Roberts Space Industries · transcript archive
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enjoying this normal game so phase five is a delivery mission where you have to go bring supplies to the jump point from Pirate of Stanton cuz you're aware the Xeno fr's about to raid you and you want
Watch at 00:11:19 ↗entire host of additional new features content and quality of life improvements like oh I don't know fully functional jump points the new Quantum travel system new vehicle Hut and MFD work Resource Management hacking and much much more all being
Watch at 00:13:46 ↗context I also like the idea of being able to like actually go through the jump points as well so if we could do that that would be really cool oh like in the map actually just yeah yeah yeah fancy
Watch at 00:12:11 ↗remaster existing ugfs in Alpha 320. uh to explore racing a little bit and a new ship that readers of jump Point magazine
Watch at 00:00:00 ↗where where they're where they're referenced in any of these stories yeah and we have the jump points as well which always have interesting narrative elements kind of tied into the portfolios about the companies I think older portfolios
Watch at 00:46:16 ↗server meshing with the Lessons Learned along the way that it has a variety of Technologies including the long-awaited jump points
Watch at 00:15:25 ↗that come my way whether it's uh Mission text or barks dialogue in-game item descriptions lore post jump Point
Watch at 00:03:22 ↗both of you big time don't mention it now strap in boys It's a Long Way to the jump point we need to get a crew out there or like a an Apollo Rescue Team No a camera crew
Watch at 00:00:01 ↗commission I've stowed away in the extra large hold of this misc freelancer Max should be through the standard jump point and have landed at a nearby rest stop ready no no no no no no no this cannot be happening
Watch at 00:00:00 ↗nine you'll feel soap safe you could go for a family vacation in the Pyro system and who needs jump points when you can get these Wake Tech XL1 Quantum drives for only 49 triple nine only a dumper's Depot
Watch at 00:30:44 ↗yeah there's a few features in the works for them some research for longer term uh features like uh jump points um to the graphical implementation of that things like uh improving the water effects is something that
Watch at 00:59:01 ↗those methods for example say that a client should go into a ship and fly somewhere maybe through a jump point which will it would involve switching servers and so on for us in near future that will be a very valuable
Watch at 00:07:21 ↗cherry's got a new galactipedia uh set dropping next tuesday and we still have another jump point for december coming out at the end of the month so if you're a subscriber keep an eye out for that
Watch at 01:12:59 ↗favorite one a lot of the little concept thumbnails get if you see one because we often show them in jump point magazines afterwards after a ship's being released you see all the early sketches and people probably noticed like that
Watch at 00:04:10 ↗introduction but i'm going to do it anyway she is the she is the versus very first original jump point pilot uh you might remember from the citizencon 2949 demo uh let's give a big round of applause for samantha
Watch at 00:00:48 ↗show sam you must you most famously flew the the character in the uh the jump point demo at citizencon two years ago uh what what are these what are these other aspects of your job besides just testing and writing
Watch at 00:32:20 ↗space and instance it's also incredibly critical for transitioning to new star systems so if you go for a jump point and you go to pyro for instance we need to transfer you from the server that was handling
Watch at 00:07:13 ↗more fur, make things a little bit more cohesive all throughout, but this is kind of like a good uh jumping point for if I wanted to pass this off to someone or if someone were to look at this, they would
Watch at 01:08:18 ↗human pilot kind of out seemingly in the middle of nowhere named vernon tarr who was scanning for a jump point came upon a banu vessel and fired upon it thinking it was like an enemy ship but once that got close
Watch at 00:09:41 ↗that's uh still outstanding for the carrick uh the the jump antennas will will be there when we have jump points uh the the shutters i think we're still
Watch at 00:26:04 ↗great unknown and you're scanning and you're looking you're looking to discover things like jump points or wrecks or you know anything else that can be found the idea that you can save that data and then
Watch at 00:12:06 ↗space gaping artists created some early warm-up tests for the creation of gas clouds that will encompass the jump point from stanton to pyro beginning with the work already created for citizencon 2949 it needed to be updated with
Watch at 00:07:24 ↗manufacturer and their offerings in the latest edition of jump point magazine [Music] finally let's take another look at the habitation platform of orizon the upcoming landing zone for the gas giant crusader we definitely want to preserve the full reveal
Watch at 00:10:06 ↗there is some uh some uh kind of like lore behind the gang it was also mentioned briefly in a jump point story called dying star about uh the uh basically a young uh a young outlaw trying to make
Watch at 00:19:09 ↗know they release a new story every single uh every single tuesday uh there's stories in the jump point magazine uh a digital magazine available to subscribers um you know that aging is different 940 years in the future
Watch at 00:46:59 ↗

