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Roberts Space Industries · transcript archive

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61 moments across 15 videos

  1. why do you want to start the show since we're we're just doing it on let me just do the title card we'll just do a title card there we go and then we'll do we'll do me like hi everybody uh welcome to star citizen live uh

    Watch at 00:00:02
  2. that would sort of again the goal was hey pyro is coming out we want people to go to pyro so how do we incentivize people to to go storming into pyro and it's it's been one of the things…Xeno threat as well of them taking over like the jump point station and then fleeing into Pyro. And so it was basically the Navy gave the go ahead to go in. So it was basically was like a bunch of missions

    Watch at 00:32:24
  3. have to do what's called the little uh station keeping here because chat is glumming onto your comment about pyro and how you're not working on pyro right now yeah so I'm gonna do some station here…folks who maybe don't follow the entire breadth of star citizens development uh pyro can't be added to the Precision Universe until server meshing isn't server meshing needs prerequisites like persists any streaming coming in 318 and these things

    Watch at 00:34:27
  4. time where it's like okay now the underlying systems are in place and we can actually put pyro into the persistent universe that's where the ramp up on that stuff goes that's why when you looked at when…when you we had presentations with pyro during DCC uh he talked about how pyro is basically like 80 complete they

    Watch at 00:36:06
  5. also rare for stanton doesn't mean that it's rare in pyro for example so items that you are more likely to find in stanton are probably less likely to find in pyro gadgets yeah that's a very good point…find how difficult it is to acquire and what you're saying is that items will be rare in pyro but not necessarily rare in stanton and then vice versa yeah you know it's it's we're taking it from

    Watch at 00:48:01
  6. called the the Frontier Fighters who have who have a different take on the Pyro solution, right? because we've established for a long time the citizens for prosperity who are out there who are like if we just resettle Cairo…outlaws just steal. You're making this situation worse. Our solution is burn it to the ground. It's called Pyro. Let's burn

    Watch at 00:30:01
  7. everybody here working as hard as they can to to make this the year um give me some background on pyro not not how many Cy planets and stuff like this but but what was the sto what's the story behind…pyro uh I mean the original story behind it was that basically it was a uh uh solar system discovered in I think it was 20 end of the 25th I was say I was say don't do a year Astro

    Watch at 00:44:31
  8. other Outlaw groups in pyro aren't happy about because there's been renewed attention on this system yeah they're Outlaws only because they're Vigilantes it's it's it's their you know they're out there trying…Head Hunters hate the fact that they're attracting so much attention because now security forces are focused back on pyro and they're like just let us let us do our thing so um we're almost we're almost

    Watch at 00:52:37
  9. that exists in pyro right now yeah that I mean that that's a little bit more difficult and I think that's something that that James and Dan and um Kristoff and I will need to sit down and you know…good luck yeah and like have you enjoyed your new player experience yeah yeah if you choose to start in Pyro so I turned away what are we doing now um it well basically it teaches you to store your ship

    Watch at 00:36:36
  10. continue to deliver content to uh players at the steady at a steady Pace because if we're all on pyro there would have been no ghost Hollow exactly 600 diet crash site so yeah yeah and even when uh nemania even…obviously we've shown work of other folks already starting on building materials so it's all so talking about pyro I'm also supporting a team if they need uh for the derelict settlements so for example we we're using

    Watch at 00:13:49
  11. module that we create in for Stanton can also be reused in uh pyro so the work we're doing in Stanton it's just making our life easier in the future whenever we get the Pyro for us it's going

    Watch at 00:14:40
  12. that's why your frame rate looks like it does sometimes so uh and also it's called the pyro proposition because we're making a prop for the pyro space stations and yeah i i just like

    Watch at 00:34:12
  13. think everybody uh everybody likes the idea of having a pet copion I know some of our NPCs in in pyro have pet copens and stuff like that so those systems are being those systems are being worked out with NPCs

    Watch at 00:27:21
  14. what was the big crab thing that I'm thinking of what's it called that's the the Pyro crab but the whip crab it has a couple of names is a whip crab whip crab whip crab like WIP crab

    Watch at 00:46:56
  15. there's but so much of what we're building towards with the way that freight elevator play into pyro uh and and and yeah stuff that you're going to see at at citizen con later this year NE next month

    Watch at 00:08:04
  16. movement um in the game at the moment yeah so just I see some folks in the questions toaster pyro was looking for toaster was looking for some you know Clarity 36 is the cap jumping out of a fast moving

    Watch at 00:19:44
  17. those multiple Landing zones but uh I mean it's no secret that our next star system is is pyro can you can you see a version of the new player experience

    Watch at 00:35:46
  18. often used in Stanton stuff but when you know people are you know when people are concerned that like pyro will be empty or won't have stuff to do it's like there are other all these other location teams

    Watch at 00:13:54
  19. your own under the spotlights this time so 20 people staring at you just uh we've left the Pyro system and we're now parked at beautiful uh new Babbage um so yeah at citizencon

    Watch at 00:02:25
  20. Jenny for only 25 triple nine you'll feel soap safe you could go for a family vacation in the Pyro system and who needs jump points when you can get these Wake Tech XL1 Quantum drives for only 49 triple nine

    Watch at 00:30:44
  21. digital citizencon 2952 we've got a whole host of of new presentations and everything to show a planetary pyro which is just what you think it is and a little bit more um a look at a new a brand

    Watch at 00:54:50
  22. takes one of those mandates and and runs with those a lot of the eu teams have been focusing on pyro um and so like with the space stations or with the outposts those are really their main focuses

    Watch at 00:26:04
  23. introduced some of the the new things um and it's it's basically kind of gearing up towards pyro as well so just because again for this we want to make sure that we have a collection

    Watch at 00:30:58
  24. sell the life of an environment and uh we we learn a lot doing those on orizon unfortunately for pyro it doesn't really make a lot of sense to have you know an engine display exploding or a crane moving around

    Watch at 00:45:03
  25. sure yeah uh we've had scl's with the narrative team were uh specifically dedicated to the gangs of pyro and uh even though they haven't shared all the gangs they've shared several different gangs all with different

    Watch at 00:54:45

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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