Subliminal

Roberts Space Industries · transcript archive

SCArchive

Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.

1,774
videos
854
hours
62,013
searchable moments
2012–2026
covering

Trending now

From X · updated today

What the community is discussing, matched against what CIG actually said on camera. Click a topic to search the archive for it.

!find
Videos mentioning this, by year

629 moments across 332 videos

  1. about 60 seconds for it to go away so wait for it to go bye-bye we still have eight instances oh all the debris pieces just vanished and if you noticed we still have all of these HUD items

    Watch at 00:03:29
  2. than that I try to give it I do tend to go into the important parts of Star Citizen for instance the fact that it's a crowdfunded project the fact that it's currently an alpha and that there's really

    Watch at 00:02:43
  3. hacking a terminal to reduce wanted level given that in Universe there is no fast andik communication will there be instances where someone can commit a crime in one system jump three systems away and the local police will scan them

    Watch at 00:11:21
  4. provides some structure of the gameplay but obviously it's it's a crude first imp implementation so for instance we kick you when you're killed at uh level five to be your big penalty but uh from

    Watch at 00:13:45
  5. instance why don't you tell people where you live you you live you live on an island don't you yeah I live I live in Portugal in an island in Portugal it's mad Island it's a really really

    Watch at 00:23:21
  6. than that I try to give it I do tend to go into the important parts of Star Citizen for instance the fact that it's a crowdfunded project the fact that it's currently an alpha and that there's really

    Watch at 00:30:01
  7. star map was Final that we were discovering things in the right order because I think there was a couple instances where a system that was really far away had originally been discovered much sooner than was humanly possible so yeah

    Watch at 00:42:41
  8. pure information whereas we've already kind of established uh more flavor text based information like the galactic guides for instance definitely have their own tone to them when they're describing these planets and systems versus what you would expect from

    Watch at 00:47:34
  9. interesting one um how do you coordinate efforts between game play feature implementation and relative ship completion uh for instance if mining was being brought into the client would you automatically put the Orion into production or would you shelf mining until

    Watch at 00:38:22
  10. guys comes and so kind of I want to amend my answer a little bit uh while that one instance I gave is is something that changed my perspective uh we do look at everybody as Kirk so we do look

    Watch at 00:50:29
  11. data Forge can do for us sure so let me pull over a simple XML come on move to New instance so here we have um a 20 mm round of ammo that I think I'm not sure which

    Watch at 00:23:05
  12. over the place all the time there's no ever a priority one thing over another like for instance um if Crusader is broken right then that's kind of a level design but it's also design but it's engineering

    Watch at 00:19:18
  13. taking things like originally it was 30° off center now we're going okay well uh you know for instance when we're in relaxed and we're we're looking I can go like this I can go like this

    Watch at 00:39:24
  14. will you guys be looking at in order to get a Bas of of how those animations look H for instance chivalry has a somewhat rigid but free feel to pairing animations while other games such

    Watch at 00:41:00
  15. with the item you'll be presented that with a list and those actions can be contextual so for instance uh you know a door you can open and you can close but either the door is open or closed

    Watch at 00:28:58
  16. various areas of space uh but you know we'd also sort of have emerging gameplay like so for instance uh you know in Crusader right now the com satellites are kind of offline and like one of the ideas is that

    Watch at 00:08:49
  17. what we used we can scale on demand um so we can spin up more server instances as we need them as uh player demand increases and then we can uh shut them down when player demand decreases and everyone goes

    Watch at 00:16:09
  18. this and that we're kind of um using all the resources that are currently there so for instance Pirates you kill Pirates they'll drop um cargo now you can go out there with a sole purpose of killing Pirates

    Watch at 00:06:24
  19. artist and I do that all the time and actually that might not be a good habit but like for instance the John ree Davies character I made him a lot Slimmer initially I think right I mean he's a very

    Watch at 00:24:24
  20. lobby system and a lot of our backend systems so if anything breaks with like the gener the gener general instance manager the game servers things like

    Watch at 00:17:01
  21. going to sort of in some levels we're going to take a little bit of liberty. Like, for instance, we've said

    Watch at 00:02:24
  22. once you log off, we'll take your ship. Your ship will not be existing in instance. So, if other people are flying around there, your ship wouldn't be there. So, they couldn't do anything

    Watch at 00:03:11
  23. understand the back end of the game so if something breaks in regards to like matchmaking or the general instance manager or if the game servers aren't working I try and look into that stuff and help get people the information

    Watch at 00:25:03
  24. tools and the pipelines that the developers use um so that's why we need to specialize like for instance if you're into level design or art then you're testing all the tools that the artist and the designers

    Watch at 00:29:58
  25. time goes on okay next question comes from Kremer who asks concerning merchandise can we expect new stuff for instance replicas of posters used during Live Events such as citizen C or artwork such as those currently available as wallpapers well

    Watch at 00:10:29

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

Squadron 42

SQ42 Launch Subathon

$2,115of $3,000

Getting Sub to Manchester for the Squadron 42 launch

Next giveawaySubscriber Store pick
$35to go