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there obstacles as we saw in the is that uh South by Southwest the previous that we did for the jump points and so I believe that the natural extension of that is that yes at first we'll have one ship…then you could have multiple ships traveling through a jump Point simultaneously whether or not you'll be able to fire your weapons at each other board each other whatever that's going to end up looking like hasn't been fully
Watch at 00:08:53 ↗little pin in that what completed his run came back and what he found was this medium sized jump point to the cheran system now part of the reason why the system stayed in isolation was for so long was because this…only way you could get to it it wasn't you'll see here if I turn on the large jump points you see it connects to Tyrol and the Genesis system now the Genesis system wasn't discovered until
Watch at 00:03:30 ↗minerals and ores people got very excited about this system. Now you'll also notice there's a bunch of jump points here in this system. We're going to back out for a second and tell you that there are there…together. So lots of jump points lots of ways to get to it lots of minerals three planets in the green zone what happened? Why is this system still it's under you know um you know humanity didn't didn
Watch at 00:02:12 ↗just do our brochures. Uh tell tell us a little bit what else you do on Star Citizen. I do jump point. And by doing Jump Point, I put Jump Point together once you and a lot of other people give
Watch at 00:37:17 ↗lore, but it have to be something of note and significance. I mean, we've talked in the past about jump points, discovering jump points, um, you know, uh, you know, even sort of trying to figure out ways that…gameplay to to existing jump points as well. So, there's there's additional stuff for for explorers to kind
Watch at 00:25:41 ↗have them early next week um and uh as I said let let's put up an issue of jump Point later today so we can see what uh issue two is all or what volume two is all about um next…week will be a new Jump Point new Jump Point next week and subscriber flare subscriber flare which you be ay something yesy something coming soon it will be one of these for your hanger I've been
Watch at 00:59:48 ↗them in okay uh the retractable antenna uh same same answer but that one can at least be quantified with jump points because therefore therefore mapping jump points so without jump points then you can just raise the antenna up and down
Watch at 00:14:23 ↗jake dunlop and he's going to be taking us through the author and process for the stanton and pirate jump points bringing jump points to the verse has been an interesting journey as we've been designing a new element…game we've put a lot of time into creating two solid examples of different types of jump points you'll eventually see all around the verse one in stanton and one in pyro we've been continuing to use houdini
Watch at 00:04:30 ↗games Los Angeles uh one two three two two Exposition Boulevard Los Angeles California 92322 uh we're talking about jump points uh Adam you brought out the Nexus uh if jump points connect various systems in a large…possible for anyone to invade anyone what stops the uee from creating an impenetrable choke point at the jump Point next to the valuable system uh so we talked about this at a citizen con to get exactly the year but internally
Watch at 00:57:15 ↗whatever so as the system becomes more value you said these repeated gold rushes they discover more jump points there's a jump point to Nyx there's a jump point to castra I don't remember all the Tera yeah like
Watch at 00:47:45 ↗think is our next monthly subscriber right yep so so yeah stuff in the works a lot of oh and jump Point later tonight oh yeah a jump Point day it is a jump is a jump Point day do we know
Watch at 00:58:09 ↗disappeared now this freaked people out but luckily there were plenty of other jump points this this jump point here to Oberon was still was in existence so humanity was able to get people and resources out of the system it wasn…completely closed off from the from the rest of humanity but the fact that Caliban did have unstable jump point connections freaked people out many people left the system some who had probably left the system during the second Department of foreign
Watch at 00:15:56 ↗regarding the Aventure in a recent jump Point Chris Roberts and Nathan dearle commented on the ability of the Avenger's Wings to fold while it's on the ground they also discussed the possibility of the single seat Avenger having…videos we're looking for so what do you think shorten to the point um so what you see in Jump point and part of the reason for jump point is you get to see what happens the work in progress that
Watch at 00:15:41 ↗just I don't I don't foresee us doing that I do see a question about jump point though hard cover jump point oh yeah another I'm I'm at the top I'm sorry okay um I'm just…going in order we have not shipped jump Point
Watch at 00:21:45 ↗from one side of the galaxy to the other side. You basically have to travel in system, go to a jump point, know that the jump point's going to go to this other system, and you basically make…then in the next system, go fly to the next nav jump point you want to go and so on and so on. Um, all right. So, I hope that helps. Um, next question uh comes from Z who asks, "Will
Watch at 00:05:33 ↗navigating jump points you can find new Jump points but you can also go back through and renate an existing jump point if you want to shave some time off of the right the passage time um there also are going
Watch at 00:15:15 ↗that marks Alissium. Let's go now and start looking at the system itself. Currently, it's got four known jump points. one between Alisium and Centauri, another between Alissium and Lear, an Alisium Idrris jump point, and an Alisium Vanguard jump
Watch at 00:06:00 ↗that it wasn't for this month no I did not okay I wrote a thing for last month's jump point which might be in this month's jump point a guy who knows who knows jump point
Watch at 00:02:32 ↗- 00:06:02Star Citizen: Citizens of the Stars - Stephen Hosmer & Sgt. GambleCitizens of the StarsOct 20179y old
here to fill you in on this week subscriber happenings first coming up this Friday is a new issue of jump point our subscriber only digital magazine you'll get a closer look at the x1 and 600 I lineup from origin…plus all of the usual jump point exclusives and speaking of jump point the physical edition of vol 3 is still in the works we just got our samples and we're moving into the production phase I'll keep
Watch at 00:06:02 ↗ than I believe the Endeavor um it is going to be able to you utilize any size jump uh size jump point. So, it can use any jump point. Um, and uh, it won't have any trouble using…jump points in the uh, in the PU. Uh, its top speed is going to be 270 uh, meters/s. This is as opposed to the Hornets's 200 m/ second. So, it's going to be a very fast maneuverable ship
Watch at 00:02:28 ↗which are in the naturally habitable zone unlike Earth which only has two um it's a next of seven jump points a natural Nexus of seven jump points and maybe there'll be even more to find so with that…large amount of jump points all things in the uee do eventually flow through Tera the star was named Tera Nova after the planet which was a bit of an unusual move but it had stuck uh the UE approved of that
Watch at 00:02:40 ↗happens okay next question tsunami jerai asks us can you tell us what exactly exploration in and what plotting a jump point will be like what exactly exploration entails a lot that's like how long is a piece of rope…exploration I mean it's not just going to be uh you know looking for undiscovered jump point and uh plotting the jump point and going to a new system on the other side uh there's going to be just
Watch at 00:03:16 ↗casket um so uh well if you are charting the jump point for the very first time having a flight yourself then yes if you mess up during the charting it potentially could uh kill you or you could be spat…coordinates already programmed in then you'll automatically make it and you'll be fine so really the risk in Jump points are for the Uncharted jump points that you don't have a nav uh path already
Watch at 00:25:26 ↗figure up that as we go um from interitus is exploration really a viable means to make money after all jump points you discover will there be still be places and items that we can discovered and exploited for explorers yes there…Explorer is going to have plenty of chances to get out there and make a little money um discover those jump points maybe systems have secret jump points maybe some systems are connected you know in a straight line and maybe like
Watch at 00:11:26 ↗distress call the cutter it would all show up on that map and then we talked about the jump points in the various looks of the jump points so it may be better just to go forward because these are the concepts…jump points which you're basically traveling this wormhole between two basically it's a sort of tear and sort of whatever
Watch at 00:27:10 ↗

