

High-Risk Bounty: [TARGET NAME]
Contract from Eckhart Security
location_onOffered in Stanton · Hurston
Rewards
No published reward for this mission.
Faction reputation
On completion
- arrow_upward+500Miles EckhartSecurity
Briefing
ECKHART SECURITY, LLC. CONTRACTS & DISPATCH CONTRACT TYPE: Bounty APPROVAL CODE = [APPROVAL CODE] FOR IMMEDIATE PROCESSING We’ve received actionable intelligence on a dangerous bounty, who’s turned out to be extremely elusive. [TARGET NAME] was spotted with a dedicated contingent of known associates at Exterior Zone 2. We’re looking for a contractor ready and willing to execute this bounty before they disappear again. Based on previous attempts to apprehend this criminal, there’s a good chance that [TARGET NAME] will try to avoid a direct confrontation, and instead send their allies to confront you. We believe that neutralizing these protective forces, and shredding the safety net they provide, is the best way to draw out [TARGET NAME] to face you directly. Expect to confront a significant and skilled force. We advise that you plan accordingly. Payment will be issued upon successful completion of contract. This contract is non-negotiable. This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Offered in
Combat
swords7hostile groups expected
- groupSquad C - Tech x 3
- groupSquad D - Tech or Soldier x 2
- groupSquad G - Tech or Soldier x 2
- groupSquad I - Sniper x 1
- groupSquad H - Juggernaut x 1 - Target
- groupSquad F - Tech or Soldier x 2
- groupSquad H - Soldier x 1
From the mission's game data — what it is set up to spawn, not a report of a live run.
Difficulty
- Mechanical skillNormal PvE only action
- Mental loadMoments of concentration required
- Risk of lossShip could get damaged Could lose cargo
- Game knowledgeStandard understanding FPS flight professions
The developers' own rating, in their own words. The score is their weighted blend of the four axes; the hardest axis is the one worth reading, since a contract that is easy to fly can still be the one that kills you.
What players report
No player reports yet. The SC Overlay asks what a mission involved right after you finish it — the game files only say who gave it to you, not what you actually did.
Requirements
Availability
Durations come from the game files, which record them as plain numbers with no unit — read as minutes.
Mission data from the self-hosted SC game-data mirror · patch 4.10.0-LIVE.12519617

