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Roberts Space Industries · transcript archive

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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.

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378 moments across 142 videos

  1. emergent gameplay you know it's it's it's stuff that we didn't anticipate you guys doing for instance that that's the stuff that

    Watch at 00:36:30
  2. Sweet soundss uh question will Pedro bombs make it into 2.4 definitely when is your your uh for like for instance the orchest

    Watch at 00:31:54
  3. know Battlefront and then they would plan the five expansions um may have been the very very very first instance of that so secret missions one used the win Commander one executable you know if you got wi Commander

    Watch at 00:09:53
  4. damage to it actually this is the rare instance we could say hey you should see the other guy I have taken damage to my computer system what are we waiting for me to do for all be moving you have

    Watch at 02:08:19
  5. that scaling all the way out and more parallelism then uh we can just put everything all on one physical instance

    Watch at 00:53:58
  6. which would be much better because then you don't have uh you know these D different virtual instances all contending for say the same disc asset dis access and all the rest of the stuff so it will

    Watch at 00:54:45
  7. behavior is being updated. Uh where we're looking at having um basically you scale like like for for instance ballistic penetration. Uh you would be have a certain amount of ballistic penetration when the shield is at 100% health versus when

    Watch at 00:24:55
  8. physical class DBA we've got uh the flyable saber Hangar Ready jean Scout uh 24 player max uh in instances uh the new uh very very very very very very first uh the reputation system um made some changes

    Watch at 00:21:08
  9. servers got to run just as fast but you also have to mitigate all the cost of how many instances per Court you have

    Watch at 00:54:21
  10. rendering and all the rest of stuff so um uh you know like the you know the Redeemer for instance we haven't had a chance to do a pass on but that needs essentially a sort of redo

    Watch at 01:16:26
  11. ongoing kind of structure like how you know the advantage of the cloud is that you can deploy the server instances up any way you want um but but we also have to sort of deal with the fact that like what

    Watch at 01:18:07
  12. Flight as the ship is no longer a contained mini instance basically will ammo go clean through without hitting anything if there's something to hit yeah I don't see why not like that's so ideally so thank you first

    Watch at 00:30:52
  13. different that's Cutting Edge and um so yeah I think you know it was much easier casting for instance Squadron 42 than say back in the day doing sort of the wing

    Watch at 02:48:04
  14. like um kind of the the the um sort of pilot killboard it's just that uh you know for instance on the well in Squadron 42 you're on a small ship at the beginning so it's not like there

    Watch at 02:52:55
  15. know these five Beauty shots we want this little video showing this works um like for The Crucible for instance uh one thing I'll be doing this afternoon is sitting down and saying okay people need to see how the robot

    Watch at 00:03:15
  16. basically have modes Precision maneuvering which is sort of the low speed maneuvering takeoff Landing or for instance if you're L like close to a space station or you were mining or doing stuff that you would need to be precise

    Watch at 00:24:16
  17. work with the stuff it's going to be a whole another level uh beyond that so for instance uh uh you know executive officer Kelly who's talking to you at the end uh played by Rona Mitra is a tier

    Watch at 01:54:50
  18. command or timeline we typically have to use other sources such as the uh claw marks manual that says for instance that the uh the TCS show is on 26 54140 uh which matches up to the port Headland series of missions

    Watch at 01:58:34
  19. they react to situations how they follow my orders um if I want up stuck with Maniac for instance he simply will not listen to me he will never form on my wing he'll never return to base um spirit

    Watch at 02:05:08
  20. wasn't too technical for people uh because we could we could have multiple servers talk to one client for instance so so you could have one server taking care of people inside a big capital ship and one server taking care

    Watch at 00:25:57
  21. kind of ship that we want to put out there that gives you you know space farming for instance that kind of thing one last softball then what's your

    Watch at 00:38:00
  22. where there'll be multiplayer and you'd be leaving uh say your hango which is not necessarily the same instance of multiplayer into the concour so we can sort of decide um you know

    Watch at 00:34:54
  23. plan as far as I know in almost every place there may be cases where it's not like for instance if you're doing a boarding action no your ship is not safe but that's different um but yeah

    Watch at 01:08:41
  24. fiction on the website there's a lot of discussion about the tensions between the UE and Jean for instance so you know you might have to be a little more careful but there will probably be ways to make arrangements

    Watch at 00:44:02
  25. serious people yeah right right from groundhound wingman I loved Wing Commander 3's little active and passive animations for instance if you walked into the barracks you could watch vicero plays guitar then when you scrolled over him and the mouse

    Watch at 00:24:13

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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