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Rick Porter and and uh Ed Fuller on uh they're going to take your questions uh you remember the jump Point episode we did for episode 500 we're going to take your questions about jump point and space Bas gameplay…questions that's a standard Q&A episode where you'll be able to ask them all those questions about jump points and stuff um you will have to contact the ATC first before you can submit your question thankfully
Watch at 00:55:52 ↗there obstacles as we saw in the is that uh South by Southwest the previous that we did for the jump points and so I believe that the natural extension of that is that yes at first we'll have one ship…then you could have multiple ships traveling through a jump Point simultaneously whether or not you'll be able to fire your weapons at each other board each other whatever that's going to end up looking like hasn't been fully
Watch at 00:08:53 ↗little pin in that what completed his run came back and what he found was this medium sized jump point to the cheran system now part of the reason why the system stayed in isolation was for so long was because this…only way you could get to it it wasn't you'll see here if I turn on the large jump points you see it connects to Tyrol and the Genesis system now the Genesis system wasn't discovered until
Watch at 00:03:30 ↗minerals and ores people got very excited about this system. Now you'll also notice there's a bunch of jump points here in this system. We're going to back out for a second and tell you that there are there…together. So lots of jump points lots of ways to get to it lots of minerals three planets in the green zone what happened? Why is this system still it's under you know um you know humanity didn't didn
Watch at 00:02:12 ↗halls and that's when sort of missions will show up that ask you to move things even just from jump point to jump point in Stanton places that you know don't even have you have you stop here chat
Watch at 00:21:07 ↗Citizen intro to jump points it's basically everything you could possibly want to know about jump points uh what how they've changed since we've been talking about them forever how they've evolved how they're going to work…inside Star Citizen but basically this will be your One-Stop shop for everything you want to know about uh jump points uh so check that out on ISC next week uh but for I'm Jared uh that was Elliot
Watch at 01:09:48 ↗only the pirate that hears the music >> uh yeah absolutely so uh unfortunately we're quite rushed on the jump point music design for that uh jump points was was a whole Um, ideally the music experience should be for the ship
Watch at 00:52:16 ↗just do our brochures. Uh tell tell us a little bit what else you do on Star Citizen. I do jump point. And by doing Jump Point, I put Jump Point together once you and a lot of other people give
Watch at 00:37:17 ↗lore, but it have to be something of note and significance. I mean, we've talked in the past about jump points, discovering jump points, um, you know, uh, you know, even sort of trying to figure out ways that…gameplay to to existing jump points as well. So, there's there's additional stuff for for explorers to kind
Watch at 00:25:41 ↗have them early next week um and uh as I said let let's put up an issue of jump Point later today so we can see what uh issue two is all or what volume two is all about um next…week will be a new Jump Point new Jump Point next week and subscriber flare subscriber flare which you be ay something yesy something coming soon it will be one of these for your hanger I've been
Watch at 00:59:48 ↗them in okay uh the retractable antenna uh same same answer but that one can at least be quantified with jump points because therefore therefore mapping jump points so without jump points then you can just raise the antenna up and down
Watch at 00:14:23 ↗jake dunlop and he's going to be taking us through the author and process for the stanton and pirate jump points bringing jump points to the verse has been an interesting journey as we've been designing a new element…game we've put a lot of time into creating two solid examples of different types of jump points you'll eventually see all around the verse one in stanton and one in pyro we've been continuing to use houdini
Watch at 00:04:30 ↗games Los Angeles uh one two three two two Exposition Boulevard Los Angeles California 92322 uh we're talking about jump points uh Adam you brought out the Nexus uh if jump points connect various systems in a large…possible for anyone to invade anyone what stops the uee from creating an impenetrable choke point at the jump Point next to the valuable system uh so we talked about this at a citizen con to get exactly the year but internally
Watch at 00:57:15 ↗whatever so as the system becomes more value you said these repeated gold rushes they discover more jump points there's a jump point to Nyx there's a jump point to castra I don't remember all the Tera yeah like
Watch at 00:47:45 ↗think is our next monthly subscriber right yep so so yeah stuff in the works a lot of oh and jump Point later tonight oh yeah a jump Point day it is a jump is a jump Point day do we know
Watch at 00:58:09 ↗disappeared now this freaked people out but luckily there were plenty of other jump points this this jump point here to Oberon was still was in existence so humanity was able to get people and resources out of the system it wasn…completely closed off from the from the rest of humanity but the fact that Caliban did have unstable jump point connections freaked people out many people left the system some who had probably left the system during the second Department of foreign
Watch at 00:15:56 ↗regarding the Aventure in a recent jump Point Chris Roberts and Nathan dearle commented on the ability of the Avenger's Wings to fold while it's on the ground they also discussed the possibility of the single seat Avenger having…videos we're looking for so what do you think shorten to the point um so what you see in Jump point and part of the reason for jump point is you get to see what happens the work in progress that
Watch at 00:15:41 ↗just I don't I don't foresee us doing that I do see a question about jump point though hard cover jump point oh yeah another I'm I'm at the top I'm sorry okay um I'm just…going in order we have not shipped jump Point
Watch at 00:21:45 ↗from one side of the galaxy to the other side. You basically have to travel in system, go to a jump point, know that the jump point's going to go to this other system, and you basically make…then in the next system, go fly to the next nav jump point you want to go and so on and so on. Um, all right. So, I hope that helps. Um, next question uh comes from Z who asks, "Will
Watch at 00:05:33 ↗navigating jump points you can find new Jump points but you can also go back through and renate an existing jump point if you want to shave some time off of the right the passage time um there also are going
Watch at 00:15:15 ↗that marks Alissium. Let's go now and start looking at the system itself. Currently, it's got four known jump points. one between Alisium and Centauri, another between Alissium and Lear, an Alisium Idrris jump point, and an Alisium Vanguard jump
Watch at 00:06:00 ↗that it wasn't for this month no I did not okay I wrote a thing for last month's jump point which might be in this month's jump point a guy who knows who knows jump point
Watch at 00:02:32 ↗list while I look for one in chat uh what is the uh what is the latest update on jump Point sizing we had heard previously that there would be various size jump points and only certain size ships would be allowed…citizen con um that that we actually have the sizings I mean the idea is basically uh think of a jump Point as a mountain pass between two different valleys and some mountain passes are narrower than other ones
Watch at 00:08:55 ↗- 00:06:02Star Citizen: Citizens of the Stars - Stephen Hosmer & Sgt. GambleCitizens of the StarsOct 20179y old
here to fill you in on this week subscriber happenings first coming up this Friday is a new issue of jump point our subscriber only digital magazine you'll get a closer look at the x1 and 600 I lineup from origin…plus all of the usual jump point exclusives and speaking of jump point the physical edition of vol 3 is still in the works we just got our samples and we're moving into the production phase I'll keep
Watch at 00:06:02 ↗ than I believe the Endeavor um it is going to be able to you utilize any size jump uh size jump point. So, it can use any jump point. Um, and uh, it won't have any trouble using…jump points in the uh, in the PU. Uh, its top speed is going to be 270 uh, meters/s. This is as opposed to the Hornets's 200 m/ second. So, it's going to be a very fast maneuverable ship
Watch at 00:02:28 ↗

