Roberts Space Industries · transcript archive
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23 moments across 9 videos
- 00:05:49Star Citizen: June Subscriber's Town Hall feat. Engineering TeamSubscriber ContentJun 201610y old
game servers into the database and um you know that sort of thing uh we also have uh the general instance manager which is um essentially in charge of spooling up and shutting down game instances and managing game sessions okay
Watch at 00:05:49 ↗ - 00:25:13Star Citizen: June Subscriber's Town Hall feat. Engineering TeamSubscriber ContentJun 201610y old
service that that that this the service is always available no matter no matter what so we'll have multiple instances of a particular service up at any given time and if one goes down there's another one available…load balancing aspect would be um just to distribute Pro nope across multiple instances of a particular service definitely want to apply the uh the the mega server um you know methodologies you know where you have a single login and just
Watch at 00:25:13 ↗ - 00:34:47Star Citizen: Subscriber's Town Hall w/ Sean Tracy, Josh Herman and Chad McKinneySubscriber ContentSept 20179y old
hole through something that's significant asset and geo changes also performance issues yes so like for the ships for instance release is called damage maps which is allows us to use shader tap to get really cool procedural kind of damage
Watch at 00:34:47 ↗ auto pilot of your ship will be sort of taken over and they'll land it but you know for instance so there certainly would be a level in AR cor that you're above like you can fly over Los Angeles
Watch at 00:07:26 ↗things you know being destroyed or stolen by other players and there will be a black market so for instance like a ship's a good example of you know you kind of need to transfer title to sell it pretty much
Watch at 00:17:07 ↗- 00:11:27Star Citizen: September Subscriber's Town Hall feat. Austin DevelopersSubscriber ContentSept 201610y old
animation and and art I mean you guys gave the example of of metrics right so are there other instances where you guys need to be in line yeah uh definitely fact I whenever I talk to students in school and they
Watch at 00:11:27 ↗ - 00:00:50Star Citizen: August Subscriber's Town Hall feat. Audio TeamSubscriber ContentAug 201610y old
implemented into into the yeah it's it's inextricably linked to the uh the players movements for instance you've got um footsteps and Foley sounds that are that absolutely tied to the velocity of of the movement of the player
Watch at 00:00:50 ↗ - 00:51:08Star Citizen: May Subscriber's Town Hall feat. LA Design TeamSubscriber ContentMay 201610y old
also uh we've been talking about ways to link that directly to the ship a bit better uh for instance currently our health is just assigned uh open the The Hornet and I say that it has this much health
Watch at 00:51:08 ↗ - 00:31:54Star Citizen: April Subscriber's Town Hall feat. Audio TeamSubscriber ContentApr 201610y old
Sweet soundss uh question will Pedro bombs make it into 2.4 definitely when is your your uh for like for instance the orchest
Watch at 00:31:54 ↗ - 00:53:08Star Citizen: March Subscriber's Town Hall feat. Chris RobertsSubscriber ContentMar 201610y old
players cap so if you just took 8 * 24 if you could just have that have one server instance use all 16 cores that even with us still needing loads of optimization you're close to 200 players just on one server
Watch at 00:53:08 ↗ - 00:54:45Star Citizen: March Subscriber's Town Hall feat. Chris RobertsSubscriber ContentMar 201610y old
which would be much better because then you don't have uh you know these D different virtual instances all contending for say the same disc asset dis access and all the rest of the stuff so it will
Watch at 00:54:45 ↗ - 00:42:41Star Citizen: February Subscriber's Town Hall feat. Lore TeamSubscriber ContentFeb 201610y old
star map was Final that we were discovering things in the right order because I think there was a couple instances where a system that was really far away had originally been discovered much sooner than was humanly possible so yeah
Watch at 00:42:41 ↗ - 00:47:34Star Citizen: February Subscriber's Town Hall feat. Lore TeamSubscriber ContentFeb 201610y old
pure information whereas we've already kind of established uh more flavor text based information like the galactic guides for instance definitely have their own tone to them when they're describing these planets and systems versus what you would expect from
Watch at 00:47:34 ↗

