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Bindings/Binding Database

Binding Database

Every Star Citizen keybind action, with CIG's name, the player-speak label, the chart category, and CIG's default bindings. Search, sort, and toggle columns.

differenceCompare patches
check_circle4.10 changes no keybindsChecked 22 August 2026 against 4.10.0-PTU.12479687 — still on the PTU, so this can still change.See the check →
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Snapshots:4.9.0 LIVE (cl12248363) · 11034.8.3 — v2 · 11004.8.2 — v2 · 11004.8.1 — v2 · 11004.8.0 — splitradius (pre-v2) · 1100

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Game Menu Categoryarrow_drop_upFriendly LabelGame Menu NameChart CategoryGame Action IDInput TypeFootnoteLinkMarker Override
Camera - Advanced Camera Controlsedit_note—Advanced Camera Controls Modifier (Hold)Miscellaneousview_enable_camview_modebutton———
Camera - Advanced Camera Controlsedit_noteIncrease FoVIncrease FoVMiscellaneousview_fov_inbutton———
Camera - Advanced Camera Controlsedit_noteDecrease FoVDecrease FoVMiscellaneousview_fov_outbutton———
Camera - Advanced Camera Controlsedit_noteView Fstop Inui_CIAdvanCamDOFIncreaseMiscellaneousview_fstop_inbutton———
Camera - Advanced Camera Controlsedit_noteDecrease DoFDecrease DoFMiscellaneousview_fstop_outbutton———
Camera - Advanced Camera Controlsedit_note—Load View 1Miscellaneousview_load_view_1button———
Camera - Advanced Camera Controlsedit_note—Load View 2Miscellaneousview_load_view_2button———
Camera - Advanced Camera Controlsedit_note—Load View 3Miscellaneousview_load_view_3button———
Camera - Advanced Camera Controlsedit_note—Load View 4Miscellaneousview_load_view_4button———
Camera - Advanced Camera Controlsedit_note—Load View 5Miscellaneousview_load_view_5button———
Camera - Advanced Camera Controlsedit_note—Load View 6Miscellaneousview_load_view_6button———
Camera - Advanced Camera Controlsedit_note—Load View 7Miscellaneousview_load_view_7button———
Camera - Advanced Camera Controlsedit_note—Load View 8Miscellaneousview_load_view_8button———
Camera - Advanced Camera Controlsedit_note—Load View 9Miscellaneousview_load_view_9button———
Camera - Advanced Camera Controlsedit_note—X Offset NegativeMiscellaneousview_move_target_X_negbutton———
Camera - Advanced Camera Controlsedit_note—X Offset PositiveMiscellaneousview_move_target_X_posbutton———
Camera - Advanced Camera Controlsedit_note—Y Offset Negative / Spectator Freecam Focal Point BackwardMiscellaneousview_move_target_Y_negbutton———
Camera - Advanced Camera Controlsedit_note—Y Offset Positive / Spectator Freecam Focal Point ForwardMiscellaneousview_move_target_Y_posbutton———
Camera - Advanced Camera Controlsedit_note—Z Offset NegativeMiscellaneousview_move_target_Z_negbutton———
Camera - Advanced Camera Controlsedit_note—Z Offset PositiveMiscellaneousview_move_target_Z_posbutton———
Camera - Advanced Camera Controlsedit_note—Clear Saved ViewMiscellaneousview_reset_savedbutton———
Camera - Advanced Camera Controlsedit_noteReset Current ViewReset Current ViewMiscellaneousview_restore_defaultsbutton———
Camera - Advanced Camera Controlsedit_note—Save View 1Miscellaneousview_save_view_1button———
Camera - Advanced Camera Controlsedit_note—Save View 2Miscellaneousview_save_view_2button———
Camera - Advanced Camera Controlsedit_note—Save View 3Miscellaneousview_save_view_3button———
Camera - Advanced Camera Controlsedit_note—Save View 4Miscellaneousview_save_view_4button———
Camera - Advanced Camera Controlsedit_note—Save View 5Miscellaneousview_save_view_5button———
Camera - Advanced Camera Controlsedit_note—Save View 6Miscellaneousview_save_view_6button———
Camera - Advanced Camera Controlsedit_note—Save View 7Miscellaneousview_save_view_7button———
Camera - Advanced Camera Controlsedit_note—Save View 8Miscellaneousview_save_view_8button———
Camera - Advanced Camera Controlsedit_note—Save View 9Miscellaneousview_save_view_9button———
Camera - Advanced Camera Controlsedit_note—Advanced Camera Controls Modifier (Hold)Miscellaneousview_switch_to_alternativebutton———
E.V.A - Alledit_noteE.V.A BoostBoostFlight Controleva_boostbutton———
E.V.A - Alledit_noteBrakeBrakeFlight Controleva_brakebutton———
E.V.A - Alledit_noteRoll Left/RightRoll Left/RightFlight Controleva_rollaxis———
E.V.A - Alledit_noteRoll LeftRoll LeftFlight Controleva_roll_leftbutton———
E.V.A - Alledit_noteRoll RightRoll RightFlight Controleva_roll_rightbutton———
E.V.A - Alledit_noteStrafe BackwardStrafe BackwardFlight Controleva_strafe_backbutton———
E.V.A - Alledit_noteStrafe LeftStrafe DownFlight Controleva_strafe_downbutton———
E.V.A - Alledit_noteStrafe ForwardStrafe ForwardFlight Controleva_strafe_forwardbutton———
E.V.A - Alledit_noteStrafe Left/RightStrafe Left/RightFlight Controleva_strafe_lateralaxis———
E.V.A - Alledit_noteStrafe LeftStrafe LeftFlight Controleva_strafe_leftbutton———
E.V.A - Alledit_noteStrafe Forward/BackwardStrafe Forward/BackwardFlight Controleva_strafe_longitudinalaxis———
E.V.A - Alledit_noteStrafe RightStrafe RightFlight Controleva_strafe_rightbutton———
E.V.A - Alledit_noteStrafe UpStrafe UpFlight Controleva_strafe_upbutton———
E.V.A - Alledit_noteStrafe Up/DownStrafe Up/DownFlight Controleva_strafe_verticalaxis———
E.V.A - Alledit_noteFreelook - EVAFreelook (Hold)Cameraeva_toggle_headlook_modebutton———
E.V.A - Alledit_noteView Up/DownView Up/DownFlight Controleva_view_pitchaxis———
E.V.A - Alledit_noteLanding Gear DownView DownFlight Controleva_view_pitch_downbutton———
E.V.A - Alledit_noteView Up/DownView Up/DownFlight Controleva_view_pitch_mouseaxis———
E.V.A - Alledit_noteConfig UpView UpFlight Controleva_view_pitch_upbutton———
E.V.A - Alledit_noteView Left/RightView Left/RightFlight Controleva_view_yawaxis———
E.V.A - Alledit_noteView LeftView LeftFlight Controleva_view_yaw_leftbutton———
E.V.A - Alledit_noteView Left/RightView Left/RightFlight Controleva_view_yaw_mouseaxis———
E.V.A - Alledit_noteView RightView RightFlight Controleva_view_yaw_rightbutton———
E.V.A. - Zero-G Traversaledit_noteDetach from SurfaceDetach from SurfaceMiscellaneouszgt_detachbutton———
E.V.A. - Zero-G Traversaledit_noteLaunch from SurfaceLaunch from SurfaceMiscellaneouszgt_launchbutton———
E.V.A. - Zero-G Traversaledit_noteRoll LeftRoll LeftMiscellaneouszgt_roll_leftbutton———
E.V.A. - Zero-G Traversaledit_noteRoll RightRoll RightMiscellaneouszgt_roll_rightbutton———
Electronic Access - Spectatoredit_noteSpectate Free Look—Miscellaneousspectate_free_lookbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_freecam_sprintbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_gen_nextcamerabutton———
Electronic Access - Spectatoredit_note—Spectator Camera Mode (Next)Miscellaneousspectate_gen_nextmodebutton———
Electronic Access - Spectatoredit_note—Spectator Camera Mode (Previous)Miscellaneousspectate_gen_prevmodebutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_movebackbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_movedownbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_moveforwardbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_moveleftbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_moverightbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_moveupbutton———
Electronic Access - Spectatoredit_noteSub-Target NextSpectator Camera Target (Next)Miscellaneousspectate_next_targetbutton———
Electronic Access - Spectatoredit_noteSub-Target PreviousSpectator Camera Target (Previous)Miscellaneousspectate_prev_targetbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_roll_leftbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_roll_rightbutton———
Electronic Access - Spectatoredit_noteSpectator Camera Rotate PitchSpectator Camera Rotate PitchMiscellaneousspectate_rotatepitchaxis———
Electronic Access - Spectatoredit_noteUses Mouse AxisSpectator Camera Rotate PitchMiscellaneousspectate_rotatepitch_mouseaxis———
Electronic Access - Spectatoredit_noteSpectator Camera Rotate YawSpectator Camera Rotate YawMiscellaneousspectate_rotateyawaxis———
Electronic Access - Spectatoredit_noteSpectator Camera Rotate YawSpectator Camera Rotate YawMiscellaneousspectate_rotateyaw_mouseaxis———
Electronic Access - Spectatoredit_noteSpectate Speed Decrement—Miscellaneousspectate_speed_decrementbutton———
Electronic Access - Spectatoredit_noteSpectate Speed Increment—Miscellaneousspectate_speed_incrementbutton———
Electronic Access - Spectatoredit_note——Miscellaneousspectate_toggle_freecambutton———
Electronic Access - Spectatoredit_note—Spectator Camera HUD (Toggle)Miscellaneousspectate_toggle_hudbutton———
Electronic Access - Spectatoredit_note—Spectator Camera Lock TargetMiscellaneousspectate_toggle_lock_targetbutton———
Electronic Access - Spectatoredit_noteSpectate Toggle Thirdperson—Miscellaneousspectate_toggle_thirdpersonbutton———
Electronic Access - Spectatoredit_noteSpectator Camera ZoomSpectator Camera ZoomMiscellaneousspectate_zoomaxis———
Electronic Access - Spectatoredit_noteSpectator Camera Zoom InSpectator Camera Zoom InMiscellaneousspectate_zoom_inbutton———
Electronic Access - Spectatoredit_noteSpectator Camera Zoom OutSpectator Camera Zoom OutMiscellaneousspectate_zoom_outbutton———
Flight - Dockingedit_noteToggle Docking CameraToggle Docking CameraCamerav_dock_toggle_viewbutton———
Flight - Dockingedit_noteToggle DockingDocking\n(Initiate)Flight Controlv_toggle_docking_requestbutton———
Flight - HUDedit_note—mobiGlas (Toggle)Miscellaneousmobiglasbutton———
Flight - HUDedit_note——Miscellaneoustoggle_ar_modebutton———
Flight - HUDedit_note——Miscellaneousv_comm_open_chatbutton———
Flight - HUDedit_note——Miscellaneousv_comm_open_precannedbutton———
Flight - HUDedit_note——Miscellaneousv_comm_select_precanned_1button———
Flight - HUDedit_note——Miscellaneousv_comm_select_precanned_2button———
Flight - HUDedit_note——Miscellaneousv_comm_select_precanned_3button———
Flight - HUDedit_note——Miscellaneousv_comm_select_precanned_4button———
Flight - HUDedit_note——Miscellaneousv_comm_select_precanned_5button———
Flight - HUDedit_note——Miscellaneousv_comm_show_chatbutton———
Flight - HUDedit_note—Cycle Pitch Ladder ModeMiscellaneousv_cycle_pitch_ladder_modebutton———
Flight - HUDedit_noteHud Cancel—Miscellaneousv_hud_cancelbutton———
Flight - HUDedit_noteHud Confirm—Miscellaneousv_hud_confirmbutton———
Flight - HUDedit_note——Miscellaneousv_hud_cycle_mode_backbutton———
Flight - HUDedit_note——Miscellaneousv_hud_cycle_mode_fwdbutton———
Flight - HUDedit_noteHud Focused Cycle Mode Back—Miscellaneousv_hud_focused_cycle_mode_backbutton———
Flight - HUDedit_noteHud Focused Cycle Mode Fwd—Miscellaneousv_hud_focused_cycle_mode_fwdbutton———
Flight - HUDedit_noteAdv.HUD Toggle—Miscellaneousv_hud_interact_togglebutton———
Flight - HUDedit_noteHud Left Panel Down—Miscellaneousv_hud_left_panel_downbutton———
Flight - HUDedit_noteHud Left Panel Left—Miscellaneousv_hud_left_panel_leftbutton———
Flight - HUDedit_noteHud Left Panel Right—Miscellaneousv_hud_left_panel_rightbutton———
Flight - HUDedit_noteHud Left Panel Up—Miscellaneousv_hud_left_panel_upbutton———
Flight - HUDedit_noteOpen DoorsScoreboardMiscellaneousv_hud_open_scoreboardbutton———
Flight - HUDedit_note——Miscellaneousv_hud_stick_xbutton———
Flight - HUDedit_note——Miscellaneousv_hud_stick_ybutton———
Flight - HUDedit_noteMapMapMiscellaneousv_starmapbutton———
Flight - HUDedit_note—Wipe Helmet VisorMiscellaneousvisor_wipebutton———
Flight - Movementedit_noteAcceleration Limiter ABSAcceleration Limiter (abs)Flight Controlv_accel_range_absbutton———
Flight - Movementedit_note—Acceleration Limiter - Step Down (tap)Flight Controlv_accel_range_decrementbutton———
Flight - Movementedit_noteAcc. Limiter DecreaseAcceleration Limiter - Decrease (hold)Flight Controlv_accel_range_downbutton———
Flight - Movementedit_note—Acceleration Limiter - Step Up (tap)Flight Controlv_accel_range_incrementbutton———
Flight - Movementedit_note—Acceleration Limiter (rel)Flight Controlv_accel_range_relbutton———
Flight - Movementedit_noteAcc. Limiter IncreaseAcceleration Limiter - Increase (hold)Flight Controlv_accel_range_upbutton———
Flight - Movementedit_noteBoostBoostFlight Controlv_afterburnerbutton———
Flight - Movementedit_noteRequest CargoRequest Cargo LoadingFlight Controlv_atc_loading_area_requestbutton———
Flight - Movementedit_noteRequest LandingRequest LandingFlight Controlv_atc_requestbutton———
Flight - Movementedit_note—Automatic Precision Mode - DisableFlight Controlv_auto_precision_mode_offbutton———
Flight - Movementedit_note—Automatic Precision Mode - EnableFlight Controlv_auto_precision_mode_onbutton———
Flight - Movementedit_note—Automatic Precision Mode - ToggleFlight Controlv_auto_precision_mode_togglebutton———
Flight - Movementedit_noteAuto LandAutolandFlight Controlv_autolandbutton——[H]
Flight - Movementedit_noteLanding Gear DownLanding System (Deploy)Flight Controlv_deploy_landing_systembutton———
Flight - Movementedit_note—Advanced HUD - DisableFlight Controlv_flight_advanced_hud_offbutton———
Flight - Movementedit_note—Advanced HUD - EnableFlight Controlv_flight_advanced_hud_onbutton———
Flight - Movementedit_noteAdv. HUD ToggleAdvanced HUD - ToggleMiscellaneousv_flight_advanced_hud_togglebutton———
Flight - Movementedit_note—ui_v_ifcs_command_offFlight Controlv_ifcs_command_offbutton———
Flight - Movementedit_note—ui_v_ifcs_command_onFlight Controlv_ifcs_command_onbutton———
Flight - Movementedit_note—ui_v_ifcs_command_toggleFlight Controlv_ifcs_command_togglebutton———
Flight - Movementedit_note—IFCS - Core - DisableFlight Controlv_ifcs_core_offbutton———
Flight - Movementedit_note—IFCS - Core - EnableFlight Controlv_ifcs_core_onbutton———
Flight - Movementedit_note—IFCS - Core - Toggle On / OffFlight Controlv_ifcs_core_togglebutton———
Flight - Movementedit_note—E.S.P. - Enable Temporarily (Hold)Flight Controlv_ifcs_esp_holdbutton———
Flight - Movementedit_noteGravity Comp DisableIFCS - Gravity Compensation - DisableFlight Controlv_ifcs_gravity_compensation_offbutton———
Flight - Movementedit_noteGravity Comp EnableIFCS - Gravity Compensation - EnableFlight Controlv_ifcs_gravity_compensation_onbutton———
Flight - Movementedit_noteGravity Comp ToggleIFCS - Gravity Compensation - ToggleFlight Controlv_ifcs_gravity_compensation_togglebutton———
Flight - Movementedit_note—G-Force safety offFlight Controlv_ifcs_gsafe_offbutton———
Flight - Movementedit_note—G-Force safety onFlight Controlv_ifcs_gsafe_onbutton———
Flight - Movementedit_note—IFCS - Proximity Assist - DisableFlight Controlv_ifcs_proximity_assist_offbutton———
Flight - Movementedit_note—IFCS - Proximity Assist - EnableFlight Controlv_ifcs_proximity_assist_onbutton———
Flight - Movementedit_note—IFCS - Proximity Assist - ToggleFlight Controlv_ifcs_proximity_assist_togglebutton———
Flight - Movementedit_note—Reset Flight AccelerometerFlight Controlv_ifcs_reset_gmeter_maxbutton———
Flight - Movementedit_noteSpeed Limiter (abs)Speed Limiter (abs)Flight Controlv_ifcs_speed_limiter_absbutton———
Flight - Movementedit_noteDecrease Limiter (Step)Speed Limiter - Step Down (tap)Flight Controlv_ifcs_speed_limiter_decrementbutton———
Flight - Movementedit_noteDecrease LimiterSpeed Limiter - Decrease (hold)Flight Controlv_ifcs_speed_limiter_downbutton———
Flight - Movementedit_noteIncrease Limiter (Step)Speed Limiter - Step Up (tap)Flight Controlv_ifcs_speed_limiter_incrementbutton———
Flight - Movementedit_note—Speed Limiter - DisableFlight Controlv_ifcs_speed_limiter_offbutton———
Flight - Movementedit_note—Speed Limiter - EnableFlight Controlv_ifcs_speed_limiter_onbutton———
Flight - Movementedit_note—Speed Limiter (rel)Flight Controlv_ifcs_speed_limiter_relbutton———
Flight - Movementedit_noteSpeed Limiter ToggleSpeed Limiter - Enable / DisableFlight Controlv_ifcs_speed_limiter_togglebutton———
Flight - Movementedit_noteIncrease LimiterSpeed Limiter - Increase (hold)Flight Controlv_ifcs_speed_limiter_upbutton———
Flight - Movementedit_note—IFCS - Stability - DisableFlight Controlv_ifcs_stability_offbutton———
Flight - Movementedit_note—IFCS - Stability - EnableFlight Controlv_ifcs_stability_onbutton———
Flight - Movementedit_note—IFCS - Stability - ToggleFlight Controlv_ifcs_stability_togglebutton———
Flight - Movementedit_noteCruise Control ToggleThrottle - Cruise Mode - DisableFlight Controlv_ifcs_throttle_set_normalbutton———
Flight - Movementedit_note—Throttle - Cruise Mode - EnableFlight Controlv_ifcs_throttle_set_stickybutton———
Flight - Movementedit_noteCruise Control ToggleThrottle - Cruise Mode - ToggleFlight Controlv_ifcs_throttle_swap_modebutton———
Flight - Movementedit_noteE.S.P. ToggleE.S.P. - Toggle On / Off (Press)Flight Controlv_ifcs_toggle_espbutton———
Flight - Movementedit_noteG-Force Safety ToggleG-Force Safety On/Off (Toggle / Hold)Flight Controlv_ifcs_toggle_gforce_safetybutton———
Flight - Movementedit_note—ui_v_ifcs_vector_decoupling_offFlight Controlv_ifcs_vector_decoupling_offbutton———
Flight - Movementedit_note—ui_v_ifcs_vector_decoupling_onFlight Controlv_ifcs_vector_decoupling_onbutton———
Flight - Movementedit_noteDecoupled Toggleui_v_ifcs_vector_decoupling_toggleFlight Controlv_ifcs_vector_decoupling_togglebutton———
Flight - Movementedit_note—IFCS - Wind Compensation - DisableFlight Controlv_ifcs_wind_compensation_offbutton———
Flight - Movementedit_note—IFCS - Wind Compensation - EnableFlight Controlv_ifcs_wind_compensation_onbutton———
Flight - Movementedit_note—IFCS - Wind Compensation - ToggleFlight Controlv_ifcs_wind_compensation_togglebutton———
Flight - Movementedit_note—Lock Pitch / Yaw Movement (Toggle / Hold)Flight Controlv_lock_rotationbutton———
Flight - Movementedit_noteMaster Mode Toggleui_v_master_mode_cycleFlight Controlv_master_mode_cyclebutton———
Flight - Movementedit_noteMaster Mode CycleCycle Master Mode (Long Press)Flight Controlv_master_mode_cycle_longbutton———
Flight - Movementedit_noteNav ModeSet Master Mode to NavFlight Controlv_master_mode_set_navbutton———
Flight - Movementedit_noteSCM ModeSet Master Mode to SCMFlight Controlv_master_mode_set_scmbutton———
Flight - Movementedit_noteBeam Axis TogglePitchFlight Controlv_pitchaxis———
Flight - Movementedit_noteMissle Count DownPitch downFlight Controlv_pitch_downbutton———
Flight - Movementedit_noteTurret Mouse Mode*PitchFlight Controlv_pitch_mouseaxis———
Flight - Movementedit_noteMissile Count UpPitch upFlight Controlv_pitch_upbutton———
Flight - Movementedit_noteLanding Gear UpLanding System (Retract)Flight Controlv_retract_landing_systembutton———
Flight - Movementedit_noteRollRollFlight Controlv_rollaxis———
Flight - Movementedit_noteRoll leftRoll leftFlight Controlv_roll_leftbutton———
Flight - Movementedit_note—RollFlight Controlv_roll_mousebutton———
Flight - Movementedit_noteShields RightRoll rightFlight Controlv_roll_rightbutton———
Flight - Movementedit_noteSpace BrakeSpacebrakeFlight Controlv_space_brakebutton———
Flight - Movementedit_note—Throttle - DecreaseFlight Controlv_strafe_backbutton———
Flight - Movementedit_noteStrafe DownStrafe down (abs.)Flight Controlv_strafe_downbutton———
Flight - Movementedit_note—Throttle - IncreaseFlight Controlv_strafe_forwardbutton———
Flight - Movementedit_noteStrafe RightStrafe left / right (abs.)Flight Controlv_strafe_lateralaxis———
Flight - Movementedit_noteStrafe left (abs.)Strafe left (abs.)Flight Controlv_strafe_leftbutton———
Flight - Movementedit_noteThrottle - Forward / BackThrottle - Forward / BackFlight Controlv_strafe_longitudinalaxis———
Flight - Movementedit_noteThrottle - Forward / Back InvertThrottle - Forward / Back InvertFlight Controlv_strafe_longitudinal_invertbutton———
Flight - Movementedit_noteStrafe right (abs.)Strafe right (abs.)Flight Controlv_strafe_rightbutton———
Flight - Movementedit_noteRelease TrimThrottle - Trim - Release (Long Press)Flight Controlv_strafe_trim_reset_longbutton———
Flight - Movementedit_noteRelease TrimThrottle - Trim - Release (Short Press)Flight Controlv_strafe_trim_reset_shortbutton———
Flight - Movementedit_noteSet Trim 100%Throttle - Trim - Set To 100% (Long Press)Flight Controlv_strafe_trim_set_100_longbutton———
Flight - Movementedit_note—Throttle - Trim - Set To 100% (Short Press)Flight Controlv_strafe_trim_set_100_shortbutton———
Flight - Movementedit_noteThrottle - Trim - Set To 50% (Long Press)Throttle - Trim - Set To 50% (Long Press)Flight Controlv_strafe_trim_set_50_longbutton———
Flight - Movementedit_noteThrottle - Trim - Set To 50% (Short Press)Throttle - Trim - Set To 50% (Short Press)Flight Controlv_strafe_trim_set_50_shortbutton———
Flight - Movementedit_note—Throttle - Trim - Set (Long Press)Flight Controlv_strafe_trim_set_longbutton———
Flight - Movementedit_noteSet Trim ToggleThrottle - Trim - Set (Short Press)Flight Controlv_strafe_trim_set_shortbutton———
Flight - Movementedit_noteStrafe UpStrafe up (abs.)Flight Controlv_strafe_upbutton———
Flight - Movementedit_noteStrafe up / down (abs.)Strafe up / down (abs.)Flight Controlv_strafe_verticalaxis———
Flight - Movementedit_noteRequest JumpgateJump Drive - Request JumpFlight Controlv_toggle_jump_requestbutton———
Flight - Movementedit_noteLanding GearLanding System (Toggle)Flight Controlv_toggle_landing_systembutton———
Flight - Movementedit_note—Cycle mouse mode (VJoy / Relative)Flight Controlv_toggle_relative_mouse_modebutton———
Flight - Movementedit_noteSwap Yaw / Roll (Toggle)Swap Yaw / Roll (Toggle)Flight Controlv_toggle_yaw_roll_swapbutton———
Flight - Movementedit_noteConfig. CycleCycle ConfigurationFlight Controlv_transform_cyclebutton———
Flight - Movementedit_noteConfig. ExpandExpand ConfigurationFlight Controlv_transform_deploybutton———
Flight - Movementedit_noteConfig. RetractRetract ConfigurationFlight Controlv_transform_retractbutton———
Flight - Movementedit_noteVTOL Offui_v_ifcs_vtol_offFlight Controlv_vtol_offbutton———
Flight - Movementedit_noteVTOL Onui_v_ifcs_vtol_onFlight Controlv_vtol_onbutton———
Flight - Movementedit_noteVTOL ToggleToggle VTOLFlight Controlv_vtol_togglebutton———
Flight - Movementedit_noteAxis UnboundYawFlight Controlv_yawaxis———
Flight - Movementedit_noteTurn LeftYaw leftFlight Controlv_yaw_leftbutton———
Flight - Movementedit_noteTurret Mouse ModeYawFlight Controlv_yaw_mouseaxis———
Flight - Movementedit_noteTurn RightYaw rightFlight Controlv_yaw_rightbutton———
Flight - Poweredit_noteThruster Cap DecreaseEngines - Decrease (Tap)Powerv_engineering_assignment_engine_decreasebutton———
Flight - Poweredit_noteThruster Cap IncreaseEngines - Increase (Tap)Powerv_engineering_assignment_engine_increasebutton———
Flight - Poweredit_note[H] Thruster Set to Maxui_v_capacitor_assignment_engine_maxPowerv_engineering_assignment_engine_maxbutton———
Flight - Poweredit_note[H] Thruster Set to Minui_v_capacitor_assignment_engine_minPowerv_engineering_assignment_engine_minbutton———
Flight - Poweredit_noteCapacitor ResetReset AssignmentsPowerv_engineering_assignment_resetbutton———
Flight - Poweredit_noteShield Cap DecreaseShields - Decrease (Tap)Powerv_engineering_assignment_shields_decreasebutton———
Flight - Poweredit_noteShield Cap IncreaseShields - Increase (Tap)Powerv_engineering_assignment_shields_increasebutton———
Flight - Poweredit_note[H] Shield Set to Maxui_v_capacitor_assignment_shield_maxPowerv_engineering_assignment_shields_maxbutton———
Flight - Poweredit_note[H] Shield Set to Minui_v_capacitor_assignment_shield_minPowerv_engineering_assignment_shields_minbutton———
Flight - Poweredit_noteWeapon Cap DecreaseWeapons - Decrease (Tap)Powerv_engineering_assignment_weapons_decreasebutton———
Flight - Poweredit_noteWeapon Cap IncreaseWeapons - Increase (Tap)Powerv_engineering_assignment_weapons_increasebutton———
Flight - Poweredit_note[H] Weapon Set to Maxui_v_capacitor_assignment_weapon_maxPowerv_engineering_assignment_weapons_maxbutton———
Flight - Poweredit_note[H] Weapon Set to Minui_v_capacitor_assignment_weapon_minPowerv_engineering_assignment_weapons_minbutton———
Flight - Poweredit_noteAll Power OffSet Power OffPowerv_power_set_offbutton———
Flight - Poweredit_noteAll Power OnSet Power OnPowerv_power_set_onbutton———
Flight - Poweredit_noteShield Power OffSet Shields Power OffPowerv_power_set_shields_offbutton———
Flight - Poweredit_noteShield Power OnSet Shields Power OnPowerv_power_set_shields_onbutton———
Flight - Poweredit_noteThruster Power OffSet Thrusters Power OffPowerv_power_set_thrusters_offbutton———
Flight - Poweredit_noteThruster Power OnSet Thrusters Power OnPowerv_power_set_thrusters_onbutton———
Flight - Poweredit_noteWeapon Power OffSet Weapons Power OffPowerv_power_set_weapons_offbutton———
Flight - Poweredit_noteWeapon Power OnSet Weapons Power OnPowerv_power_set_weapons_onbutton———
Flight - Poweredit_notePower Throttle DownDecrease ThrottlePowerv_power_throttle_downbutton———
Flight - Poweredit_notePower Throttle MaxIncrease Throttle to MaxPowerv_power_throttle_maxbutton———
Flight - Poweredit_notePower Throttle MinDecrease Throttle to MinPowerv_power_throttle_minbutton———
Flight - Poweredit_notePower Throttle UpIncrease ThrottlePowerv_power_throttle_upbutton———
Flight - Poweredit_notePower Toggle (All)Toggle Power - AllPowerv_power_togglebutton———
Flight - Poweredit_noteShield Power ToggleToggle Power - ShieldsPowerv_power_toggle_shieldsbutton———
Flight - Poweredit_noteThruster Power ToggleToggle Power - ThrustersPowerv_power_toggle_thrustersbutton———
Flight - Poweredit_noteWeapon Power ToggleToggle Power - WeaponsPowerv_power_toggle_weaponsbutton———
Flight - Quantum Traveledit_noteEngage QuantumEngage Quantum Drive (Hold)Flight Controlv_toggle_qdrive_engagementbutton——[H]
Flight - Radaredit_noteScan PingActivate Ping (Hold & Release)Miscellaneousv_invoke_pingbutton———
Flight - Target Hailingedit_noteHail TargetHail TargetMiscellaneousv_target_hailbutton———
Ground Vehicle - Generaledit_note—mobiGlas (Toggle)Miscellaneousmobiglasbutton———
Ground Vehicle - Generaledit_noteClose DoorsClose All DoorsMiscellaneousv_close_all_doorsbutton———
Ground Vehicle - Generaledit_noteFlight ReadyFlight / Systems ReadyPowerv_flightreadybutton———
Ground Vehicle - Generaledit_noteHorn VehicleHornMiscellaneousv_hornbutton———
Ground Vehicle - Generaledit_noteLock DoorsLock All DoorsMiscellaneousv_lock_all_doorsbutton———
Ground Vehicle - Generaledit_notePort LockPort Lock AllMiscellaneousv_lock_all_portsbutton———
Ground Vehicle - Generaledit_noteOpen Doors ToggleOpen All DoorsMiscellaneousv_open_all_doorsbutton———
Ground Vehicle - Generaledit_noteMapMapMiscellaneousv_starmapbutton———
Ground Vehicle - Generaledit_noteLock Doors ToggleLock/Unlock Doors (Toggle)Miscellaneousv_toggle_all_doorlocksbutton———
Ground Vehicle - Generaledit_noteOpen Doors ToggleOpen/Close Doors (Toggle)Miscellaneousv_toggle_all_doorsbutton———
Ground Vehicle - Generaledit_notePort Lock TogglePort Lock Toggle AllMiscellaneousv_toggle_all_portlocksbutton———
Ground Vehicle - Generaledit_note——Miscellaneousv_toggle_cursor_inputbutton———
Ground Vehicle - Generaledit_noteUnlock DoorsUnlock All DoorsMiscellaneousv_unlock_all_doorsbutton———
Ground Vehicle - Generaledit_notePort Unlock All - GroundPort Unlock AllMiscellaneousv_unlock_all_portsbutton———
Ground Vehicle - Generaledit_noteView Cycle FwdCycle camera viewMiscellaneousv_view_cycle_fwdbutton———
Ground Vehicle - Generaledit_noteReset FreelookFreelook (Hold)Camerav_view_freelook_modebutton———
Ground Vehicle - Generaledit_noteView Option—Miscellaneousv_view_optionbutton———
Ground Vehicle - Generaledit_noteLook up / downLook up / downMiscellaneousv_view_pitchaxis———
Ground Vehicle - Generaledit_note——Miscellaneousv_view_pitch_absolutebutton———
Ground Vehicle - Generaledit_noteLook up / downLook up / downMiscellaneousv_view_pitch_mouseaxis———
Ground Vehicle - Generaledit_note——Miscellaneousv_view_roll_absolutebutton———
Ground Vehicle - Generaledit_noteLook left / rightLook left / rightMiscellaneousv_view_yawaxis———
Ground Vehicle - Generaledit_note——Miscellaneousv_view_yaw_absolutebutton———
Ground Vehicle - Generaledit_noteLook left / rightLook left / rightMiscellaneousv_view_yaw_mouseaxis———
Ground Vehicle - Generaledit_note3rd Person FreelookZoom in (3rd person view)Miscellaneousv_view_zoom_inbutton———
Ground Vehicle - Generaledit_noteCamera (3rd Person)Zoom out (3rd person view)Miscellaneousv_view_zoom_outbutton———
Ground Vehicle - Generaledit_note—Wipe Helmet VisorMiscellaneousvisor_wipebutton———
Ground Vehicle - Movementedit_noteBoost - Ground Vehicleui_CIboostFlight Controlv_boostbutton———
Ground Vehicle - Movementedit_noteBrake - Ground VehicleBrakeFlight Controlv_brakebutton———
Ground Vehicle - Movementedit_note—Lock Pitch / Yaw Movement (Toggle / Hold)Flight Controlv_lock_rotationbutton———
Ground Vehicle - Movementedit_note—Toggle Auto Braking On IdleFlight Controlv_mgv_switch_brake_on_idlebutton———
Ground Vehicle - Movementedit_noteDrive Forward / BackwardDrive Forward / BackwardFlight Controlv_moveaxis———
Ground Vehicle - Movementedit_noteDrive BackwardDrive BackwardFlight Controlv_move_backbutton———
Ground Vehicle - Movementedit_noteAttackers Target ForwardDrive ForwardFlight Controlv_move_forwardbutton———
Ground Vehicle - Movementedit_noteBeam Axis TogglePitch Up / Down (Axis / HOTAS)Flight Controlv_pitchaxis———
Ground Vehicle - Movementedit_noteMissle Count DownGround Vehicles - Pitch DownFlight Controlv_pitch_downbutton———
Ground Vehicle - Movementedit_noteTurret Mouse Mode*Pitch Up / Down (Mouse)Flight Controlv_pitch_mousebutton———
Ground Vehicle - Movementedit_noteMissile Count UpGround Vehicles - Pitch UpFlight Controlv_pitch_upbutton———
Ground Vehicle - Movementedit_noteDynamic ZoomDynamic Zoom In and Out (abs.)Flight Controlv_view_dynamic_zoom_absbutton———
Ground Vehicle - Movementedit_noteDynamic Zoom Toggle (abs.)Dynamic Zoom Toggle (abs.)Flight Controlv_view_dynamic_zoom_abs_togglebutton———
Ground Vehicle - Movementedit_noteDynamic Zoom In and Out (rel.)Dynamic Zoom In and Out (rel.)Flight Controlv_view_dynamic_zoom_relbutton———
Ground Vehicle - Movementedit_noteDynamic Zoom In (rel.)Dynamic Zoom In (rel.)Flight Controlv_view_dynamic_zoom_rel_inbutton———
Ground Vehicle - Movementedit_noteDynamic Zoom Out (rel.)Dynamic Zoom Out (rel.)Flight Controlv_view_dynamic_zoom_rel_outbutton———
Ground Vehicle - Movementedit_noteAxis UnboundYaw Left / Right (Axis / HOTAS)Flight Controlv_yawaxis———
Ground Vehicle - Movementedit_noteTurn LeftTurn LeftFlight Controlv_yaw_leftbutton———
Ground Vehicle - Movementedit_noteTurret Mouse ModeYaw Left / Right (Mouse)Flight Controlv_yaw_mousebutton———
Ground Vehicle - Movementedit_noteTurn RightTurn RightFlight Controlv_yaw_rightbutton———
Lightsedit_noteLights ToggleHeadlights (Toggle)Miscellaneousv_lightsbutton———
Lightsedit_note—Headlights\n(Enable)Miscellaneousv_lights_offbutton———
Lightsedit_note—Headlights\n(Enable)Miscellaneousv_lights_onbutton———
Lightsedit_noteLights On/Off—Miscellaneousv_toggle_cabin_lightsbutton———
Lightsedit_noteLights—Miscellaneousv_toggle_running_lightsbutton———
On Foot - Alledit_note—Regen (while Incapacitated)MiscellaneousincapacitatedRespawnbutton———
On Foot - Alledit_note—Repool AmmunitionMiscellaneousammoRepoolbutton———
On Foot - Alledit_note——Miscellaneousar_mode_scroll_action_downbutton———
On Foot - Alledit_note——Miscellaneousar_mode_scroll_action_upbutton———
On Foot - Alledit_noteFirearm - AttackFirearm - AttackMiscellaneousattack1button———
On Foot - Alledit_noteFire Left ToolTool - Secondary FireMiscellaneousattackSecondarybutton———
On Foot - Alledit_note——Miscellaneousbreak_conversation_effectsbutton———
On Foot - Alledit_note——Miscellaneouscancelselectbutton———
On Foot - Alledit_noteCombathealtarget—Miscellaneouscombathealtargetbutton———
On Foot - Alledit_note—Firearm - AttackMiscellaneousconsumebutton———
On Foot - Alledit_note—CrouchMiscellaneouscrouchbutton———
On Foot - Alledit_note—Customize WeaponMiscellaneouscustomizebutton———
On Foot - Alledit_note—Dismiss Corpse MarkerMiscellaneousdismiss_corpse_markerbutton———
On Foot - Alledit_note—Request Rescue (while Incapacitated)MiscellaneousdownedRevivalRequestbutton———
On Foot - Alledit_note—Drop ItemMiscellaneousdropbutton———
On Foot - Alledit_noteDefault Movement Speed DecreaseDefault Movement Speed DecreaseMiscellaneousfixed_speed_decrementbutton———
On Foot - Alledit_noteGimbal Cycle Fixed/AutoDefault Movement Speed IncreaseMiscellaneousfixed_speed_incrementbutton———
On Foot - Alledit_noteForce Re-spawn (E.V.A. / On Foot)Force Re-spawn (E.V.A. / On Foot)Miscellaneousforce_respawnbutton———
On Foot - Alledit_noteFree View Camera (Hold)Free View Camera (Hold)Miscellaneousfree_thirdperson_camerabutton———
On Foot - Alledit_note—CrouchMiscellaneousgp_crouchbutton———
On Foot - Alledit_note—JumpMiscellaneousgp_jumpbutton———
On Foot - Alledit_noteMove Left / Right - On FootMove Left / RightMiscellaneousgp_movexaxis———
On Foot - Alledit_noteMove Fwd / Bwd On-FootMove Forward / BackwardMiscellaneousgp_moveyaxis———
On Foot - Alledit_noteLook (Pitch)Look (Pitch)Miscellaneousgp_rotatepitchaxis———
On Foot - Alledit_noteLook (Yaw)Look (Yaw)Miscellaneousgp_rotateyawaxis———
On Foot - Alledit_note——Miscellaneoushmd_rotatepitchbutton———
On Foot - Alledit_note——Miscellaneoushmd_rotaterollbutton———
On Foot - Alledit_note——Miscellaneoushmd_rotateyawbutton———
On Foot - Alledit_noteHolster WeaponHolster WeaponMiscellaneousholsterbutton———
On Foot - Alledit_note—Inspect ItemMiscellaneousinspectbutton———
On Foot - Alledit_noteInteract With Scopeui_CIFPSInteractWithScopeMiscellaneousinteract_with_scopebutton———
On Foot - Alledit_noteJumpJumpMiscellaneousjumpbutton———
On Foot - Alledit_note—Jump Thrusters - Activate (hold)Miscellaneousjump_holdbutton———
On Foot - Alledit_note—Jump Thrusters - ReleaseMiscellaneousjump_releasebutton———
On Foot - Alledit_note—Lean LeftMiscellaneousleanleftbutton———
On Foot - Alledit_note—Lean RightMiscellaneousleanrightbutton———
On Foot - Alledit_note—Climb LedgesMiscellaneousledgegrabbutton———
On Foot - Alledit_note—Melee - Attack Heavy Left (Hold)Miscellaneousmelee_AttackHeavyLeftbutton———
On Foot - Alledit_note—Melee - Attack Heavy Right (Hold) Miscellaneousmelee_AttackHeavyRightbutton———
On Foot - Alledit_note—Melee - Attack Light Left Miscellaneousmelee_AttackLightLeftbutton———
On Foot - Alledit_note—Melee - Attack Light RightMiscellaneousmelee_AttackLightRightbutton———
On Foot - Alledit_note—Medical Pen - Inject OtherMiscellaneousmelee_AttackSyringeStabbutton———
On Foot - Alledit_note—Melee - Block (Hold)Miscellaneousmelee_blockbutton———
On Foot - Alledit_note—Dodge Back Miscellaneousmelee_dodgeBackbutton———
On Foot - Alledit_note—Dodge left Miscellaneousmelee_dodgeLeftbutton———
On Foot - Alledit_note—Dodge RightMiscellaneousmelee_dodgeRightbutton———
On Foot - Alledit_note—mobiGlas (Toggle)Miscellaneousmobiglasbutton———
On Foot - Alledit_note—Move BackwardsMiscellaneousmovebackbutton———
On Foot - Alledit_note—Move ForwardMiscellaneousmoveforwardbutton———
On Foot - Alledit_note—Move LeftMiscellaneousmoveleftbutton———
On Foot - Alledit_note—Move RightMiscellaneousmoverightbutton———
On Foot - Alledit_noteNext Item—Miscellaneousnextitembutton———
On Foot - Alledit_noteNext Weapon PresetNext WeaponMiscellaneousnextweaponbutton———
On Foot - Alledit_note——Miscellaneouspan_thirdperson_downbutton———
On Foot - Alledit_note——Miscellaneouspan_thirdperson_upbutton———
On Foot - Alledit_note——Miscellaneouspc_conversation_option1button———
On Foot - Alledit_note——Miscellaneouspc_conversation_option2button———
On Foot - Alledit_note——Miscellaneouspc_conversation_option3button———
On Foot - Alledit_note——Miscellaneouspc_conversation_option4button———
On Foot - Alledit_note——Miscellaneouspc_conversation_option5button———
On Foot - Alledit_note——Miscellaneouspc_conversation_option_downbutton———
On Foot - Alledit_note——Miscellaneouspc_conversation_option_selectbutton———
On Foot - Alledit_note——Miscellaneouspc_conversation_option_upbutton———
On Foot - Alledit_note——Miscellaneouspl_hud_confirmbutton———
On Foot - Alledit_notePort OpenScoreboardMiscellaneouspl_hud_open_scoreboardbutton———
On Foot - Alledit_notePort Modification InteractPort Modification InteractMiscellaneousport_modification_selectbutton———
On Foot - Alledit_notePrev. Operator Mode—MiscellaneousprevItembutton———
On Foot - Alledit_notePrevious WeaponPrevious WeaponMiscellaneousprevweaponbutton———
On Foot - Alledit_note—ProneMiscellaneouspronebutton———
On Foot - Alledit_noteReloadReloadMiscellaneousreloadbutton———
On Foot - Alledit_note—Reload Secondary FireMiscellaneousreloadSecondarybutton———
On Foot - Alledit_note——Miscellaneousrestrainbutton———
On Foot - Alledit_note——Miscellaneousrotatepitchaxis———
On Foot - Alledit_note——Miscellaneousrotateyawaxis———
On Foot - Alledit_note—Unarmed CombatMiscellaneousselectUnarmedCombatbutton———
On Foot - Alledit_note—Select GadgetMiscellaneousselect_gadget_pitbutton———
On Foot - Alledit_note—Select MeleeMiscellaneousselect_meleeweapon_pitbutton———
On Foot - Alledit_note—Select Primary WeaponMiscellaneousselect_primary_pitbutton———
On Foot - Alledit_note—Select Secondary WeaponMiscellaneousselect_secondary_pitbutton———
On Foot - Alledit_note—Select SidearmMiscellaneousselect_sidearm_pitbutton———
On Foot - Alledit_note——Miscellaneousselectitembutton———
On Foot - Alledit_note—Recall Last VehicleMiscellaneousship_recallbutton———
On Foot - Alledit_note——Miscellaneousshop_camera_mousepitchaxis———
On Foot - Alledit_note——Miscellaneousshop_camera_mouseyawaxis———
On Foot - Alledit_note——Miscellaneousshop_camera_zoom_inbutton———
On Foot - Alledit_note——Miscellaneousshop_camera_zoom_outbutton———
On Foot - Alledit_note——Miscellaneousspectate_enterpuremodebutton———
On Foot - Alledit_note—SprintMiscellaneoussprintbutton———
On Foot - Alledit_note—Hold Breath (ADS)Miscellaneousstabilizebutton———
On Foot - Alledit_note——Miscellaneoustakedown_lethalbutton———
On Foot - Alledit_note—Melee - Attack (Ranged Weapon + Takedowns)Miscellaneoustakedown_nonLethalbutton———
On Foot - Alledit_noteView Cycle Fwd On-FootThird Person View (Toggle)Camerathirdpersonbutton———
On Foot - Alledit_note—Throw - Overarm & Two-HandedMiscellaneousthrow_overhandbutton———
On Foot - Alledit_note—Throw - UnderarmMiscellaneousthrow_underhandbutton———
On Foot - Alledit_noteHelmet\n(Equip)Helmet\n(Equip)MiscellaneoustoggleAttachHelmetbutton———
On Foot - Alledit_note—Toggle Equip HelmetMiscellaneoustoggleEquipHelmetbutton———
On Foot - Alledit_note—Default Movement Speed IncreaseMiscellaneoustoggleHelmetStatebutton———
On Foot - Alledit_note——Miscellaneoustoggle_ar_modebutton———
On Foot - Alledit_note——Miscellaneoustoggle_cursor_inputbutton———
On Foot - Alledit_noteFlashlight (Toggle)Flashlight (Toggle)Miscellaneoustoggle_flashlightbutton———
On Foot - Alledit_note—Weapon Stance (Toggle)Miscellaneoustoggle_loweredbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_centerbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_decenterbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPanDownbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPanLeftbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPanRightbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPanUpbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPitchLeftbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledPitchRightbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledYawDownbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_nonToggledYawUpbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_pan_togglebutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_pinModebutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_pinSelectbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_reorientbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_rotate_togglebutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_selectbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_toggledPanXaxis———
On Foot - Alledit_note——Miscellaneousui_3d_display_toggledPanYaxis———
On Foot - Alledit_note——Miscellaneousui_3d_display_toggledPitchaxis———
On Foot - Alledit_note——Miscellaneousui_3d_display_toggledYawaxis———
On Foot - Alledit_note——Miscellaneousui_3d_display_toggledZoomaxis———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_in_analogbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_in_buttonbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_in_wheelbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_out_analogbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_out_buttonbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_out_wheelbutton———
On Foot - Alledit_note——Miscellaneousui_3d_display_zoom_togglebutton———
On Foot - Alledit_noteUse—Miscellaneoususebutton———
On Foot - Alledit_note——MiscellaneoususeAttachmentBottombutton———
On Foot - Alledit_note——MiscellaneoususeAttachmentTopbutton———
On Foot - Alledit_noteMapMapMiscellaneousv_starmapbutton———
On Foot - Alledit_note——Miscellaneousvisor_next_modebutton———
On Foot - Alledit_note——Miscellaneousvisor_prev_modebutton———
On Foot - Alledit_note—Wipe Helmet VisorMiscellaneousvisor_wipebutton———
On Foot - Alledit_noteWalkWalkMiscellaneouswalkbutton———
On Foot - Alledit_note—FPS Underbarrel Attachment ActionMiscellaneousweapon_auxiliary_actionbutton———
On Foot - Alledit_note—Change Fire ModeMiscellaneousweapon_change_firemodebutton———
On Foot - Alledit_noteMelee - Attack (Ranged Weapon + Takedowns)Melee - Attack (Ranged Weapon + Takedowns)Miscellaneousweapon_meleebutton———
On Foot - Alledit_note—Weapon Zeroing DecreaseMiscellaneousweapon_zeroing_decreasebutton———
On Foot - Alledit_note—Weapon Zeroing Increase / AutoMiscellaneousweapon_zeroing_increasebutton———
On Foot - Alledit_note/Toggle Precision Aiming ZoomAim Down SightMiscellaneouszoombutton———
On Foot - Alledit_noteTurret Zoomui_CIFPSZoomInMiscellaneouszoom_inbutton———
On Foot - Alledit_noteZoom Out - On Footui_CIFPSZoomOutMiscellaneouszoom_outbutton———
On Foot - Alledit_noteRoll Left (while Prone)Roll Left (while Prone)Miscellaneousprone_rollleftbutton———
On Foot - Alledit_noteRoll Right (while Prone)Roll Right (while Prone)Miscellaneousprone_rollrightbutton———
On Foot - Alledit_noteDec. Tractor DistanceTractor Beam - Decrease DistanceSalvagetractor_beam_decrease_distancebutton———
On Foot - Alledit_note——Salvagetractor_beam_detachbutton———
On Foot - Alledit_noteInc. Tractor DistanceTractor Beam - Increase DistanceSalvagetractor_beam_increase_distancebutton———
On Foot - Alledit_note——Salvagetractor_beam_reset_rotationbutton———
On Foot - Alledit_note——Salvagetractor_beam_rotatebutton———
On Foot - Alledit_note——Salvagetractor_beam_rotate_xaxis———
On Foot - Alledit_note——Salvagetractor_beam_rotate_yaxis———
On Foot - Alledit_note——Salvagetractor_beam_rotate_z_downbutton———
On Foot - Alledit_note——Salvagetractor_beam_rotate_z_upbutton———
On Foot - Alledit_note——Salvagetractor_beam_throwbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Inventory Orbit Camera ModeMiscellaneouspc_camera_orbitbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteFocus DisintegrationFocusMiscellaneouspc_focusbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteInteraction ModeInteraction ModeMiscellaneouspc_interaction_modebutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Activate Inner ThoughtMiscellaneouspc_interaction_selectbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note——Miscellaneouspc_item_primarybutton———
Quick Keys, Interactions, and Inner Thoughtedit_note——Miscellaneouspc_item_secondarybutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteExit TurretExitMiscellaneouspc_personal_backbutton———
Quick Keys, Interactions, and Inner Thoughtedit_notePersonal Inner Thought (PIT)Personal Inner Thought (PIT)Miscellaneouspc_personal_thoughtbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Emotes - PIT CategoryMiscellaneouspc_pit_emotesbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Store All CommoditiesMiscellaneouspc_pit_empty_backpackbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Flight Systems - PIT CategoryMiscellaneouspc_pit_flight_systemsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Toggle Inventory (short press)Miscellaneouspc_pit_inventorybutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Item Actions - PIT CategoryMiscellaneouspc_pit_item_actionsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Drop ItemMiscellaneouspc_pit_item_dropbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note——Miscellaneouspc_pit_item_unstownbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Toogle Loot Screen (hold)Miscellaneouspc_pit_lootingbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Toggle Looting ViewMiscellaneouspc_pit_looting_toggle_viewbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—ui_CIInteractionLootingToggleWeaponAttachmentsMiscellaneouspc_pit_looting_toggle_weapon_attachmentsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Mining Mode Actions - PIT CategoryMiscellaneouspc_pit_miningmode_actionsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Mobiglas Actions - PIT CategoryMiscellaneouspc_pit_mobiglas_actionsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Player Actions - PIT CategoryMiscellaneouspc_pit_player_actionsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Remote Turret - PIT CategoryMiscellaneouspc_pit_remote_turretsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Ship Systems - PIT CategoryMiscellaneouspc_pit_ship_systemsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Vehicle Actions - PIT CategoryMiscellaneouspc_pit_vehicle_actionsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Weapon Selection - PIT CategoryMiscellaneouspc_pit_weapon_selectionbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Weapon Systems - PIT CategoryMiscellaneouspc_pit_weapons_systemsbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Consumable Select Radial Menu Miscellaneouspc_qs_consumablesbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Throwable Select Radial MenuMiscellaneouspc_qs_grenadesbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Weapon Select Radial MenuMiscellaneouspc_qs_weapons_pit_primarybutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Weapon Select Radial MenuMiscellaneouspc_qs_weapons_pit_secondarybutton———
Quick Keys, Interactions, and Inner Thoughtedit_note—Weapon Select Radial MenuMiscellaneouspc_qs_weapons_pit_sidearmbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteMFD DownMFD DownMiscellaneouspc_screen_focus_downbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteMFD LeftMFD LeftMiscellaneouspc_screen_focus_leftbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteMFD RightMFD RightMiscellaneouspc_screen_focus_rightbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteMFD UpMFD UpMiscellaneouspc_screen_focus_upbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteActivate Inner ThoughtActivate Inner ThoughtMiscellaneouspc_selectbutton———
Quick Keys, Interactions, and Inner Thoughtedit_note——Miscellaneouspc_ui_backbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteInteraction Mode Zoom InInteraction Mode Zoom InMiscellaneouspc_zoom_inbutton———
Quick Keys, Interactions, and Inner Thoughtedit_noteInteraction Mode Zoom OutInteraction Mode Zoom OutMiscellaneouspc_zoom_outbutton———
Social - Emotesedit_noteAgree - EmoteAgreeMiscellaneousemote_agreebutton———
Social - Emotesedit_noteAngry - EmoteAngryMiscellaneousemote_angrybutton———
Social - Emotesedit_noteAt Ease - EmoteAt EaseMiscellaneousemote_ateasebutton———
Social - Emotesedit_noteAttention - EmoteAttentionMiscellaneousemote_attentionbutton———
Social - Emotesedit_noteBlah - EmoteBlahMiscellaneousemote_blahbutton———
Social - Emotesedit_noteBored - EmoteBoredMiscellaneousemote_boredbutton———
Social - Emotesedit_noteBow - EmoteBowMiscellaneousemote_bowbutton———
Social - Emotesedit_noteBurp - EmoteBurpMiscellaneousemote_burpbutton———
Social - Emotesedit_noteCheer - EmoteCheerMiscellaneousemote_cheerbutton———
Social - Emotesedit_noteChicken - EmoteChickenMiscellaneousemote_chickenbutton———
Social - Emotesedit_noteClap - EmoteClapMiscellaneousemote_clapbutton———
Social - Emotesedit_noteCome - EmoteComeMiscellaneousemote_comebutton———
Social - Emotesedit_noteCry - EmoteCryMiscellaneousemote_crybutton———
Social - Emotesedit_noteForwardForwardMiscellaneousemote_cs_forwardbutton———
Social - Emotesedit_noteLeftLeftMiscellaneousemote_cs_leftbutton———
Social - Emotesedit_noteNoNoMiscellaneousemote_cs_nobutton———
Social - Emotesedit_noteRightRightMiscellaneousemote_cs_rightbutton———
Social - Emotesedit_noteReset Stop WatchStopMiscellaneousemote_cs_stopbutton———
Social - Emotesedit_noteYesYesMiscellaneousemote_cs_yesbutton———
Social - Emotesedit_noteDance - EmoteDanceMiscellaneousemote_dancebutton———
Social - Emotesedit_noteDisagree - EmoteDisagreeMiscellaneousemote_disagreebutton———
Social - Emotesedit_noteFailure - EmoteFailureMiscellaneousemote_failurebutton———
Social - Emotesedit_noteFlex - EmoteFlexMiscellaneousemote_flexbutton———
Social - Emotesedit_noteFlirt - EmoteFlirtMiscellaneousemote_flirtbutton———
Social - Emotesedit_noteGasp - EmoteGaspMiscellaneousemote_gaspbutton———
Social - Emotesedit_noteGloat - EmoteGloatMiscellaneousemote_gloatbutton———
Social - Emotesedit_noteGreet - EmoteGreetMiscellaneousemote_greetbutton———
Social - Emotesedit_noteLaugh - EmoteLaughMiscellaneousemote_laughbutton———
Social - Emotesedit_note—Confirm LaunchMiscellaneousemote_launchbutton———
Social - Emotesedit_notePoint - EmotePointMiscellaneousemote_pointbutton———
Social - Emotesedit_noteRude - EmoteRudeMiscellaneousemote_rudebutton———
Social - Emotesedit_noteSalute - EmoteSaluteMiscellaneousemote_salutebutton———
Social - Emotesedit_noteSit - EmoteSitMiscellaneousemote_sitbutton———
Social - Emotesedit_noteSleep - EmoteSleepMiscellaneousemote_sleepbutton———
Social - Emotesedit_noteSmell - EmoteSmellMiscellaneousemote_smellbutton———
Social - Emotesedit_noteTaunt - EmoteTauntMiscellaneousemote_tauntbutton———
Social - Emotesedit_noteThreaten - EmoteThreatenMiscellaneousemote_threatenbutton———
Social - Emotesedit_noteWait - EmoteWaitMiscellaneousemote_waitbutton———
Social - Emotesedit_noteWave - EmoteWaveMiscellaneousemote_wavebutton———
Social - Emotesedit_noteWhistle - EmoteWhistleMiscellaneousemote_whistlebutton———
Social - Generaledit_note——Miscellaneouscam_toggle_cinematicbutton———
Social - Generaledit_noteCycle Chat LobbyCycle Chat LobbyMiscellaneouscycle_chat_lobbybutton———
Social - Generaledit_note——Miscellaneousflashui_backspacebutton———
Social - Generaledit_note——Miscellaneousflashui_downbutton———
Social - Generaledit_note——Miscellaneousflashui_kp_2button———
Social - Generaledit_note——Miscellaneousflashui_kp_3button———
Social - Generaledit_note——Miscellaneousflashui_kp_4button———
Social - Generaledit_note——Miscellaneousflashui_kp_7button———
Social - Generaledit_note——Miscellaneousflashui_leftbutton———
Social - Generaledit_note——Miscellaneousflashui_mouseaxis———
Social - Generaledit_note——Miscellaneousflashui_returnbutton———
Social - Generaledit_note——Miscellaneousflashui_rightbutton———
Social - Generaledit_note——Miscellaneousflashui_spacebarbutton———
Social - Generaledit_note——Miscellaneousflashui_tabbutton———
Social - Generaledit_note——Miscellaneousflashui_upbutton———
Social - Generaledit_note——Miscellaneousflymodebutton———
Social - Generaledit_note——Miscellaneousflymode_roll_leftbutton———
Social - Generaledit_note——Miscellaneousflymode_roll_rightbutton———
Social - Generaledit_note——Miscellaneousflymode_strafe_downbutton———
Social - Generaledit_note——Miscellaneousflymode_strafe_upbutton———
Social - Generaledit_noteChat Window FocusChat Window FocusMiscellaneousfocus_on_chat_textinputbutton———
Social - Generaledit_noteAccept NotificationNotifications - Accept PromptMiscellaneousnotification_acceptbutton———
Social - Generaledit_noteDecline NotificationNotifications - Decline PromptMiscellaneousnotification_declinebutton———
Social - Generaledit_note——Miscellaneousobjectivesbutton———
Social - Generaledit_noteExit SeatExit seatMiscellaneouspl_exitbutton———
Social - Generaledit_note——Miscellaneousreadybutton———
Social - Generaledit_noteRe-spawnRe-spawnMiscellaneousrespawnbutton———
Social - Generaledit_note——Miscellaneousretrybutton———
Social - Generaledit_note——Miscellaneousskip_cutscenebutton———
Social - Generaledit_note——Miscellaneoustoggle_action_profilebutton———
Social - Generaledit_noteChat Window ToggleChat Window (Toggle)Miscellaneoustoggle_chatbutton———
Social - Generaledit_note—CommLink App (Toggle)Miscellaneoustoggle_contactbutton———
Social - Generaledit_note——Miscellaneoustoggle_trackviewbutton———
Social - Generaledit_note——Miscellaneousui_backbutton———
Social - Generaledit_note——Miscellaneousui_clickbutton———
Social - Generaledit_note——Miscellaneousui_confirmbutton———
Social - Generaledit_note——Miscellaneousui_copybutton———
Social - Generaledit_note——Miscellaneousui_cutbutton———
Social - Generaledit_note——Miscellaneousui_downbutton———
Social - Generaledit_note——Miscellaneousui_focus_decrementbutton———
Social - Generaledit_note——Miscellaneousui_focus_incrementbutton———
Social - Generaledit_note——Miscellaneousui_hide_hintbutton———
Social - Generaledit_note——Miscellaneousui_leftbutton———
Social - Generaledit_note——Miscellaneousui_pastebutton———
Social - Generaledit_note——Miscellaneousui_primaryTab_decrementbutton———
Social - Generaledit_note——Miscellaneousui_primaryTab_incrementbutton———
Social - Generaledit_note——Miscellaneousui_radialmenu_pageleftbutton———
Social - Generaledit_note——Miscellaneousui_radialmenu_pagerightbutton———
Social - Generaledit_note——Miscellaneousui_resetbutton———
Social - Generaledit_note——Miscellaneousui_rightbutton———
Social - Generaledit_note——Miscellaneousui_secondaryTab_decrementbutton———
Social - Generaledit_note——Miscellaneousui_secondaryTab_incrementbutton———
Social - Generaledit_note——Miscellaneousui_secondary_selectbutton———
Social - Generaledit_note——Miscellaneousui_selectbutton———
Social - Generaledit_note——Miscellaneousui_skip_videobutton———
Social - Generaledit_note——Miscellaneousui_toggle_pausebutton———
Social - Generaledit_note——Miscellaneousui_upbutton———
Social - Invitesedit_note—Accept InviteMiscellaneousui_notification_acceptbutton———
Social - Invitesedit_note—Reject InviteMiscellaneousui_notification_declinebutton———
Social - Invitesedit_note—Ignore Invite (hold)Miscellaneousui_notification_ignorebutton———
Stop Watchedit_noteReset (Long Press)Reset (Long Press)Miscellaneousstopwatch_resetbutton———
Stop Watchedit_noteStart/Pause Stop WatchStart / Pause (Short Press)Miscellaneousstopwatch_triggerbutton———
Turret Advancededit_noteTurret Change PositionChange Turret PositionTurretturret_change_positionbutton———
Turret Advancededit_note—Turret E.S.P. - Enable Temporarily (Hold)Turretturret_esp_holdbutton———
Turret Advancededit_noteTurret E.S.P. ToggleTurret E.S.P. Toggle On / OffTurretturret_esp_togglebutton———
Turret Advancededit_noteTurret Speed Limiter ABSTurret - Speed Limiter (abs)Turretturret_limiter_absbutton———
Turret Advancededit_noteTurret - Speed Limiter (rel)Turret - Speed Limiter (rel)Turretturret_limiter_relaxis———
Turret Advancededit_noteTurret Limiter Dec.Turret - Speed Limiter - Decrease (rel)Turretturret_limiter_rel_decreasebutton———
Turret Advancededit_noteTurret Limiter Inc.Turret - Speed Limiter - Increase (rel)Turretturret_limiter_rel_increasebutton———
Turret Advancededit_noteSpeed Limiter Toggle - TurretTurret - Speed Limiter - On/Off (Hold/Toggle)Turretturret_limiter_togglebutton———
Turret Advancededit_noteRecenter TurretRecenter Turret (Hold)Turretturret_recenterbutton——[H]
Turret Movementedit_noteTurret Gyro ModeTurret Gyro Stabilization (Toggle)Turretturret_gyromodebutton———
Turret Movementedit_note—Turret Mouse Mode - Cycle ModesTurretturret_mouse_mode_cyclebutton———
Turret Movementedit_note—Turret Mouse Mode - Relative DraggingTurretturret_mouse_mode_set_1to1button———
Turret Movementedit_note—Turret Mouse Mode - PointerTurretturret_mouse_mode_set_pointerbutton———
Turret Movementedit_note—Turret Mouse Mode - VJoy DraggingTurretturret_mouse_mode_set_vjoybutton———
Turret Movementedit_notePitchPitchTurretturret_pitchaxis———
Turret Movementedit_note—Pitch downTurretturret_pitch_downbutton———
Turret Movementedit_note—PitchTurretturret_pitch_mouseaxis———
Turret Movementedit_note—Pitch upTurretturret_pitch_upbutton———
Turret Movementedit_noteNext Remote Turret*Next Remote TurretTurretturret_remote_cycle_nextbutton———
Turret Movementedit_notePrevious Remote Turret*Previous Remote TurretTurretturret_remote_cycle_prevbutton———
Turret Movementedit_noteExit Remote TurretExit Remote TurretTurretturret_remote_exitbutton———
Turret Movementedit_noteTurret VJoyToggle Turret Mouse Movement (VJoy, FPS style)Turretturret_toggle_mouse_modebutton———
Turret Movementedit_noteYawYawTurretturret_yawaxis———
Turret Movementedit_note—Yaw leftTurretturret_yaw_leftbutton———
Turret Movementedit_note—YawTurretturret_yaw_mouseaxis———
Turret Movementedit_note—Yaw rightTurretturret_yaw_rightbutton———
ui_CGSpaceFlightSalvageedit_noteTractor Distance Dec.ui_CIFPSTractorBeamVehicleDecreaseDistanceSalvagetractor_beam_vehicle_decrease_distancebutton———
ui_CGSpaceFlightSalvageedit_noteTractor Distance Inc.ui_CIFPSTractorBeamVehicleIncreaseDistanceSalvagetractor_beam_vehicle_increase_distancebutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Beam Spacing ABSAbsolute Beam SpacingSalvagev_salvage_beam_spacing_absbutton———
ui_CGSpaceFlightSalvageedit_note—Relative Beam SpacingSalvagev_salvage_beam_spacing_relbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Cycle Modifiers Focusedui_CISalvageCycleModifiersFocusedSalvagev_salvage_cycle_modifiers_focusedbutton———
ui_CGSpaceFlightSalvageedit_noteModifier Cycle LeftCycle Left Salvage ModifiersSalvagev_salvage_cycle_modifiers_leftbutton———
ui_CGSpaceFlightSalvageedit_noteModifier Cycle RightCycle Right Salvage ModifiersSalvagev_salvage_cycle_modifiers_rightbutton———
ui_CGSpaceFlightSalvageedit_noteCycle Structural Modesui_CISalvageCycleModifiersStructuralSalvagev_salvage_cycle_modifiers_structuralbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Beam Spacing DecDecrease Beam SpacingSalvagev_salvage_decrease_beam_spacingbutton———
ui_CGSpaceFlightSalvageedit_noteFocus All Salvage Headsui_CISalvageFocusAllSalvagev_salvage_focus_all_headsbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Focus Disintegrateui_CISalvageFocusDisintegrateSalvagev_salvage_focus_disintegratebutton———
ui_CGSpaceFlightSalvageedit_noteFocus Fractureui_CISalvageFocusFractureSalvagev_salvage_focus_fracturebutton———
ui_CGSpaceFlightSalvageedit_noteFocus Left Toolui_CISalvageFocusLeftSalvagev_salvage_focus_leftbutton———
ui_CGSpaceFlightSalvageedit_noteFocus Right Toolui_CISalvageFocusRightSalvagev_salvage_focus_rightbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Beam Spacing IncIncrease Beam SpacingSalvagev_salvage_increase_beam_spacingbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeDown_LeftSalvagev_salvage_nudge_down__leftbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeDown_RightSalvagev_salvage_nudge_down__rightbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeLeft_LeftSalvagev_salvage_nudge_left__leftbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeLeft_RightSalvagev_salvage_nudge_left__rightbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeRight_LeftSalvagev_salvage_nudge_right__leftbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeRight_RightSalvagev_salvage_nudge_right__rightbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeUp_LeftSalvagev_salvage_nudge_up__leftbutton———
ui_CGSpaceFlightSalvageedit_note—ui_CISalvageNudgeUp_RightSalvagev_salvage_nudge_up__rightbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Gimbal ResetSalvage Mode Gimbal ResetSalvagev_salvage_reset_gimbalbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Beam Axis ToggleSalvage Beam Axis (Toggle)Salvagev_salvage_toggle_beam_spacing_axisbutton———
ui_CGSpaceFlightSalvageedit_noteFire Disintegrateui_CISalvageFireToggleDisintegrateSalvagev_salvage_toggle_fire_disintegratebutton———
ui_CGSpaceFlightSalvageedit_noteFire Focused Salvage Beamui_CISalvageFireToggleFocusedSalvagev_salvage_toggle_fire_focusedbutton———
ui_CGSpaceFlightSalvageedit_noteFire Fractureui_CISalvageFireToggleFractureSalvagev_salvage_toggle_fire_fracturebutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Toggle Fire Leftui_CISalvageFireToggleLeftSalvagev_salvage_toggle_fire_leftbutton———
ui_CGSpaceFlightSalvageedit_noteFire Right Toolui_CISalvageFireToggleRightSalvagev_salvage_toggle_fire_rightbutton———
ui_CGSpaceFlightSalvageedit_noteSalvage Gimbal ToggleSalvage Mode Gimbal (Toggle)Salvagev_salvage_toggle_gimbal_modebutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_centerbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_decenterbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPanDownbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPanLeftbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPanRightbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPanUpbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPitchLeftbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledPitchRightbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledYawDownbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_nonToggledYawUpbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_pan_togglebutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_pinModebutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_pinSelectbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_reorientbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_rotate_togglebutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_selectbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_toggledPanXaxis———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_toggledPanYaxis———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_toggledPitchaxis———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_toggledYawaxis———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_toggledZoomaxis———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_in_analogbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_in_buttonbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_in_wheelbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_out_analogbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_out_buttonbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_out_wheelbutton———
Vehicle - Mobiglasedit_note——Miscellaneousui_3d_display_zoom_togglebutton———
Vehicles - Cockpitedit_note——Miscellaneouspc_conversation_option1button———
Vehicles - Cockpitedit_note——Miscellaneouspc_conversation_option2button———
Vehicles - Cockpitedit_note——Miscellaneouspc_conversation_option3button———
Vehicles - Cockpitedit_note——Miscellaneouspc_conversation_option4button———
Vehicles - Cockpitedit_note——Miscellaneouspc_conversation_option5button———
Vehicles - Cockpitedit_note——Miscellaneousspectate_enterpuremodebutton———
Vehicles - Cockpitedit_noteClose DoorsClose All DoorsMiscellaneousv_close_all_doorsbutton———
Vehicles - Cockpitedit_noteR-THROTTLEDecrease Cooler RateMiscellaneousv_cooler_throttle_downbutton———
Vehicles - Cockpitedit_noteMining ThrottleIncrease Cooler RateMiscellaneousv_cooler_throttle_upbutton———
Vehicles - Cockpitedit_noteFlight ReadyFlight / Systems ReadyPowerv_flightreadybutton———
Vehicles - Cockpitedit_noteLock DoorsLock All DoorsMiscellaneousv_lock_all_doorsbutton———
Vehicles - Cockpitedit_notePort Lock AllPort Lock AllMiscellaneousv_lock_all_portsbutton———
Vehicles - Cockpitedit_noteOpen DoorsOpen All DoorsMiscellaneousv_open_all_doorsbutton———
Vehicles - Cockpitedit_noteSelf DestructSelf DestructCombatv_self_destructbutton———
Vehicles - Cockpitedit_noteLock Doors ToggleLock/Unlock Doors (Toggle)Miscellaneousv_toggle_all_doorlocksbutton———
Vehicles - Cockpitedit_noteOpen Doors ToggleOpen/Close Doors (Toggle)Miscellaneousv_toggle_all_doorsbutton———
Vehicles - Cockpitedit_notePort Lock TogglePort Lock Toggle AllMiscellaneousv_toggle_all_portlocksbutton———
Vehicles - Cockpitedit_noteUnlock DoorsUnlock All DoorsMiscellaneousv_unlock_all_doorsbutton———
Vehicles - Cockpitedit_notePort Unlock AllPort Unlock AllMiscellaneousv_unlock_all_portsbutton———
Vehicles - Miningedit_noteDec. Mining Laser PWRDecrease Mining Laser PowerMiningv_decrease_mining_throttlebutton———
Vehicles - Miningedit_noteInc. Mining Laser PWRIncrease Mining Laser PowerMiningv_increase_mining_throttlebutton———
Vehicles - Miningedit_noteJettison CargoJettison CargoMiningv_jettison_volatile_cargobutton———
Vehicles - Miningedit_noteMining Laser Power ABSIncrease / Decrease Mining Laser PowerMiningv_mining_throttlebutton———
Vehicles - Miningedit_noteMining Module 1Activate Mining Module (Slot 1)Miningv_mining_use_consumable1button———
Vehicles - Miningedit_noteMining Module 2Activate Mining Module (Slot 2)Miningv_mining_use_consumable2button———
Vehicles - Miningedit_noteMining Module 3Activate Mining Module (Slot 3)Miningv_mining_use_consumable3button———
Vehicles - Miningedit_noteMining Laser PWR ABSToggle Laser Beam (High / low)Miningv_mining_use_permanent_modifierbutton———
Vehicles - Miningedit_noteFire Mining LaserFire Mining Laser (Toggle)Miningv_toggle_mining_laser_firebutton———
Vehicles - Miningedit_noteCycle Fracture/ExtractionSwitch Mining Laser (Toggle)Miningv_toggle_mining_laser_typebutton———
Vehicles - Missilesedit_noteDec. Bomb RangeBombs - Decrease HUD RangeCombatv_weapon_bombing_hud_range_decreasebutton———
Vehicles - Missilesedit_noteInc. Bomb RangeBombs - Increase HUD RangeCombatv_weapon_bombing_hud_range_increasebutton———
Vehicles - Missilesedit_noteReset Bomb RangeBombs - Reset HUD RangeCombatv_weapon_bombing_hud_range_resetbutton———
Vehicles - Missilesedit_noteToggle Bomb Impactui_CIBombs_ToggleDesiredImpactPointCombatv_weapon_bombing_toggle_desired_impact_pointbutton———
Vehicles - Missilesedit_noteToggle Bomb Impactui_CIBombs_ToggleDesiredImpactPointHoldCombatv_weapon_bombing_toggle_desired_impact_point_holdbutton———
Vehicles - Missilesedit_noteMissile Type PreviousCycle Previous Missile TypeCombatv_weapon_cycle_missile_backbutton———
Vehicles - Missilesedit_noteMissile Type NextCycle Next Missile TypeCombatv_weapon_cycle_missile_fwdbutton———
Vehicles - Missilesedit_noteMissile Count DownDecrease Number of Armed MissilesCombatv_weapon_decrease_max_missilesbutton———
Vehicles - Missilesedit_noteMissile Count UpIncrease Number of Armed MissilesCombatv_weapon_increase_max_missilesbutton———
Vehicles - Missilesedit_noteLaunch Missiles (Hold)Launch Missiles (Hold)Combatv_weapon_launch_missilebutton———
Vehicles - Missilesedit_noteMissile Cinematic Camera Toggleui_CIMissiles_CinematicCameraToggleCombatv_weapon_launch_missile_cinematicbutton———
Vehicles - Missilesedit_noteMissile Cinematic Cameraui_CIMissiles_CinematicCameraHoldCamerav_weapon_launch_missile_cinematic_holdbutton———
Vehicles - Missilesedit_noteReset Missile CountReset Number of Armed MissilesCombatv_weapon_reset_max_missilesbutton———
Vehicles - Missilesedit_noteLaunch Missiles (Tap)Launch Missiles (Tap)Combatv_weapon_toggle_launch_missilebutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCycle MFD Page BackwardMFD - Cycle Page - Backwards (Long Press)Miscellaneousv_mfd_interact_cycle_backwards_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCycle MFD Page - Backwards (Short Press)MFD - Cycle Page - Backwards (Short Press)Miscellaneousv_mfd_interact_cycle_backwards_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCycle MFD Page ForwardMFD - Cycle Page - Forwards (Long Press)Miscellaneousv_mfd_interact_cycle_forwards_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCycle MFD Page - Forwards (Short Press)MFD - Cycle Page - Forwards (Short Press)Miscellaneousv_mfd_interact_cycle_forwards_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelect MFD DownMFD - Movement - Down (Long Press)Miscellaneousv_mfd_movement_down_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Movement - Down (Short Press)Miscellaneousv_mfd_movement_down_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelect MFD LeftMFD - Movement - Left (Long Press)Miscellaneousv_mfd_movement_left_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Movement - Left (Short Press)Miscellaneousv_mfd_movement_left_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelect MFD RightMFD - Movement - Right (Long Press)Miscellaneousv_mfd_movement_right_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Movement - Right (Short Press)Miscellaneousv_mfd_movement_right_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelect MFD UpMFD - Movement - Up (Long Press)Miscellaneousv_mfd_movement_up_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Movement - Up (Short Press)Miscellaneousv_mfd_movement_up_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelf Repair Allui_CIMFD_Quick_Action_Repair_AllCombatv_mfd_quick_action_repair_allbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Communications (Long Press)Miscellaneousv_mfd_select_view_comms_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCommunication Set PageMFD - Set Page - Communications (Short Press)Miscellaneousv_mfd_select_view_comms_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Vehicle Configuration (Long Press)Miscellaneousv_mfd_select_view_configuration_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteVehicle Config Set PageMFD - Set Page - Vehicle Configuration (Short Press)Miscellaneousv_mfd_select_view_configuration_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Diagnostics (Long Press)Miscellaneousv_mfd_select_view_diagnostics_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteDiagnostic Set PageMFD - Set Page - Diagnostics (Short Press)Miscellaneousv_mfd_select_view_diagnostics_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - IFCS (Long Press)Miscellaneousv_mfd_select_view_ifcs_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteIFCS Set PageMFD - Set Page - IFCS (Short Press)Miscellaneousv_mfd_select_view_ifcs_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Resource Network (Long Press)Miscellaneousv_mfd_select_view_resource_network_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteResource Network Set PageMFD - Set Page - Resource Network (Short Press)Miscellaneousv_mfd_select_view_resource_network_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Scanning (Long Press)Miscellaneousv_mfd_select_view_scanning_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteScanning Set PageMFD - Set Page - Scanning (Short Press)Miscellaneousv_mfd_select_view_scanning_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Self Status (Long Press)Miscellaneousv_mfd_select_view_self_status_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteSelf Status Set PageMFD - Set Page - Self Status (Short Press)Miscellaneousv_mfd_select_view_self_status_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Set Page - Target Status (Long Press)Miscellaneousv_mfd_select_view_target_status_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteTarget Status Set PageMFD - Set Page - Target Status (Short Press)Miscellaneousv_mfd_select_view_target_status_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCast Left SelectMFD - Select - Left Cast (Long Press)Miscellaneousv_mfd_soft_select_cast_left_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCast Left SelectMFD - Select - Left Cast (Short Press)Miscellaneousv_mfd_soft_select_cast_left_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCast Right SelectMFD - Select - Right Cast (Long Press)Miscellaneousv_mfd_soft_select_cast_right_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteCast Right SelectMFD - Select - Right Cast (Short Press)Miscellaneousv_mfd_soft_select_cast_right_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MDF 10 (Long Press)Miscellaneousv_mfd_soft_select_mfd_10_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 10 (Short Press)Miscellaneousv_mfd_soft_select_mfd_10_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 1 SelectMFD - Select - MFD 1 (Long Press)Miscellaneousv_mfd_soft_select_mfd_1_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 1 (Short Press)Miscellaneousv_mfd_soft_select_mfd_1_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 2 SelectMFD - Select - MFD 2 (Long Press)Miscellaneousv_mfd_soft_select_mfd_2_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 2 (Short Press)Miscellaneousv_mfd_soft_select_mfd_2_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 3 SelectMFD - Select - MFD 3 (Long Press)Miscellaneousv_mfd_soft_select_mfd_3_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 3 (Short Press)Miscellaneousv_mfd_soft_select_mfd_3_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 4 SelectMFD - Select - MFD 4 (Long Press)Miscellaneousv_mfd_soft_select_mfd_4_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 4 (Short Press)Miscellaneousv_mfd_soft_select_mfd_4_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 5 SelectMFD - Select - MFD 5 (Long Press)Miscellaneousv_mfd_soft_select_mfd_5_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 5 (Short Press)Miscellaneousv_mfd_soft_select_mfd_5_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 6 SelectMFD - Select - MFD 6 (Long Press)Miscellaneousv_mfd_soft_select_mfd_6_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 6 (Short Press)Miscellaneousv_mfd_soft_select_mfd_6_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 7 SelectMFD - Select - MFD 7 (Long Press)Miscellaneousv_mfd_soft_select_mfd_7_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 7 (Short Press)Miscellaneousv_mfd_soft_select_mfd_7_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_noteMFD 8 SelectMFD - Select - MFD 8 (Long Press)Miscellaneousv_mfd_soft_select_mfd_8_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 8 (Short Press)Miscellaneousv_mfd_soft_select_mfd_8_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 9 (Long Press)Miscellaneousv_mfd_soft_select_mfd_9_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - MFD 9 (Short Press)Miscellaneousv_mfd_soft_select_mfd_9_shortbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - Primary (Long Press)Miscellaneousv_mfd_soft_select_mfd_primary_longbutton———
Vehicles - Multi Function Displays (MFDs)edit_note—MFD - Select - Primary (Short Press)Miscellaneousv_mfd_soft_select_mfd_primary_shortbutton———
Vehicles - Scanningedit_noteDec. Scanning AngleDecrease Scanning AngleMiscellaneousv_dec_scan_focus_levelbutton———
Vehicles - Scanningedit_noteInc. Scanning AngleIncrease Scanning Angle Miscellaneousv_inc_scan_focus_levelbutton———
Vehicles - Scanningedit_noteActivate ScanActivate ScanningMiscellaneousv_scanning_trigger_scanbutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_next_contactbutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_next_contact_pagebutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_next_scan_pagebutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_next_scan_tabbutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_prev_contactbutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_prev_contact_pagebutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_prev_scan_pagebutton———
Vehicles - Scanningedit_note——Miscellaneousv_ui_prev_scan_tabbutton———
Vehicles - Seats and Operator Modesedit_noteEject-o Seat-o Cuz!EjectCombatv_ejectbutton——[M][H]
Vehicles - Seats and Operator Modesedit_noteQuick Exit SeatEmergency Exit SeatMiscellaneousv_emergency_exitbutton———
Vehicles - Seats and Operator Modesedit_noteRemote Turret 1Enter Remote Turret 1Turretv_enter_remote_turret_1button———
Vehicles - Seats and Operator Modesedit_noteRemote Turret 2Enter Remote Turret 2Turretv_enter_remote_turret_2button———
Vehicles - Seats and Operator Modesedit_noteRemote Turret 3Enter Remote Turret 3Turretv_enter_remote_turret_3button———
Vehicles - Seats and Operator Modesedit_note—Light Amplification OffMiscellaneousv_light_amplification_offbutton———
Vehicles - Seats and Operator Modesedit_note—Light Amplification OnMiscellaneousv_light_amplification_onbutton———
Vehicles - Seats and Operator Modesedit_noteL.A.M.P. Light AmpLight Amplification ToggleMiscellaneousv_light_amplification_togglebutton———
Vehicles - Seats and Operator Modesedit_noteOperator Mode Cycle Prev.Previous Operator ModeFlight Controlv_operator_mode_cycle_backbutton———
Vehicles - Seats and Operator Modesedit_noteOperator Mode Cycle NextNext Operator ModeFlight Controlv_operator_mode_cycle_forwardbutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_set_flight_modeFlight Controlv_set_flight_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_set_guns_modeCombatv_set_guns_modebutton———
Vehicles - Seats and Operator Modesedit_noteSet Mining Modeui_v_set_mining_modeMiningv_set_mining_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_set_missile_modeCombatv_set_missile_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_set_quantum_modeFlight Controlv_set_quantum_modebutton———
Vehicles - Seats and Operator Modesedit_noteSet Refuel ModeSet Refuel Operator ModeMiscellaneousv_set_refuel_modebutton———
Vehicles - Seats and Operator Modesedit_noteSet Salvage Modeui_v_set_salvage_modeSalvagev_set_salvage_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_set_scan_modeMiscellaneousv_set_scan_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_v_toggle_flight_modeFlight Controlv_toggle_flight_modebutton———
Vehicles - Seats and Operator Modesedit_noteGuns Mode Setui_v_toggle_guns_modeCombatv_toggle_guns_modebutton———
Vehicles - Seats and Operator Modesedit_noteMining Mode Toggleui_CIMiningModeMiningv_toggle_mining_modebutton———
Vehicles - Seats and Operator Modesedit_noteMissile Op Mode Toggleui_CIMissileModeCombatv_toggle_missile_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_CIQuantumTravelSystemToggleFlight Controlv_toggle_quantum_modebutton———
Vehicles - Seats and Operator Modesedit_noteRefuel Mode ToggleToggle Refuel Operator ModeMiscellaneousv_toggle_refuel_modebutton———
Vehicles - Seats and Operator Modesedit_noteToggle Salvage Modeui_CISalvageModeSalvagev_toggle_salvage_modebutton———
Vehicles - Seats and Operator Modesedit_note—ui_CIScanningModeMiscellaneousv_toggle_scan_modebutton———
Vehicles - Seats and Operator Modesedit_noteLook BehindLook behindCamerav_view_look_behindbutton——[H]
Vehicles - Shields and Countermeasuresedit_noteShield RaiseLlevel RearShield raise level backCombatv_shield_raise_level_backbutton———
Vehicles - Shields and Countermeasuresedit_noteShield Cap IncreaseShield raise level bottomCombatv_shield_raise_level_downbutton———
Vehicles - Shields and Countermeasuresedit_noteShield Raise Level FrontShield raise level frontCombatv_shield_raise_level_forwardbutton———
Vehicles - Shields and Countermeasuresedit_noteShield Raise Level LeftShield raise level leftCombatv_shield_raise_level_leftbutton———
Vehicles - Shields and Countermeasuresedit_noteShield Raise Level RightShield raise level rightCombatv_shield_raise_level_rightbutton———
Vehicles - Shields and Countermeasuresedit_noteShield raise level topShield raise level topCombatv_shield_raise_level_upbutton———
Vehicles - Shields and Countermeasuresedit_noteShield Reset levelsShield reset levelsCombatv_shield_reset_levelbutton———
Vehicles - Shields and Countermeasuresedit_noteDecoy Burst Size Dec.Decoy - Decrease Burst Size (tap)Combatv_weapon_countermeasure_decoy_burst_decreasebutton———
Vehicles - Shields and Countermeasuresedit_noteDecoy Burst Size Inc.Decoy - Increase Burst Size (tap)Combatv_weapon_countermeasure_decoy_burst_increasebutton———
Vehicles - Shields and Countermeasuresedit_noteDecoy Burst (tap), Burst (hold)Decoy - Launch Burst (tap), Set and Launch Burst (hold)Combatv_weapon_countermeasure_decoy_launchbutton———
Vehicles - Shields and Countermeasuresedit_noteDecoy PanicDecoy - Panic Launch (tap)Combatv_weapon_countermeasure_decoy_launch_panicbutton———
Vehicles - Shields and Countermeasuresedit_noteNoiseNoise - Deploy (Tap)Combatv_weapon_countermeasure_noise_launchbutton———
Vehicles - Target Cyclingedit_noteAll Target BackwardCycle Lock - All - BackCombatv_target_cycle_all_backbutton———
Vehicles - Target Cyclingedit_noteAll Target ForwardCycle Lock - All - ForwardCombatv_target_cycle_all_fwdbutton———
Vehicles - Target Cyclingedit_noteAll Target ClosestCycle Lock - All - Reset to ClosestCombatv_target_cycle_all_resetbutton———
Vehicles - Target Cyclingedit_noteAttackers Target BackwardCycle Lock - Attackers - BackCombatv_target_cycle_attacker_backbutton———
Vehicles - Target Cyclingedit_noteAttackers Target ForwardCycle Lock - Attackers - ForwardCombatv_target_cycle_attacker_fwdbutton———
Vehicles - Target Cyclingedit_noteAttackers Target ClosestCycle Lock - Attackers - Reset to ClosestCombatv_target_cycle_attacker_resetbutton———
Vehicles - Target Cyclingedit_noteFriendly Target BackwardCycle Lock - Friendlies - BackCombatv_target_cycle_friendly_backbutton———
Vehicles - Target Cyclingedit_noteFriendly Target ForwardCycle Lock - Friendlies - ForwardCombatv_target_cycle_friendly_fwdbutton———
Vehicles - Target Cyclingedit_noteFriendly Target ClosestCycle Lock - Friendlies - Reset to ClosestCombatv_target_cycle_friendly_resetbutton———
Vehicles - Target Cyclingedit_noteHostile Target BackwardCycle Lock - Hostiles - BackCombatv_target_cycle_hostile_backbutton———
Vehicles - Target Cyclingedit_noteHostile Target ForwardCycle Lock - Hostiles - ForwardCombatv_target_cycle_hostile_fwdbutton———
Vehicles - Target Cyclingedit_noteHostile Target ClosestCycle Lock - Hostiles - Reset to ClosestCombatv_target_cycle_hostile_resetbutton———
Vehicles - Target Cyclingedit_note—Cycle Lock - In View - BackCombatv_target_cycle_in_view_backbutton———
Vehicles - Target Cyclingedit_noteCycle Lock - In View - ForwardCycle Lock - In View - ForwardCombatv_target_cycle_in_view_fwdbutton———
Vehicles - Target Cyclingedit_noteTarget Under ReticleCycle Lock - In View - Under ReticleCombatv_target_cycle_in_view_resetbutton———
Vehicles - Target Cyclingedit_note—Cycle Lock - Pinned - BackCombatv_target_cycle_pinned_backbutton———
Vehicles - Target Cyclingedit_noteDoor Lock CycleCycle Lock - Pinned - ForwardCombatv_target_cycle_pinned_fwdbutton———
Vehicles - Target Cyclingedit_note—Cycle Lock - Pinned - Reset to FirstCombatv_target_cycle_pinned_resetbutton———
Vehicles - Target Cyclingedit_noteSub Target BackwardCycle Lock - Sub-Target - BackCombatv_target_cycle_subitem_backbutton———
Vehicles - Target Cyclingedit_noteSub Target ForwardCycle Lock - Sub-Target - ForwardCombatv_target_cycle_subitem_fwdbutton———
Vehicles - Target Cyclingedit_noteSub Target Reset MainCycle Lock - Sub-Target - Reset to Main TargetCombatv_target_cycle_subitem_resetbutton———
Vehicles - Target Cyclingedit_noteLock Target Under ReticleLock Target Under ReticleCombatv_target_under_reticlebutton———
Vehicles - Targetingedit_note—Auto Targeting - Toggle Off (Long Press)Combatv_auto_targeting_disable_longbutton———
Vehicles - Targetingedit_note—Auto Targeting - Toggle Off (Short Press)Combatv_auto_targeting_disable_shortbutton———
Vehicles - Targetingedit_note—Auto Targeting - Toggle On (Long Press)Combatv_auto_targeting_enable_longbutton———
Vehicles - Targetingedit_note—Auto Targeting - Toggle On (Short Press)Combatv_auto_targeting_enable_shortbutton———
Vehicles - Targetingedit_noteAuto Targeting - Toggle On/Off (Long Press)Auto Targeting - Toggle On/Off (Long Press)Combatv_auto_targeting_toggle_longbutton———
Vehicles - Targetingedit_note—Auto Targeting - Toggle On/Off (Short Press)Combatv_auto_targeting_toggle_shortbutton———
Vehicles - Targetingedit_noteEnable / Disable Look AheadEnable / Disable Look AheadCombatv_look_ahead_enablebutton———
Vehicles - Targetingedit_noteEnable / Disable Target Padlock (Toggle, Hold)Enable / Disable Target Padlock (Toggle, Hold)Combatv_look_ahead_start_target_trackingbutton———
Vehicles - Targetingedit_noteLock Selected TargetLock Selected TargetCombatv_target_lock_selectedbutton———
Vehicles - Targetingedit_notePin SelectedPin Selected TargetCombatv_target_pin_selectedbutton———
Vehicles - Targetingedit_notePin Selected Target (Hold)Pin Selected Target (Hold)Combatv_target_pin_selected_holdbutton———
Vehicles - Targetingedit_notePinned Remove AllRemove All Pinned TargetsCombatv_target_remove_all_pinsbutton———
Vehicles - Targetingedit_notePin Index 1 - Lock / Unlock Pinned TargetPin Index 1 - Lock / Unlock Pinned TargetCombatv_target_toggle_lock_index_1button———
Vehicles - Targetingedit_notePin Index 2 - Lock / Unlock Pinned TargetPin Index 2 - Lock / Unlock Pinned TargetCombatv_target_toggle_lock_index_2button———
Vehicles - Targetingedit_notePin Index 3 - Lock / Unlock Pinned TargetPin Index 3 - Lock / Unlock Pinned TargetCombatv_target_toggle_lock_index_3button———
Vehicles - Targetingedit_notePin/Unpin 2Pin Index 1 - Pin / Unpin Selected TargetCombatv_target_toggle_pin_index_1button———
Vehicles - Targetingedit_notePin/Unpin 1Pin Index 1 - Pin / Unpin Selected Target (Hold)Combatv_target_toggle_pin_index_1_holdbutton———
Vehicles - Targetingedit_notePin/Unpin 3Pin Index 2 - Pin / Unpin Selected TargetCombatv_target_toggle_pin_index_2button———
Vehicles - Targetingedit_noteEye Tracker Pin/Unpin 1Pin Index 2 - Pin / Unpin Selected Target (Hold)Combatv_target_toggle_pin_index_2_holdbutton———
Vehicles - Targetingedit_notePin Index 3 - Pin / Unpin Selected TargetPin Index 3 - Pin / Unpin Selected TargetCombatv_target_toggle_pin_index_3button———
Vehicles - Targetingedit_notePin Index 3 - Pin / Unpin Selected Target (Hold)Pin Index 3 - Pin / Unpin Selected Target (Hold)Combatv_target_toggle_pin_index_3_holdbutton———
Vehicles - Targetingedit_note—Auto Zoom On Selected Target On / Off (Toggle, Hold)Combatv_target_tracking_auto_zoombutton———
Vehicles - Targetingedit_noteUnlock Current TargetUnlock Current TargetCombatv_target_unlockbutton———
Vehicles - Targetingedit_noteUnpin SelectedUnpin Selected TargetCombatv_target_unpin_selectedbutton———
Vehicles - Targetingedit_noteUnpin Selected Target (Hold)Unpin Selected Target (Hold)Combatv_target_unpin_selected_holdbutton———
Vehicles - Viewedit_note—ui_v_ads_cycle_trackingCamerav_ads_cycle_trackingbutton———
Vehicles - Viewedit_noteAds Holdui_v_ads_holdCombatv_ads_holdbutton———
Vehicles - Viewedit_notePrecision Max Zoomui_v_ads_stable_max_zoom_holdCombatv_ads_stable_max_zoom_holdbutton———
Vehicles - Viewedit_notePrecision Aimingui_v_ads_toggleCombatv_ads_togglebutton———
Vehicles - Viewedit_note3rd Person Cam FwdCycle camera viewCamerav_view_cycle_fwdbutton———
Vehicles - Viewedit_noteView Cycle Internal Fwd—Camerav_view_cycle_internal_fwdbutton———
Vehicles - Viewedit_noteDynamic ZoomDynamic Zoom In and Out (abs.)Camerav_view_dynamic_zoom_absbutton———
Vehicles - Viewedit_noteDynamic Zoom ToggleDynamic Zoom Toggle (abs.)Camerav_view_dynamic_zoom_abs_togglebutton———
Vehicles - Viewedit_noteDynamic Zoom In and Out (rel.)Dynamic Zoom In and Out (rel.)Camerav_view_dynamic_zoom_relbutton———
Vehicles - Viewedit_noteDynamic Zoom In (rel.)Dynamic Zoom In (rel.)Camerav_view_dynamic_zoom_rel_inbutton———
Vehicles - Viewedit_noteDynamic Zoom Out (rel.)Dynamic Zoom Out (rel.)Camerav_view_dynamic_zoom_rel_outbutton———
Vehicles - Viewedit_noteReset FreelookFreelook (Hold)Camerav_view_freelook_modebutton———
Vehicles - Viewedit_noteView Interact—Camerav_view_interactbutton———
Vehicles - Viewedit_noteCycle camera orbit modeCycle camera orbit modeCamerav_view_modebutton———
Vehicles - Viewedit_noteView Option—Camerav_view_optionbutton———
Vehicles - Viewedit_noteLook up / downLook up / downCamerav_view_pitchaxis———
Vehicles - Viewedit_note——Camerav_view_pitch_absolutebutton———
Vehicles - Viewedit_noteLook downLook downCamerav_view_pitch_downbutton———
Vehicles - Viewedit_noteLook up / downLook up / downCamerav_view_pitch_mouseaxis———
Vehicles - Viewedit_noteLook upLook upCamerav_view_pitch_upbutton———
Vehicles - Viewedit_note——Camerav_view_roll_absolutebutton———
Vehicles - Viewedit_noteLook left / rightLook left / rightCamerav_view_yawaxis———
Vehicles - Viewedit_note——Camerav_view_yaw_absolutebutton———
Vehicles - Viewedit_noteLook leftLook leftCamerav_view_yaw_leftbutton———
Vehicles - Viewedit_noteLook left / rightLook left / rightCamerav_view_yaw_mouseaxis———
Vehicles - Viewedit_noteLook rightLook rightCamerav_view_yaw_rightbutton———
Vehicles - Viewedit_note3rd Person ZoomZoom in (3rd person view)Camerav_view_zoom_inbutton———
Vehicles - Viewedit_noteCamera (3rd Person)Zoom out (3rd person view)Camerav_view_zoom_outbutton———
Vehicles - Weaponsedit_noteMissile Type NextAim Mode - CycleCombatv_weapon_aim_type_cyclebutton———
Vehicles - Weaponsedit_note—Aim Mode - Set to AutomaticCombatv_weapon_aim_type_set_autobutton———
Vehicles - Weaponsedit_noteAim Mode - Set to PaintingAim Mode - Set to PaintingCombatv_weapon_aim_type_set_paintingbutton———
Vehicles - Weaponsedit_notePrecision AimingAim Mode - Set to PIP AimingCombatv_weapon_aim_type_set_pip_aimingbutton———
Vehicles - Weaponsedit_noteConverg Distance ABSManual Convergence Distance (abs.)Combatv_weapon_convergence_distance_absbutton———
Vehicles - Weaponsedit_noteConverg Distance RELManual Convergence Distance (rel.)Combatv_weapon_convergence_distance_relbutton———
Vehicles - Weaponsedit_noteConverg Distance Dec.Manual Convergence Distance - DecreaseCombatv_weapon_convergence_distance_rel_decreasebutton———
Vehicles - Weaponsedit_noteConverg Distance Inc.Manual Convergence Distance - IncreaseCombatv_weapon_convergence_distance_rel_increasebutton———
Vehicles - Weaponsedit_noteConverg ResetManual Convergence Distance - ResetCombatv_weapon_convergence_distance_set_defaultbutton———
Vehicles - Weaponsedit_note—Gimbal State - Set LockedCombatv_weapon_gimbals_state_set_lockedbutton———
Vehicles - Weaponsedit_note—Gimbal State - Set UnlockedCombatv_weapon_gimbals_state_set_unlockedbutton———
Vehicles - Weaponsedit_noteGimbal Cycle Fixed/AutoGimbal State - Toggle Locked / UnlockedCombatv_weapon_gimbals_state_togglebutton———
Vehicles - Weaponsedit_note—Gimbal State - Unlocked - Cycle Source (VJoy / View)Combatv_weapon_gimbals_unlocked_cycle_sourcebutton———
Vehicles - Weaponsedit_note—PIP Combination Type: Set One PIP Per Weapon TypeCombatv_weapon_pip_combination_type_set_combined_weapon_groupbutton———
Vehicles - Weaponsedit_note—PIP Combination Type: Set One PIP Per WeaponCombatv_weapon_pip_combination_type_set_singlebutton———
Vehicles - Weaponsedit_note—PIP Combination Type: ToggleCombatv_weapon_pip_combination_type_togglebutton———
Vehicles - Weaponsedit_note—PIP Fading OffCombatv_weapon_pip_fade_offbutton———
Vehicles - Weaponsedit_note—PIP Fading OnCombatv_weapon_pip_fade_onbutton———
Vehicles - Weaponsedit_note—PIP Fading ToggleCombatv_weapon_pip_fade_togglebutton———
Vehicles - Weaponsedit_note—PIP Precision Lines OffCombatv_weapon_pip_prec_line_offbutton———
Vehicles - Weaponsedit_note—PIP Precision Lines OnCombatv_weapon_pip_prec_line_onbutton———
Vehicles - Weaponsedit_notePIP Precision Lines TogglePIP Precision Lines ToggleCombatv_weapon_pip_prec_line_togglebutton———
Vehicles - Weaponsedit_note—Set Lag PIPsCombatv_weapon_pip_set_lagbutton———
Vehicles - Weaponsedit_note—Set Lead PIPsCombatv_weapon_pip_set_leadbutton———
Vehicles - Weaponsedit_noteLead/Lag Pip ToggleToggle Lead / Lag PIPsCombatv_weapon_pip_toggle_lead_lagbutton———
Vehicles - Weaponsedit_noteWeapon Preset - FireWeapon Preset - FireCombatv_weapon_preset_attackbutton———
Vehicles - Weaponsedit_noteSet Preset EMP/QIDWeapon Presets - Set EMPsCombatv_weapon_preset_empbutton———
Vehicles - Weaponsedit_noteFire Weapon Group 1Weapon Presets - Fire Guns Group 1Combatv_weapon_preset_fire_guns0button———
Vehicles - Weaponsedit_noteFire Weapon Group 2Weapon Presets - Fire Guns Group 2Combatv_weapon_preset_fire_guns1button———
Vehicles - Weaponsedit_noteFire Weapon Group 3Weapon Presets - Fire Guns Group 3Combatv_weapon_preset_fire_guns2button———
Vehicles - Weaponsedit_noteFire Weapon Group 4Weapon Presets - Fire Guns Group 4Combatv_weapon_preset_fire_guns3button———
Vehicles - Weaponsedit_noteWeapon Preset Set Group 1Weapon Presets - Set Guns Group 1Combatv_weapon_preset_guns0button———
Vehicles - Weaponsedit_noteWeapon Preset Set Group 2Weapon Presets - Set Guns Group 2Combatv_weapon_preset_guns1button———
Vehicles - Weaponsedit_noteWeapon Preset Set Group 3Weapon Presets - Set Guns Group 3Combatv_weapon_preset_guns2button———
Vehicles - Weaponsedit_noteWeapon Preset Set Group 4Weapon Presets - Set Guns Group 4Combatv_weapon_preset_guns3button———
Vehicles - Weaponsedit_noteWeapon Preset NextWeapon Presets - NextCombatv_weapon_preset_nextbutton———
Vehicles - Weaponsedit_noteNext Weapon Preset (Overflow)Weapon Presets - Next (Overflow)Combatv_weapon_preset_next_overflowbutton———
Vehicles - Weaponsedit_noteWeapon Preset Prev.Weapon Presets - PreviousCombatv_weapon_preset_prevbutton———
Vehicles - Weaponsedit_noteWeapon Preset Prev. (Overflow)Weapon Presets - Previous (Overflow)Combatv_weapon_preset_prev_overflowbutton———
Vehicles - Weaponsedit_noteEMP/QID PresetWeapon Presets - Set QIDsCombatv_weapon_preset_qidbutton———
Vehicles - Weaponsedit_noteSet Quantum Jammer PresetWeapon Presets - Set Quantum Jammers (short range)Combatv_weapon_preset_qid_jammerbutton———
Vehicles - Weaponsedit_noteSet Quantum Snare/Pulse PresetWeapon Presets - Set Quantum Snares / Pulse (long range)Combatv_weapon_preset_qid_pulsebutton———
Vehicles - Weaponsedit_note—Staggered Fire - OffCombatv_weapon_staggered_fire_offbutton———
Vehicles - Weaponsedit_note—Staggered Fire - OnCombatv_weapon_staggered_fire_onbutton———
Vehicles - Weaponsedit_noteStagger ModeStaggered Fire - Toggle On / OffCombat|Turretv_weapon_staggered_fire_togglebutton———
Vehicles - Weaponsedit_note—Suppress Aim Assists (Hold)Combatv_weapon_suppress_aim_assists_holdbutton———
Vehicles - Weaponsedit_noteGunnery Magnification OffGunnery UI Magnification OffCombatv_weapon_ui_scale_offbutton———
Vehicles - Weaponsedit_noteGunnery Magnification OnGunnery UI Magnification OnCombatv_weapon_ui_scale_onbutton———
Vehicles - Weaponsedit_noteGunnery Magnification ToggleGunnery UI Magnification ToggleCombatv_weapon_ui_scale_togglebutton———
VOIP, FOIP and Head Trackingedit_note—Cycle through audio channelsCamerafoip_cyclechannelbutton———
VOIP, FOIP and Head Trackingedit_noteVOIP Push To TalkVOIP Push To TalkMiscellaneousfoip_pushtotalkbutton——[H]
VOIP, FOIP and Head Trackingedit_noteVOIP PTT ProximityVOIP Push To Talk (Proximity only)Miscellaneousfoip_pushtotalk_proximitybutton———
VOIP, FOIP and Head Trackingedit_noteFOIP RecalibrateFOIP Recalibrate Camerafoip_recalibratebutton———
VOIP, FOIP and Head Trackingedit_noteSelfie CamFOIP Selfie CamCamerafoip_viewownplayerbutton———
VOIP, FOIP and Head Trackingedit_noteReset 3rd Person CameraEnable / Disable Head Tracking for 3rd Person Camera (Toggle)Cameraheadtrack_camera_enabledbutton———
VOIP, FOIP and Head Trackingedit_noteHead Tracking On/OffEnable Head Tracking (Toggle)Cameraheadtrack_enabledbutton———
VOIP, FOIP and Head Trackingedit_note—Head Tracking (Hold)Cameraheadtrack_holdbutton———
VOIP, FOIP and Head Trackingedit_noteReset Head TrackingRecenter Head Tracking Device (except TrackIR)Cameraheadtrack_recenter_devicebutton———
VOIP, FOIP and Head Trackingedit_noteVR - Visor Toggle On / Off[Experimental] VR - Visor Toggle On / OffCamerahmd_lens_display_togglebutton*pimax.subliminal.gg—
VOIP, FOIP and Head Trackingedit_noteVR - Recenter Device[Experimental] VR - Recenter DeviceCamerahmd_recenterbutton*pimax.subliminal.gg—
VOIP, FOIP and Head Trackingedit_noteVR Toggle Theater Mode[Experimental] VR - Toggle Theater ModeCamerahmd_theater_mode_togglebutton*pimax.subliminal.gg—
VOIP, FOIP and Head Trackingedit_noteVR Toggle On / Off[Experimental] VR - Toggle On / OffCamerahmd_togglebutton*pimax.subliminal.gg—
Squadron 42

SQ42 Launch Subathon

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Getting Sub to Manchester for the Squadron 42 launch

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