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Roberts Space Industries · transcript archive

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1,029 moments across 492 videos

  1. like I guess I don't understand the question it doesn't do they mean in World of Warcraft for instance you can't identify her yet if you strip that your orc at his orc and his organ

    Watch at 00:21:10
  2. times which which is super-powerful like adding an octave for instance which is the noise added on top of itself at a higher frequency but lower intensity I know it sounds very technical let's just say we add more detail

    Watch at 00:06:32
  3. know something like the scythe is very clearly and like this well something like the star runner for instance you know is immaterial asymmetrical you know to a lesser extent yeah the the star runner is is almost symmetrical with very minor

    Watch at 00:42:07
  4. have to deal with on the rendering side so if you look at the asteroid on the left for instance that's outside the players view frustum so that just we never hear about that for that frame also

    Watch at 00:09:46
  5. there they were used primarily to attach more kind of rigid they're like simple orbit objects like for instance grenades attach them to a body or like a rocket launcher at you at the back of your back and whenever

    Watch at 00:15:26
  6. boom and bust cycles. And this happens in the real world all the time. If you think about copper for instance, if worldwide demand for copper were to jump dramatically tomorrow then mining companies would add an extra shift in order

    Watch at 00:06:24
  7. another medium. Uh some forms of data can only be copied if the original is destroyed enabling only a single instance of that data. Some data may require decryption before it's accessible. Uh some tamper-proof systems may limit how many

    Watch at 00:38:27
  8. same time but you certainly will be able to have you know a thousand people on the planet person for instance and so the server

    Watch at 00:14:37
  9. basic form of player housing there's one room for every player on these things if they're not instanced with within the air or in shards on the server so you know for something like this with the current

    Watch at 00:02:40
  10. easily it broke this is a massive improvement and you can kind of tell that from for instance making the the white module versus the red module like that was added relatively painlessly I think

    Watch at 00:45:46
  11. real soon I've KX I think I figured it out yeah so I do need to have like for instance trigger to read and that needs to be in double and linkable and trick to white Thunderball in like a moment

    Watch at 00:49:03
  12. going to make earth work and look correct with planets at only a quarter of the scale for instance how will mountains look right with sea level without looking wildly oversized in relation to planets and stuff like that there's construction

    Watch at 00:01:49
  13. introduce and all the new biomes that are created for each and every one Hurston is adding oceans for instance each of those that we do is another step closer to the tech

    Watch at 00:03:25
  14. these different people. Um, and some components depend on other ones being done first. So I couldn't convert, for instance, the local player component until the particle stuff was converted. So we get this big dependency graph that sometimes goes several

    Watch at 00:35:46
  15. able to add components like this after the fact to other ships probably not unless it's in the instance where you're swapping we provide multiple room options for a ship something like the retaliate yeah internal rooms yeah much

    Watch at 00:33:34
  16. level of detail that's appropriate severe experience we also need to compress the audio data in this instance we have control over the audio bitrate

    Watch at 00:03:30
  17. that were discovered through the the playtesting of our players the the the wings being the landing gear for instance if you've got a wing blown off during during combat I it was very difficult to bring your Wounded Bird

    Watch at 00:12:19
  18. things that this comes up quite frequently any time we introduce a new ship to star citizen for instance subscribers always have access to what we call the subscriber vault where they can see a selection of the concepts that weren

    Watch at 00:34:02
  19. very different it's just that it's not different enough we've got like we have drag for instance is the obvious one that is affecting

    Watch at 00:09:09
  20. content we just like they show it to you guys but I do that further what happens like for instance when we really he's three like three two or three one you know at that point the team went into full

    Watch at 00:26:19
  21. means that certain things we won't be able to deliver all that cuz you know for instance the professions there was a bunch for three three and based on getting object containers streaming which which is taking a lot more engineering

    Watch at 00:50:28
  22. these utilitarian environments we see further details that really add to the story of the location these dents for instance that designers are putting into the huge hangar bay doors betray the tell-tale signs of a history of precarious takeoffs that

    Watch at 00:05:56
  23. also the maps aren't very big and there without pickups that everyone goes in like take pub G for instance the the reason that last can last for 20 minutes even people who died quickly yet might get five minutes

    Watch at 00:11:33
  24. that's that's one of those neat instances of a direct correlation between our TV and actually affecting the development process yeah I keep I keep teasing QA a little bit about me finding bugs on reddit before I see them

    Watch at 00:37:51
  25. interesting one it says will life-support systems have limits as to how many people they can support for instance can we cram dozens of players on board and keep them all breathing I saw a twitch stream just yesterday with

    Watch at 00:00:57

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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