Roberts Space Industries · transcript archive
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take a look at at uh all the images so we have created some special subscriber issues of jump Point these are the things you're going to get at the end of the year um that show you the level
Watch at 00:00:07 ↗everybody coming up next week we have a Montreal Invasion our partners from Behavior are down and don't forget jump Point comes out today we have the Aurora brochure and we have a just wait watch the Comm link today there
Watch at 00:31:10 ↗- 00:29:51Breathing New Life Into PC Games & Space Sims podcast - Chris Roberts - SxSW 2013UncategorizedApr 201313y old
players just sort of flying around some parts of systems and mapping it as well as discovering jump points and doing that that sounds fantastic thank you I was uh wondering how many Admirals did you end up with
Watch at 00:29:51 ↗ month our very own Master thesbian aliser Fitz Smithy offers a dramatic readings a lot too the upcoming issue of jump point good evening or depending on your
Watch at 00:10:46 ↗senior designer from Canada we talked about that at the beginning of the show and for subscribers get ready jump points coming out and again we have a special
Watch at 00:27:38 ↗asks if I discover a new system can I not report the jump Point thereby keeping this thereby keeping the system to myself or Guild for mining Trad staging area until someone else finds it yes that's one of the cool
Watch at 00:08:21 ↗section on the website side the engineering section right we are right the brand new section with some tidbits from jump Point 2 the Bingle carrier and stuff like that so look for later on today the engineering section opening
Watch at 00:42:47 ↗update to the ship's document it doesn't have to be as detailed as what's in the jump point but the current document is quite outdated and doesn't reflect the latest information and by the way are you wearing
Watch at 00:07:20 ↗totally reworking the entire thing um and for subscribers coming up finishing touches are going on for the jump point for its release on the last Friday of this month it's going to be huge I want to thank you guys
Watch at 00:26:21 ↗projects we still do a lot of the things that show the ships and stuff but we couldn't do jump point we couldn't do the wingman's hanger we couldn't do a lot of this I mean essentially
Watch at 00:17:55 ↗full staff people like a producer for this show um we have people that are putting together the the the jump Point magazine for us you know things like that and then we also able to leak and and put out Things
Watch at 00:14:34 ↗this week we have new concept art in the vault uh more fiction from Dave hadock and and a new Jump Point Edition and the Bingle carrier How It Was Made what went through and the breakdown of how you know
Watch at 00:28:08 ↗ships who had ambushed them at this rate the client and executive from maxhax would hit the jump point in 20 minutes and bounce out of the ship's rival territory and into safety 20 minutes was still a long time
Watch at 00:05:39 ↗mate you show the thing thing you B postage are we putting the uh are we putting the uh jump jump point out today uh uh I believe so is it to everybody or just to subscribers um I think the first
Watch at 00:39:19 ↗fixed it whenever you just did all right I so here we go little jump Point stuff little quick thing
Watch at 00:40:08 ↗they explore around enough time and they find a space anomaly and then they manag to navigate a jump that jump point
Watch at 00:03:56 ↗game and it's got 50 star systems for instance and you know uh two weeks in a jump Point's discovered for another system and someone navigates it and Bam we've got a 501 system
Watch at 00:04:44 ↗going to be exactly ancient Rome everywhere. It's taking influences and building on it and yeah, just creative jumping off point. Yeah, and for storyline, it's not it's not the actual like we're not running around with little
Watch at 00:09:40 ↗need to basically free you know these guys from rooms in which they're trapped at which point they'll jump onto your ship and then you can transport them back to safety uh at the same time these rescue missions might
Watch at 00:54:22 ↗games like that so we know the genre pretty well we think and and if I can jump in and even point out the fact that uh you know it's a other side that has their Kickstarter starting
Watch at 00:01:39 ↗possible for everybody that that's involved from this point you're going to be able to to to expand yourself you're going to go up to these Nubs and um basically use your Mobi glass and you're going…where you can use the buggy and you can jump through hoops and whatnot so when you go in your anger you will find some uh special spot so basically attach point just like with the ships but for your anger
Watch at 00:09:40 ↗necessarily be um something you just jump in and fly home you know maybe maybe you'd have to tow it or or tractor beam it so to speak so even at that point you still wouldn't be able
Watch at 00:09:38 ↗much larger pirate presence around that location however that's no longer the case we got ejected from our jump as soon as we got within range of those elevated pirate probabilities which means that getting to port olisar just…more difficult and time consuming and will remain that way until the threat is addressed we're now to the point where
Watch at 00:34:49 ↗alert MPC alert and like drop them all in push the easy button right I mean the point the point is it's it's meant to um to allow your friends to to socialize and be part of the experience with…were right and you're not going to so so you're not going to be able to like jump in and then you know you're halfway across the Galaxy and then jump in and all a sudden you're that
Watch at 00:10:29 ↗certain at a specific point at the very base of the nozzle of the thruster and added that to all four of the tr3s so each one of them cannot rotate independently in place the guardian ax2 as manufactured by aegis dynamics…final adjustments to the general design while at the same time flushing out our ship's functionality we chose origin jump works for our ship manufacturer since our own design philosophy of function and form matched theirs their strict anti-piracy policy
Watch at 00:05:02 ↗

