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CitizenCon ▾
72 moments across 29 videos
object instance of all cpu cores to give an example checking phone objects can be split over 10 spreads now that every thread will be processed 40 objects by doing that the latency on the main thread until all font objects
Watch at 00:09:58 ↗cool down right and we start to get precipitation inside where it starts to rain and even in many instances we start to get a little bit of ice coming through as well so that means once it's all fallen down
Watch at 00:29:35 ↗with the storekeeper is very conventional instances of you know the what we've done so far has been a lot of franchise stores actual companies that own you know that are selling wares uh you know who have customer service
Watch at 01:08:03 ↗server is building a physicalism mesh for each client so we have many other features on the planets for instance Caves here isn't here you can see an example of a cave assembled by the procedure layout to after generation
Watch at 00:40:14 ↗from other languages that they have contact with how do would they refer to someone who's well known for instance a well-known trader of the cheiron's or the day of the UE so the native how do would they
Watch at 01:00:12 ↗becomes so huge and so hard to deal with that it becomes a maintenance problem I remember a specific instance I had to add one single feature to the old system and it took me like three days because it was just
Watch at 00:04:00 ↗playing the game then anyone can convey construct that UI anytime so I might be using the shopping kiosk for instance and same comes in from miles away lambda she comes into port OSR and because the date has been synchronized
Watch at 00:13:52 ↗right, thanks. Yeah, we've we've tried to work in a few little bits of gameplay. Like for instance mining your way out. Like so you know there's rocks in the way and stuff. So, like you know
Watch at 00:29:26 ↗times which which is super-powerful like adding an octave for instance which is the noise added on top of itself at a higher frequency but lower intensity I know it sounds very technical let's just say we add more detail
Watch at 00:06:32 ↗have to deal with on the rendering side so if you look at the asteroid on the left for instance that's outside the players view frustum so that just we never hear about that for that frame also
Watch at 00:09:46 ↗there they were used primarily to attach more kind of rigid they're like simple orbit objects like for instance grenades attach them to a body or like a rocket launcher at you at the back of your back and whenever
Watch at 00:15:26 ↗boom and bust cycles. And this happens in the real world all the time. If you think about copper for instance, if worldwide demand for copper were to jump dramatically tomorrow then mining companies would add an extra shift in order
Watch at 00:06:24 ↗another medium. Uh some forms of data can only be copied if the original is destroyed enabling only a single instance of that data. Some data may require decryption before it's accessible. Uh some tamper-proof systems may limit how many
Watch at 00:38:27 ↗same time but you certainly will be able to have you know a thousand people on the planet person for instance and so the server
Watch at 00:14:37 ↗- 00:06:10STAR CITIZEN: CitizenCon 2947 - Graphics and Tech Development for Star EngineCitizenConOct 20179y old
start off with the planet geometry which is what you see in here put in all of our instance objects which here is walks and some asteroids in the distance then it's all of our static objects and then our dynamic
Watch at 00:06:10 ↗ - 00:40:02STAR CITIZEN: CitizenCon 2947 - Graphics and Tech Development for Star EngineCitizenConOct 20179y old
have internal bridge of a starship like in Star Trek though you might be say for the polar ice for instance or a secretary bridge for the interest is it possible let the current tech depends on you to find possible tectal
Watch at 00:40:02 ↗ know maybe you can't always fly there maybe you have to get out and use your Rover for instance and she will have a new film so it's fine let's go find in a landing Zone that
Watch at 01:29:34 ↗detail and of course you can see up close it's like when you see a battlefield one for instance in the desert uh of course it's all in a global scale and we have different Echo Systems obviously we float
Watch at 01:35:22 ↗basically have modes Precision maneuvering which is sort of the low speed maneuvering takeoff Landing or for instance if you're L like close to a space station or you were mining or doing stuff that you would need to be precise
Watch at 00:24:16 ↗work with the stuff it's going to be a whole another level uh beyond that so for instance uh uh you know executive officer Kelly who's talking to you at the end uh played by Rona Mitra is a tier
Watch at 01:54:50 ↗

