Roberts Space Industries · transcript archive
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45 moments across 9 videos
[Music] hello everyone wonderful to see you all thank you for coming out did you guys see that worm really cool all right so right now it's all hands on deck to make 4.0 the best experience erience for you richer locatio
Watch at 00:00:04 ↗foreign content team today I'm a senior environment artist and I want to show you some of the cool stuff that we worked on in the last two years so I have pyro One open already it's live in engine this is like the curren
Watch at 00:00:03 ↗Adam Sanders lead environment artist for E1 we're excited today to show you our efforts for the Pyro restop stations so what are pyro restop stations well these are stations reinvented these have new themes archetypes and gameplay to support…right yeah it was a sneak peek of our current progress let's kick off with an overview of the Pyro system for the Pyro system release
Watch at 00:30:51 ↗Skybox is just yeah it looks it looks really good so this is the sky box for the entire pyro system so you will see it on every single pyro planet it's just that pyro 6 has like a very thin…work that we did in the last two years I'm super excited to see you guys explore the Pyro system for the first time to hear your feedback um there's still work that we have to do but I hope
Watch at 00:25:27 ↗should be obvious that we're going to get these out for the first pyro release uh we still have some final optimization and polish passes to do across the whole library and then we're also going to be expanding…amount of these locations throughout pyro and Beyond and our tools allow us to do that very quickly now and we've got the library as well to do it and the new outposts are not limited to the Pyro system they
Watch at 00:22:17 ↗need to rush this a little bit because I messed up stuff before and you're going to look at pyro 3 okay Brent switch to na mode and bring us down to that landing spot so pyro 3 is also called
Watch at 00:41:07 ↗build structures as we've already found the location and don't need to claim land in Lawless pyro we can straight dive into building our base keep in mind the following UI is work in progress us a survey drone that
Watch at 00:25:12 ↗place them directly from your local inventory the less trusted among you or anyone settling in pyro for that matter may want to Mac lock their Furniture
Watch at 00:35:21 ↗want to have trading partners or you might want to group up for protection if you're playing somewhere like pyro and at the same time there are probably going to be many reasons why you won't get along maybe
Watch at 00:51:23 ↗then we have ol all right and now we have our minor and our advocacy agent and last our pyro Bounty Hunter all right
Watch at 00:17:24 ↗find out what they're going to face now they're heading to the planet Monarch which is in the Pyro system so without further Ado let's find out what they
Watch at 00:19:13 ↗contrast to Stanton then as we just saw we have Nick system it's not a totally unsafe system like pyro but it depends on where you go as it borders Vandal space see that little bit of red that's Vandal
Watch at 00:22:02 ↗knife point and you boost your Quantum travel system will pick that knife point to go to welcome to pyro 3 as you can see there
Watch at 00:24:46 ↗actions so let's imagine we want to model a pirate faction something that you can actually experience in the Pyro playground so we want them to feel aggressive but also not very trained they're not very military
Watch at 00:37:31 ↗right thank you very much I I urge you all to come and join us in the Pyro playground pit and have a go at Hanger 13 in check in Checkmate it's a really great encounter
Watch at 00:52:14 ↗

