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Roberts Space Industries · transcript archive

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629 moments across 332 videos

  1. something I feel really strongly about but of course is it ongoing business we have some other needs like for instance marketing yeah well squadron 42 we're now sort of on the downhill ramp we're now 18 months away looking

    Watch at 00:15:36
  2. guess yeah he's the party leader he's the one junior ownness okay my junior partner so but for instance if a decision is to let someone live or die and that's you know on a trigger then

    Watch at 00:19:38
  3. finishing touches previously when we show there was some work and progress stuff the statue for instance that I've been looking a lot better and they've been doing the final materials as well as that they've been working

    Watch at 00:05:02
  4. from the backers by the backers for the backers this one says do you plan to implement inherited momentum for instance when a player jumps off a ship in motion they become static while that ship continues

    Watch at 00:00:52
  5. instance, we you're talking about obviously um it isn't a death race, right? It isn't a death race. It's a race where you can kill people. Like you can shoot people. Yeah, it seems like a death race

    Watch at 00:17:47
  6. takes us an estimate trajectories and make decisions and soon enough time to you know not have everything like for instance miss getting out of three four at the end of the year so is there any silver lining

    Watch at 00:09:52
  7. help our backers who are watching understand what types of questions you guys can actually speak to for instance opt in on the show we get a lot of design questions how will this work how will we being able

    Watch at 00:02:31
  8. even just outside of a singular location if if I had a two to three hour play experience with instances and I've gone to this location I've gone to this location I've gone to this location it's very

    Watch at 00:36:54
  9. like I guess I don't understand the question it doesn't do they mean in World of Warcraft for instance you can't identify her yet if you strip that your orc at his orc and his organ

    Watch at 00:21:10
  10. times which which is super-powerful like adding an octave for instance which is the noise added on top of itself at a higher frequency but lower intensity I know it sounds very technical let's just say we add more detail

    Watch at 00:06:32
  11. know something like the scythe is very clearly and like this well something like the star runner for instance you know is immaterial asymmetrical you know to a lesser extent yeah the the star runner is is almost symmetrical with very minor

    Watch at 00:42:07
  12. have to deal with on the rendering side so if you look at the asteroid on the left for instance that's outside the players view frustum so that just we never hear about that for that frame also

    Watch at 00:09:46
  13. know that it's gonna be like there could be problems when it gets pushed between collision objects for instance and then even the most stable simulation could run into problems it paused it has its own will for some reason

    Watch at 00:19:39
  14. same time but you certainly will be able to have you know a thousand people on the planet person for instance and so the server

    Watch at 00:14:37
  15. basic form of player housing there's one room for every player on these things if they're not instanced with within the air or in shards on the server so you know for something like this with the current

    Watch at 00:02:40
  16. easily it broke this is a massive improvement and you can kind of tell that from for instance making the the white module versus the red module like that was added relatively painlessly I think

    Watch at 00:45:46
  17. real soon I've KX I think I figured it out yeah so I do need to have like for instance trigger to read and that needs to be in double and linkable and trick to white Thunderball in like a moment

    Watch at 00:49:03
  18. going to make earth work and look correct with planets at only a quarter of the scale for instance how will mountains look right with sea level without looking wildly oversized in relation to planets and stuff like that there's construction

    Watch at 00:01:49
  19. introduce and all the new biomes that are created for each and every one Hurston is adding oceans for instance each of those that we do is another step closer to the tech

    Watch at 00:03:25
  20. able to add components like this after the fact to other ships probably not unless it's in the instance where you're swapping we provide multiple room options for a ship something like the retaliate yeah internal rooms yeah much

    Watch at 00:33:34
  21. things that this comes up quite frequently any time we introduce a new ship to star citizen for instance subscribers always have access to what we call the subscriber vault where they can see a selection of the concepts that weren

    Watch at 00:34:02
  22. very different it's just that it's not different enough we've got like we have drag for instance is the obvious one that is affecting

    Watch at 00:09:09
  23. also the maps aren't very big and there without pickups that everyone goes in like take pub G for instance the the reason that last can last for 20 minutes even people who died quickly yet might get five minutes

    Watch at 00:11:33
  24. interesting one it says will life-support systems have limits as to how many people they can support for instance can we cram dozens of players on board and keep them all breathing I saw a twitch stream just yesterday with

    Watch at 00:00:57
  25. friends like from the main menu is handled by our back-end guys in Austin are writing it the general instance managers like this big piece of code which gets people into servers the Jim yes if this has been talked about

    Watch at 00:26:29

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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