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Roberts Space Industries · transcript archive

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25 results for “Pyro”

  1. The Byro-Lite's people are are not a lost cause. This our home and and the good honest citizens in this turbulent system need your help, not your condemnation. Join the Citizens for Prosperity to finally put an end to th

    Watch at 00:00:04
  2. I'm going to build a universe. It's a huge amount of work. I'm hoping that a lot of you want to be in this universe because I do. Once the persistence and the server meshing is in play, that's the big development effort

    Watch at 00:00:02
  3. I'm going to ask you the easiest question in the whole world, Pedro. What does music mean to you? Uh music for me, since I was very young, is like uh like breathing. It's been a good friend over uh many years. I couldn't

    Watch at 00:00:01
  4. [Music] hello everyone wonderful to see you all thank you for coming out did you guys see that worm really cool all right so right now it's all hands on deck to make 4.0 the best experience erience for you richer locatio

    Watch at 00:00:04
  5. at citizen conon 2953 the first version of a playable pyro made its debut allowing citizens for the first time to travel beyond the reaches of the stand system and experience the Lawless chaotic Frontier that awaits them

    Watch at 00:00:00
  6. foreign content team today I'm a senior environment artist and I want to show you some of the cool stuff that we worked on in the last two years so I have pyro One open already it's live in engine this is like the curren

    Watch at 00:00:03
  7. why do you want to start the show since we're we're just doing it on let me just do the title card we'll just do a title card there we go and then we'll do we'll do me like hi everybody uh welcome to star citizen live uh

    Watch at 00:00:02
  8. hi everybody welcome to star citizen live gangs of pyro concepts uh i'm your host jared huckabee is the echo still on no it's just the room is exceptionally echoey today uh hi uh i just did the intro star citizen live ga

    Watch at 00:00:02
  9. good job recreating pyro now that you've gotten a chance to be in it oh absolutely um I mean from the game into the booth to the community events to the way that you guys have put everything together I mean…does feel like we are in pyro right now it's it's amazing good we did it guys everyone wrap it up we're and we're we're calling it a day uh that's not true we're still

    Watch at 03:27:44
  10. celx gaming and Asus Republic of Gamers you guys literally helped make this show happen you helped make the Pyro playground happen if you look behind me you see all these amazing Gamers who are experiencing pyro for the very first time…features of Cen con this year and we're so excited to bring pyro into the hands of everyone who's here hopefully you guys get a chance to check out the Pyro playground later today I want to talk a little

    Watch at 03:22:56
  11. visit locations like gonor steel and golden Riviera Gana steel is a smaller Outlaw Trade Post perched in pyro 4's massive crater it's there as a stop gap between pyro 3 and P 6 because there is not much land…mass around P 5 pyro 5 is a gas giant and yet you need to have a Midway drop off to get from pyro 3 over to pyro 6 in The Far Side because pyro star system is far larger than Stanton

    Watch at 00:10:33
  12. also worth pointing out that it's on both sides that ATC check is on pyro as well they they have to they guard their border there so if you're in pyro and you're murdering and causing all kinds…well no there's a bit different because in pyro right the jurisdiction isn't all uee correct so in pyro there there's the law enforcement is that isn't quite what it is in Stanton

    Watch at 00:04:48
  13. general primer for pyro for people who again most of the show is for photos this week is for folks who are relatively new to the project who have never seen you guys heard you guys uh give me the nickel version…what is pyro and why does pyro matter to to the story to the fiction of uh of the universe maybe we'll take a step so uh pyro is is going to be an interesting addition to the game in general

    Watch at 00:49:43
  14. debuting at this year's event um then the week after that is probably going to be a look at pyro playground uh and the and the um what's it called the public test channel is that what we're calling…things will come to it and why things will go from it Stu and then a look back at the Pyro play P pyro pyro pyro playground um for the folks who didn't get a chance to experience

    Watch at 00:51:55
  15. that would sort of again the goal was hey pyro is coming out we want people to go to pyro so how do we incentivize people to to go storming into pyro and it's it's been one of the things…Xeno threat as well of them taking over like the jump point station and then fleeing into Pyro. And so it was basically the Navy gave the go ahead to go in. So it was basically was like a bunch of missions

    Watch at 00:32:24
  16. should not be the death elevators not even in pyro no guarantees on that I want you to go on record look at that camera and say the elevator's in pyro won't kill you going to say no guarantees that…elevator on pyro won't kill you all right so we take the elevator and where do we go next you're going to go to the entrance all right push the button so one of the other players will

    Watch at 02:59:32
  17. development right now. Is this because it's a prerequisite for Pyro? Uh it's not exactly a prerequisite. It's something that's going to help Pyro a lot. Pyro finding fuel in Pyro is not going to be as easy…bring it in there and sell it to you at whatever price. So, um the problem also comes with Pyro is like it's very hard to find a station

    Watch at 00:45:09
  18. cargo or mining or salvaging or racing or piracy whatever you know there was something there for you the Pyro playground gave players an opportunity to get a feel for several planets pyro 1 2 and three they do have LW names…Bloom which is pyro 3 and monox which is pyro 2 and Pyro 1 itself doesn't have an official name because it's such a Barren Wasteland so there's never really been any mining or industrial commercial Enterprises

    Watch at 00:03:14
  19. Music] so now we're on pyro 2 in comparison to pyro one you can immediately see the planet is like way more colorful there's more variation in the use and values of the colors we have like Browns and like…bone white spots some red and it's all contrasted by like a blue clear ocean so pyro 2 doesn't have volumetric clouds yet but they will be there at release so now I jump to one of the biomes

    Watch at 00:04:09
  20. doing with this is serve meshing is also tied into the power the delivery the jump gates to get to pyro um it's not quite the same problem but it also kind of is when you actually do a jump…pyro where you have to transfer Authority from the Stanton dgs to the Pyro dgs um what we want to do of course is have multiple dgs persist star system but we're separating the actual jump gate stuff from the actual

    Watch at 00:09:48
  21. there's quite a lot to work with and we've learned a lot working on stanton um so the pyro stuff is uh it's really nice to get our teeth into but yeah it's new it's new uncharted…great deal of fidelity but i think the main challenge is really having that feel a shift between stanton and pyro so when you're in when you're in pyro anywhere in pyro space traversal or actually

    Watch at 00:39:26
  22. telling Frontier Fighters were the ones who staged the attack on ston posing as slicers to cause an uproar about pyro to Stage a war on pyro to get rid of the criminal gangs that are there it was a band…mercenaries led by a woman called Amelia who wanted to start an attack instanton to draw up hate for pyro so that she could get the backing of regular people to go and attack pyro but that also included civilians and that

    Watch at 00:00:51
  23. Adam Sanders lead environment artist for E1 we're excited today to show you our efforts for the Pyro restop stations so what are pyro restop stations well these are stations reinvented these have new themes archetypes and gamepl to support…good right yeah was a sneak peek of our current progress let's kick off with an overview of the Pyro system for the Pyro system release

    Watch at 03:31:55
  24. system designers as opposed to the VFX artist. Uh Zandor has an interesting question. Uh do you find Houdini Pyro VFX or do you find Houdini Pyro effects better in your opinion than non- node-based pipelines uh in like a program…kind of just So, we we were talking about this earlier. Um I'm biased towards Houdini's Pyro because um I'm more of a Houdini kind of person. I've used um the Pyro solver

    Watch at 00:20:11
  25. came forward and everybody knows that we're heading towards pyro this year that's the focus of many teams throughout star citizen in the different studios when pirate the idea of pyro was first introduced so many years ago through…that um we haven't seen that as of yet in any of the stuff that we've shown up pyro so the question here is simply will pyro or any of its planets and moons have flowing lava fields right with

    Watch at 00:04:52

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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