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Roberts Space Industries · transcript archive

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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.

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1,029 moments across 492 videos

  1. finishing touches previously when we show there was some work and progress stuff the statue for instance that I've been looking a lot better and they've been doing the final materials as well as that they've been working

    Watch at 00:05:02
  2. pipeline angle why don't we just make them in the order in which we introduce them for instance in fact let's take a couple of moments to talk to talk about that just as a as a topic

    Watch at 00:56:15
  3. instance and so that so those get moved up because he is gonna be free because his work is cleared up quicker I'm like like I said earlier about the players having the Bengal and the colonies to pull from

    Watch at 00:57:53
  4. from the backers by the backers for the backers this one says do you plan to implement inherited momentum for instance when a player jumps off a ship in motion they become static while that ship continues

    Watch at 00:00:52
  5. instance, we you're talking about obviously um it isn't a death race, right? It isn't a death race. It's a race where you can kill people. Like you can shoot people. Yeah, it seems like a death race

    Watch at 00:17:47
  6. takes us an estimate trajectories and make decisions and soon enough time to you know not have everything like for instance miss getting out of three four at the end of the year so is there any silver lining

    Watch at 00:09:52
  7. help our backers who are watching understand what types of questions you guys can actually speak to for instance opt in on the show we get a lot of design questions how will this work how will we being able

    Watch at 00:02:31
  8. even just outside of a singular location if if I had a two to three hour play experience with instances and I've gone to this location I've gone to this location I've gone to this location it's very

    Watch at 00:36:54
  9. like I guess I don't understand the question it doesn't do they mean in World of Warcraft for instance you can't identify her yet if you strip that your orc at his orc and his organ

    Watch at 00:21:10
  10. times which which is super-powerful like adding an octave for instance which is the noise added on top of itself at a higher frequency but lower intensity I know it sounds very technical let's just say we add more detail

    Watch at 00:06:32
  11. know something like the scythe is very clearly and like this well something like the star runner for instance you know is immaterial asymmetrical you know to a lesser extent yeah the the star runner is is almost symmetrical with very minor

    Watch at 00:42:07
  12. have to deal with on the rendering side so if you look at the asteroid on the left for instance that's outside the players view frustum so that just we never hear about that for that frame also

    Watch at 00:09:46
  13. there they were used primarily to attach more kind of rigid they're like simple orbit objects like for instance grenades attach them to a body or like a rocket launcher at you at the back of your back and whenever

    Watch at 00:15:26
  14. boom and bust cycles. And this happens in the real world all the time. If you think about copper for instance, if worldwide demand for copper were to jump dramatically tomorrow then mining companies would add an extra shift in order

    Watch at 00:06:24
  15. another medium. Uh some forms of data can only be copied if the original is destroyed enabling only a single instance of that data. Some data may require decryption before it's accessible. Uh some tamper-proof systems may limit how many

    Watch at 00:38:27
  16. same time but you certainly will be able to have you know a thousand people on the planet person for instance and so the server

    Watch at 00:14:37
  17. basic form of player housing there's one room for every player on these things if they're not instanced with within the air or in shards on the server so you know for something like this with the current

    Watch at 00:02:40
  18. easily it broke this is a massive improvement and you can kind of tell that from for instance making the the white module versus the red module like that was added relatively painlessly I think

    Watch at 00:45:46
  19. real soon I've KX I think I figured it out yeah so I do need to have like for instance trigger to read and that needs to be in double and linkable and trick to white Thunderball in like a moment

    Watch at 00:49:03
  20. going to make earth work and look correct with planets at only a quarter of the scale for instance how will mountains look right with sea level without looking wildly oversized in relation to planets and stuff like that there's construction

    Watch at 00:01:49
  21. introduce and all the new biomes that are created for each and every one Hurston is adding oceans for instance each of those that we do is another step closer to the tech

    Watch at 00:03:25
  22. these different people. Um, and some components depend on other ones being done first. So I couldn't convert, for instance, the local player component until the particle stuff was converted. So we get this big dependency graph that sometimes goes several

    Watch at 00:35:46
  23. star system provides us in most any other MMO the idea of not instancing something like this many hangers it would be absurd because you just don't have the real estate for star citizen with the size and scale

    Watch at 00:13:06
  24. able to add components like this after the fact to other ships probably not unless it's in the instance where you're swapping we provide multiple room options for a ship something like the retaliate yeah internal rooms yeah much

    Watch at 00:33:34
  25. level of detail that's appropriate severe experience we also need to compress the audio data in this instance we have control over the audio bitrate

    Watch at 00:03:30

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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