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Roberts Space Industries · transcript archive

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629 moments across 332 videos

  1. sorry from Angelus it doesn't get any better from Angelus Rex damage States and all one ship is for instance in a severe wreck from a battle the current owner being an NPC or player Di and kicks the bucket

    Watch at 00:16:52
  2. which comes from uh Gagarin who ask can you elaborate on top speed mechanics and how they interact with combat instances so I'm still working out the top speed mechanics uh aspect of stuff because um we're going

    Watch at 00:07:16
  3. want to talk it when you're going between uh distances so um so in in terms of uh the instancing I guess uh you drop in and out um based on whether there's a other ships there or also whether

    Watch at 00:09:40
  4. just shoot the the seat out of the cockpit because it's a closed closed cockpit the Aurora for instance doesn

    Watch at 00:10:38
  5. have. uh typically like if you were normally running around when we get into a a a ship for instance the head position is controlled by the animation of the character climbing into it whereas when Oculus Rift is running the head

    Watch at 00:11:17
  6. destination then you should expect to come back on that ship now if that ship is parked in space for instance there there's still some gray area there and maybe that will end up letting you if if he's given

    Watch at 00:12:10
  7. cargo loaders hover buses in the cities or Ship Repair Bots amazingly enough yes we uh we already have for instance we're we're getting concept done for um a cargo sled of some sort maybe even some Eva mining equipment

    Watch at 00:17:51
  8. smaller gun on so an example of a class two Mount is um the wind gatlings on the Hornet for instance and a class one is a fixed mount for a gun uh so uh I hope that uh explains

    Watch at 00:05:45
  9. that person would be streamed into your instant or that AI will be streamed into your instance and so the PVP slider is essentially a an extra variable for the matchmaking criteria so the matchmaking criteria is on a whole bunch

    Watch at 00:07:13
  10. pirate and there's a real player pirate it would drop the AI pirot Pirate into your instance to fight if you were more towards PVE than PVP you definitely would get other players stream into your space that wouldn

    Watch at 00:08:00
  11. moving up to the capital ship sizes um you know a TR6 could be double what a TR5 is for instance. So you should think of TR1, TR2, TR3. Think of them more like say a car engine where you have

    Watch at 00:05:40
  12. become friends. It allows you to get to know the person that you're talking to and in those instances, you can maybe be a little critical or maybe be a little more direct and they understand and they and they take

    Watch at 00:14:30
  13. have a Skype channel about RSC or one about design, just you know, the things that I'm on for instance. And then whole team and studio ones. So, you know

    Watch at 00:16:56
  14. from the frosty regions of Middleton Wisconsin my job is to provide coding support to the team which in this instance basically means staring at XML files but I hope you guys really like our project wonder if that guy knows that

    Watch at 00:24:20
  15. work Justice on it I think um in terms of the in engine presentation I mean I think in this instance they could have spent a little bit more time uh trying different types of Concepts out on paper before they moved

    Watch at 00:25:56
  16. make the game play be very focused around forcing you as a player to Adventure around the universe so for instance you shouldn't be able to go to Every Spa every planet and buy exactly the same ships on every planet

    Watch at 00:04:01
  17. that involved and uh and you know so come after you and seek out certain people with good reputations for instance and say hey I've have heard of you would you like to do this for me um you know some

    Watch at 00:09:12
  18. Pirates really I mean there there may be able to be some very limited ways of doing that for instance you know if it's still in your hanger and someone's trying to steal your ship we let that happen then

    Watch at 00:10:01
  19. remember is sort of the bigger ships um that you would more likely have the artificial gravity like so for instance the Hornet doesn't really have artificial gravity because you're strapped in uh but the bigger ships um you know

    Watch at 00:22:48
  20. remember is sort of the bigger ships um that you would more likely have the artificial gravity like so for instance the Hornet doesn't really have artificial gravity because you're strapped in uh but the bigger ships um you know

    Watch at 00:06:30
  21. fiction on the website there's a lot of discussion about the tensions between the UE in Jean for instance so you know you might have to be a little more careful but there will probably be ways to make arrangements

    Watch at 00:16:29
  22. into some things uh that will you know we think will give us a big performance gain merge instancing on a bunch of our measures and then also we're going to be supporting mantel which will really help with the draw

    Watch at 00:00:52
  23. capital ship sizes um you know a TR6 could be double what a tr5 D is for instance so you should think of tr1 tr2 tr3 think of it more like say a car engine where you have

    Watch at 00:25:23
  24. blame them. You know, that's good. Um from Gabrielle Ksa. In the event of such damage, for instance, failure of one engine on a dual engine craft or damage to the output nozzle of an engine, damage that would make

    Watch at 00:21:15
  25. pirate and there's a real player pirate, it would drop the AI pilot pirate into your instance to fight

    Watch at 00:31:50

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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