Roberts Space Industries · transcript archive
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this point we're still now for the purpose of being alpha is that nothing is said or final words we're here experimenting letting you play watching you play and then making adjustments as we deem them necessary…will this speed of LEDs and stuff so it's it's one of the reasons why when we jump into the editor like this we can zoom out from a planet and zoom in from a planet
Watch at 00:26:56 ↗Like, like like my my next question is there's this question that always happens. We're just going to jump right into it, guys. Here, you know, the the decision between making a brand new ship that nobody's ever heard…were obviously waiting on their BU merchantmen for however many years. I think it's almost 12 at this point
Watch at 00:09:01 ↗crazy you jump over this platform you are in space you're floating around and from that moment on every single joint is going for a physical system yeah it's a physical simulation it's a bit hard to imagine…what we have now is actually pretty interesting and this is this goes back to I mean a couple points that he was mentioning I mean some of these
Watch at 00:26:13 ↗know you know obviously the time frames are dramatically different but you get the but you get the basic point which is that spending time and effort UPF front will often pay enormous dividends on the back…verse we did a little bit of talk about professions um so let's waste no time and and and jump into
Watch at 00:22:05 ↗back oh yeah actually I guess I should point that out you will notice that on the alpha we've got some engine detail sort of filling up the back space and the reason why we did that…have to crouch oh yeah well you don't have to crouch I mean I'm afraid to jump
Watch at 00:32:56 ↗titles at this point how long have you been here uh how long have I been at the company yeah years eight years and a bit I've been here longer than this guy I want to be senior lead you need…lead of um it's just me um all right so we're going to jump into
Watch at 00:03:12 ↗

