Binding Database
Every Star Citizen keybind action, with CIG's name, the player-speak label, the chart category, and CIG's default bindings. Search, sort, and toggle columns.
search
Type:
1,100 of 1,100Snapshots:Preview 4.9 (cl12118066) · 11034.8.2 — v2 · 11004.8.1 — v2 · 11004.8.0 — splitradius (pre-v2) · 1100
Spot a label that could read better? Click any Friendly Label to suggest a change — Sub reviews every one.
| Game Menu Categoryarrow_drop_up | Game Action ID | Game Menu Name | Friendly Label | Footnote | Link | Chart Category | Marker Override | Input Type |
|---|---|---|---|---|---|---|---|---|
| — | v_IFCS_A | — | edit_note— | — | — | Miscellaneous | — | button |
| — | v_IFCS_B | — | edit_note— | — | — | Miscellaneous | — | button |
| — | v_IFCS_X | — | edit_note— | — | — | Miscellaneous | — | button |
| — | v_IFCS_Y | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_action1 | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_action2 | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveBack | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveDown | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveForward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveRight | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_moveUp | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_rollLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_rollRight | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_rotatePitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | remote_rotateYaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | remote_scaleDown | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_scaleUp | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_stopControl | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_switchControl | — | edit_note— | — | — | Miscellaneous | — | button |
| — | remote_switchTarget | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_dnaHandle_deselect | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_dnaHandle_select | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_dnamode_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_dnamode_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_edit_dna_neg | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_edit_dna_pos | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_dna_edit | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_mouse_rotation | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_enable_rotation | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_feature_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_feature_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_gp_pitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | character_customizer_gp_yaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | character_customizer_library_scroll_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_library_scroll_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_next_material_region | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_pitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | character_customizer_pitch_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_pitch_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_select | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_step_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_step_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_toggle_face_tracking | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_yaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | character_customizer_yaw_left | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_yaw_right | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_zoom_in | — | edit_note— | — | — | Miscellaneous | — | button |
| — | character_customizer_zoom_out | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ai_DebugCenterViewAgent | — | edit_note— | — | — | Miscellaneous | — | button |
| — | godmode | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mannequin_debugai | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mov_advance_all_sequences | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mov_pause_resume_all_sequences | — | edit_note— | — | — | Miscellaneous | — | button |
| — | pause_and_fly | — | edit_note— | — | — | Miscellaneous | — | button |
| — | pl_result_state_debug_target | — | edit_note— | — | — | Miscellaneous | — | button |
| — | toggleaidebugdraw | — | edit_note— | — | — | Miscellaneous | — | button |
| — | togglepdrawhelpers | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_clear | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_moveback | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_movedown | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_movefwd | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_moveleft | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_moveright | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_moveup | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_movex | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_movey | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_movez | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_play | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_rotatepitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_rotatepitch_mouse | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_rotateyaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_rotateyaw_mouse | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | flycam_setpoint | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_speeddown | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_speedup | — | edit_note— | — | — | Miscellaneous | — | button |
| — | flycam_turbo | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_inject | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_ping | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_slowdown | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_swap | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_ability_wraparound | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_abort | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_camera_control | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_camera_x | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_camera_y | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_cycle_input_mode | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_debug_mouse_x | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_debug_mouse_y | — | edit_note— | — | — | Miscellaneous | — | axis |
| — | hacking_minigame_debug_toggle_command_input | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_help_window_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_mouse_lmb | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_mouse_rmb | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_left | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_right | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_movement_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_swap_rotate_ccw | — | edit_note— | — | — | Miscellaneous | — | button |
| — | hacking_minigame_swap_rotate_cw | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_clearroute | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_goto_localmap | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_goto_selection | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_mylocation | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_planroute | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_step_back | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_toggleQTActions | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_toggle_view_entire_zone | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_action_togglepin | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_cycle_section_backward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_cycle_section_forward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_cycle_zone_backward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_cycle_zone_forward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_back | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_forward | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_left | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_right | — | edit_note— | — | — | Miscellaneous | — | button |
| — | mapui_pan_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | weapon_change_mining_throttle | ui_CIFPSIncreaseMiningThrottle | edit_note— | — | — | Miscellaneous | — | button |
| — | v_view_cycle_fwd | — | edit_noteView Cycle Fwd | — | — | Camera | — | button |
| — | v_weapon_toggle_ai | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_down | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_left | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_right | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_arrow_up | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_backspace | — | edit_note— | — | — | Miscellaneous | — | button |
| — | ui_textfield_enter | — | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_enable_camview_mode | Advanced Camera Controls Modifier (Hold) | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fov_in | Increase FoV | edit_noteIncrease FoV | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fov_out | Decrease FoV | edit_noteDecrease FoV | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fstop_in | ui_CIAdvanCamDOFIncrease | edit_noteView Fstop In | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_fstop_out | Decrease DoF | edit_noteDecrease DoF | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_1 | Load View 1 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_2 | Load View 2 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_3 | Load View 3 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_4 | Load View 4 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_5 | Load View 5 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_6 | Load View 6 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_7 | Load View 7 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_8 | Load View 8 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_load_view_9 | Load View 9 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_X_neg | X Offset Negative | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_X_pos | X Offset Positive | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Y_neg | Y Offset Negative / Spectator Freecam Focal Point Backward | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Y_pos | Y Offset Positive / Spectator Freecam Focal Point Forward | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Z_neg | Z Offset Negative | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_move_target_Z_pos | Z Offset Positive | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_reset_saved | Clear Saved View | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_restore_defaults | Reset Current View | edit_noteReset Current View | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_1 | Save View 1 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_2 | Save View 2 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_3 | Save View 3 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_4 | Save View 4 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_5 | Save View 5 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_6 | Save View 6 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_7 | Save View 7 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_8 | Save View 8 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_save_view_9 | Save View 9 | edit_note— | — | — | Miscellaneous | — | button |
| Camera - Advanced Camera Controls | view_switch_to_alternative | Advanced Camera Controls Modifier (Hold) | edit_note— | — | — | Miscellaneous | — | button |
| E.V.A - All | eva_boost | Boost | edit_noteE.V.A Boost | — | — | Flight Control | — | button |
| E.V.A - All | eva_brake | Brake | edit_noteBrake | — | — | Flight Control | — | button |
| E.V.A - All | eva_roll | Roll Left/Right | edit_noteRoll Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_roll_left | Roll Left | edit_noteRoll Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_roll_right | Roll Right | edit_noteRoll Right | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_back | Strafe Backward | edit_noteStrafe Backward | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_down | Strafe Down | edit_noteStrafe Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_forward | Strafe Forward | edit_noteStrafe Forward | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_lateral | Strafe Left/Right | edit_noteStrafe Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_strafe_left | Strafe Left | edit_noteStrafe Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_longitudinal | Strafe Forward/Backward | edit_noteStrafe Forward/Backward | — | — | Flight Control | — | axis |
| E.V.A - All | eva_strafe_right | Strafe Right | edit_noteStrafe Right | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_up | Strafe Up | edit_noteStrafe Up | — | — | Flight Control | — | button |
| E.V.A - All | eva_strafe_vertical | Strafe Up/Down | edit_noteStrafe Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_toggle_headlook_mode | Freelook (Hold) | edit_noteFreelook - EVA | — | — | Camera | — | button |
| E.V.A - All | eva_view_pitch | View Up/Down | edit_noteView Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_pitch_down | View Down | edit_noteLanding Gear Down | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_pitch_mouse | View Up/Down | edit_noteView Up/Down | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_pitch_up | View Up | edit_noteConfig Up | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_yaw | View Left/Right | edit_noteView Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_yaw_left | View Left | edit_noteView Left | — | — | Flight Control | — | button |
| E.V.A - All | eva_view_yaw_mouse | View Left/Right | edit_noteView Left/Right | — | — | Flight Control | — | axis |
| E.V.A - All | eva_view_yaw_right | View Right | edit_noteView Right | — | — | Flight Control | — | button |
| E.V.A. - Zero-G Traversal | zgt_detach | Detach from Surface | edit_noteDetach from Surface | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_launch | Launch from Surface | edit_noteLaunch from Surface | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_roll_left | Roll Left | edit_noteRoll Left | — | — | Miscellaneous | — | button |
| E.V.A. - Zero-G Traversal | zgt_roll_right | Roll Right | edit_noteRoll Right | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_free_look | — | edit_noteSpectate Free Look | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_freecam_sprint | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_nextcamera | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_nextmode | Spectator Camera Mode (Next) | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_gen_prevmode | Spectator Camera Mode (Previous) | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveback | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_movedown | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveforward | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveleft | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveright | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_moveup | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_next_target | Spectator Camera Target (Next) | edit_noteSub-Target Next | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_prev_target | Spectator Camera Target (Previous) | edit_noteSub-Target Previous | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_roll_left | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_roll_right | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_rotatepitch | Spectator Camera Rotate Pitch | edit_noteSpectator Camera Rotate Pitch | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotatepitch_mouse | Spectator Camera Rotate Pitch | edit_noteUses Mouse Axis | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotateyaw | Spectator Camera Rotate Yaw | edit_noteSpectator Camera Rotate Yaw | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_rotateyaw_mouse | Spectator Camera Rotate Yaw | edit_noteSpectator Camera Rotate Yaw | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_speed_decrement | — | edit_noteSpectate Speed Decrement | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_speed_increment | — | edit_noteSpectate Speed Increment | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_freecam | — | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_hud | Spectator Camera HUD (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_lock_target | Spectator Camera Lock Target | edit_note— | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_toggle_thirdperson | — | edit_noteSpectate Toggle Thirdperson | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_zoom | Spectator Camera Zoom | edit_noteSpectator Camera Zoom | — | — | Miscellaneous | — | axis |
| Electronic Access - Spectator | spectate_zoom_in | Spectator Camera Zoom In | edit_noteSpectator Camera Zoom In | — | — | Miscellaneous | — | button |
| Electronic Access - Spectator | spectate_zoom_out | Spectator Camera Zoom Out | edit_noteSpectator Camera Zoom Out | — | — | Miscellaneous | — | button |
| Flight - Docking | v_dock_toggle_view | Toggle Docking Camera | edit_noteToggle Docking Camera | — | — | Camera | — | button |
| Flight - Docking | v_invoke_docking | Invoke Docking | edit_noteInvoke Docking | — | — | Flight Control | — | button |
| Flight - Docking | v_toggle_docking_mode | Toggle Docking Mode | edit_noteToggle Docking | — | — | Flight Control | — | button |
| Flight - HUD | mobiglas | mobiGlas (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | toggle_ar_mode | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_open_chat | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_open_precanned | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_1 | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_2 | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_3 | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_4 | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_select_precanned_5 | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_comm_show_chat | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_cycle_pitch_ladder_mode | Cycle Pitch Ladder Mode | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cancel | — | edit_noteHud Cancel | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_confirm | — | edit_noteHud Confirm | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cycle_mode_back | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_cycle_mode_fwd | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_focused_cycle_mode_back | — | edit_noteHud Focused Cycle Mode Back | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_focused_cycle_mode_fwd | — | edit_noteHud Focused Cycle Mode Fwd | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_interact_toggle | — | edit_noteAdv.HUD Toggle | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_down | — | edit_noteHud Left Panel Down | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_left | — | edit_noteHud Left Panel Left | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_right | — | edit_noteHud Left Panel Right | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_left_panel_up | — | edit_noteHud Left Panel Up | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_open_scoreboard | Scoreboard | edit_noteOpen Doors | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_stick_x | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_hud_stick_y | — | edit_note— | — | — | Miscellaneous | — | button |
| Flight - HUD | v_starmap | Map | edit_noteMap | — | — | Miscellaneous | — | button |
| Flight - HUD | visor_wipe | Wipe Helmet Visor | edit_note— | — | — | Miscellaneous | — | button |
| Flight - Movement | v_accel_range_abs | Acceleration Limiter (abs) | edit_noteAcceleration Limiter ABS | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_decrement | Acceleration Limiter - Step Down (tap) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_down | Acceleration Limiter - Decrease (hold) | edit_noteAcc. Limiter Decrease | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_increment | Acceleration Limiter - Step Up (tap) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_rel | Acceleration Limiter (rel) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_accel_range_up | Acceleration Limiter - Increase (hold) | edit_noteAcc. Limiter Increase | — | — | Flight Control | — | button |
| Flight - Movement | v_afterburner | Boost | edit_noteBoost | — | — | Flight Control | — | button |
| Flight - Movement | v_atc_loading_area_request | Request Cargo Loading | edit_noteRequest Cargo | — | — | Flight Control | — | button |
| Flight - Movement | v_atc_request | Request Landing | edit_noteRequest Landing | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_off | Automatic Precision Mode - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_on | Automatic Precision Mode - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_auto_precision_mode_toggle | Automatic Precision Mode - Toggle | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_autoland | Autoland | edit_noteAuto Land | — | — | Flight Control | [H] | button |
| Flight - Movement | v_deploy_landing_system | Landing System (Deploy) | edit_noteLanding Gear Down | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_off | Advanced HUD - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_on | Advanced HUD - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_flight_advanced_hud_toggle | Advanced HUD - Toggle | edit_noteAdv. HUD Toggle | — | — | Miscellaneous | — | button |
| Flight - Movement | v_ifcs_command_off | ui_v_ifcs_command_off | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_command_on | ui_v_ifcs_command_on | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_command_toggle | ui_v_ifcs_command_toggle | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_off | IFCS - Core - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_on | IFCS - Core - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_core_toggle | IFCS - Core - Toggle On / Off | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_esp_hold | E.S.P. - Enable Temporarily (Hold) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_off | IFCS - Gravity Compensation - Disable | edit_noteGravity Comp Disable | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_on | IFCS - Gravity Compensation - Enable | edit_noteGravity Comp Enable | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gravity_compensation_toggle | IFCS - Gravity Compensation - Toggle | edit_noteGravity Comp Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gsafe_off | G-Force safety off | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_gsafe_on | G-Force safety on | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_off | IFCS - Proximity Assist - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_on | IFCS - Proximity Assist - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_proximity_assist_toggle | IFCS - Proximity Assist - Toggle | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_reset_gmeter_max | Reset Flight Accelerometer | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_abs | Speed Limiter (abs) | edit_noteSpeed Limiter (abs) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_decrement | Speed Limiter - Step Down (tap) | edit_noteDecrease Limiter (Step) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_down | Speed Limiter - Decrease (hold) | edit_noteDecrease Limiter | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_increment | Speed Limiter - Step Up (tap) | edit_noteIncrease Limiter (Step) | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_off | Speed Limiter - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_on | Speed Limiter - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_rel | Speed Limiter (rel) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_toggle | Speed Limiter - Enable / Disable | edit_noteSpeed Limiter Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_speed_limiter_up | Speed Limiter - Increase (hold) | edit_noteIncrease Limiter | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_off | IFCS - Stability - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_on | IFCS - Stability - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_stability_toggle | IFCS - Stability - Toggle | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_set_normal | Throttle - Cruise Mode - Disable | edit_noteCruise Control Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_set_sticky | Throttle - Cruise Mode - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_throttle_swap_mode | Throttle - Cruise Mode - Toggle | edit_noteCruise Control Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_toggle_esp | E.S.P. - Toggle On / Off (Press) | edit_noteE.S.P. Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_toggle_gforce_safety | G-Force Safety On/Off (Toggle / Hold) | edit_noteG-Force Safety Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_off | ui_v_ifcs_vector_decoupling_off | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_on | ui_v_ifcs_vector_decoupling_on | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_vector_decoupling_toggle | ui_v_ifcs_vector_decoupling_toggle | edit_noteDecoupled Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_off | IFCS - Wind Compensation - Disable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_on | IFCS - Wind Compensation - Enable | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_ifcs_wind_compensation_toggle | IFCS - Wind Compensation - Toggle | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_lock_rotation | Lock Pitch / Yaw Movement (Toggle / Hold) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_cycle | ui_v_master_mode_cycle | edit_noteMaster Mode Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_cycle_long | Cycle Master Mode (Long Press) | edit_noteMaster Mode Cycle | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_set_nav | Set Master Mode to Nav | edit_noteNav Mode | — | — | Flight Control | — | button |
| Flight - Movement | v_master_mode_set_scm | Set Master Mode to SCM | edit_noteSCM Mode | — | — | Flight Control | — | button |
| Flight - Movement | v_pitch | Pitch | edit_noteBeam Axis Toggle | — | — | Flight Control | — | axis |
| Flight - Movement | v_pitch_down | Pitch down | edit_noteMissle Count Down | — | — | Flight Control | — | button |
| Flight - Movement | v_pitch_mouse | Pitch | edit_noteTurret Mouse Mode* | — | — | Flight Control | — | axis |
| Flight - Movement | v_pitch_up | Pitch up | edit_noteMissile Count Up | — | — | Flight Control | — | button |
| Flight - Movement | v_retract_landing_system | Landing System (Retract) | edit_noteLanding Gear Up | — | — | Flight Control | — | button |
| Flight - Movement | v_roll | Roll | edit_noteRoll | — | — | Flight Control | — | axis |
| Flight - Movement | v_roll_left | Roll left | edit_noteRoll left | — | — | Flight Control | — | button |
| Flight - Movement | v_roll_mouse | Roll | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_roll_right | Roll right | edit_noteShields Right | — | — | Flight Control | — | button |
| Flight - Movement | v_space_brake | Spacebrake | edit_noteSpace Brake | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_back | Throttle - Decrease | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_down | Strafe down (abs.) | edit_noteStrafe Down | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_forward | Throttle - Increase | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_lateral | Strafe left / right (abs.) | edit_noteStrafe Right | — | — | Flight Control | — | axis |
| Flight - Movement | v_strafe_left | Strafe left (abs.) | edit_noteStrafe left (abs.) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_longitudinal | Throttle - Forward / Back | edit_noteThrottle - Forward / Back | — | — | Flight Control | — | axis |
| Flight - Movement | v_strafe_longitudinal_invert | Throttle - Forward / Back Invert | edit_noteThrottle - Forward / Back Invert | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_right | Strafe right (abs.) | edit_noteStrafe right (abs.) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_reset_long | Throttle - Trim - Release (Long Press) | edit_noteRelease Trim | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_reset_short | Throttle - Trim - Release (Short Press) | edit_noteRelease Trim | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_100_long | Throttle - Trim - Set To 100% (Long Press) | edit_noteSet Trim 100% | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_100_short | Throttle - Trim - Set To 100% (Short Press) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_50_long | Throttle - Trim - Set To 50% (Long Press) | edit_noteThrottle - Trim - Set To 50% (Long Press) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_50_short | Throttle - Trim - Set To 50% (Short Press) | edit_noteThrottle - Trim - Set To 50% (Short Press) | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_long | Throttle - Trim - Set (Long Press) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_trim_set_short | Throttle - Trim - Set (Short Press) | edit_noteSet Trim Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_up | Strafe up (abs.) | edit_noteStrafe Up | — | — | Flight Control | — | button |
| Flight - Movement | v_strafe_vertical | Strafe up / down (abs.) | edit_noteStrafe up / down (abs.) | — | — | Flight Control | — | axis |
| Flight - Movement | v_toggle_docking_request | Docking\n(Initiate) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_jump_request | Jump Drive - Request Jump | edit_noteRequest Jumpgate | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_landing_system | Landing System (Toggle) | edit_noteLanding Gear | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_relative_mouse_mode | Cycle mouse mode (VJoy / Relative) | edit_note— | — | — | Flight Control | — | button |
| Flight - Movement | v_toggle_yaw_roll_swap | Swap Yaw / Roll (Toggle) | edit_noteSwap Yaw / Roll (Toggle) | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_cycle | Cycle Configuration | edit_noteConfig. Cycle | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_deploy | Expand Configuration | edit_noteConfig. Expand | — | — | Flight Control | — | button |
| Flight - Movement | v_transform_retract | Retract Configuration | edit_noteConfig. Retract | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_off | ui_v_ifcs_vtol_off | edit_noteVTOL Off | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_on | ui_v_ifcs_vtol_on | edit_noteVTOL On | — | — | Flight Control | — | button |
| Flight - Movement | v_vtol_toggle | Toggle VTOL | edit_noteVTOL Toggle | — | — | Flight Control | — | button |
| Flight - Movement | v_yaw | Yaw | edit_noteAxis Unbound | — | — | Flight Control | — | axis |
| Flight - Movement | v_yaw_left | Yaw left | edit_noteTurn Left | — | — | Flight Control | — | button |
| Flight - Movement | v_yaw_mouse | Yaw | edit_noteTurret Mouse Mode | — | — | Flight Control | — | axis |
| Flight - Movement | v_yaw_right | Yaw right | edit_noteTurn Right | — | — | Flight Control | — | button |
| Flight - Power | v_engineering_assignment_engine_decrease | Engines - Decrease (Tap) | edit_noteThruster Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_increase | Engines - Increase (Tap) | edit_noteThruster Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_max | ui_v_capacitor_assignment_engine_max | edit_note[H] Thruster Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_engine_min | ui_v_capacitor_assignment_engine_min | edit_note[H] Thruster Set to Min | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_reset | Reset Assignments | edit_noteCapacitor Reset | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_decrease | Shields - Decrease (Tap) | edit_noteShield Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_increase | Shields - Increase (Tap) | edit_noteShield Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_max | ui_v_capacitor_assignment_shield_max | edit_note[H] Shield Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_shields_min | ui_v_capacitor_assignment_shield_min | edit_note[H] Shield Set to Min | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_decrease | Weapons - Decrease (Tap) | edit_noteWeapon Cap Decrease | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_increase | Weapons - Increase (Tap) | edit_noteWeapon Cap Increase | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_max | ui_v_capacitor_assignment_weapon_max | edit_note[H] Weapon Set to Max | — | — | Power | — | button |
| Flight - Power | v_engineering_assignment_weapons_min | ui_v_capacitor_assignment_weapon_min | edit_note[H] Weapon Set to Min | — | — | Power | — | button |
| Flight - Power | v_power_set_off | Set Power Off | edit_noteAll Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_on | Set Power On | edit_noteAll Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_shields_off | Set Shields Power Off | edit_noteShield Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_shields_on | Set Shields Power On | edit_noteShield Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_thrusters_off | Set Thrusters Power Off | edit_noteThruster Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_thrusters_on | Set Thrusters Power On | edit_noteThruster Power On | — | — | Power | — | button |
| Flight - Power | v_power_set_weapons_off | Set Weapons Power Off | edit_noteWeapon Power Off | — | — | Power | — | button |
| Flight - Power | v_power_set_weapons_on | Set Weapons Power On | edit_noteWeapon Power On | — | — | Power | — | button |
| Flight - Power | v_power_throttle_down | Decrease Throttle | edit_notePower Throttle Down | — | — | Power | — | button |
| Flight - Power | v_power_throttle_max | Increase Throttle to Max | edit_notePower Throttle Max | — | — | Power | — | button |
| Flight - Power | v_power_throttle_min | Decrease Throttle to Min | edit_notePower Throttle Min | — | — | Power | — | button |
| Flight - Power | v_power_throttle_up | Increase Throttle | edit_notePower Throttle Up | — | — | Power | — | button |
| Flight - Power | v_power_toggle | Toggle Power - All | edit_notePower Toggle (All) | — | — | Power | — | button |
| Flight - Power | v_power_toggle_shields | Toggle Power - Shields | edit_noteShield Power Toggle | — | — | Power | — | button |
| Flight - Power | v_power_toggle_thrusters | Toggle Power - Thrusters | edit_noteThruster Power Toggle | — | — | Power | — | button |
| Flight - Power | v_power_toggle_weapons | Toggle Power - Weapons | edit_noteWeapon Power Toggle | — | — | Power | — | button |
| Flight - Quantum Travel | v_toggle_qdrive_engagement | Engage Quantum Drive (Hold) | edit_noteEngage Quantum | — | — | Flight Control | [H] | button |
| Flight - Radar | v_invoke_ping | Activate Ping (Hold & Release) | edit_noteScan Ping | — | — | Miscellaneous | — | button |
| Flight - Target Hailing | v_target_hail | Hail Target | edit_noteHail Target | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | mobiglas | mobiGlas (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_close_all_doors | Close All Doors | edit_noteClose Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_flightready | Flight / Systems Ready | edit_noteFlight Ready | — | — | Power | — | button |
| Ground Vehicle - General | v_horn | Horn | edit_noteHorn Vehicle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_lock_all_doors | Lock All Doors | edit_noteLock Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_lock_all_ports | Port Lock All | edit_notePort Lock | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_open_all_doors | Open All Doors | edit_noteOpen Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_starmap | Map | edit_noteMap | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_doorlocks | Lock/Unlock Doors (Toggle) | edit_noteLock Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_doors | Open/Close Doors (Toggle) | edit_noteOpen Doors Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_all_portlocks | Port Lock Toggle All | edit_notePort Lock Toggle | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_toggle_cursor_input | — | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_unlock_all_doors | Unlock All Doors | edit_noteUnlock Doors | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_unlock_all_ports | Port Unlock All | edit_notePort Unlock All - Ground | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_cycle_fwd | Cycle camera view | edit_noteView Cycle Fwd | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_freelook_mode | Freelook (Hold) | edit_noteReset Freelook | — | — | Camera | — | button |
| Ground Vehicle - General | v_view_option | — | edit_noteView Option | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_pitch | Look up / down | edit_noteLook up / down | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_pitch_absolute | — | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_pitch_mouse | Look up / down | edit_noteLook up / down | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_roll_absolute | — | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_yaw | Look left / right | edit_noteLook left / right | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_yaw_absolute | — | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_yaw_mouse | Look left / right | edit_noteLook left / right | — | — | Miscellaneous | — | axis |
| Ground Vehicle - General | v_view_zoom_in | Zoom in (3rd person view) | edit_note3rd Person Freelook | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | v_view_zoom_out | Zoom out (3rd person view) | edit_noteCamera (3rd Person) | — | — | Miscellaneous | — | button |
| Ground Vehicle - General | visor_wipe | Wipe Helmet Visor | edit_note— | — | — | Miscellaneous | — | button |
| Ground Vehicle - Movement | v_boost | ui_CIboost | edit_noteBoost - Ground Vehicle | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_brake | Brake | edit_noteBrake - Ground Vehicle | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_lock_rotation | Lock Pitch / Yaw Movement (Toggle / Hold) | edit_note— | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_mgv_switch_brake_on_idle | Toggle Auto Braking On Idle | edit_note— | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_move | Drive Forward / Backward | edit_noteDrive Forward / Backward | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_move_back | Drive Backward | edit_noteDrive Backward | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_move_forward | Drive Forward | edit_noteAttackers Target Forward | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch | Pitch Up / Down (Axis / HOTAS) | edit_noteBeam Axis Toggle | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_pitch_down | Ground Vehicles - Pitch Down | edit_noteMissle Count Down | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch_mouse | Pitch Up / Down (Mouse) | edit_noteTurret Mouse Mode* | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_pitch_up | Ground Vehicles - Pitch Up | edit_noteMissile Count Up | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_abs | Dynamic Zoom In and Out (abs.) | edit_noteDynamic Zoom | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_abs_toggle | Dynamic Zoom Toggle (abs.) | edit_noteDynamic Zoom Toggle (abs.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel | Dynamic Zoom In and Out (rel.) | edit_noteDynamic Zoom In and Out (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel_in | Dynamic Zoom In (rel.) | edit_noteDynamic Zoom In (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_view_dynamic_zoom_rel_out | Dynamic Zoom Out (rel.) | edit_noteDynamic Zoom Out (rel.) | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw | Yaw Left / Right (Axis / HOTAS) | edit_noteAxis Unbound | — | — | Flight Control | — | axis |
| Ground Vehicle - Movement | v_yaw_left | Turn Left | edit_noteTurn Left | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw_mouse | Yaw Left / Right (Mouse) | edit_noteTurret Mouse Mode | — | — | Flight Control | — | button |
| Ground Vehicle - Movement | v_yaw_right | Turn Right | edit_noteTurn Right | — | — | Flight Control | — | button |
| Lights | v_lights | Headlights (Toggle) | edit_noteLights Toggle | — | — | Miscellaneous | — | button |
| Lights | v_lights_off | Headlights\n(Enable) | edit_note— | — | — | Miscellaneous | — | button |
| Lights | v_lights_on | Headlights\n(Enable) | edit_note— | — | — | Miscellaneous | — | button |
| Lights | v_toggle_cabin_lights | — | edit_noteLights On/Off | — | — | Miscellaneous | — | button |
| Lights | v_toggle_running_lights | — | edit_noteLights | — | — | Miscellaneous | — | button |
| On Foot - All | incapacitatedRespawn | Regen (while Incapacitated) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ammoRepool | Repool Ammunition | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ar_mode_scroll_action_down | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ar_mode_scroll_action_up | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | attack1 | Firearm - Attack | edit_noteFirearm - Attack | — | — | Miscellaneous | — | button |
| On Foot - All | attackSecondary | Tool - Secondary Fire | edit_noteFire Left Tool | — | — | Miscellaneous | — | button |
| On Foot - All | break_conversation_effects | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | cancelselect | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | combathealtarget | — | edit_noteCombathealtarget | — | — | Miscellaneous | — | button |
| On Foot - All | consume | Firearm - Attack | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | crouch | Crouch | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | customize | Customize Weapon | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | dismiss_corpse_marker | Dismiss Corpse Marker | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | downedRevivalRequest | Request Rescue (while Incapacitated) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | drop | Drop Item | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | fixed_speed_decrement | Default Movement Speed Decrease | edit_noteDefault Movement Speed Decrease | — | — | Miscellaneous | — | button |
| On Foot - All | fixed_speed_increment | Default Movement Speed Increase | edit_noteGimbal Cycle Fixed/Auto | — | — | Miscellaneous | — | button |
| On Foot - All | force_respawn | Force Re-spawn (E.V.A. / On Foot) | edit_noteForce Re-spawn (E.V.A. / On Foot) | — | — | Miscellaneous | — | button |
| On Foot - All | free_thirdperson_camera | Free View Camera (Hold) | edit_noteFree View Camera (Hold) | — | — | Miscellaneous | — | button |
| On Foot - All | gp_crouch | Crouch | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | gp_jump | Jump | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | gp_movex | Move Left / Right | edit_noteMove Left / Right - On Foot | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_movey | Move Forward / Backward | edit_noteMove Fwd / Bwd On-Foot | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_rotatepitch | Look (Pitch) | edit_noteLook (Pitch) | — | — | Miscellaneous | — | axis |
| On Foot - All | gp_rotateyaw | Look (Yaw) | edit_noteLook (Yaw) | — | — | Miscellaneous | — | axis |
| On Foot - All | hmd_rotatepitch | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | hmd_rotateroll | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | hmd_rotateyaw | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | holster | Holster Weapon | edit_noteHolster Weapon | — | — | Miscellaneous | — | button |
| On Foot - All | inspect | Inspect Item | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | interact_with_scope | ui_CIFPSInteractWithScope | edit_noteInteract With Scope | — | — | Miscellaneous | — | button |
| On Foot - All | jump | Jump | edit_noteJump | — | — | Miscellaneous | — | button |
| On Foot - All | jump_hold | Jump Thrusters - Activate (hold) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | jump_release | Jump Thrusters - Release | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | leanleft | Lean Left | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | leanright | Lean Right | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ledgegrab | Climb Ledges | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackHeavyLeft | Melee - Attack Heavy Left (Hold) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackHeavyRight | Melee - Attack Heavy Right (Hold) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackLightLeft | Melee - Attack Light Left | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackLightRight | Melee - Attack Light Right | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_AttackSyringeStab | Medical Pen - Inject Other | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_block | Melee - Block (Hold) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeBack | Dodge Back | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeLeft | Dodge left | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | melee_dodgeRight | Dodge Right | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | mobiglas | mobiGlas (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | moveback | Move Backwards | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | moveforward | Move Forward | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | moveleft | Move Left | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | moveright | Move Right | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | nextitem | — | edit_noteNext Item | — | — | Miscellaneous | — | button |
| On Foot - All | nextweapon | Next Weapon | edit_noteNext Weapon Preset | — | — | Miscellaneous | — | button |
| On Foot - All | pan_thirdperson_down | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pan_thirdperson_up | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option1 | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option2 | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option3 | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option4 | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option5 | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_down | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_select | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pc_conversation_option_up | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pl_hud_confirm | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | pl_hud_open_scoreboard | Scoreboard | edit_notePort Open | — | — | Miscellaneous | — | button |
| On Foot - All | port_modification_select | Port Modification Interact | edit_notePort Modification Interact | — | — | Miscellaneous | — | button |
| On Foot - All | prevItem | — | edit_notePrev. Operator Mode | — | — | Miscellaneous | — | button |
| On Foot - All | prevweapon | Previous Weapon | edit_notePrevious Weapon | — | — | Miscellaneous | — | button |
| On Foot - All | prone | Prone | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | reload | Reload | edit_noteReload | — | — | Miscellaneous | — | button |
| On Foot - All | reloadSecondary | Reload Secondary Fire | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | restrain | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | rotatepitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | rotateyaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | selectUnarmedCombat | Unarmed Combat | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | select_gadget_pit | Select Gadget | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | select_meleeweapon_pit | Select Melee | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | select_primary_pit | Select Primary Weapon | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | select_secondary_pit | Select Secondary Weapon | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | select_sidearm_pit | Select Sidearm | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | selectitem | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ship_recall | Recall Last Vehicle | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | shop_camera_mousepitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | shop_camera_mouseyaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | shop_camera_zoom_in | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | shop_camera_zoom_out | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | spectate_enterpuremode | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | sprint | Sprint | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | stabilize | Hold Breath (ADS) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | takedown_lethal | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | takedown_nonLethal | Melee - Attack (Ranged Weapon + Takedowns) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | thirdperson | Third Person View (Toggle) | edit_noteView Cycle Fwd On-Foot | — | — | Camera | — | button |
| On Foot - All | throw_overhand | Throw - Overarm & Two-Handed | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | throw_underhand | Throw - Underarm | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | toggleAttachHelmet | Helmet\n(Equip) | edit_noteHelmet\n(Equip) | — | — | Miscellaneous | — | button |
| On Foot - All | toggleEquipHelmet | Toggle Equip Helmet | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | toggleHelmetState | Default Movement Speed Increase | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_ar_mode | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_cursor_input | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_flashlight | Flashlight (Toggle) | edit_noteFlashlight (Toggle) | — | — | Miscellaneous | — | button |
| On Foot - All | toggle_lowered | Weapon Stance (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_center | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_decenter | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanDown | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanRight | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPanUp | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPitchLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledPitchRight | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledYawDown | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_nonToggledYawUp | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pan_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pinMode | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_pinSelect | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_reorient | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_rotate_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_select | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_toggledPanX | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledPanY | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledPitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledYaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_toggledZoom | — | edit_note— | — | — | Miscellaneous | — | axis |
| On Foot - All | ui_3d_display_zoom_in_analog | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_in_button | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_in_wheel | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_analog | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_button | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_out_wheel | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | ui_3d_display_zoom_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | use | — | edit_noteUse | — | — | Miscellaneous | — | button |
| On Foot - All | useAttachmentBottom | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | useAttachmentTop | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | v_starmap | Map | edit_noteMap | — | — | Miscellaneous | — | button |
| On Foot - All | visor_next_mode | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | visor_prev_mode | — | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | visor_wipe | Wipe Helmet Visor | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | walk | Walk | edit_noteWalk | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_auxiliary_action | FPS Underbarrel Attachment Action | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_change_firemode | Change Fire Mode | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_melee | Melee - Attack (Ranged Weapon + Takedowns) | edit_noteMelee - Attack (Ranged Weapon + Takedowns) | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_zeroing_decrease | Weapon Zeroing Decrease | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | weapon_zeroing_increase | Weapon Zeroing Increase / Auto | edit_note— | — | — | Miscellaneous | — | button |
| On Foot - All | zoom | Aim Down Sight | edit_note/Toggle Precision Aiming Zoom | — | — | Miscellaneous | — | button |
| On Foot - All | zoom_in | ui_CIFPSZoomIn | edit_noteTurret Zoom | — | — | Miscellaneous | — | button |
| On Foot - All | zoom_out | ui_CIFPSZoomOut | edit_noteZoom Out - On Foot | — | — | Miscellaneous | — | button |
| On Foot - All | prone_rollleft | Roll Left (while Prone) | edit_noteRoll Left (while Prone) | — | — | Miscellaneous | — | button |
| On Foot - All | prone_rollright | Roll Right (while Prone) | edit_noteRoll Right (while Prone) | — | — | Miscellaneous | — | button |
| On Foot - All | tractor_beam_decrease_distance | Tractor Beam - Decrease Distance | edit_noteDec. Tractor Distance | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_detach | — | edit_note— | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_increase_distance | Tractor Beam - Increase Distance | edit_noteInc. Tractor Distance | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_reset_rotation | — | edit_note— | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate | — | edit_note— | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate_x | — | edit_note— | — | — | Salvage | — | axis |
| On Foot - All | tractor_beam_rotate_y | — | edit_note— | — | — | Salvage | — | axis |
| On Foot - All | tractor_beam_rotate_z_down | — | edit_note— | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_rotate_z_up | — | edit_note— | — | — | Salvage | — | button |
| On Foot - All | tractor_beam_throw | — | edit_note— | — | — | Salvage | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_camera_orbit | Inventory Orbit Camera Mode | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_focus | Focus | edit_noteFocus Disintegration | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_interaction_mode | Interaction Mode | edit_noteInteraction Mode | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_interaction_select | Activate Inner Thought | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_item_primary | — | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_item_secondary | — | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_personal_back | Exit | edit_noteExit Turret | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_personal_thought | Personal Inner Thought (PIT) | edit_notePersonal Inner Thought (PIT) | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_emotes | Emotes - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_empty_backpack | Store All Commodities | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_flight_systems | Flight Systems - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_inventory | Toggle Inventory (short press) | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_actions | Item Actions - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_drop | Drop Item | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_item_unstown | — | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting | Toogle Loot Screen (hold) | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting_toggle_view | Toggle Looting View | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_looting_toggle_weapon_attachments | ui_CIInteractionLootingToggleWeaponAttachments | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_miningmode_actions | Mining Mode Actions - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_mobiglas_actions | Mobiglas Actions - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_player_actions | Player Actions - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_remote_turrets | Remote Turret - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_ship_systems | Ship Systems - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_vehicle_actions | Vehicle Actions - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_weapon_selection | Weapon Selection - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_pit_weapons_systems | Weapon Systems - PIT Category | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_consumables | Consumable Select Radial Menu | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_grenades | Throwable Select Radial Menu | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_primary | Weapon Select Radial Menu | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_secondary | Weapon Select Radial Menu | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_qs_weapons_pit_sidearm | Weapon Select Radial Menu | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_down | MFD Down | edit_noteMFD Down | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_left | MFD Left | edit_noteMFD Left | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_right | MFD Right | edit_noteMFD Right | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_screen_focus_up | MFD Up | edit_noteMFD Up | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_select | Activate Inner Thought | edit_noteActivate Inner Thought | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_ui_back | — | edit_note— | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_zoom_in | Interaction Mode Zoom In | edit_noteInteraction Mode Zoom In | — | — | Miscellaneous | — | button |
| Quick Keys, Interactions, and Inner Thought | pc_zoom_out | Interaction Mode Zoom Out | edit_noteInteraction Mode Zoom Out | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_agree | Agree | edit_noteAgree - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_angry | Angry | edit_noteAngry - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_atease | At Ease | edit_noteAt Ease - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_attention | Attention | edit_noteAttention - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_blah | Blah | edit_noteBlah - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_bored | Bored | edit_noteBored - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_bow | Bow | edit_noteBow - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_burp | Burp | edit_noteBurp - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cheer | Cheer | edit_noteCheer - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_chicken | Chicken | edit_noteChicken - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_clap | Clap | edit_noteClap - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_come | Come | edit_noteCome - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cry | Cry | edit_noteCry - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_forward | Forward | edit_noteForward | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_left | Left | edit_noteLeft | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_no | No | edit_noteNo | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_right | Right | edit_noteRight | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_stop | Stop | edit_noteReset Stop Watch | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_cs_yes | Yes | edit_noteYes | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_dance | Dance | edit_noteDance - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_disagree | Disagree | edit_noteDisagree - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_failure | Failure | edit_noteFailure - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_flex | Flex | edit_noteFlex - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_flirt | Flirt | edit_noteFlirt - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_gasp | Gasp | edit_noteGasp - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_gloat | Gloat | edit_noteGloat - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_greet | Greet | edit_noteGreet - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_laugh | Laugh | edit_noteLaugh - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_launch | Confirm Launch | edit_note— | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_point | Point | edit_notePoint - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_rude | Rude | edit_noteRude - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_salute | Salute | edit_noteSalute - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_sit | Sit | edit_noteSit - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_sleep | Sleep | edit_noteSleep - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_smell | Smell | edit_noteSmell - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_taunt | Taunt | edit_noteTaunt - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_threaten | Threaten | edit_noteThreaten - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_wait | Wait | edit_noteWait - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_wave | Wave | edit_noteWave - Emote | — | — | Miscellaneous | — | button |
| Social - Emotes | emote_whistle | Whistle | edit_noteWhistle - Emote | — | — | Miscellaneous | — | button |
| Social - General | cam_toggle_cinematic | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | cycle_chat_lobby | Cycle Chat Lobby | edit_noteCycle Chat Lobby | — | — | Miscellaneous | — | button |
| Social - General | flashui_backspace | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_down | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_2 | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_3 | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_4 | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_kp_7 | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_left | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_mouse | — | edit_note— | — | — | Miscellaneous | — | axis |
| Social - General | flashui_return | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_right | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_spacebar | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_tab | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flashui_up | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flymode | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flymode_roll_left | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flymode_roll_right | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flymode_strafe_down | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | flymode_strafe_up | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | focus_on_chat_textinput | Chat Window Focus | edit_noteChat Window Focus | — | — | Miscellaneous | — | button |
| Social - General | notification_accept | Notifications - Accept Prompt | edit_noteAccept Notification | — | — | Miscellaneous | — | button |
| Social - General | notification_decline | Notifications - Decline Prompt | edit_noteDecline Notification | — | — | Miscellaneous | — | button |
| Social - General | objectives | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | pl_exit | Exit seat | edit_noteExit Seat | — | — | Miscellaneous | — | button |
| Social - General | ready | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | respawn | Re-spawn | edit_noteRe-spawn | — | — | Miscellaneous | — | button |
| Social - General | retry | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | skip_cutscene | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | toggle_action_profile | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | toggle_chat | Chat Window (Toggle) | edit_noteChat Window Toggle | — | — | Miscellaneous | — | button |
| Social - General | toggle_contact | CommLink App (Toggle) | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | toggle_trackview | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_back | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_click | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_confirm | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_copy | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_cut | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_down | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_focus_decrement | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_focus_increment | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_hide_hint | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_left | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_paste | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_primaryTab_decrement | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_primaryTab_increment | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_radialmenu_pageleft | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_radialmenu_pageright | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_reset | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_right | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_secondaryTab_decrement | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_secondaryTab_increment | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_secondary_select | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_select | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_skip_video | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_toggle_pause | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - General | ui_up | — | edit_note— | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_accept | Accept Invite | edit_note— | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_decline | Reject Invite | edit_note— | — | — | Miscellaneous | — | button |
| Social - Invites | ui_notification_ignore | Ignore Invite (hold) | edit_note— | — | — | Miscellaneous | — | button |
| Stop Watch | stopwatch_reset | Reset (Long Press) | edit_noteReset (Long Press) | — | — | Miscellaneous | — | button |
| Stop Watch | stopwatch_trigger | Start / Pause (Short Press) | edit_noteStart/Pause Stop Watch | — | — | Miscellaneous | — | button |
| Turret Advanced | turret_change_position | Change Turret Position | edit_noteTurret Change Position | — | — | Turret | — | button |
| Turret Advanced | turret_esp_hold | Turret E.S.P. - Enable Temporarily (Hold) | edit_note— | — | — | Turret | — | button |
| Turret Advanced | turret_esp_toggle | Turret E.S.P. Toggle On / Off | edit_noteTurret E.S.P. Toggle | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_abs | Turret - Speed Limiter (abs) | edit_noteTurret Speed Limiter ABS | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_rel | Turret - Speed Limiter (rel) | edit_noteTurret - Speed Limiter (rel) | — | — | Turret | — | axis |
| Turret Advanced | turret_limiter_rel_decrease | Turret - Speed Limiter - Decrease (rel) | edit_noteTurret Limiter Dec. | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_rel_increase | Turret - Speed Limiter - Increase (rel) | edit_noteTurret Limiter Inc. | — | — | Turret | — | button |
| Turret Advanced | turret_limiter_toggle | Turret - Speed Limiter - On/Off (Hold/Toggle) | edit_noteSpeed Limiter Toggle - Turret | — | — | Turret | — | button |
| Turret Advanced | turret_recenter | Recenter Turret (Hold) | edit_noteRecenter Turret | — | — | Turret | [H] | button |
| Turret Movement | turret_gyromode | Turret Gyro Stabilization (Toggle) | edit_noteTurret Gyro Mode | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_cycle | Turret Mouse Mode - Cycle Modes | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_1to1 | Turret Mouse Mode - Relative Dragging | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_pointer | Turret Mouse Mode - Pointer | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_mouse_mode_set_vjoy | Turret Mouse Mode - VJoy Dragging | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_pitch | Pitch | edit_notePitch | — | — | Turret | — | axis |
| Turret Movement | turret_pitch_down | Pitch down | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_pitch_mouse | Pitch | edit_note— | — | — | Turret | — | axis |
| Turret Movement | turret_pitch_up | Pitch up | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_remote_cycle_next | Next Remote Turret | edit_noteNext Remote Turret* | — | — | Turret | — | button |
| Turret Movement | turret_remote_cycle_prev | Previous Remote Turret | edit_notePrevious Remote Turret* | — | — | Turret | — | button |
| Turret Movement | turret_remote_exit | Exit Remote Turret | edit_noteExit Remote Turret | — | — | Turret | — | button |
| Turret Movement | turret_toggle_mouse_mode | Toggle Turret Mouse Movement (VJoy, FPS style) | edit_noteTurret VJoy | — | — | Turret | — | button |
| Turret Movement | turret_yaw | Yaw | edit_noteYaw | — | — | Turret | — | axis |
| Turret Movement | turret_yaw_left | Yaw left | edit_note— | — | — | Turret | — | button |
| Turret Movement | turret_yaw_mouse | Yaw | edit_note— | — | — | Turret | — | axis |
| Turret Movement | turret_yaw_right | Yaw right | edit_note— | — | — | Turret | — | button |
| ui_CGSpaceFlightSalvage | tractor_beam_vehicle_decrease_distance | ui_CIFPSTractorBeamVehicleDecreaseDistance | edit_noteTractor Distance Dec. | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | tractor_beam_vehicle_increase_distance | ui_CIFPSTractorBeamVehicleIncreaseDistance | edit_noteTractor Distance Inc. | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_beam_spacing_abs | Absolute Beam Spacing | edit_noteSalvage Beam Spacing ABS | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_beam_spacing_rel | Relative Beam Spacing | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_focused | ui_CISalvageCycleModifiersFocused | edit_noteSalvage Cycle Modifiers Focused | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_left | Cycle Left Salvage Modifiers | edit_noteModifier Cycle Left | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_right | Cycle Right Salvage Modifiers | edit_noteModifier Cycle Right | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_cycle_modifiers_structural | ui_CISalvageCycleModifiersStructural | edit_noteCycle Structural Modes | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_decrease_beam_spacing | Decrease Beam Spacing | edit_noteSalvage Beam Spacing Dec | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_all_heads | ui_CISalvageFocusAll | edit_noteFocus All Salvage Heads | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_disintegrate | ui_CISalvageFocusDisintegrate | edit_noteSalvage Focus Disintegrate | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_fracture | ui_CISalvageFocusFracture | edit_noteFocus Fracture | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_left | ui_CISalvageFocusLeft | edit_noteFocus Left Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_focus_right | ui_CISalvageFocusRight | edit_noteFocus Right Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_increase_beam_spacing | Increase Beam Spacing | edit_noteSalvage Beam Spacing Inc | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_down__left | ui_CISalvageNudgeDown_Left | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_down__right | ui_CISalvageNudgeDown_Right | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_left__left | ui_CISalvageNudgeLeft_Left | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_left__right | ui_CISalvageNudgeLeft_Right | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_right__left | ui_CISalvageNudgeRight_Left | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_right__right | ui_CISalvageNudgeRight_Right | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_up__left | ui_CISalvageNudgeUp_Left | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_nudge_up__right | ui_CISalvageNudgeUp_Right | edit_note— | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_reset_gimbal | Salvage Mode Gimbal Reset | edit_noteSalvage Gimbal Reset | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_beam_spacing_axis | Salvage Beam Axis (Toggle) | edit_noteSalvage Beam Axis Toggle | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_disintegrate | ui_CISalvageFireToggleDisintegrate | edit_noteFire Disintegrate | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_focused | ui_CISalvageFireToggleFocused | edit_noteFire Focused Salvage Beam | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_fracture | ui_CISalvageFireToggleFracture | edit_noteFire Fracture | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_left | ui_CISalvageFireToggleLeft | edit_noteSalvage Toggle Fire Left | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_fire_right | ui_CISalvageFireToggleRight | edit_noteFire Right Tool | — | — | Salvage | — | button |
| ui_CGSpaceFlightSalvage | v_salvage_toggle_gimbal_mode | Salvage Mode Gimbal (Toggle) | edit_noteSalvage Gimbal Toggle | — | — | Salvage | — | button |
| Vehicle - Mobiglas | ui_3d_display_center | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_decenter | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanDown | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanRight | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPanUp | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPitchLeft | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledPitchRight | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledYawDown | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_nonToggledYawUp | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pan_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pinMode | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_pinSelect | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_reorient | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_rotate_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_select | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_toggledPanX | — | edit_note— | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledPanY | — | edit_note— | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledPitch | — | edit_note— | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledYaw | — | edit_note— | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_toggledZoom | — | edit_note— | — | — | Miscellaneous | — | axis |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_analog | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_button | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_in_wheel | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_analog | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_button | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_out_wheel | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicle - Mobiglas | ui_3d_display_zoom_toggle | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option1 | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option2 | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option3 | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option4 | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | pc_conversation_option5 | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | spectate_enterpuremode | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_close_all_doors | Close All Doors | edit_noteClose Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_cooler_throttle_down | Decrease Cooler Rate | edit_noteR-THROTTLE | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_cooler_throttle_up | Increase Cooler Rate | edit_noteMining Throttle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_flightready | Flight / Systems Ready | edit_noteFlight Ready | — | — | Power | — | button |
| Vehicles - Cockpit | v_lock_all_doors | Lock All Doors | edit_noteLock Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_lock_all_ports | Port Lock All | edit_notePort Lock All | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_open_all_doors | Open All Doors | edit_noteOpen Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_self_destruct | Self Destruct | edit_noteSelf Destruct | — | — | Combat | — | button |
| Vehicles - Cockpit | v_toggle_all_doorlocks | Lock/Unlock Doors (Toggle) | edit_noteLock Doors Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_toggle_all_doors | Open/Close Doors (Toggle) | edit_noteOpen Doors Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_toggle_all_portlocks | Port Lock Toggle All | edit_notePort Lock Toggle | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_unlock_all_doors | Unlock All Doors | edit_noteUnlock Doors | — | — | Miscellaneous | — | button |
| Vehicles - Cockpit | v_unlock_all_ports | Port Unlock All | edit_notePort Unlock All | — | — | Miscellaneous | — | button |
| Vehicles - Mining | v_decrease_mining_throttle | Decrease Mining Laser Power | edit_noteDec. Mining Laser PWR | — | — | Mining | — | button |
| Vehicles - Mining | v_increase_mining_throttle | Increase Mining Laser Power | edit_noteInc. Mining Laser PWR | — | — | Mining | — | button |
| Vehicles - Mining | v_jettison_volatile_cargo | Jettison Cargo | edit_noteJettison Cargo | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_throttle | Increase / Decrease Mining Laser Power | edit_noteMining Laser Power ABS | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable1 | Activate Mining Module (Slot 1) | edit_noteMining Module 1 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable2 | Activate Mining Module (Slot 2) | edit_noteMining Module 2 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_consumable3 | Activate Mining Module (Slot 3) | edit_noteMining Module 3 | — | — | Mining | — | button |
| Vehicles - Mining | v_mining_use_permanent_modifier | Toggle Laser Beam (High / low) | edit_noteMining Laser PWR ABS | — | — | Mining | — | button |
| Vehicles - Mining | v_toggle_mining_laser_fire | Fire Mining Laser (Toggle) | edit_noteFire Mining Laser | — | — | Mining | — | button |
| Vehicles - Mining | v_toggle_mining_laser_type | Switch Mining Laser (Toggle) | edit_noteCycle Fracture/Extraction | — | — | Mining | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_decrease | Bombs - Decrease HUD Range | edit_noteDec. Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_increase | Bombs - Increase HUD Range | edit_noteInc. Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_hud_range_reset | Bombs - Reset HUD Range | edit_noteReset Bomb Range | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_toggle_desired_impact_point | ui_CIBombs_ToggleDesiredImpactPoint | edit_noteToggle Bomb Impact | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_bombing_toggle_desired_impact_point_hold | ui_CIBombs_ToggleDesiredImpactPointHold | edit_noteToggle Bomb Impact | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_cycle_missile_back | Cycle Previous Missile Type | edit_noteMissile Type Previous | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_cycle_missile_fwd | Cycle Next Missile Type | edit_noteMissile Type Next | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_decrease_max_missiles | Decrease Number of Armed Missiles | edit_noteMissile Count Down | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_increase_max_missiles | Increase Number of Armed Missiles | edit_noteMissile Count Up | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile | Launch Missiles (Hold) | edit_noteLaunch Missiles (Hold) | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile_cinematic | ui_CIMissiles_CinematicCameraToggle | edit_noteMissile Cinematic Camera Toggle | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_launch_missile_cinematic_hold | ui_CIMissiles_CinematicCameraHold | edit_noteMissile Cinematic Camera | — | — | Camera | — | button |
| Vehicles - Missiles | v_weapon_reset_max_missiles | Reset Number of Armed Missiles | edit_noteReset Missile Count | — | — | Combat | — | button |
| Vehicles - Missiles | v_weapon_toggle_launch_missile | Launch Missiles (Tap) | edit_noteLaunch Missiles (Tap) | — | — | Combat | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_backwards_long | MFD - Cycle Page - Backwards (Long Press) | edit_noteCycle MFD Page Backward | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_backwards_short | MFD - Cycle Page - Backwards (Short Press) | edit_noteCycle MFD Page - Backwards (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_forwards_long | MFD - Cycle Page - Forwards (Long Press) | edit_noteCycle MFD Page Forward | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_interact_cycle_forwards_short | MFD - Cycle Page - Forwards (Short Press) | edit_noteCycle MFD Page - Forwards (Short Press) | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_down_long | MFD - Movement - Down (Long Press) | edit_noteSelect MFD Down | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_down_short | MFD - Movement - Down (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_left_long | MFD - Movement - Left (Long Press) | edit_noteSelect MFD Left | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_left_short | MFD - Movement - Left (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_right_long | MFD - Movement - Right (Long Press) | edit_noteSelect MFD Right | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_right_short | MFD - Movement - Right (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_up_long | MFD - Movement - Up (Long Press) | edit_noteSelect MFD Up | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_movement_up_short | MFD - Movement - Up (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_quick_action_repair_all | ui_CIMFD_Quick_Action_Repair_All | edit_noteSelf Repair All | — | — | Combat | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_comms_long | MFD - Set Page - Communications (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_comms_short | MFD - Set Page - Communications (Short Press) | edit_noteCommunication Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_configuration_long | MFD - Set Page - Vehicle Configuration (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_configuration_short | MFD - Set Page - Vehicle Configuration (Short Press) | edit_noteVehicle Config Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_diagnostics_long | MFD - Set Page - Diagnostics (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_diagnostics_short | MFD - Set Page - Diagnostics (Short Press) | edit_noteDiagnostic Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_ifcs_long | MFD - Set Page - IFCS (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_ifcs_short | MFD - Set Page - IFCS (Short Press) | edit_noteIFCS Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_resource_network_long | MFD - Set Page - Resource Network (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_resource_network_short | MFD - Set Page - Resource Network (Short Press) | edit_noteResource Network Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_scanning_long | MFD - Set Page - Scanning (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_scanning_short | MFD - Set Page - Scanning (Short Press) | edit_noteScanning Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_self_status_long | MFD - Set Page - Self Status (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_self_status_short | MFD - Set Page - Self Status (Short Press) | edit_noteSelf Status Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_target_status_long | MFD - Set Page - Target Status (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_select_view_target_status_short | MFD - Set Page - Target Status (Short Press) | edit_noteTarget Status Set Page | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_left_long | MFD - Select - Left Cast (Long Press) | edit_noteCast Left Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_left_short | MFD - Select - Left Cast (Short Press) | edit_noteCast Left Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_right_long | MFD - Select - Right Cast (Long Press) | edit_noteCast Right Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_cast_right_short | MFD - Select - Right Cast (Short Press) | edit_noteCast Right Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_10_long | MFD - Select - MDF 10 (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_10_short | MFD - Select - MFD 10 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_1_long | MFD - Select - MFD 1 (Long Press) | edit_noteMFD 1 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_1_short | MFD - Select - MFD 1 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_2_long | MFD - Select - MFD 2 (Long Press) | edit_noteMFD 2 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_2_short | MFD - Select - MFD 2 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_3_long | MFD - Select - MFD 3 (Long Press) | edit_noteMFD 3 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_3_short | MFD - Select - MFD 3 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_4_long | MFD - Select - MFD 4 (Long Press) | edit_noteMFD 4 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_4_short | MFD - Select - MFD 4 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_5_long | MFD - Select - MFD 5 (Long Press) | edit_noteMFD 5 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_5_short | MFD - Select - MFD 5 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_6_long | MFD - Select - MFD 6 (Long Press) | edit_noteMFD 6 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_6_short | MFD - Select - MFD 6 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_7_long | MFD - Select - MFD 7 (Long Press) | edit_noteMFD 7 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_7_short | MFD - Select - MFD 7 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_8_long | MFD - Select - MFD 8 (Long Press) | edit_noteMFD 8 Select | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_8_short | MFD - Select - MFD 8 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_9_long | MFD - Select - MFD 9 (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_9_short | MFD - Select - MFD 9 (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_primary_long | MFD - Select - Primary (Long Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Multi Function Displays (MFDs) | v_mfd_soft_select_mfd_primary_short | MFD - Select - Primary (Short Press) | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_dec_scan_focus_level | Decrease Scanning Angle | edit_noteDec. Scanning Angle | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_inc_scan_focus_level | Increase Scanning Angle | edit_noteInc. Scanning Angle | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_scanning_trigger_scan | Activate Scanning | edit_noteActivate Scan | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_contact | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_contact_page | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_scan_page | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_next_scan_tab | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_contact | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_contact_page | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_scan_page | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Scanning | v_ui_prev_scan_tab | — | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_eject | Eject | edit_noteEject-o Seat-o Cuz! | — | — | Combat | [M][H] | button |
| Vehicles - Seats and Operator Modes | v_emergency_exit | Emergency Exit Seat | edit_noteQuick Exit Seat | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_1 | Enter Remote Turret 1 | edit_noteRemote Turret 1 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_2 | Enter Remote Turret 2 | edit_noteRemote Turret 2 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_enter_remote_turret_3 | Enter Remote Turret 3 | edit_noteRemote Turret 3 | — | — | Turret | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_off | Light Amplification Off | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_on | Light Amplification On | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_light_amplification_toggle | Light Amplification Toggle | edit_noteL.A.M.P. Light Amp | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_operator_mode_cycle_back | Previous Operator Mode | edit_noteOperator Mode Cycle Prev. | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_operator_mode_cycle_forward | Next Operator Mode | edit_noteOperator Mode Cycle Next | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_flight_mode | ui_v_set_flight_mode | edit_note— | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_guns_mode | ui_v_set_guns_mode | edit_note— | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_set_mining_mode | ui_v_set_mining_mode | edit_noteSet Mining Mode | — | — | Mining | — | button |
| Vehicles - Seats and Operator Modes | v_set_missile_mode | ui_v_set_missile_mode | edit_note— | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_set_quantum_mode | ui_v_set_quantum_mode | edit_note— | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_set_refuel_mode | ui_v_set_refuel_mode | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_set_salvage_mode | ui_v_set_salvage_mode | edit_noteSet Salvage Mode | — | — | Salvage | — | button |
| Vehicles - Seats and Operator Modes | v_set_scan_mode | ui_v_set_scan_mode | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_flight_mode | ui_v_toggle_flight_mode | edit_note— | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_guns_mode | ui_v_toggle_guns_mode | edit_noteGuns Mode Set | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_mining_mode | ui_CIMiningMode | edit_noteMining Mode Toggle | — | — | Mining | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_missile_mode | ui_CIMissileMode | edit_noteMissile Op Mode Toggle | — | — | Combat | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_quantum_mode | ui_CIQuantumTravelSystemToggle | edit_note— | — | — | Flight Control | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_refuel_mode | ui_CIRefuelMode | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_salvage_mode | ui_CISalvageMode | edit_noteToggle Salvage Mode | — | — | Salvage | — | button |
| Vehicles - Seats and Operator Modes | v_toggle_scan_mode | ui_CIScanningMode | edit_note— | — | — | Miscellaneous | — | button |
| Vehicles - Seats and Operator Modes | v_view_look_behind | Look behind | edit_noteLook Behind | — | — | Camera | [H] | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_back | Shield raise level back | edit_noteShield RaiseLlevel Rear | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_down | Shield raise level bottom | edit_noteShield Cap Increase | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_forward | Shield raise level front | edit_noteShield Raise Level Front | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_left | Shield raise level left | edit_noteShield Raise Level Left | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_right | Shield raise level right | edit_noteShield Raise Level Right | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_raise_level_up | Shield raise level top | edit_noteShield raise level top | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_shield_reset_level | Shield reset levels | edit_noteShield Reset levels | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_burst_decrease | Decoy - Decrease Burst Size (tap) | edit_noteDecoy Burst Size Dec. | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_burst_increase | Decoy - Increase Burst Size (tap) | edit_noteDecoy Burst Size Inc. | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_launch | Decoy - Launch Burst (tap), Set and Launch Burst (hold) | edit_noteDecoy Burst (tap), Burst (hold) | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_decoy_launch_panic | Decoy - Panic Launch (tap) | edit_noteDecoy Panic | — | — | Combat | — | button |
| Vehicles - Shields and Countermeasures | v_weapon_countermeasure_noise_launch | Noise - Deploy (Tap) | edit_noteNoise | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_back | Cycle Lock - All - Back | edit_noteAll Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_fwd | Cycle Lock - All - Forward | edit_noteAll Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_all_reset | Cycle Lock - All - Reset to Closest | edit_noteAll Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_back | Cycle Lock - Attackers - Back | edit_noteAttackers Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_fwd | Cycle Lock - Attackers - Forward | edit_noteAttackers Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_attacker_reset | Cycle Lock - Attackers - Reset to Closest | edit_noteAttackers Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_back | Cycle Lock - Friendlies - Back | edit_noteFriendly Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_fwd | Cycle Lock - Friendlies - Forward | edit_noteFriendly Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_friendly_reset | Cycle Lock - Friendlies - Reset to Closest | edit_noteFriendly Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_back | Cycle Lock - Hostiles - Back | edit_noteHostile Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_fwd | Cycle Lock - Hostiles - Forward | edit_noteHostile Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_hostile_reset | Cycle Lock - Hostiles - Reset to Closest | edit_noteHostile Target Closest | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_back | Cycle Lock - In View - Back | edit_note— | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_fwd | Cycle Lock - In View - Forward | edit_noteCycle Lock - In View - Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_in_view_reset | Cycle Lock - In View - Under Reticle | edit_noteTarget Under Reticle | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_back | Cycle Lock - Pinned - Back | edit_note— | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_fwd | Cycle Lock - Pinned - Forward | edit_noteDoor Lock Cycle | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_pinned_reset | Cycle Lock - Pinned - Reset to First | edit_note— | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_back | Cycle Lock - Sub-Target - Back | edit_noteSub Target Backward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_fwd | Cycle Lock - Sub-Target - Forward | edit_noteSub Target Forward | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_cycle_subitem_reset | Cycle Lock - Sub-Target - Reset to Main Target | edit_noteSub Target Reset Main | — | — | Combat | — | button |
| Vehicles - Target Cycling | v_target_under_reticle | Lock Target Under Reticle | edit_noteLock Target Under Reticle | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_disable_long | Auto Targeting - Toggle Off (Long Press) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_disable_short | Auto Targeting - Toggle Off (Short Press) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_enable_long | Auto Targeting - Toggle On (Long Press) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_enable_short | Auto Targeting - Toggle On (Short Press) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_toggle_long | Auto Targeting - Toggle On/Off (Long Press) | edit_noteAuto Targeting - Toggle On/Off (Long Press) | — | — | Combat | — | button |
| Vehicles - Targeting | v_auto_targeting_toggle_short | Auto Targeting - Toggle On/Off (Short Press) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_look_ahead_enable | Enable / Disable Look Ahead | edit_noteEnable / Disable Look Ahead | — | — | Combat | — | button |
| Vehicles - Targeting | v_look_ahead_start_target_tracking | Enable / Disable Target Padlock (Toggle, Hold) | edit_noteEnable / Disable Target Padlock (Toggle, Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_lock_selected | Lock Selected Target | edit_noteLock Selected Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_pin_selected | Pin Selected Target | edit_notePin Selected | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_pin_selected_hold | Pin Selected Target (Hold) | edit_notePin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_remove_all_pins | Remove All Pinned Targets | edit_notePinned Remove All | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_1 | Pin Index 1 - Lock / Unlock Pinned Target | edit_notePin Index 1 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_2 | Pin Index 2 - Lock / Unlock Pinned Target | edit_notePin Index 2 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_lock_index_3 | Pin Index 3 - Lock / Unlock Pinned Target | edit_notePin Index 3 - Lock / Unlock Pinned Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_1 | Pin Index 1 - Pin / Unpin Selected Target | edit_notePin/Unpin 2 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_1_hold | Pin Index 1 - Pin / Unpin Selected Target (Hold) | edit_notePin/Unpin 1 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_2 | Pin Index 2 - Pin / Unpin Selected Target | edit_notePin/Unpin 3 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_2_hold | Pin Index 2 - Pin / Unpin Selected Target (Hold) | edit_noteEye Tracker Pin/Unpin 1 | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_3 | Pin Index 3 - Pin / Unpin Selected Target | edit_notePin Index 3 - Pin / Unpin Selected Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_toggle_pin_index_3_hold | Pin Index 3 - Pin / Unpin Selected Target (Hold) | edit_notePin Index 3 - Pin / Unpin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_tracking_auto_zoom | Auto Zoom On Selected Target On / Off (Toggle, Hold) | edit_note— | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unlock | Unlock Current Target | edit_noteUnlock Current Target | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unpin_selected | Unpin Selected Target | edit_noteUnpin Selected | — | — | Combat | — | button |
| Vehicles - Targeting | v_target_unpin_selected_hold | Unpin Selected Target (Hold) | edit_noteUnpin Selected Target (Hold) | — | — | Combat | — | button |
| Vehicles - View | v_ads_cycle_tracking | ui_v_ads_cycle_tracking | edit_note— | — | — | Camera | — | button |
| Vehicles - View | v_ads_hold | ui_v_ads_hold | edit_noteAds Hold | — | — | Combat | — | button |
| Vehicles - View | v_ads_stable_max_zoom_hold | ui_v_ads_stable_max_zoom_hold | edit_notePrecision Max Zoom | — | — | Combat | — | button |
| Vehicles - View | v_ads_toggle | ui_v_ads_toggle | edit_notePrecision Aiming | — | — | Combat | — | button |
| Vehicles - View | v_view_cycle_fwd | Cycle camera view | edit_note3rd Person Cam Fwd | — | — | Camera | — | button |
| Vehicles - View | v_view_cycle_internal_fwd | — | edit_noteView Cycle Internal Fwd | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_abs | Dynamic Zoom In and Out (abs.) | edit_noteDynamic Zoom | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_abs_toggle | Dynamic Zoom Toggle (abs.) | edit_noteDynamic Zoom Toggle | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel | Dynamic Zoom In and Out (rel.) | edit_noteDynamic Zoom In and Out (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel_in | Dynamic Zoom In (rel.) | edit_noteDynamic Zoom In (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_dynamic_zoom_rel_out | Dynamic Zoom Out (rel.) | edit_noteDynamic Zoom Out (rel.) | — | — | Camera | — | button |
| Vehicles - View | v_view_freelook_mode | Freelook (Hold) | edit_noteReset Freelook | — | — | Camera | — | button |
| Vehicles - View | v_view_interact | — | edit_noteView Interact | — | — | Camera | — | button |
| Vehicles - View | v_view_mode | Cycle camera orbit mode | edit_noteCycle camera orbit mode | — | — | Camera | — | button |
| Vehicles - View | v_view_option | — | edit_noteView Option | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch | Look up / down | edit_noteLook up / down | — | — | Camera | — | axis |
| Vehicles - View | v_view_pitch_absolute | — | edit_note— | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch_down | Look down | edit_noteLook down | — | — | Camera | — | button |
| Vehicles - View | v_view_pitch_mouse | Look up / down | edit_noteLook up / down | — | — | Camera | — | axis |
| Vehicles - View | v_view_pitch_up | Look up | edit_noteLook up | — | — | Camera | — | button |
| Vehicles - View | v_view_roll_absolute | — | edit_note— | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw | Look left / right | edit_noteLook left / right | — | — | Camera | — | axis |
| Vehicles - View | v_view_yaw_absolute | — | edit_note— | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw_left | Look left | edit_noteLook left | — | — | Camera | — | button |
| Vehicles - View | v_view_yaw_mouse | Look left / right | edit_noteLook left / right | — | — | Camera | — | axis |
| Vehicles - View | v_view_yaw_right | Look right | edit_noteLook right | — | — | Camera | — | button |
| Vehicles - View | v_view_zoom_in | Zoom in (3rd person view) | edit_note3rd Person Zoom | — | — | Camera | — | button |
| Vehicles - View | v_view_zoom_out | Zoom out (3rd person view) | edit_noteCamera (3rd Person) | — | — | Camera | — | button |
| Vehicles - Weapons | v_weapon_aim_type_cycle | Aim Mode - Cycle | edit_noteMissile Type Next | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_auto | Aim Mode - Set to Automatic | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_painting | Aim Mode - Set to Painting | edit_noteAim Mode - Set to Painting | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_aim_type_set_pip_aiming | Aim Mode - Set to PIP Aiming | edit_notePrecision Aiming | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_abs | Manual Convergence Distance (abs.) | edit_noteConverg Distance ABS | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel | Manual Convergence Distance (rel.) | edit_noteConverg Distance REL | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel_decrease | Manual Convergence Distance - Decrease | edit_noteConverg Distance Dec. | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_rel_increase | Manual Convergence Distance - Increase | edit_noteConverg Distance Inc. | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_convergence_distance_set_default | Manual Convergence Distance - Reset | edit_noteConverg Reset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_set_locked | Gimbal State - Set Locked | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_set_unlocked | Gimbal State - Set Unlocked | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_state_toggle | Gimbal State - Toggle Locked / Unlocked | edit_noteGimbal Cycle Fixed/Auto | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_gimbals_unlocked_cycle_source | Gimbal State - Unlocked - Cycle Source (VJoy / View) | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_set_combined_weapon_group | PIP Combination Type: Set One PIP Per Weapon Type | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_set_single | PIP Combination Type: Set One PIP Per Weapon | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_combination_type_toggle | PIP Combination Type: Toggle | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_off | PIP Fading Off | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_on | PIP Fading On | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_fade_toggle | PIP Fading Toggle | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_off | PIP Precision Lines Off | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_on | PIP Precision Lines On | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_prec_line_toggle | PIP Precision Lines Toggle | edit_notePIP Precision Lines Toggle | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_set_lag | Set Lag PIPs | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_set_lead | Set Lead PIPs | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_pip_toggle_lead_lag | Toggle Lead / Lag PIPs | edit_noteLead/Lag Pip Toggle | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_attack | Weapon Preset - Fire | edit_noteWeapon Preset - Fire | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_emp | Weapon Presets - Set EMPs | edit_noteSet Preset EMP/QID | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns0 | Weapon Presets - Fire Guns Group 1 | edit_noteFire Weapon Group 1 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns1 | Weapon Presets - Fire Guns Group 2 | edit_noteFire Weapon Group 2 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns2 | Weapon Presets - Fire Guns Group 3 | edit_noteFire Weapon Group 3 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_fire_guns3 | Weapon Presets - Fire Guns Group 4 | edit_noteFire Weapon Group 4 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns0 | Weapon Presets - Set Guns Group 1 | edit_noteWeapon Preset Set Group 1 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns1 | Weapon Presets - Set Guns Group 2 | edit_noteWeapon Preset Set Group 2 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns2 | Weapon Presets - Set Guns Group 3 | edit_noteWeapon Preset Set Group 3 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_guns3 | Weapon Presets - Set Guns Group 4 | edit_noteWeapon Preset Set Group 4 | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_next | Weapon Presets - Next | edit_noteWeapon Preset Next | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_next_overflow | Weapon Presets - Next (Overflow) | edit_noteNext Weapon Preset (Overflow) | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_prev | Weapon Presets - Previous | edit_noteWeapon Preset Prev. | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_prev_overflow | Weapon Presets - Previous (Overflow) | edit_noteWeapon Preset Prev. (Overflow) | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid | Weapon Presets - Set QIDs | edit_noteEMP/QID Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid_jammer | Weapon Presets - Set Quantum Jammers (short range) | edit_noteSet Quantum Jammer Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_preset_qid_pulse | Weapon Presets - Set Quantum Snares / Pulse (long range) | edit_noteSet Quantum Snare/Pulse Preset | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_off | Staggered Fire - Off | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_on | Staggered Fire - On | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_staggered_fire_toggle | Staggered Fire - Toggle On / Off | edit_noteStagger Mode | — | — | Combat|Turret | — | button |
| Vehicles - Weapons | v_weapon_suppress_aim_assists_hold | Suppress Aim Assists (Hold) | edit_note— | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_off | Gunnery UI Magnification Off | edit_noteGunnery Magnification Off | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_on | Gunnery UI Magnification On | edit_noteGunnery Magnification On | — | — | Combat | — | button |
| Vehicles - Weapons | v_weapon_ui_scale_toggle | Gunnery UI Magnification Toggle | edit_noteGunnery Magnification Toggle | — | — | Combat | — | button |
| VOIP, FOIP and Head Tracking | foip_cyclechannel | Cycle through audio channels | edit_note— | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | foip_pushtotalk | VOIP Push To Talk | edit_noteVOIP Push To Talk | — | — | Miscellaneous | [H] | button |
| VOIP, FOIP and Head Tracking | foip_pushtotalk_proximity | VOIP Push To Talk (Proximity only) | edit_noteVOIP PTT Proximity | — | — | Miscellaneous | — | button |
| VOIP, FOIP and Head Tracking | foip_recalibrate | FOIP Recalibrate | edit_noteFOIP Recalibrate | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | foip_viewownplayer | FOIP Selfie Cam | edit_noteSelfie Cam | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_camera_enabled | Enable / Disable Head Tracking for 3rd Person Camera (Toggle) | edit_noteReset 3rd Person Camera | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_enabled | Enable Head Tracking (Toggle) | edit_noteHead Tracking On/Off | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_hold | Head Tracking (Hold) | edit_note— | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | headtrack_recenter_device | Recenter Head Tracking Device (except TrackIR) | edit_noteReset Head Tracking | — | — | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_lens_display_toggle | [Experimental] VR - Visor Toggle On / Off | edit_noteVR - Visor Toggle On / Off | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_recenter | [Experimental] VR - Recenter Device | edit_noteVR - Recenter Device | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_theater_mode_toggle | [Experimental] VR - Toggle Theater Mode | edit_noteVR Toggle Theater Mode | * | pimax.subliminal.gg | Camera | — | button |
| VOIP, FOIP and Head Tracking | hmd_toggle | [Experimental] VR - Toggle On / Off | edit_noteVR Toggle On / Off | * | pimax.subliminal.gg | Camera | — | button |
