Star Citizen: Reverse the Verse - July 1st, 2016
Transcript — every row opens the video at that moment
- 00:00:01
hey everybody uh welcome to reverse the verse it is Friday July 1st 2016. uh we're your host Community managers managers Jared Huckabee hello and Community manager Tyler Witkin hello how you doing Tyler I'm doing fantastic how about you I'm doing all right I'm doing all right uh so uh if you've never watched reverse service before reverse the verse is the cloud Imperium games Community teams weekly informal live stream with the fans uh we're gonna talk a little bit about a week in review talk about that uh ATV 100 celebration and what's coming up in the next couple weeks uh tied into that some upcoming changes to our overall video content and then start taking questions and answers and giving answers to the fans so um as you'll see it's just Tyler and I this week uh our normal cohorts uh director
- 00:00:50
of community Engagement online strategy and spaceships Mr Ben lesnick and our subscription manager Ms Alexis Lesnik are out on PTO that's uh we call that personal time off Alexis's mother is in town visiting so we wish them well uh out here they're driving all over the place and having fun and uh Justin's in the back working on some of that new video content that you saw in ATV 100 that's going to continue through ATV 101 not 102 and possibly even 103. and Tom Hennessey has just giving me the evil eye like he's like it's like you're doing this whole new setup I got nothing to do here what oh yeah never mind that explains why I haven't seen him now he's telling me no Justin's on PTO too I'm like oh that's why I hadn't said I thought he was just so busy working that's why I hadn't seen him turns out he's actually with throw him under the bus Tommy hi Tom how you doing
- 00:01:44
Cheesesteak right all right people love when we talk about food here that's what happens when you do a live stream right before lunch all right so uh we've had a we've had a pretty a pretty cool week uh Tyler why don't you start us off what's happening in Austin this week um A lot's been going on uh there's there's a lot of work being done for 2.5 um QA has been very busy testing a wide array of things a lot of a lot of cool stuff for Gamescom a lot of 2.5 stuff a lot of really exciting stuff um I think QA is jazzed about 2016 more than any previous year a lot of the stuff that people have been wanting to to test and to play um is finally here so um yeah for me personally um doing a lot of gameplay capture and screen screenshot capture working
- 00:02:30
closely with Justin Chambers um which I guess we'll talk in more detail about some of the changes to our our video content output but one of those things is is the gameplay bumpers that we've been doing trying to show you know more of the game so we did the shopping one last week and then this week's ATV was the missions video and so yeah um it's been very busy around here how about you uh a lot of Gamescom prep um we got word uh can't share that word just yet that there might be something cooler than we anticipated that we can show on the show floor at Gamescom and it required some changes to our Gamescom Booth so I've been working frantically with Nathan dearsley um one of the artists in the UK to uh re-jigger our Gamescom Booth seven weeks
- 00:03:18
before the event if you're going to be in Gamescom or be at Gamescom you'll see that uh our show4 booth is actually modeled after the bridge of an Idris so I think that's the first time that we've actually shared that so we're actually going to be able to step foot onto the bridge of an Idris this probably probably won't be as cool as that sounds like we you picture oh it's all going to be 3D and it's not it's it's a it's a wrap and stuff like that but uh it's our first Booth so we're we're dipping our toes into the realm of of cool show floor boots and stuff so this is the uh it's just our first four-way it's not it's not you're not going to be able to sit down and feel like you're in Captain shared Knitters but uh but uh it'll be pretty cool and we're going to be and we're going to be showcasing uh uh 2.5 uh and maybe and this then our
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latest information is maybe even an early build of 2.6 so uh so it you when you see if it works out we'll talk about it afterwards but you'll see why it necessitated some changes we'll talk about that after the fact uh so we can't talk about beforehand but uh lots of work for Gamescom uh we're going to be broadcasting live from the show floor Booth all five days um so instead of one uh you know three hour presentation we're actually going to have uh we're actually gonna be showing gameplay in the various aspects of Star Citizen all day for five days right from the show floor uh including some of this the new stuff coming up from from 2.6 uh hopefully and uh and we'll be doing lots of giveaways and stuff so people who tune in for the five days will will have a
- 00:04:56
chance to win a lot of cool ships and hanger Flair and all kinds of fun stuff so so we're just it's just gonna be a nice Five Day celebration of Star Citizen and stuff so it's uh different than what we've done before but I think it'll be a lot of fun and uh definitely a much better chance for people to to win some free free free stuff that's gonna be awesome yeah while you're over there are you gonna stop by the other Studios and and get some get some video recording done uh yeah we're actually spending three weeks in in Europe so the first week is in Cologne for Gamescom and then we're spending a week in Frankfurt and then we're spending a week in Manchester so we're going to be able to load up on a lot of a lot of cool stuff that's awesome um so yeah that's the plan so also a lot of what's been taking my time is plotting out all that stuff so you know we don't get to go to Manchester we don't get to go to
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Frankfurt ever this is our first time the community team's ever been able to go the other one so we want to make sure we uh we line up as many segments and as many as many things to to get for you guys because uh one of the more common things that we ever get you know one of the more common feedbacks that we get on our content is you know show more talk less and it's always we can show what we have to show when we have to show it so and and the challenge is always getting stuff to show when developers are all busy working on the game because at the end of the day you know while we'd love to have all this stuff to show we would prefer when push comes to shut that they work on the game rather than providing us you know marketing materials so uh but we'll talk a little bit about that in the next section coming up about the changes that are coming to that pipeline but yeah other than that uh Ben and Ali
- 00:06:32
have been out uh for the week with with uh with his mom uh and lots of work on ATV 100 uh so let's go ahead and start talking about ATV 100 uh for those of you who haven't seen it uh went up yesterday uh ATV 100 was originally going to be a giant mega blowout two hour long episode with with an example of all the different segments I was going to have a wonderful world it was going to have a witch glitch it was going to have a a lore makers was going to have a behind the scenes it was going to have a ship shape it was kind of an interview it was going to have one of all these things kind of kind of the best we could the best versions of all of our segments that we could put together and then uh maybe even a skit or two uh it when we sometimes it's a bit more than we can
- 00:07:20
buy we've got most of the things in the can but we decided that instead of you know killing our fine friends over at in we're trying to do a two-hour uh transcription and now that we would just spread out the ATV 100 celebration over a handful of episodes so uh this week was ATV 100 part one next week you'll see ATV 100 part two the week after that you'll see ATV 100 part 3 and uh it's looking like we have enough stuff in the bin for an ATB 100 part four although we're not entirely certain of that yet so so we'll see when we get there but uh you'll see some some cool stuff coming up uh tours of the uh the UK and the Frankfurt office the long awaited uh four minute long featured music video for the big Benny's theme is coming up uh not next not in part two but I think it's in part three
- 00:08:08
unless we have to shuffle some stuff around based on you know what's available when so that's going to be that we've been working on that for a long time uh working with our our friend Russ tragaza over in the UK to create to expand that Betty's theme into a four minute long Masterpiece and uh it's got a story to it it's got it does it's got a story to it and uh and uh for those of you wondering why we were collecting big Benny's footage for the last three months that's why we were collecting big Benny's footage so the music video will be 100 player generated content and uh well we'll talk more about that when you see it but I I've it's been a it's been a passion project for a while we were working on that even before our uh April Fool's Yak you know came up for a big menu so so we're really happy to finally get that out the door um yeah and then uh so yeah in ATV 100
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you saw you saw uh a glimpse of the upcoming uh video production changes that we did uh you saw our HD behind the scenes which was a much more concise driven you know bit about the female Avatar uh and the work that uh the forest and uh and James are doing uh to make that a reality um and then the uh the the Ship Shape was again a much just a quick chat with the with the folks that are working on the thing and uh building out here in the LA office so uh going forward you're gonna see more things like that uh probably even broken out as their own separate bits uh we'll talk about that again in a minute but that's the uh that's the area that we're going with them I saw some people saying you know was this Improvement just for the 100th
- 00:09:46
episode because it's a big deal and then yeah that's not the case this is where we're taking a step in a direction to where we can provide you guys with uh cooler stuff yeah we are doing a major shakeup of our entire uh video production pipeline um one of the things that we do well you know let's just go ahead and go into the next you know changes that didn't sound like Bowie at all I was trying to make that sound yeah I was trying to make that sound like Bogey and that did not happen oh it was a little girly oh yeah I'm glad he's not alive to have heard that uh so uh one of the things that sets uh Cloud Imperium games uh the community team apart from a lot of other projects in fact just about every other project is that no other video game project would even have a community up and running at this point
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in its development I mean we're not even in the traditional Alpha City we call it Alpha because we there's no other word for it because you know nobody runs a live environment at this point in development so we're calling Alpha because it's the closest word that applies but I mean that you know for months for years we struggled with calling it pre-pre-pre-alpha and all that stuff like that so we are in a different we're in a whole different realm than any other project at this point I liked how you how you mentioned the uh during the subscriber RTV with Ahmed when you explained a bit about Why Us achieving persistence was a big deal it's because you know it seems like it's a given for every MMO but it is a milestone that is celebrated internally and that's it's it's weird for for gamers to celebrate that because normally they are they hop on board the
- 00:11:22
hype train long after the the game is further in development so yeah it's it's definitely an interesting process here so so with that in mind one of the one of the things we do is because you no other no the game has Community Management at this point no other game has a community uh we can't always do Community Management the way that everybody else does because during game development things change so fast that the answer that we give you about something can change five minutes before we gave it to you and it hadn't trickled down to us so it makes it makes Community Management uh difficult it's one of those things that we struggle with you know each and every day so and because of and because that coupled with our most common you know criticism we want you to show
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rather than tell we do a lot of our Outreach through video you know Chris is a very visual Guy this is the guy who you know Wing Commander three you know Wing Commander four you know we made full motion videos like that so video as well has always been a a a a a a a core asset of the Star Citizen Community experience and I anticipate that it probably always always will so while we're you know while we're very happy with what we've put out in the past which is which has been in some cases uh intentionally raw because we we we worked from and we worked from a perspective of we want you to see the people we want you to see the people that are making star citizens another thing that we wanted to do that set us apart we want you to build relationships with with well not Tyler obviously but with like me and uh
- 00:12:59
Just Me Maybe Ben but uh definitely not Tyler uh I got sidetracked I I got lost sometimes I just talk I just start thinking about the music letters yeah but this is what I put up with yes so so that's been Star Citizen up to this point and whatnot and we're gonna we're still going to continue to do things like that we're still going to continue to have you know live broadcasts where we you know you see us we're just talking to you it's not pre-prepared it's not it's not rehearsed it's it's it's us who we are talking to you and stuff like that but it's also time for us to evolve it's time for us to take that next step towards you know uh the professional presentations and this you know the step that you see the
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other the other guys do the blizzards the the the Uncharted guys we're not in a basement in a in a house in downtown Austin anymore exactly but you know I I think we'll never lose that that raw to some degree though I mean it's it's kind of it's it's like Sig's personality I mean you've seen us on stage uh you know we just we wing it this is yeah exactly it's really one of our staple statements so so so so while so we are experimenting with changing up the form of the format you know uh learning how to learning the processes uh that will allow us to make those more professional presentations and you saw that a bit when the Ship Shape this week in ATB the the HIV behind the scenes um in the future those segments will be
- 00:14:33
broken out individually as their own things not like not like we've been doing where you see an ATV and then uh two weeks later we break it out you will be seeing short three to five minute segments on their own yeah it's divorced from ATV divorced from from 10 for the chairman stuff like that so that's the future of our segments and there's a there's a poll up on the subscribers down right now if you're a subscribers since the subscribers are what uh subsidize all this stuff uh where we talk about you know all the various segments that we've done over the years going back to the wingmans helmet cam stuff it's like and just having people vote for their favorites and well it's one of those things we like to use to inform our decisions we have a plan in place and we're I'm not ready to share that yet because again it's still in Flex we're still hammering out some of
- 00:15:21
the final details uh but we want to make an informed decision so you know we get feedback when we can uh it doesn't mean that we're going to be beholden to that stuff it means that we want to know what it is that we're doing uh and how and and have a good idea how it's going to affect the community and stuff like that educates our decisions basically so uh you know and then maybe there'll be a surprise maybe you know there'll be a segment that we we thought people hated they're like no we love it we love it's all right so maybe you know we weren't planning on keeping that segment going forward but maybe like when we called our parents and then your dad came onto our TV didn't expect that to go that well no I mean it was seriously when we call we called my mom first yes that went horrible she was so confused because she could hear us twice we called your dad I expected the same result and the guy rants for an hour about how much he loves Star Citizen that was beautiful
- 00:16:09
yeah the Apple there's a there's a is it the Apple doesn't fall far far from the tree apparently uh but yeah so we're making some we're making we're making some overall changes uh this week you saw that there was no 10 for the chairman uh as Ben posted on Monday we're experimenting with an entirely new format for 10 for the chairman uh so drastic that it probably won't even be called 10 for the chairman I know in the uh in the scheduled post uh Ben called it citizen talk uh that was just it's just an internal name because we had no name it probably won't be called citizen talk um we expected that to go out later today uh that will not be going out later today uh we we just cut it together we uh Hennessy and uh Sean Tracy we're here until the wee hours of
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the morning the other night uh generating footage to to again show not just tell uh we couldn't get the stuff that we wanted uh we couldn't quite get it up to the standards that we're shooting for so that episode won't be going out uh this week I can't tell you when it's it's going to go out because this is something new that we've never done before so it's it it it's a it's a tired answer but when it's ready is basically when we feel that it is representative of the new direction that we want to go so we're going to keep working on it uh Chris is is uh in Europe right now doing the pickups for squadron 42 but uh we're still we're working on generating the b-roll and the footage and the game footage to support the stuff and then when he comes back we'll we'll reshoot and uh we'll see if
- 00:17:47
we can't get it closer to the vision that we've all got in our heads uh as we learn how to do this and we learn how to be more than we were in the past yeah and the poll the poll is not the only method that we are using in order to help educate our decisions we are actively looking for feedback um because you know we want to provide you guys with content that everybody's going to like um so you know we with with ATV we've gone through and collated a bunch of the various bits of feedback and you know we'll continue to just keep improving and working and putting stuff out there that we think people want to see so keep posting your feedback because we're looking for it yeah and right now we're we're talking about a very drastic change to our door video but I'm sure if it for those of you who have taken the time to watch ATV uh you know the hosting was that you know pretty much
- 00:18:34
what it's always been but the segment design was drastically different than what you've seen in the past and that's the start of what we're trying to do um so nothing is off the table I mean right now we are exploring all opportunities uh replacing 10 for the chairman outright with something for us replacing ATV all right recently replacing our TV with it with a new format uh I'm not saying any of that's happening right now it's we are in the process of exploring our options and and we're in meetings all day with with everybody uh we've got a fantastic Dev buy-in now we've got our we got our friends uh you know Brian Chambers and Jake Ross and and John Erskine and and Aaron Roberts and when they're they've all got they've all got buy-in now uh Sean Tracy and they had buying before but but we're all
- 00:19:23
re-energized to do this new thing to do I've seen it in Austin I mean people are excited about being able to show more stuff just the addition of adding in b-roll footage when a producer talks about something cutting to that actual developer working on that I mean a lot of the guys in the Austin Studio were out of the loop with ATV 100s changes from Thursday and they watched it and they were like hey uh Tyler uh are we gonna get the you know do school stuff like that too that sounds great then and they're like you know because I worked on this to be really cool to show and so yeah everybody's pretty jazzed about it yeah uh but basically where we want our community output has been La based because that's where Community is but that's that's one quarter of the story of Star Citizen and while we've we've we've done our parts to to try to expand out where we can you know get Aaron
- 00:20:10
Roberts for an interview when he's in town go to Austin to get you know Tony zurovic uh we did our video we did a thing very much like Tyler and I are doing right now with Brian Chambers uh we want to do even more we we want to we want to be able to have uh uh shows hosted in those Studios from time to time and stuff so uh so that's what we're working towards right now and like anything worth doing it doesn't always happen in a day or a week or a month we've been on this for quite a few weeks now it was really hard to to schedule my vacation in the middle of all this it was I hit my uh I hit my one year and got a nice raise and part of my uh part of my one year review was Jared you have to take some time off so so I was forced to take a couple days off which by the way looked amazing I feel like you did
- 00:20:58
everything that you could have done in that area yes I I hit my vacation just as hard as I hit my work I don't actually know how to relax yeah did someone take those pictures of you or did you just get strangers uh that would be telling okay that one I can't that one I just the main thing I want to make sure that you didn't have a selfie stick no I did not have a selfie stick okay all right that was close call yeah uh so yeah so lots of changes coming down the pipe we're trying a lot of new things uh there are going to be times where we think you know hey something's going to be ready like citizen talk which won't be called citizen talk uh was supposed to come out today and it won't so we anticipate you're going to see a couple of those types of events the next couple of weeks as we as you know as we try to anticipate how long it's going to take
- 00:21:45
to create these new things that we have in our heads and then sometimes we'll succeed like I think we succeeded for the for the most part in ATV 100 and sometimes we won't like says and talk just not being ready for prime time today so uh we're gonna so preemptively appreciating all of your patients as we work to take that next step you know that that point where where it's it's it's the it's the next uh uh uh next point on our roadmap in our community the Outreach roadmap to up our production value um we've we got some new cameras we got some new audio equipment so this is an example of these fantastic uh headsets that we're using for the art Gamescom broadcast right here uh they're wonderful they've got this tremendous uh microphone that does a real pretty good
- 00:22:33
job at at cutting most things on we've got the air conditioning on right now we normally can never have the air conditioning on in this room um and you know everybody knows about our terrible Echo that we have in this in this room very often and at least I'm not hearing it right now uh maybe you guys are hearing it but I'm not hearing it no it's good yeah so we're working hard at at uh at uh improving all this stuff uh within the budget of our subscription base so um you can do your part if you want to help us out by uh subscribing um because all because all these changes to do cost money and when we we are very serious about not taking any development funds to to run this stuff so uh so that's that's the biggest thing you can do uh to help uh if you want to help us improve the overall Outreach is is
- 00:23:22
continue to subscribe And subscribe if you haven't already uh plus you get lots of cool stuff like we just announced uh the ship uh the free ship rotations yeah say rotation and that'll extend to other ships and stuff in the future uh yeah so lots of changes coming so keep an eye gonna do that uh like I said keep an eye out for that uh in in upcoming episodes of ATV uh look for the big Benny's music video look for uh uh uh uh oh here's another big change lore makers loremaker's Guide to the Galaxy is now its own thing lawmaker's guide for the Galaxy will never be seen in HEB ever again it is now its own show sharing the Wednesday slot with buck Smashers so bug Smashers has been its own show for over a year uh it's been it's been uh every other week or fortnightly as I believe
- 00:24:12
the word they call it so bug smart has been every fortnightly for over a year now uh we still get people ask where's bucks managers you know every other week it's like it's been every other week for over a year but so it's been it's been every other week week for over a year and now lore makers will take the odd weeks so it'll be bucks Masters and loremakers and Bug Smashers and lore makers um so the big 100th uh Edition uh one another ATV Edition uh lore makers that we made will actually not be in ATV it will be broken out it's one thing I think we still say welcome to ATV 100 in it so you know you'll know why that is and it's a look at the Terra system so we pulled out the big guns the center of the uee for our 100th episode so that will be uh Wednesday so Wednesday the sixth I'm not dates somebody look at the calendar what day is Wednesday Wednesday
- 00:24:59
the 6th I have dates you're my dates uh so Wednesday sixth will be the start of lawmakers all on its own uh so yeah so we're trying to you know break everything out into smaller more condensed easily easier to digest bits and stuff and lore makers you saw it in ATV two weeks ago we tried we tried trimming it down and breaking out later and people hated it and we hated it and everybody hated it and nobody liked it and you know there's so much lore and Science in this game we didn't want to tell the writers you know they couldn't they they couldn't go for it so we're breaking it out we're going to give them the time and the space to do to do what they want to do and uh yeah so better all around we think uh yeah and also as goes back into the changes uh if you watch bug Smashers this week uh
- 00:25:47
you'll notice a slight change to the bugs measures format uh that that was that was the brainchild of Thomas Hennessy and Mark abund and I think it came off fantastically I don't know that we'll be able to do that you know every single episode but it's it's it's it's part of what we were trying to do here it's we're never we've never been settled I mean even ATV from 100 to one I mean you've seen some steady improvements I came on ATV like episode 30 30 31 so I've been with ATV for quite a while now and so in in I I think I I like to think that you've seen some steady improvements you know through all aspects of ATV so this is just now it's time we've we've pushed that format as far as we can now we're now we're changing it up trying a whole new format
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a whole new outlook and uh I think you're really gonna like it uh it's gonna be different some people aren't going to like it because it's different we're aware of that some people just don't like things because they're different there's nothing wrong with that different can suck most times but we don't think this is going to suck we're really happy with with what we're doing right now so that goes back to the feedback really helps us gauge that as well so yeah so yeah so check it out smaller more condensed easier to digest products easier for for new people to to come in because this is a very dense project uh it's easy to for those of you who have been here since the beginning uh I understand it it's it's you have every piece of Star Citizen knowledge locked
- 00:27:22
in there and whatnot and and and and that's tremendous and it's a tremendous Advantage but new people coming in this is an incredibly dense project to try to get your hands on so we're trying to make things a little more uh palatable uh you know for the new people and and for those who have just been here forever and like you know we don't got time to watch a 90 minute or a 60 Minute ATV every week or or a 50 minute you know 10 for the chairman stuff when you understand your time is important so we're gonna we're trying to compact everything and make it make it more efficient so that's the word basically in a term growing up it's just the next stage next stage of our evolution so uh so bear with us while we work out the Kinks over the next couple weeks but we think you're really going to enjoy it because we're really enjoying it this far
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all right and now is time go to the questions answers so if you've never watched reverse the verse before in your life uh this is the part where we take questions from our RSI Community chat uh you can go to robertspaceindustries.com community slash chat and use the general Tab and ask questions for the community team here which today is Tyler and I uh please preface your questions with the word question surrounded by brackets that helps me pull it out from the detritus here and of course I turn auto scroll off so there's no need to ask your question more than once if it is something that Tyler and I can answer I will ask it if it's not I'm probably going to skip it so please don't be offended if we don't ask your question it's just that uh Tyler and I have the things the things that come into our
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sphere the things that we know about and the things that we uh we actually talk about you know it's like one of those Venn diagrams here's the things that we know and the things that we're allowed to share and the things that are ready to share you know the the things that we're reasonably confident won't change you know yeah that's a big part of it yeah in video game development at almost everything is subject to change you know so we always do our best but we do try to be responsible with that stuff so I'm gonna so when you're wondering why I pick certain questions over other questions week from week it's it's a thing it's the questions that fall within that Venn diagram stuff we know about stuff we could talk about and stuff we're reasonably certain won't be changing in the next five minutes because we do do our best to be responsible with our answers and avoid you know and because we don't we
- 00:29:46
understand we don't want to play with your feelings you know we really do try not to yeah somebody said 3D Xylo 3DS out busting out of my case yes uh if you watch if you watch any of my live streams you know this is a this is a thing I like to do with them I like adding third dimension of these things I worked really well remember the Mass Effect live stream we did with the big Benny's overlay that I did a lot of playing with with three dimensions there and it was pretty cool all right right off the bat Captain Steve says Lando what type of headset are you using now Technica audio Audio Technica bphs one uh it's this it's this one it's cool it's got separate inputs got a separate XLR input for the microphone and a quarter Jack input for the headphone uh it's meant
- 00:30:34
for live sporting events so it's it's designed to to cut out a lot of the background noise and only pick up the stuff that's directly in front of it so we're using three of these on the Gamescom show4 Booth during our broadcast kind of like a sports announcer type thing uh so yeah it's it's cool this is this is me uh testing it out I've got one here the other ones are still in uh are already in Germany but yeah it's working cool and we got it we got it running through a fancy mix board and also uh this the setup that we're using here is actually a uh what we what we use to film lore makers uh every other week and and it's a replica of the setup that we're using at Gamescom because we built it all out here so that we could test it for a month so we've been testing with it for months and what and getting and trying different hardware and stuff and
- 00:31:22
trying to figure out what wheel what we'll need to do a uh five days of you know high quality streaming from Gamescom so again something we've never tried before uh but this project has never suffered from a lack of ambition so uh so yeah but I really like it they're comfortable as all heck and uh I would highly recommend you need a mixer board because they don't there's no plugs for a computer they're not USB but uh they are fantastic are they paying you who the the people who make your headphones uh not that I'm selling it well they're selling it well hey when I'm happy and I believe in something I feel burning in my pocket you know for instance for instance you know I also like this really cool wedge Antilles I was wondering when it was going to come on Rose Squadron helmet that kind of
- 00:32:10
Fades because it's green but I bought this on my vacation from uh from Disneyland and it was really expensive and it blew my entire I was I was planning on uh bringing uh souvenirs back for everybody it's limited edition it's limited edition it's number 371 out of 750 worldwide fancy and I just realized the T in helmet is missing this is wedge untily's X-Wing pilot Helm uh what no no maybe that's where gentilly's X-Wing pilot Helm maybe that's right maybe it's Helm maybe the easiest Helm probably that might that might be that might be that might be I'm gonna choose to believe that's how it's supposed to be okay so I got a question I can answer here sure um someone says question uh Ralph majiver magiver curious to know about the status of orc
- 00:32:59
2.0 also hope you guys are having a good day um while we can't go into detail about 2.0 and then what all it will contain um it's actually going really well John Erskine in Austin has been traveling and working really closely with turbulent um and it's going to be awesome as you guys know it's it's it went from one thing and now it has encompassed many things um but it's on track um with with what it when it's planned to to come out so far and it looks awesome so uh well what I will tell you now is that it's it's not called or 2.0 anymore or 2.0 was an idea that was this big that's where it started and and when they got into it they realized that all these things that we wanted to build for org 2.0 would benefit everything because we wanted to give we wanted to give orgs their own forms we wanted to give them
- 00:33:47
their own chat we wanted to give you you know give them uh proper you know friends lists and stuff like that and then then we realized well it would be really cool if it all synced with the game and stuff and you'd be able to talk and you'd be able to talk in game and through the website so it started growing we realized this isn't just a thing that we want for orgs this is the thing we want for our entire communications platform so so it's now it's now what will eventually become the entirely new communications platform for for the Robert Space Industries website it means a new new forums uh bespoke forms that our friends at turbulent have created themselves not repurposing an existing thing like vanilla you know if you go to we're using the forms we use now is based are based on vanilla the chat is based on an xmpp client and they're drastically modified drastically I mean turbulent made so many
- 00:34:34
modifications to vanilla that vanilla started buying their modifications to add back to uh uh to vanilla from the but we're we're now there's again there's only so far using something else can take you Star Citizen is such a bespoke unique project there's so many things that we want to do and Chris is God he loved the man he's just like there's no well I don't why don't we do that it's like well no nobody does that nobody has that it's like well then we should be the first and it's like I love you it's it's really cool you'd think there's that there may not be something to get actually hyped about but there is yeah it's cool yeah so org 2.0 is is is now a global thing that will affect everybody so uh whether you're in an organization or not uh it still has
- 00:35:22
everything that we that we said it was going to do for the for the organizations but it's a it's a new chat it's a new it's a new forms uh it it'll it borrows some some it has a similar functionality to Discord in a lot of ways uh you know again if we get half the stuff that we're shooting for it will be amazing so that's why that's why I'm not sitting here listing off a bunch of details because you shoot for the you know you shoot for the moon you know and you know you try to land as close as when you can so we are we are shooting for Saturn on this and if we land on the Moon it'll be fantastic and we already have working prototypes that we're testing so it's it's definitely coming cool hey so for Fury in heaven says question will there be a two four two before two five um two four one was our last patch in the 2-4 stream
- 00:36:09
um of course that could change if everything just starts on turning on fire words if everything goes to crap then yeah it's possible if we have to recover something but as of right now we're going full force towards 2.5 and everybody's really excited about it we had our our champagne toast to 2-4 and uh and all all are looking forward to the next batch yeah uh altered perception asks a question about the caterpillar and whether it'll have weaponry other than the two-man turrets uh we're gonna have Elwyn uh Bachelor Junior on the show probably next week and that's a good time for the caterpillar questions then I don't want to steal this thunder because uh again one of those things that sets Our Community Management apart from others is people are used you go to a Blizzard game or an EA game you're used to getting your answers from a community manager in most cases and what they have to do is they have to go to
- 00:36:57
the devs and get the answer then go to legal and get it approved and you know all these things before you get this totally sanitized answer one of the things that sets us different is that we go to our devs and we send our devs to you guys so like when you're on your Twitch stream or whatever and a developer pops and like Brian Chambers or Metro or whatever many times it's because Tyler and I have directed them to you and the hey you know if you got five minutes can you pop in here and chat with this person because they're talking about stuff that's in your area kind of stuff and so so we we prefer to get from the horse's mouth whenever possible so I could answer that question but I think it's best if it comes from Elwyn because that's just one of the things that I like most about this project is that we can get those answers from the people who are actually working on it so especially because the people working on stuff here are extremely proud of what they're working on so it's kind of it's
- 00:37:44
kind of like almost respectful to let them share what they've been putting all of their Blood Sweat and Tears into um so absolutely so um uh Thomas says will shipshape have its own show uh all this the plan right now the thing that we're considering right now it's not finalized yet is that all the segments will just will just be broken out into their own things now so it's it's in a way yes it's it's it's going to be hard you have to see it as it rolls out because it's again it's one of those things we have a lot of ideas in place and we're we're trying a bunch of things we're going to see what works so that is definitely something that's on the table but I can't tell you for certain uh Wonka the same says Lando what's on the shirt you're wearing what thanks you for thank you for asking it's his new shirts this is my new shirt
- 00:38:32
now that Disney owns uh everything for my childhood uh they've they have produced this new line of shirts and posters and images that are uh Star Wars movies as if they were uh original Disneyland 1955 attractions so this is an Empire Strikes Back shirt modeled after the original Pinocchio ride poster from Disneyland 1955. you know so it's got It's got the whale and then and and instead of the the Pinocchio's boat it's uh it's Lynn Falcon instead of Pinocchio so space like I've got another one that's uh that's three hitchhiking ghosts that's Yoda Anakin and Obi-Wan and it's modeled after the Haunted Mansion it says the forest Moon of Endor and stuff and then they had a really cool one for Tatooine that was based on the old autopia poster but it's a white shirt and uh yellow was the brightest on this on the uh color
- 00:39:20
spectrum I was willing to go like yeah I can't wear a white shirt uh beef Supreme says will you guys do live broadcast at Gamescom for those of us who can't go yes we'll be broadcasting for five days yeah uh from from when from when the uh the doors open till the doors close we're gonna be broadcasting barring any technical thing uh you know mishaps that happen uh but yeah we'll be we'll be going through every aspect of Star Citizen playing all the all the game modes going through all the missions uh we'll we'll have uh we'll have the latest build and we're hoping we're trying we're hoping that we'll have a a build beyond that so we can show you some some of the upcoming stuff and we'll be doing giveaways and and doing uh interviews with stuff as as folks come by you know we'll be sitting
- 00:40:07
down then and and talking to them about you know their work on the game and stuff so we uh we expect it to be a lot of fun so and very different from something we've done before yeah so uh uh oh burst says is there going to be a new ask a Dev uh section on the website that for the 2.0 stuff that's coming because the current one is closed with no replacement um that's not true if it is I'll check after the show but we do have an Ask A Dev section and I was actually just talking to Jake Ross uh producer in the Austin studio yesterday um who whenever they're waiting uh the developers in Austin are waiting for a build to compile or have any downtime um they're gonna they're gonna go in there and answer a bunch of y'all's questions and I think the UK has already been in there recently answering questions um so yeah that's that's an untapped resource that um a lot of people don't know about but yeah the ask a Dev
- 00:40:55
section is active on our forums and it's not based on patches you're not gonna there's no 2.0 there's no 2.4 it's based on disciplines so there's an askative section for programming and ask a Dev section for design and ask a Dev section for audio ask a Dev section for AI stuff like that so it's about disciplines so it's not tied to any one specific patch because because we're moving too fast for that kind of stuff so yeah uh Blinky says how is the carrick's development coming along I heard you guys were starting the design phase any progress passed that far I haven't started it yet uh basically there there are things uh before it that need to happen uh the those uh it's it's on the it's on the schedule it's just the the it's just the things that are before it uh some Squadron 42 stuff
- 00:41:43
um some some stuff that germach's working on already uh uh germak's uh playing with space stations right now actually it's really cool uh but you know it's basically when things align we're ready to move on to the next phase but it has not moved on to that phase yet so the Carrick is right now in the same place it's been for quite some time it's just waiting for resources so and uh we we've got a we've got a team of over 300 people working internally now you're not counting all of our ass uh all of our uh third-party uh resources and but that and that's huge but that's still finite there's still only so many things that somebody can work on at any given time and and while the Carrick is super important it's it's it's more representative of mid-game play or end
- 00:42:31
game play and you know we're still building the beginning gameplay stuff so so it's it's not the super huge priority at the moment so uh but it's on the schedule uh and I don't know when it's going to start I gotta start when it's ready basically it's the best I can give you at this point but as a Carrick lover I'll make sure that it starts uh Erebus this speaking of space stations this one kind of is a good follow-up Erebus says question with the upcoming implementation of the Grim hex pirate station will we expect to see more Outlaw styled outfits what about additional missions a simple yes or no would suffice um we are not feature locked for two five so I don't want to give specifics about what type of additions will come with the with the pirate station if it's
- 00:43:19
even into five I mean it's it's really we're still ironing all that out um but the pirate station is being worked on and it's gorgeous it has a very similar vibe to Nyx very dark and gloomy you might find uh you know a murder scene with caution tape across it um and um yeah so they're they're definitely grungier clothing that is being worked on and so we'll see um what goes in in time okay uh staffa corinthama karthirma carthermore why don't you even bother trying to I don't know such hard names that's not that maybe that's the person's name it's not their fault it's just it's I'm the one who can't pronounce things and chooses to try anyways it's you know that's not that's
- 00:44:07
that's not symptomatic of my entire character I don't know what is uh but whatever what's the question it was recently announced that both Mark Hamill and Gillian Anderson will be attending The Fan Expo in Toronto Canada this September will cig ever have a citizen con or something similar in Canada um we hope so it's one of those things it's again nobody else is doing convention appearances at this point in development for a game that's at this point in development so we did a lot of them early on while we were still spooling up you know uh one of the things to get through one of the more common things that gets thrown around is how long Star Citizen has been in development and you know it was announced November 2012 and the team was you know five or six Loosely Affiliated people you know under you know whatever the incorporation was at the time uh and
- 00:44:57
then we had to build we had to build a company as well as the game but we had to build the company before we built the game and that included you know building on Austin building on La building out Manchester then building out Frankfurt and it's only and I I think you see this with the with the amount of output that's come out in this year uh you know since December it's only been recently that we're now up 100 full you know uh you know with a full head of steam and going when I say recently I'm talking about the last year and stuff like that it's all about our perspective when you it's when you say soon and recently and all that stuff so would I say it might be different than what you said but to me in the overall scope of things it seems like it's recent but it's been well over a year now now I lost my train of thought but yeah so so we're just pulling this stuff up so uh during those times when we were waiting for a lot of systems to come
- 00:45:44
online it was easy for people to take off and go to these different uh events and for us to do these parties and stuff like that but now that everything is firing and there and every everything's got a full head of steam under it and everything is chugging along it's a lot harder to break away and do uh parties and events like this because they can be pretty disruptive so that's one of the reasons we're not doing a giant Gamescom presentation this year like we have in past years for assistant con it's a little easier because it's right in our backyard uh so citizen we will be more in line with with uh the type of events that that we've traditionally done but uh I just can't tell I can't tell you um it's one of those things we hope to do we did us we did a bar citizen up in Canada with a with a behavior and
- 00:46:34
turbulent team and they streamed it and then and they live streamed it it was six months ago eight months ago I don't know I'm not time actually before you before you move on to the next topic because you're talking about bar citizen I just want to interject this cool patch that I got at the most recent Austin bar citizen um uh Shane and a few other people who are running the Austin bar citizen have been making lots of goodies for for people that attend to them and so I wanted to give them a shout out because a few of us went and it was an incredible time I went at about 6 30 p.m my plan was to stay for about an hour because I wanted to go visit my sister and I left at 2 A.M when they told us we had to leave um so yeah look for bar citizens in your area if you're in the the South come come visit us and I think that they're going to start doing a lot of cool stuff
- 00:47:23
with those they're gonna start giving away stuff and doing Raffles and trivias and anyways shout out to you guys Shane you're awesome Shane you are awesome if you didn't already have a fulfilling job as a as a sheriff we we'd love to bring you on board we worked with Shane for our for our first big bar citizen last year in Austin and he's a tremendous resource for organizing these things if you've ever considered going to an Austin area bar is an inhabit uh you should change at South by Southwest he worked our booth for like eight hours he just came to attend the convention and he stood at the booth and he answered questions all day and there were people that were coming to me and saying hey I just wanted to give feedback that guy's really great I'm like he doesn't work with us like he's awesome he's a really cool guy um anyways sorry about that I just had to interject it was the perfect entry uh
- 00:48:12
uh Michael uh Michael with a three in his name I don't know how to meet me three Echo I don't know so ask will the UK office be affected by England even the EU uh I don't think anybody knows that I don't think anybody knows how England's going to be affected in the long run by the EU so you know it's we're just not that we're not the people to answer that and we're not Global economists or I don't know I can tell you about where to get the best breakfast tacos yeah that that that's not in our wheelhouse and whatnot so um oh sweet Shane's in chat that's awesome yeah uh storm fire says can you please talk about what you saw in the fast forward uh for the for ATV 100 we had these three videos of the caterpillar set out a habitation module an engine an engine room module and and cargo module
- 00:49:01
and that's what you're going to see in the first three parts of of ATV you saw the habitation module this week next week you'll see the cargo and the week after that you'll see the engine room uh when we were putting together the dragonfly sale we realized that there was a lot of tie-in potential with the caterpillar so we cut a much smaller version of each of those videos together as a one one minute thing so you've seen glimpses of each of each of these modules but you haven't seen the the full reveal uh on when the dragonfly sale went up you saw I think there was 28 seconds of the habitat module and I know because I'm the one I'm going to cut that video together and then in the fast forward there was uh yesterday I think there's almost two minutes of it so so there's actually more so basically you're gonna see it's an extended look at the habitation modules that have been built
- 00:49:48
out in cryengine by our team here in LA Ellen Bachelor Jr uh uh Justin Wentz Dan Kaminsky and Ariel Ariel's the Fourth Man on that team you just didn't didn't want to appear on camera he's shy but we love you Arrow but yeah so so it's extended look at the habitation module for the caterpillar being built in Granger now and then next week you'll see the extended look at the cargo and the week after that you'll see the extended look at the uh the engine room and then uh and then we're hoping if there is a part four uh maybe we'll have another module in time it's just too early to tell yeah uh cool is he didn't ask a question but it was a follow-up earlier he said I hope that grimheck station is embedded into an asteroid and I didn't want to give specifics but I'm going to just
- 00:50:35
throw a bone here it is embedded in the side of an asteroid and it is much larger than you would expect it to be um like you're gonna think it's like this big no it's just huge it's there's parts of it where you can Eva there's parts of it where you can't Parts where it was incomplete Parts where it's it's it's it honestly uh is my favorite destination that will be in Crusader and uh yeah it'll be uh located in the uh the yellow asteroid belt anyways okay uh fell Escape aslando how's that jacket quality worthless I love this jacket you've probably not seen me on any video in the last six months where I'm not wearing this jacket in beautiful Southern California weather I wear this jacket all the time this is actually not my normal jacket this is a replacement Jack because today I I had
- 00:51:24
this weird thing this morning I'm like I'm gonna wear my my cool Slytherin hoodie that I bought at a at Universal Studios on my vacation and then I sat here in front of the green screen and that didn't work so I went and I I stole this from someone else because I didn't bring mine in so this is actually not my normal jacket it's I'm swimming it this is even bigger uh because I've been on my diet and I've lost weight although I've put like 15 pounds back on because of my uh vacation I gotta take off again but now I love this jacket and if you have not bought this jacket it is somehow warm when you need to be warm cool when you need to be cool it is light yeah it looks good and if you order now and if you order actually and if you order now you get a Star Citizen deck of cards and a notepad when it starts as in pen so they're all
- 00:52:13
in a package deal you look good in History you look good in it I I just got my first one a week ago every day so it's weird for me wearing jackets though because I feel naked without a Hawaiian shirt I also love my helmet so that's why that's what my this is what my uh my uh my jacket was doing all right let's get to some final more questions before I am uh jatsy wants to know where is where's the where my ship section Well normally on our TV we have the director of community Engagement online strategy and spaceships we don't have ships keyword this week so again it's one of those things where it's there's we know a lot but I I prefer to have certain people are better suited to deliver certain bits of information so
- 00:53:02
we always try to get the P the the closest to the source on these things and if we if you can hear about it from me or you can hear about it from our director of spaceships I think the choice is obvious so I mean the the generic stuff always applies I mean obviously Josh is still working on the herald Chris is still working on the Hornet but I mean you guys don't want to hear the same stuff as last week and some of the goodies Ben will know more than us yeah uh Piet says what length of ATV are you aiming at half an hour is way too short in my opinion everybody's going to have an opinion but we are shooting for about half an hour and and that's of course if ATB sticks around so that that's what we're short that's what we're shooting at probably even shorter than that like I said we're going to break the segments out and it's all going to be it's all going to be shorter uh more palatable things uh oberge says how long will the chairman
- 00:53:50
be going away uh how long is the chairman going to be away uh if you mean the show uh until our replacement we feel it's ready if you mean the person uh until his filming is done I honestly don't know how long that is um I learned a long time ago that there's no tracking Chris Roberts it's I just I just can't do it he is all over the place uh he's the only person uh uh not the only person but but he he's one of those people that I can respect his work ethic you know as hard as I work so there's just there's just no there's no trying so I don't even somebody says uh is there any update with the progress of 2.5 and I didn't try to say their name I'm giving up on that that whole thing um 2.5 has been in testing with QA um
- 00:54:39
for a little while we have not branched yet so for those of you who understand exactly how it works they are testing in The Game Dev stream um they've been testing what we have in there so far we're not quite feature locked but it's going really well okay uh with CW says Lando how is your dad uh good he just celebrated a birthday um he's old I don't actually know how old he is it's not a thing I care I don't know what does it matter to be how old he is he's I'm being a hypocrite I don't know old he's been around forever so so do you think no no well he might be he might be he was born in the 40s so he's he was in that decade so that's how old he is are you just celebrated birthday yeah he's good and uh the thing I'm gonna go up and visit him for a weekend here
- 00:55:27
maybe after games come on which which is like in September then we have citizen Khan so yeah so yeah maybe Christmas I'll go visit when can we see Tony zurovec again uh I'm sure we'd love to do that we know he's a very very busy and passionate guy and uh you know you know that when you when you schedule Tony zurivec for something it's going to be a long segment because the guy is very passionate so I'm assuming and maybe you know something I don't share but I'm assuming that uh whenever we can because we love having them on too yep those things are entirely up to them like I said we don't force anybody to be on camera uh most most people when they got into video game development didn't do it because they were Social Butterflies
- 00:56:15
so that's why Community teams exist in most cases so uh you know the you know it's it's not uncommon to see a lot of the people here you know working in the dark you know lights turned out you know lit only by the glow of their monitors you know working for hours on end you know that's that's the that's the typical you know video game developer kind of thing so we don't force anybody to appear on camera but when he feels comfortable and when he wants to and anytime he wants to we're happy to have Tony zerbeck on any show he wants to be uh Ken darhu says will your five days live streaming at Gamescom Booth be similar to Nintendo's live streaming their E3 Treehouse I have no idea because I have no I have no idea what Nintendo's live streaming their E3 Warehouse I didn't watch any of the E3 stuff at all none of it uh okay no I saw 15 minutes of the
- 00:57:04
Bethesda thing and I saw the five minutes where where they tried to they they said hey look Quake is like OverWatch now and I just went whatever so I I have no idea if it's going to be like that because I don't know what that is uh longtree says good to see you back Lando and also nice to see Tyler some more just wondering if Ben and others will be around next time as well uh that's the plan uh they should be back by next Friday and uh yeah should be back uh of course as with everything things are subject to change um uh does the caterpillar come with different command Bridge modules uh yes nope nope nope uh uh no just the one uh it's not to say that we can't you can't swap them out with something different in the future but right now you know we've got enough ships and enough
- 00:57:52
variants already declared and stuff that we got to build through we're not trying to create anything else right now to make it so it will be the standard uh command and Bridge module for the time being uh Kanpai says concierge meet up in Frankfurt when you come visit us absolutely one of the things we're also doing when we're in Gamescom while we will be broadcasting during the day at night there will be some version of a bar citizen every single night so so you are not going to be sleeping for three weeks I I will be a desiccated corpse so so we're we're doing a a meet up every single night uh for the first
- 00:58:40
three nights it'll be kind it'll be informal it'll be just watch us on social media it is basically when we're done we're gonna go find a bar somewhere or restaurant somewhere and then we're gonna tweet out hey guys we're here if you want to meet us here we're going to be here for the next two or three hours and hang out and chat and be very low-key and and a great chance to to interact and mingle with with the team uh the kind of thing you wouldn't get at a big Gamescom event quite quite honestly and then for like the last two days we're doing a much bigger like beer garden type thing and we'll have the location of that we're still working the location now we know where it's going to be but we haven't signed the papers yet so it's so you know anything can happen so uh but there'll be a bigger like beer gun event the kind of thing we've done in the past where you see a hundred a couple hundred people are around and we're all like why not so yeah there will be lots of
- 00:59:27
opportunities to to meet and hang out with people even if you don't have a Gamescom ticket if you have a Gamescom ticket come visit us in the booth but if you don't and you're near uh cologne for that week you know lots of chances to meet up with us at night uh for the following week in Frankfurt uh I imagine there'll be at least one or two nights probably where we go out but I will you know I'll be dead so you know so we'll we'll see we'll see maybe other people will be more alive I I expect to be absolutely wrecked Beno says hi disco uh can we can we know when you plan to lock the features for 2.5 or is the planning a secret um it's not necessarily a secret um as much as things are very fluid and they change um we
- 01:00:13
have the privilege of not having a publisher here because of that we don't have hard deadlines that we have to meet so when it comes to the feature lock we set a goal and then we look at what we can get into it what we can't get into it and and all that jazz but we will be branching extremely soon in um 2.5 is already being tested in Game Dev as I said earlier any updates on the on the 300 redesign nope hasn't even started yet was that Captain Morgan how was Captain Morgan he loves 300 series yes yes we love the 300 series too Chris Smith loves the 300 series it is excited to revisit them the 300 was I think it was the first ship Christmas did so he's got he's got a personal attachment to it he does and he really wants to get at it so again it's on the schedule it's just
- 01:01:01
it's just it's so much of game development as prioritization and when you and when you have the choice between a getting a new ship out there and redoing an existing ship that works you're just not you know totally happy with it yeah yeah you go with the new ship so it'll happen it's on it's on the list uh we got devs chomping at the bed for it so that sounds like a good time to wrap this up it is 1202. uh thanks for watching reverse the verse for July 1st did I know the date is it July 1st July 1st 2016. uh why don't you know that I'm Jared that's a link in the corner yeah keep playing
- 01:01:48
I don't know the whole thing that's all I know [Music] we hope you enjoyed the show hope you enjoyed the show uh tune in next week for hv100 part two people in the studio are yelling at me the war Maker's Guide to the Galaxy uh the terrorism goodbye everybody yeah I'm gonna stop the broadcast guys thanks for watching we love you
Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

