IFCS - Proximity Assist - Toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_reset_gmeter_max | Reset Flight Accelerometer | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_abs | Speed Limiter (abs) | Speed Limiter (abs) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_decrement | Speed Limiter - Step Down (tap) | Decrease Limiter (Step) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_down | Speed Limiter - Decrease (hold) | Decrease Limiter | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_increment | Speed Limiter - Step Up (tap) | Increase Limiter (Step) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_off | Speed Limiter - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_on | Speed Limiter - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_rel | Speed Limiter (rel) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_toggle | Speed Limiter - Enable / Disable | Raise Speed Limiter | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_up | Speed Limiter - Increase (hold) | Increase Limiter | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_off | IFCS - Stability - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_on | IFCS - Stability - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_toggle | IFCS - Stability - Toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_set_normal | Throttle - Cruise Mode - Disable | Cruise Control Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_set_sticky | Throttle - Cruise Mode - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_swap_mode | Throttle - Cruise Mode - Toggle | Cruise Control Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_toggle_esp | E.S.P. - Toggle On / Off (Press) | Toggle Power On/Off | — | — | Power | — | button |
| Flight - Movement | v_ifcs_toggle_gforce_safety | G-Force Safety On/Off (Toggle / Hold) | G-Force Safety Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_off | ui_v_ifcs_vector_decoupling_off | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_on | ui_v_ifcs_vector_decoupling_on | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_toggle | ui_v_ifcs_vector_decoupling_toggle | Decoupled Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_off | IFCS - Wind Compensation - Disable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_on | IFCS - Wind Compensation - Enable | — | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_toggle | IFCS - Wind Compensation - Toggle | — | — | — | Flight Control | — | button |
| Flight - Movement | v_lock_rotation | Lock Pitch / Yaw Movement (Toggle / Hold) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_cycle | ui_v_master_mode_cycle | Master Mode Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_cycle_long | Cycle Master Mode (Long Press) | Master Mode Cycle | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_set_nav | Set Master Mode to Nav | Nav Mode | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_set_scm | Set Master Mode to SCM | SCM Mode | — | — | Flight Control | — | button |
| Flight - Movement | v_pitch | Pitch | Beam Axis Toggle | — | — | Flight Control | — | axis |
| Flight - Movement | v_pitch_down | Pitch down | Missle Count Down | — | — | Flight Control | — | button |
| Flight - Movement | v_pitch_mouse | Pitch | Turret Mouse Mode* | — | — | Flight Control | — | axis |
| Flight - Movement | v_pitch_up | Pitch up | Missile Count Up | — | — | Flight Control | — | button |
| Flight - Movement | v_retract_landing_system | Landing System (Retract) | Retract Config | — | — | Flight Control | — | button |
| Flight - Movement | v_roll | Roll | Roll | — | — | Flight Control | — | axis |
| Flight - Movement | v_roll_left | Roll left | Roll left | — | — | Flight Control | — | button |
| Flight - Movement | v_roll_mouse | Roll | — | — | — | Flight Control | — | button |
| Flight - Movement | v_roll_right | Roll right | Shields Right | — | — | Flight Control | — | button |
| Flight - Movement | v_space_brake | Spacebrake | Space Brake | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_back | Throttle - Decrease | — | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_down | Strafe down (abs.) | Strafe Down | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_forward | Throttle - Increase | — | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_lateral | Strafe left / right (abs.) | Strafe Right | — | — | Flight Control | — | axis |
| Flight - Movement | v_strafe_left | Strafe left (abs.) | Strafe left (abs.) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_longitudinal | Throttle - Forward / Back | Throttle - Forward / Back | — | — | Flight Control | — | axis |
| Flight - Movement | v_strafe_longitudinal_invert | Throttle - Forward / Back Invert | Throttle - Forward / Back Invert | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_right | Strafe right (abs.) | Strafe right (abs.) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_reset_long | Throttle - Trim - Release (Long Press) | Release Trim | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_reset_short | Throttle - Trim - Release (Short Press) | Release Trim | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_100_long | Throttle - Trim - Set To 100% (Long Press) | Set Trim 100% | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_100_short | Throttle - Trim - Set To 100% (Short Press) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_50_long | Throttle - Trim - Set To 50% (Long Press) | Throttle - Trim - Set To 50% (Long Press) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_50_short | Throttle - Trim - Set To 50% (Short Press) | Throttle - Trim - Set To 50% (Short Press) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_long | Throttle - Trim - Set (Long Press) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_short | Throttle - Trim - Set (Short Press) | Set Trim Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_up | Strafe up (abs.) | Strafe Up | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_vertical | Strafe up / down (abs.) | Strafe up / down (abs.) | — | — | Flight Control | — | axis |
| Flight - Movement | v_toggle_docking_request | Docking\n(Initiate) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_jump_request | Jump Drive - Request Jump | Request Jumpgate | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_landing_system | Landing System (Toggle) | Landing Gear | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_relative_mouse_mode | Cycle mouse mode (VJoy / Relative) | — | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_yaw_roll_swap | Swap Yaw / Roll (Toggle) | Swap Yaw / Roll (Toggle) | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_cycle | Cycle Configuration | VTOL Cycle | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_deploy | Expand Configuration | Expand Config | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_retract | Retract Configuration | Retract Configuration | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_off | ui_v_ifcs_vtol_off | VTOL Down | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_on | ui_v_ifcs_vtol_on | VTOL Cycle | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_toggle | Toggle VTOL | VTOL Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_yaw | Yaw | Axis Unbound | — | — | Flight Control | — | axis |
| Flight - Movement | v_yaw_left | Yaw left | Turn Left | — | — | Flight Control | — | button |
| Flight - Movement | v_yaw_mouse | Yaw | Turret Mouse Mode | — | — | Flight Control | — | axis |
| Flight - Movement | v_yaw_right | Yaw right | Turn Right | — | — | Flight Control | — | button |
| Flight - Power | v_engineering_assignment_engine_decrease | Engines - Decrease (Tap) | Thruster Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_increase | Engines - Increase (Tap) | Thruster Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_max | ui_v_capacitor_assignment_engine_max | [H] Thruster Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_min | ui_v_capacitor_assignment_engine_min | [H] Thruster Set to Min | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_reset | Reset Assignments | Capacitor Reset | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_decrease | Shields - Decrease (Tap) | Shield Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_increase | Shields - Increase (Tap) | Shield Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_max | ui_v_capacitor_assignment_shield_max | [H] Shield Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_min | ui_v_capacitor_assignment_shield_min | [H] Shield Set to Min | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_decrease | Weapons - Decrease (Tap) | Weapon Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_increase | Weapons - Increase (Tap) | Weapon Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_max | ui_v_capacitor_assignment_weapon_max | [H] Weapon Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_min | ui_v_capacitor_assignment_weapon_min | [H] Weapon Set to Min | — | — | Power | — | button |
| Flight - Power | v_power_set_off | Set Power Off | All Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_on | Set Power On | All Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_shields_off | Set Shields Power Off | Shield Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_shields_on | Set Shields Power On | Shield Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_thrusters_off | Set Thrusters Power Off | Thruster Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_thrusters_on | Set Thrusters Power On | Thruster Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_weapons_off | Set Weapons Power Off | Weapon Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_weapons_on | Set Weapons Power On | Weapon Power On | — | — | Power | — | button |
| Flight - Power | v_power_throttle_down | Decrease Throttle | Power Throttle Down | — | — | Power | — | button |
| Flight - Power | v_power_throttle_max | Increase Throttle to Max | Power Throttle Max | — | — | Power | — | button |
| Flight - Power | v_power_throttle_min | Decrease Throttle to Min | Power Throttle Min | — | — | Power | — | button |
| Flight - Power | v_power_throttle_up | Increase Throttle | Power Throttle Up | — | — | Power | — | button |
| Flight - Power | v_power_toggle | Toggle Power - All | Power Toggle (All) | — | — | Power | — | button |
| Flight - Power | v_power_toggle_shields | Toggle Power - Shields | Shield Power Toggle | — | — | Power | — | button |
| Flight - Power | v_power_toggle_thrusters | Toggle Power - Thrusters | Thruster Power Toggle | — | — | Power | — | button |
| Flight - Power | v_power_toggle_weapons | Toggle Power - Weapons | Weapon Power Toggle | — | — | Power | — | button |
| Flight - Quantum Travel | v_toggle_qdrive_engagement | Engage Quantum Drive (Hold) | Engage Quantum | — | — | Flight Control | — | button |
| Flight - Radar | v_invoke_ping | Activate Ping (Hold & Release) | Scan Ping | — | — | Miscellaneous | — | button |
| Flight - Target Hailing | v_target_hail | Hail Target | Hail Target | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | mobiglas | mobiGlas (Toggle) | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_close_all_doors | Close All Doors | Close Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_flightready | Flight / Systems Ready | Flight Ready | — | — | Power | — | button |
| Ground Vehicle - General | v_horn | Horn | Horn Vehicle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_lock_all_doors | Lock All Doors | Lock Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_lock_all_ports | Port Lock All | Port Lock | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_open_all_doors | Open All Doors | Open Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_starmap | Map | Map | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_doorlocks | Lock/Unlock Doors (Toggle) | Lock Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_doors | Open/Close Doors (Toggle) | Open Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_portlocks | Port Lock Toggle All | Port Lock Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_cursor_input | — | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_unlock_all_doors | Unlock All Doors | Unlock Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_unlock_all_ports | Port Unlock All | Port Unlock All | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_cycle_fwd | Cycle camera view | View Cycle Fwd | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_freelook_mode | Freelook (Hold) | Reset Freelook | — | — | Camera | — | button |
| Ground Vehicle - General | v_view_option | — | View Option | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_pitch | Look up / down | Look up / down | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_pitch_absolute | — | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_pitch_mouse | Look up / down | Look up / down | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_roll_absolute | — | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_yaw | Look left / right | Look left / right | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_yaw_absolute | — | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_yaw_mouse | Look left / right | Look left / right | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_zoom_in | Zoom in (3rd person view) | 3rd Person Freelook | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_zoom_out | Zoom out (3rd person view) | Camera (3rd Person) | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | visor_wipe | Wipe Helmet Visor | — | — | — | Miscellaneous | — | button |
| Ground Vehicle - Movement | v_boost | ui_CIboost | Ground Vehicle Boost | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_brake | Brake | Brake | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_lock_rotation | Lock Pitch / Yaw Movement (Toggle / Hold) | — | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_mgv_switch_brake_on_idle | Toggle Auto Braking On Idle | — | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_move | Drive Forward / Backward | Drive Forward / Backward | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_move_back | Drive Backward | Drive Backward | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_move_forward | Drive Forward | Attackers Target Forward | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch | Pitch Up / Down (Axis / HOTAS) | Beam Axis Toggle | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_pitch_down | Ground Vehicles - Pitch Down | Missle Count Down | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch_mouse | Pitch Up / Down (Mouse) | Turret Mouse Mode* | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch_up | Ground Vehicles - Pitch Up | Missile Count Up | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_abs | Dynamic Zoom In and Out (abs.) | Dynamic Zoom | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_abs_toggle | Dynamic Zoom Toggle (abs.) | Dynamic Zoom Toggle (abs.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel | Dynamic Zoom In and Out (rel.) | Dynamic Zoom In and Out (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel_in | Dynamic Zoom In (rel.) | Dynamic Zoom In (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel_out | Dynamic Zoom Out (rel.) | Dynamic Zoom Out (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw | Yaw Left / Right (Axis / HOTAS) | Axis Unbound | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_yaw_left | Turn Left | Turn Left | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw_mouse | Yaw Left / Right (Mouse) | Turret Mouse Mode | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw_right | Turn Right | Turn Right | — | — | Flight Control | — | button |
| Lights | v_lights | Headlights (Toggle) | Lights Toggle | — | — | Miscellaneous | — | button |
| Lights | v_lights_off | Headlights\n(Enable) | — | — | — | Miscellaneous | — | button |
| Lights | v_lights_on | Headlights\n(Enable) | — | — | — | Miscellaneous | — | button |
| Lights | v_toggle_cabin_lights | — | Lights On/Off | — | — | Miscellaneous | — | button |
| Lights | v_toggle_running_lights | — | Lights | — | — | Miscellaneous | — | button |
| On Foot - All | incapacitatedRespawn | Regen (while Incapacitated) | — | — | — | Miscellaneous | — | button |
| On Foot - All | ammoRepool | Repool Ammunition | — | — | — | Miscellaneous | — | button |
| On Foot - All | ar_mode_scroll_action_down | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ar_mode_scroll_action_up | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | attack1 | Firearm - Attack | Firearm - Attack | — | — | Miscellaneous | — | button |
| On Foot - All | attackSecondary | Tool - Secondary Fire | Fire Left Tool | — | — | Miscellaneous | — | button |
| On Foot - All | break_conversation_effects | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | cancelselect | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | combathealtarget | — | Combathealtarget | — | — | Miscellaneous | — | button |
| On Foot - All | consume | Firearm - Attack | — | — | — | Miscellaneous | — | button |
| On Foot - All | crouch | Crouch | — | — | — | Miscellaneous | — | button |
| On Foot - All | customize | Customize Weapon | — | — | — | Miscellaneous | — | button |
| On Foot - All | dismiss_corpse_marker | Dismiss Corpse Marker | — | — | — | Miscellaneous | — | button |
| On Foot - All | downedRevivalRequest | Request Rescue (while Incapacitated) | — | — | — | Miscellaneous | — | button |
| On Foot - All | drop | Drop Item | — | — | — | Miscellaneous | — | button |
| On Foot - All | fixed_speed_decrement | Default Movement Speed Decrease | Default Movement Speed Decrease | — | — | Miscellaneous | — | button |
| On Foot - All | fixed_speed_increment | Default Movement Speed Increase | Gimbal Cycle Fixed/Auto | — | — | Miscellaneous | — | button |
| On Foot - All | force_respawn | Force Re-spawn (E.V.A. / On Foot) | Force Re-spawn (E.V.A. / On Foot) | — | — | Miscellaneous | — | button |
| On Foot - All | free_thirdperson_camera | Free View Camera (Hold) | Free View Camera (Hold) | — | — | Miscellaneous | — | button |
| On Foot - All | gp_crouch | Crouch | — | — | — | Miscellaneous | — | button |
| On Foot - All | gp_jump | Jump | — | — | — | Miscellaneous | — | button |
| On Foot - All | gp_movex | Move Left / Right | Move Left / Right | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_movey | Move Forward / Backward | Move Forward / Backward | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_rotatepitch | Look (Pitch) | Look (Pitch) | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_rotateyaw | Look (Yaw) | Look (Yaw) | — | — | Miscellaneous | — | axis |
| On Foot - All | hmd_rotatepitch | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | hmd_rotateroll | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | hmd_rotateyaw | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | holster | Holster Weapon | Holster Weapon | — | — | Miscellaneous | — | button |
| On Foot - All | inspect | Inspect Item | — | — | — | Miscellaneous | — | button |
| On Foot - All | interact_with_scope | ui_CIFPSInteractWithScope | Interact With Scope | — | — | Miscellaneous | — | button |
| On Foot - All | jump | Jump | Jump | — | — | Miscellaneous | — | button |
| On Foot - All | jump_hold | Jump Thrusters - Activate (hold) | — | — | — | Miscellaneous | — | button |
| On Foot - All | jump_release | Jump Thrusters - Release | — | — | — | Miscellaneous | — | button |
| On Foot - All | leanleft | Lean Left | — | — | — | Miscellaneous | — | button |
| On Foot - All | leanright | Lean Right | — | — | — | Miscellaneous | — | button |
| On Foot - All | ledgegrab | Climb Ledges | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackHeavyLeft | Melee - Attack Heavy Left (Hold) | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackHeavyRight | Melee - Attack Heavy Right (Hold) | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackLightLeft | Melee - Attack Light Left | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackLightRight | Melee - Attack Light Right | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackSyringeStab | Medical Pen - Inject Other | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_block | Melee - Block (Hold) | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeBack | Dodge Back | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeLeft | Dodge left | — | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeRight | Dodge Right | — | — | — | Miscellaneous | — | button |
| On Foot - All | mobiglas | mobiGlas (Toggle) | — | — | — | Miscellaneous | — | button |
| On Foot - All | moveback | Move Backwards | — | — | — | Miscellaneous | — | button |
| On Foot - All | moveforward | Move Forward | — | — | — | Miscellaneous | — | button |
| On Foot - All | moveleft | Move Left | — | — | — | Miscellaneous | — | button |
| On Foot - All | moveright | Move Right | — | — | — | Miscellaneous | — | button |
| On Foot - All | nextitem | — | Next Item | — | — | Miscellaneous | — | button |
| On Foot - All | nextweapon | Next Weapon | Next Weapon Preset | — | — | Miscellaneous | — | button |
| On Foot - All | pan_thirdperson_down | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pan_thirdperson_up | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option1 | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option2 | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option3 | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option4 | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option5 | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_down | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_select | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_up | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pl_hud_confirm | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | pl_hud_open_scoreboard | Scoreboard | Port Open | — | — | Miscellaneous | — | button |
| On Foot - All | port_modification_select | Port Modification Interact | Port Modification Interact | — | — | Miscellaneous | — | button |
| On Foot - All | prevItem | — | Prev. Operator Mode | — | — | Miscellaneous | — | button |
| On Foot - All | prevweapon | Previous Weapon | Previous Weapon | — | — | Miscellaneous | — | button |
| On Foot - All | prone | Prone | — | — | — | Miscellaneous | — | button |
| On Foot - All | reload | Reload | Reload | — | — | Miscellaneous | — | button |
| On Foot - All | reloadSecondary | Reload Secondary Fire | — | — | — | Miscellaneous | — | button |
| On Foot - All | restrain | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | rotatepitch | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | rotateyaw | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | selectUnarmedCombat | Unarmed Combat | — | — | — | Miscellaneous | — | button |
| On Foot - All | select_gadget_pit | Select Gadget | — | — | — | Miscellaneous | — | button |
| On Foot - All | select_meleeweapon_pit | Select Melee | — | — | — | Miscellaneous | — | button |
| On Foot - All | select_primary_pit | Select Primary Weapon | — | — | — | Miscellaneous | — | button |
| On Foot - All | select_secondary_pit | Select Secondary Weapon | — | — | — | Miscellaneous | — | button |
| On Foot - All | select_sidearm_pit | Select Sidearm | — | — | — | Miscellaneous | — | button |
| On Foot - All | selectitem | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ship_recall | Recall Last Vehicle | — | — | — | Miscellaneous | — | button |
| On Foot - All | shop_camera_mousepitch | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | shop_camera_mouseyaw | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | shop_camera_zoom_in | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | shop_camera_zoom_out | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | spectate_enterpuremode | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | sprint | Sprint | — | — | — | Miscellaneous | — | button |
| On Foot - All | stabilize | Hold Breath (ADS) | — | — | — | Miscellaneous | — | button |
| On Foot - All | takedown_lethal | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | takedown_nonLethal | Melee - Attack (Ranged Weapon + Takedowns) | — | — | — | Miscellaneous | — | button |
| On Foot - All | thirdperson | Third Person View (Toggle) | Third Person View (Toggle) | — | — | Miscellaneous | — | button |
| On Foot - All | throw_overhand | Throw - Overarm & Two-Handed | — | — | — | Miscellaneous | — | button |
| On Foot - All | throw_underhand | Throw - Underarm | — | — | — | Miscellaneous | — | button |
| On Foot - All | toggleAttachHelmet | Helmet\n(Equip) | Helmet\n(Equip) | — | — | Miscellaneous | — | button |
| On Foot - All | toggleEquipHelmet | Toggle Equip Helmet | — | — | — | Miscellaneous | — | button |
| On Foot - All | toggleHelmetState | Default Movement Speed Increase | — | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_ar_mode | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_cursor_input | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_flashlight | Flashlight (Toggle) | Flashlight (Toggle) | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_lowered | Weapon Stance (Toggle) | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_center | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_decenter | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanDown | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanLeft | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanRight | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanUp | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPitchLeft | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPitchRight | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledYawDown | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledYawUp | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pan_toggle | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pinMode | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pinSelect | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_reorient | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_rotate_toggle | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_select | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_toggledPanX | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledPanY | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledPitch | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledYaw | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledZoom | — | — | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_zoom_in_analog | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_in_button | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_in_wheel | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_analog | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_button | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_wheel | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_toggle | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | use | — | Use | — | — | Miscellaneous | — | button |
| On Foot - All | useAttachmentBottom | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | useAttachmentTop | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | v_starmap | Map | Map | — | — | Miscellaneous | — | button |
| On Foot - All | visor_next_mode | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | visor_prev_mode | — | — | — | — | Miscellaneous | — | button |
| On Foot - All | visor_wipe | Wipe Helmet Visor | — | — | — | Miscellaneous | — | button |
| On Foot - All | walk | Walk | Walk | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_auxiliary_action | FPS Underbarrel Attachment Action | — | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_change_firemode | Change Fire Mode | — | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_melee | Melee - Attack (Ranged Weapon + Takedowns) | Melee - Attack (Ranged Weapon + Takedowns) | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_zeroing_decrease | Weapon Zeroing Decrease | — | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_zeroing_increase | Weapon Zeroing Increase / Auto | — | — | — | Miscellaneous | — | button |
| On Foot - All | zoom | Aim Down Sight | /Toggle Precision Aiming Zoom | — | — | Miscellaneous | — | button |
| On Foot - All | zoom_in | ui_CIFPSZoomIn | Turret Zoom | — | — | Miscellaneous | — | button |
| On Foot - All | zoom_out | ui_CIFPSZoomOut | Zoom Out - On Foot | — | — | Miscellaneous | — | button |
| On Foot - All | prone_rollleft | Roll Left (while Prone) | Roll Left (while Prone) | — | — | Miscellaneous | — | button |
| On Foot - All | prone_rollright | Roll Right (while Prone) | Roll Right (while Prone) | — | — | Miscellaneous | — | button |
| On Foot - All | tractor_beam_decrease_distance | Tractor Beam - Decrease Distance | Dec. Tractor Distance | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_detach | — | — | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_increase_distance | Tractor Beam - Increase Distance | Inc. Tractor Distance | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_reset_rotation | — | — | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate | — | — | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate_x | — | — | — | — | Salvage | — | axis |
| On Foot - All | tractor_beam_rotate_y | — | — | — | — | Salvage | — | axis |
| On Foot - All | tractor_beam_rotate_z_down | — | — | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate_z_up | — | — | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_throw | — | — | — | — | Salvage | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_camera_orbit | Inventory Orbit Camera Mode | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_focus | Focus | Focus Disintegration | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_interaction_mode | Interaction Mode | Interaction Mode | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_interaction_select | Activate Inner Thought | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_item_primary | — | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_item_secondary | — | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_personal_back | Exit | Exit Turret | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_personal_thought | Personal Inner Thought (PIT) | Personal Inner Thought (PIT) | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_emotes | Emotes - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_empty_backpack | Store All Commodities | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_flight_systems | Flight Systems - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_inventory | Toggle Inventory (short press) | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_actions | Item Actions - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_drop | Drop Item | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_unstown | — | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting | Toogle Loot Screen (hold) | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting_toggle_view | Toggle Looting View | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting_toggle_weapon_attachments | ui_CIInteractionLootingToggleWeaponAttachments | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_miningmode_actions | Mining Mode Actions - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_mobiglas_actions | Mobiglas Actions - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_player_actions | Player Actions - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_remote_turrets | Remote Turret - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_ship_systems | Ship Systems - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_vehicle_actions | Vehicle Actions - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_weapon_selection | Weapon Selection - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_weapons_systems | Weapon Systems - PIT Category | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_consumables | Consumable Select Radial Menu | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_grenades | Throwable Select Radial Menu | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_primary | Weapon Select Radial Menu | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_secondary | Weapon Select Radial Menu | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_sidearm | Weapon Select Radial Menu | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_down | MFD Down | MFD Down | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_left | MFD Left | MFD Left | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_right | MFD Right | MFD Right | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_up | MFD Up | MFD Up | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_select | Activate Inner Thought | Activate Inner Thought | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_ui_back | — | — | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_zoom_in | Interaction Mode Zoom In | Interaction Mode Zoom In | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_zoom_out | Interaction Mode Zoom Out | Interaction Mode Zoom Out | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_agree | Agree | Agree - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_angry | Angry | Angry - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_atease | At Ease | At Ease - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_attention | Attention | Attention - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_blah | Blah | Blah - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_bored | Bored | Bored - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_bow | Bow | Bow - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_burp | Burp | Burp - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cheer | Cheer | Cheer - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_chicken | Chicken | Chicken - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_clap | Clap | Clap - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_come | Come | Come - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cry | Cry | Cry - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_forward | Forward | Forward | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_left | Left | Left | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_no | No | No | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_right | Right | Right | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_stop | Stop | Reset Stop Watch | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_yes | Yes | Yes | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_dance | Dance | Dance - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_disagree | Disagree | Disagree - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_failure | Failure | Failure - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_flex | Flex | Flex - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_flirt | Flirt | Flirt - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_gasp | Gasp | Gasp - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_gloat | Gloat | Gloat - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_greet | Greet | Greet - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_laugh | Laugh | Laugh - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_launch | Confirm Launch | — | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_point | Point | Point - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_rude | Rude | Rude - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_salute | Salute | Salute - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_sit | Sit | Sit - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_sleep | Sleep | Sleep - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_smell | Smell | Smell - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_taunt | Taunt | Taunt - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_threaten | Threaten | Threaten - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_wait | Wait | Wait - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_wave | Wave | Wave - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_whistle | Whistle | Whistle - Emote | — | — | Miscellaneous | — | button |
| Social - General | cam_toggle_cinematic | — | — | — | — | Miscellaneous | — | button |
| Social - General | cycle_chat_lobby | Cycle Chat Lobby | Cycle Chat Lobby | — | — | Miscellaneous | — | button |
| Social - General | flashui_backspace | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_down | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_2 | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_3 | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_4 | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_7 | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_left | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_mouse | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_return | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_right | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_spacebar | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_tab | — | — | — | — | Miscellaneous | — | button |
| Social - General | flashui_up | — | — | — | — | Miscellaneous | — | button |
| Social - General | flymode | — | — | — | — | Miscellaneous | — | button |
| Social - General | flymode_roll_left | — | — | — | — | Miscellaneous | — | button |
| Social - General | flymode_roll_right | — | — | — | — | Miscellaneous | — | button |
| Social - General | flymode_strafe_down | — | — | — | — | Miscellaneous | — | button |
| Social - General | flymode_strafe_up | — | — | — | — | Miscellaneous | — | button |
| Social - General | focus_on_chat_textinput | Chat Window Focus | Chat Window Focus | — | — | Miscellaneous | — | button |
| Social - General | notification_accept | Notifications - Accept Prompt | Accept Notification | — | — | Miscellaneous | — | button |
| Social - General | notification_decline | Notifications - Decline Prompt | Decline Notification | — | — | Miscellaneous | — | button |
| Social - General | objectives | — | — | — | — | Miscellaneous | — | button |
| Social - General | pl_exit | Exit seat | Exit Seat | — | — | Miscellaneous | — | button |
| Social - General | ready | — | — | — | — | Miscellaneous | — | button |
| Social - General | respawn | Re-spawn | Re-spawn | — | — | Miscellaneous | — | button |
| Social - General | retry | — | — | — | — | Miscellaneous | — | button |
| Social - General | skip_cutscene | — | — | — | — | Miscellaneous | — | button |
| Social - General | toggle_action_profile | — | — | — | — | Miscellaneous | — | button |
| Social - General | toggle_chat | Chat Window (Toggle) | Chat Window Toggle | — | — | Miscellaneous | — | button |
| Social - General | toggle_contact | CommLink App (Toggle) | — | — | — | Miscellaneous | — | button |
| Social - General | toggle_trackview | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_back | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_click | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_confirm | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_copy | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_cut | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_down | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_focus_decrement | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_focus_increment | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_hide_hint | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_left | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_paste | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_primaryTab_decrement | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_primaryTab_increment | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_radialmenu_pageleft | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_radialmenu_pageright | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_reset | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_right | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_secondaryTab_decrement | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_secondaryTab_increment | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_secondary_select | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_select | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_skip_video | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_toggle_pause | — | — | — | — | Miscellaneous | — | button |
| Social - General | ui_up | — | — | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_accept | Accept Invite | — | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_decline | Reject Invite | — | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_ignore | Ignore Invite (hold) | — | — | — | Miscellaneous | — | button |
| Stop Watch | stopwatch_reset | Reset (Long Press) | Reset (Long Press) | — | — | Miscellaneous | — | button |
| Stop Watch | stopwatch_trigger | Start / Pause (Short Press) | Start/Pause Stop Watch | — | — | Miscellaneous | — | button |
| Turret Advanced | turret_change_position | Change Turret Position | Turret Change Position | — | — | Turret | — | button |
| Turret Advanced | turret_esp_hold | Turret E.S.P. - Enable Temporarily (Hold) | — | — | — | Turret | — | button |
| Turret Advanced | turret_esp_toggle | Turret E.S.P. Toggle On / Off | Turret E.S.P. Toggle On / Off | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_abs | Turret - Speed Limiter (abs) | Turret Speed Limiter ABS | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_rel | Turret - Speed Limiter (rel) | Turret - Speed Limiter (rel) | — | — | Turret | — | axis |
| Turret Advanced | turret_limiter_rel_decrease | Turret - Speed Limiter - Decrease (rel) | Turret Limiter Decrease | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_rel_increase | Turret - Speed Limiter - Increase (rel) | Turret Limiter Increase | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_toggle | Turret - Speed Limiter - On/Off (Hold/Toggle) | Speed Limiter Toggle | — | — | Turret | — | button |
| Turret Advanced | turret_recenter | Recenter Turret (Hold) | Recenter Turret | — | — | Turret | — | button |
| Turret Movement | turret_gyromode | Turret Gyro Stabilization (Toggle) | Turret Gyro Mode | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_cycle | Turret Mouse Mode - Cycle Modes | — | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_1to1 | Turret Mouse Mode - Relative Dragging | — | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_pointer | Turret Mouse Mode - Pointer | — | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_vjoy | Turret Mouse Mode - VJoy Dragging | — | — | — | Turret | — | button |
| Turret Movement | turret_pitch | Pitch | Pitch | — | — | Turret | — | axis |
| Turret Movement | turret_pitch_down | Pitch down | — | — | — | Turret | — | button |
| Turret Movement | turret_pitch_mouse | Pitch | — | — | — | Turret | — | axis |
| Turret Movement | turret_pitch_up | Pitch up | — | — | — | Turret | — | button |
| Turret Movement | turret_remote_cycle_next | Next Remote Turret | Next Remote Turret* | — | — | Turret | — | button |
| Turret Movement | turret_remote_cycle_prev | Previous Remote Turret | Previous Remote Turret* | — | — | Turret | — | button |
| Turret Movement | turret_remote_exit | Exit Remote Turret | Quick Exit Turret | — | — | Turret | — | button |
| Turret Movement | turret_toggle_mouse_mode | Toggle Turret Mouse Movement (VJoy, FPS style) | Turret VJoy | — | — | Turret | — | button |
| Turret Movement | turret_yaw | Yaw | Yaw | — | — | Turret | — | axis |
| Turret Movement | turret_yaw_left | Yaw left | — | — | — | Turret | — | button |
| Turret Movement | turret_yaw_mouse | Yaw | — | — | — | Turret | — | axis |
| Turret Movement | turret_yaw_right | Yaw right | — | — | — | Turret | — | button |
| ui_CGSpaceFlightSalvage | tractor_beam_vehicle_decrease_distance | ui_CIFPSTractorBeamVehicleDecreaseDistance | Tractor Distance Inc./Dec. | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | tractor_beam_vehicle_increase_distance | ui_CIFPSTractorBeamVehicleIncreaseDistance | Tractor Distance Inc. | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_beam_spacing_abs | Absolute Beam Spacing | Salvage Beam Spacing ABS | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_beam_spacing_rel | Relative Beam Spacing | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_focused | ui_CISalvageCycleModifiersFocused | Salvage Cycle Modifiers Focused | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_left | Cycle Left Salvage Modifiers | Left Modifier Cycle | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_right | Cycle Right Salvage Modifiers | Right Modifier Cycle | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_structural | ui_CISalvageCycleModifiersStructural | Cycle Structural Modes | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_decrease_beam_spacing | Decrease Beam Spacing | Salvage Beam Spacing Dec | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_all_heads | ui_CISalvageFocusAll | Focus All Salvage Heads | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_disintegrate | ui_CISalvageFocusDisintegrate | Salvage Focus Disintegrate | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_fracture | ui_CISalvageFocusFracture | Focus Fracture | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_left | ui_CISalvageFocusLeft | Focus Left Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_right | ui_CISalvageFocusRight | Focus Right Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_increase_beam_spacing | Increase Beam Spacing | Salvage Beam Spacing Inc | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_down__left | ui_CISalvageNudgeDown_Left | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_down__right | ui_CISalvageNudgeDown_Right | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_left__left | ui_CISalvageNudgeLeft_Left | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_left__right | ui_CISalvageNudgeLeft_Right | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_right__left | ui_CISalvageNudgeRight_Left | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_right__right | ui_CISalvageNudgeRight_Right | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_up__left | ui_CISalvageNudgeUp_Left | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_up__right | ui_CISalvageNudgeUp_Right | — | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_reset_gimbal | Salvage Mode Gimbal Reset | Salvage Gimbal Reset | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_beam_spacing_axis | Salvage Beam Axis (Toggle) | Salvage Beam Axis Toggle | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_disintegrate | ui_CISalvageFireToggleDisintegrate | Fire Disintegrate | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_focused | ui_CISalvageFireToggleFocused | Fire Focused Salvage Beam | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_fracture | ui_CISalvageFireToggleFracture | Fire Fracture | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_left | ui_CISalvageFireToggleLeft | Salvage Toggle Fire Left | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_right | ui_CISalvageFireToggleRight | Fire Right Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_gimbal_mode | Salvage Mode Gimbal (Toggle) | Salvage Gimbal Toggle | — | — | Salvage | — | button |
| Vehicle - Mobiglas | ui_3d_display_center | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_decenter | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanDown | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanLeft | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanRight | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanUp | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPitchLeft | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPitchRight | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledYawDown | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledYawUp | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pan_toggle | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pinMode | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pinSelect | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_reorient | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_rotate_toggle | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_select | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_toggledPanX | — | — | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledPanY | — | — | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledPitch | — | — | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledYaw | — | — | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledZoom | — | — | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_analog | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_button | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_wheel | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_analog | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_button | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_wheel | — | — | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_toggle | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option1 | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option2 | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option3 | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option4 | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option5 | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | spectate_enterpuremode | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_close_all_doors | Close All Doors | Close Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_cooler_throttle_down | Decrease Cooler Rate | R-THROTTLE | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_cooler_throttle_up | Increase Cooler Rate | Mining Throttle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_flightready | Flight / Systems Ready | Flight Ready | — | — | Power | — | button |
| Vehicles - Cockpit | v_lock_all_doors | Lock All Doors | Lock Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_lock_all_ports | Port Lock All | Port Lock | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_open_all_doors | Open All Doors | Open Doors Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_self_destruct | Self Destruct | Self Destruct | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_toggle_all_doorlocks | Lock/Unlock Doors (Toggle) | Lock Doors Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_toggle_all_doors | Open/Close Doors (Toggle) | Open Doors Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_toggle_all_portlocks | Port Lock Toggle All | Port Lock Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_unlock_all_doors | Unlock All Doors | Unlock Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_unlock_all_ports | Port Unlock All | Port Unlock All | — | — | Miscellaneous | — | button |
| Vehicles - Mining | v_decrease_mining_throttle | Decrease Mining Laser Power | Dec. Mining Laser PWR | — | — | Mining | — | button |
| Vehicles - Mining | v_increase_mining_throttle | Increase Mining Laser Power | Inc. Mining Laser PWR | — | — | Mining | — | button |
| Vehicles - Mining | v_jettison_volatile_cargo | Jettison Cargo | Jettison Cargo | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_throttle | Increase / Decrease Mining Laser Power | Inc. Mining Laser Power (Slow) | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable1 | Activate Mining Module (Slot 1) | Mining Module 2 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable2 | Activate Mining Module (Slot 2) | Mining Module 3 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable3 | Activate Mining Module (Slot 3) | Mining Module 1 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_permanent_modifier | Toggle Laser Beam (High / low) | Mining Laser PWR ABS | — | — | Mining | — | button |
| Vehicles - Mining | v_toggle_mining_laser_fire | Fire Mining Laser (Toggle) | Fire Mining Laser | — | — | Mining | — | button |
| Vehicles - Mining | v_toggle_mining_laser_type | Switch Mining Laser (Toggle) | Cycle Fracture/Extraction | — | — | Mining | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_decrease | Bombs - Decrease HUD Range | Dec. Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_increase | Bombs - Increase HUD Range | Inc. Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_reset | Bombs - Reset HUD Range | Reset Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_toggle_desired_impact_point | ui_CIBombs_ToggleDesiredImpactPoint | Toggle Bomb Impact | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_toggle_desired_impact_point_hold | ui_CIBombs_ToggleDesiredImpactPointHold | Toggle Bomb Impact | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_cycle_missile_back | Cycle Previous Missile Type | Missile Type Previous | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_cycle_missile_fwd | Cycle Next Missile Type | Missile Type Next | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_decrease_max_missiles | Decrease Number of Armed Missiles | Missile Count Down | — | — | Power | — | button |
| Vehicles - Missiles | v_weapon_increase_max_missiles | Increase Number of Armed Missiles | Missile Count Up | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile | Launch Missiles (Hold) | Launch Missiles (Hold) | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile_cinematic | ui_CIMissiles_CinematicCameraToggle | — | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile_cinematic_hold | ui_CIMissiles_CinematicCameraHold | Missile Cinematic Camera | — | — | Camera | — | button |
| Vehicles - Missiles | v_weapon_reset_max_missiles | Reset Number of Armed Missiles | Reset Missile Count | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_toggle_launch_missile | Launch Missiles (Tap) | Launch Missiles (Tap) | — | — | Combat | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_backwards_long | MFD - Cycle Page - Backwards (Long Press) | Cycle MFD Page Backward | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_backwards_short | MFD - Cycle Page - Backwards (Short Press) | MFD - Cycle Page - Backwards (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_forwards_long | MFD - Cycle Page - Forwards (Long Press) | Cycle MFD Page Forward | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_forwards_short | MFD - Cycle Page - Forwards (Short Press) | MFD - Cycle Page - Forwards (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_down_long | MFD - Movement - Down (Long Press) | Select MFD Down | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_down_short | MFD - Movement - Down (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_left_long | MFD - Movement - Left (Long Press) | Select MFD Left | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_left_short | MFD - Movement - Left (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_right_long | MFD - Movement - Right (Long Press) | Select MFD Right | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_right_short | MFD - Movement - Right (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_up_long | MFD - Movement - Up (Long Press) | Select MFD Up | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_up_short | MFD - Movement - Up (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_quick_action_repair_all | ui_CIMFD_Quick_Action_Repair_All | Self Repair All | — | — | Combat | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_comms_long | MFD - Set Page - Communications (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_comms_short | MFD - Set Page - Communications (Short Press) | MFD - Set Page - Communications (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_configuration_long | MFD - Set Page - Vehicle Configuration (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_configuration_short | MFD - Set Page - Vehicle Configuration (Short Press) | Vehicle Config Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_diagnostics_long | MFD - Set Page - Diagnostics (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_diagnostics_short | MFD - Set Page - Diagnostics (Short Press) | MFD - Set Page - Diagnostics (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_ifcs_long | MFD - Set Page - IFCS (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_ifcs_short | MFD - Set Page - IFCS (Short Press) | IFCS Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_resource_network_long | MFD - Set Page - Resource Network (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_resource_network_short | MFD - Set Page - Resource Network (Short Press) | Resource Network Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_scanning_long | MFD - Set Page - Scanning (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_scanning_short | MFD - Set Page - Scanning (Short Press) | MFD - Set Page - Scanning (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_self_status_long | MFD - Set Page - Self Status (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_self_status_short | MFD - Set Page - Self Status (Short Press) | Self Status Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_target_status_long | MFD - Set Page - Target Status (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_target_status_short | MFD - Set Page - Target Status (Short Press) | Target Status Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_left_long | MFD - Select - Left Cast (Long Press) | Select MFD Cast Left | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_left_short | MFD - Select - Left Cast (Short Press) | Cast Left Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_right_long | MFD - Select - Right Cast (Long Press) | Select MFD Cast Right | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_right_short | MFD - Select - Right Cast (Short Press) | Cast Right Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_10_long | MFD - Select - MDF 10 (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_10_short | MFD - Select - MFD 10 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_1_long | MFD - Select - MFD 1 (Long Press) | MFD 8 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_1_short | MFD - Select - MFD 1 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_2_long | MFD - Select - MFD 2 (Long Press) | MFD 7 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_2_short | MFD - Select - MFD 2 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_3_long | MFD - Select - MFD 3 (Long Press) | MFD 6 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_3_short | MFD - Select - MFD 3 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_4_long | MFD - Select - MFD 4 (Long Press) | MFD 5 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_4_short | MFD - Select - MFD 4 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_5_long | MFD - Select - MFD 5 (Long Press) | MFD - Select - MFD 5 (Long Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_5_short | MFD - Select - MFD 5 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_6_long | MFD - Select - MFD 6 (Long Press) | MFD - Select - MFD 6 (Long Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_6_short | MFD - Select - MFD 6 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_7_long | MFD - Select - MFD 7 (Long Press) | MFD - Select - MFD 7 (Long Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_7_short | MFD - Select - MFD 7 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_8_long | MFD - Select - MFD 8 (Long Press) | MFD - Select - MFD 8 (Long Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_8_short | MFD - Select - MFD 8 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_9_long | MFD - Select - MFD 9 (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_9_short | MFD - Select - MFD 9 (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_primary_long | MFD - Select - Primary (Long Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_primary_short | MFD - Select - Primary (Short Press) | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_dec_scan_focus_level | Decrease Scanning Angle | Dec. Scanning Angle | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_inc_scan_focus_level | Increase Scanning Angle | Inc. Scanning Angle | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_scanning_trigger_scan | Activate Scanning | Activate Scan | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_contact | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_contact_page | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_scan_page | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_scan_tab | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_contact | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_contact_page | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_scan_page | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_scan_tab | — | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_eject | Eject | Eject | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_emergency_exit | Emergency Exit Seat | Exit Seat/ | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_1 | Enter Remote Turret 1 | Remote Turret 1 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_2 | Enter Remote Turret 2 | Remote Turret 2 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_3 | Enter Remote Turret 3 | Remote Turret 3 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_off | Light Amplification Off | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_on | Light Amplification On | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_toggle | Light Amplification Toggle | Light Amp Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_operator_mode_cycle_back | Previous Operator Mode | Operator Mode Cycle Prev. | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_operator_mode_cycle_forward | Next Operator Mode | Operator Mode Cycle Next | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_flight_mode | ui_v_set_flight_mode | — | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_guns_mode | ui_v_set_guns_mode | — | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_set_mining_mode | ui_v_set_mining_mode | Set Mining Mode | — | — | Mining | — | button |
| Vehicles - Seats and Operator Modes | v_set_missile_mode | ui_v_set_missile_mode | — | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_set_quantum_mode | ui_v_set_quantum_mode | — | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_refuel_mode | ui_v_set_refuel_mode | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_set_salvage_mode | ui_v_set_salvage_mode | Set Salvage Mode | — | — | Salvage | — | button |
| Vehicles - Seats and Operator Modes | v_set_scan_mode | ui_v_set_scan_mode | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_flight_mode | ui_v_toggle_flight_mode | — | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_guns_mode | ui_v_toggle_guns_mode | Guns, | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_mining_mode | ui_CIMiningMode | Mining Mode Toggle | — | — | Mining | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_missile_mode | ui_CIMissileMode | Missile Op Mode Toggle | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_quantum_mode | ui_CIQuantumTravelSystemToggle | — | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_refuel_mode | ui_CIRefuelMode | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_salvage_mode | ui_CISalvageMode | Toggle Salvage Mode | — | — | Salvage | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_scan_mode | ui_CIScanningMode | — | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_view_look_behind | Look behind | Look Behind | — | — | Camera | [H] | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_back | Shield raise level back | Raise Missile Count | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_down | Shield raise level bottom | Shield Cap Increase | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_forward | Shield raise level front | Shield Cap Decrease | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_left | Shield raise level left | Shield raise level left | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_right | Shield raise level right | Shield raise level right | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_up | Shield raise level top | Shield raise level top | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_reset_level | Shield reset levels | Shield reset levels | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_burst_decrease | Decoy - Decrease Burst Size (tap) | Decoy Burst Size Dec. | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_burst_increase | Decoy - Increase Burst Size (tap) | Decoy Burst Size Inc. | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_launch | Decoy - Launch Burst (tap), Set and Launch Burst (hold) | Decoy Burst (tap), Burst (hold) | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_launch_panic | Decoy - Panic Launch (tap) | Decoy Panic | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_noise_launch | Noise - Deploy (Tap) | Noise | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_back | Cycle Lock - All - Back | All Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_fwd | Cycle Lock - All - Forward | All Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_reset | Cycle Lock - All - Reset to Closest | All Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_back | Cycle Lock - Attackers - Back | Attackers Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_fwd | Cycle Lock - Attackers - Forward | Attackers Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_reset | Cycle Lock - Attackers - Reset to Closest | Attackers Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_back | Cycle Lock - Friendlies - Back | Friendly Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_fwd | Cycle Lock - Friendlies - Forward | Friendly Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_reset | Cycle Lock - Friendlies - Reset to Closest | Friendly Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_back | Cycle Lock - Hostiles - Back | Hostile Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_fwd | Cycle Lock - Hostiles - Forward | Hostile Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_reset | Cycle Lock - Hostiles - Reset to Closest | Hostile Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_back | Cycle Lock - In View - Back | — | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_fwd | Cycle Lock - In View - Forward | Cycle Lock - In View - Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_reset | Cycle Lock - In View - Under Reticle | Target Under Reticle | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_back | Cycle Lock - Pinned - Back | — | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_fwd | Cycle Lock - Pinned - Forward | Door Lock Cycle | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_reset | Cycle Lock - Pinned - Reset to First | — | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_back | Cycle Lock - Sub-Target - Back | Sub Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_fwd | Cycle Lock - Sub-Target - Forward | Sub Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_reset | Cycle Lock - Sub-Target - Reset to Main Target | Sub Target Reset Main | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_under_reticle | Lock Target Under Reticle | Lock Target Under Reticle | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_disable_long | Auto Targeting - Toggle Off (Long Press) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_disable_short | Auto Targeting - Toggle Off (Short Press) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_enable_long | Auto Targeting - Toggle On (Long Press) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_enable_short | Auto Targeting - Toggle On (Short Press) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_toggle_long | Auto Targeting - Toggle On/Off (Long Press) | Auto Targeting - Toggle On/Off (Long Press) | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_toggle_short | Auto Targeting - Toggle On/Off (Short Press) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_look_ahead_enable | Enable / Disable Look Ahead | Enable / Disable Look Ahead | — | — | Combat | — | button |
| Vehicles - Targeting | v_look_ahead_start_target_tracking | Enable / Disable Target Padlock (Toggle, Hold) | Enable / Disable Target Padlock (Toggle, Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_lock_selected | Lock Selected Target | Fire Selected Weapon | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_pin_selected | Pin Selected Target | Pin Selected | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_pin_selected_hold | Pin Selected Target (Hold) | Pin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_remove_all_pins | Remove All Pinned Targets | Pinned Remove All | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_1 | Pin Index 1 - Lock / Unlock Pinned Target | Pin Index 1 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_2 | Pin Index 2 - Lock / Unlock Pinned Target | Pin Index 2 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_3 | Pin Index 3 - Lock / Unlock Pinned Target | Pin Index 3 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_1 | Pin Index 1 - Pin / Unpin Selected Target | Pin/Unpin 2 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_1_hold | Pin Index 1 - Pin / Unpin Selected Target (Hold) | Pin/Unpin 1 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_2 | Pin Index 2 - Pin / Unpin Selected Target | Pin/Unpin 3 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_2_hold | Pin Index 2 - Pin / Unpin Selected Target (Hold) | Eye Tracker Pin/Unpin 1 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_3 | Pin Index 3 - Pin / Unpin Selected Target | Pin Index 3 - Pin / Unpin Selected Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_3_hold | Pin Index 3 - Pin / Unpin Selected Target (Hold) | Pin Index 3 - Pin / Unpin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_tracking_auto_zoom | Auto Zoom On Selected Target On / Off (Toggle, Hold) | — | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unlock | Unlock Current Target | Unlock Current Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unpin_selected | Unpin Selected Target | Unpin Selected | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unpin_selected_hold | Unpin Selected Target (Hold) | Unpin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - View | v_ads_cycle_tracking | ui_v_ads_cycle_tracking | — | — | — | Camera | — | button |
| Vehicles - View | v_ads_hold | ui_v_ads_hold | Ads | — | — | Camera | — | button |
| Vehicles - View | v_ads_stable_max_zoom_hold | ui_v_ads_stable_max_zoom_hold | Precision Max Zoom | — | — | Combat | — | button |
| Vehicles - View | v_ads_toggle | ui_v_ads_toggle | Precision Aiming | — | — | Combat | — | button |
| Vehicles - View | v_view_cycle_fwd | Cycle camera view | 3rd Person Cam Cycle Fwd | — | — | Camera | — | button |
| Vehicles - View | v_view_cycle_internal_fwd | — | View Cycle Internal Fwd | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_abs | Dynamic Zoom In and Out (abs.) | Dynamic Zoom | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_abs_toggle | Dynamic Zoom Toggle (abs.) | Dynamic Zoom Toggle | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel | Dynamic Zoom In and Out (rel.) | Dynamic Zoom In and Out (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel_in | Dynamic Zoom In (rel.) | Dynamic Zoom In (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel_out | Dynamic Zoom Out (rel.) | Dynamic Zoom Out (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_freelook_mode | Freelook (Hold) | Reset Freelook | — | — | Camera | — | button |
| Vehicles - View | v_view_interact | — | View Interact | — | — | Camera | — | button |
| Vehicles - View | v_view_mode | Cycle camera orbit mode | Cycle camera orbit mode | — | — | Camera | — | button |
| Vehicles - View | v_view_option | — | View Option | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch | Look up / down | Look up / down | — | — | Camera | — | axis |
| Vehicles - View | v_view_pitch_absolute | — | — | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch_down | Look down | Look down | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch_mouse | Look up / down | Look up / down | — | — | Camera | — | axis |
| Vehicles - View | v_view_pitch_up | Look up | Look up | — | — | Camera | — | button |
| Vehicles - View | v_view_roll_absolute | — | — | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw | Look left / right | Look left / right | — | — | Camera | — | axis |
| Vehicles - View | v_view_yaw_absolute | — | — | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw_left | Look left | Look left | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw_mouse | Look left / right | Look left / right | — | — | Camera | — | axis |
| Vehicles - View | v_view_yaw_right | Look right | Look right | — | — | Camera | — | button |
| Vehicles - View | v_view_zoom_in | Zoom in (3rd person view) | 3rd Person Freelook | — | — | Camera | — | button |
| Vehicles - View | v_view_zoom_out | Zoom out (3rd person view) | Camera (3rd Person) | — | — | Camera | — | button |
| Vehicles - Weapons | v_weapon_aim_type_cycle | Aim Mode - Cycle | Missile Type Next | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_auto | Aim Mode - Set to Automatic | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_painting | Aim Mode - Set to Painting | Aim Mode - Set to Painting | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_pip_aiming | Aim Mode - Set to PIP Aiming | Precision Aiming | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_abs | Manual Convergence Distance (abs.) | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel | Manual Convergence Distance (rel.) | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel_decrease | Manual Convergence Distance - Decrease | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel_increase | Manual Convergence Distance - Increase | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_set_default | Manual Convergence Distance - Reset | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_set_locked | Gimbal State - Set Locked | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_set_unlocked | Gimbal State - Set Unlocked | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_toggle | Gimbal State - Toggle Locked / Unlocked | Gimbal Cycle Fixed/Auto | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_unlocked_cycle_source | Gimbal State - Unlocked - Cycle Source (VJoy / View) | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_set_combined_weapon_group | PIP Combination Type: Set One PIP Per Weapon Type | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_set_single | PIP Combination Type: Set One PIP Per Weapon | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_toggle | PIP Combination Type: Toggle | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_off | PIP Fading Off | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_on | PIP Fading On | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_toggle | PIP Fading Toggle | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_off | PIP Precision Lines Off | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_on | PIP Precision Lines On | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_toggle | PIP Precision Lines Toggle | PIP Precision Lines Toggle | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_set_lag | Set Lag PIPs | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_set_lead | Set Lead PIPs | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_toggle_lead_lag | Toggle Lead / Lag PIPs | Toggle Lead/Lag Pip | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_attack | Weapon Preset - Fire | Weapon Preset - Fire | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_emp | Weapon Presets - Set EMPs | Set Preset EMP/QID | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns0 | Weapon Presets - Fire Guns Group 1 | Fire Weapon Group 1 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns1 | Weapon Presets - Fire Guns Group 2 | Fire Weapon Group 2 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns2 | Weapon Presets - Fire Guns Group 3 | Fire Weapon Group 3 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns3 | Weapon Presets - Fire Guns Group 4 | Fire Weapon Group 4 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns0 | Weapon Presets - Set Guns Group 1 | Weapon Preset Set Group 1 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns1 | Weapon Presets - Set Guns Group 2 | Weapon Preset Set Group 2 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns2 | Weapon Presets - Set Guns Group 3 | Weapon Preset Set Group 3 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns3 | Weapon Presets - Set Guns Group 4 | Weapon Preset Set Group 4 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_next | Weapon Presets - Next | Weapon Preset Next | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_next_overflow | Weapon Presets - Next (Overflow) | Next Weapon Preset (Overflow) | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_prev | Weapon Presets - Previous | Weapon Preset Prev. | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_prev_overflow | Weapon Presets - Previous (Overflow) | Weapon Preset Prev. (Overflow) | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid | Weapon Presets - Set QIDs | EMP/QID Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid_jammer | Weapon Presets - Set Quantum Jammers (short range) | Set Quantum Jammer Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid_pulse | Weapon Presets - Set Quantum Snares / Pulse (long range) | Set Quantum Snare/Pulse Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_off | Staggered Fire - Off | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_on | Staggered Fire - On | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_toggle | Staggered Fire - Toggle On / Off | Stagger Mode | — | — | Combat|Turret | — | button |
| Vehicles - Weapons | v_weapon_suppress_aim_assists_hold | Suppress Aim Assists (Hold) | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_off | Gunnery UI Magnification Off | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_on | Gunnery UI Magnification On | — | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_toggle | Gunnery UI Magnification Toggle | — | — | — | Combat | — | button |
| VOIP, FOIP and Head Tracking | foip_cyclechannel | Cycle through audio channels | — | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | foip_pushtotalk | VOIP Push To Talk | VOIP PTT | — | — | Miscellaneous | — | button |
| VOIP, FOIP and Head Tracking | foip_pushtotalk_proximity | VOIP Push To Talk (Proximity only) | VOIP PTT Proximity | — | — | Miscellaneous | — | button |
| VOIP, FOIP and Head Tracking | foip_recalibrate | FOIP Recalibrate | FOIP Recalibrate | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | foip_viewownplayer | FOIP Selfie Cam | Selfie Cam | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_camera_enabled | Enable / Disable Head Tracking for 3rd Person Camera (Toggle) | Reset 3rd Person Camera | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_enabled | Enable Head Tracking (Toggle) | Head Tracking On/Off | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_hold | Head Tracking (Hold) | — | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_recenter_device | Recenter Head Tracking Device (except TrackIR) | Reset Head Tracking | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_lens_display_toggle | [Experimental] VR - Visor Toggle On / Off | VR - Visor Toggle On / Off | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_recenter | [Experimental] VR - Recenter Device | VR - Recenter Device | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_theater_mode_toggle | [Experimental] VR - Toggle Theater Mode | Toggle Theater Mode | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_toggle | [Experimental] VR - Toggle On / Off | VR Toggle On / Off | * | pimax.subliminal.gg | Camera | — | button |
