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Wingman's Hangar ep009 . February 22, 2013

22 February 201300:44:171,125 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:29

    sh hi all citizens Eric wingman Peterson became sick and had to go home so I will host the whole show no I'm just kidding hey everybody I tell you what I would there's a couple reasons I'd rather be watching her host the show than me sorry we had a little technical diffic difficulties this morning um couple reboots later some fix on the v-mix software and we're live live live so if you've been waiting we appreciate it if you have if if somebody left get their butt back to the thing we need to be there baby we've got a great show an action-packed show this week um we've got the weekend review we've got Forum

  2. 00:01:21

    feedback somebody very special showing up on that we have a team taste test what is that just going to have to wait and see we have Alistair Fitz Smithy makes his return with a dramatic reading from today's jump Point magazine we have of course the wide world news where's Pete gonna be this week what's the weather like Pete and then we have a special interview with Zane bienen um I know you guys are really excited about what the what's going to happen with the website we're going to give you a little sneak peek about exactly what's happening with the website so we'll get right to it uh oh we'll have the week in review what happened this week did we drink Margaritas did we hang out well outside opened a bunch of cool stuff from you guys um we had a lot going on this week we interviewed um several new candidates

  3. 00:02:09

    for our senior design position uh Rob Irving is is uh we've got a lot of good potential candidates there he's been looking at them all checking them out um and I think we're about to narrow that down to like you know one or two and we should have a new one to been out here pretty quickly lot of people want to work on Star Citizen and we're grateful for that um we narrowed down our field on the physics programmer down to two and you know what we're having a difficult time so I think we're just going to have to hire them both oops you'll introduce them in a little bit and then we slog through thousands of emails on the citizen cards Big Ups to Sandy and the crew on customer service um you know you guys have been amazing here uh they had a lot of work to do to link a lot of accounts and they put in the Midnight Hour midnight burn the Midnight Oil and got all that done it was really really important um I think

  4. 00:02:56

    they're just about caught up and man that takes a lot of work and then we drilled down on the hangar what's coming this summer for you guys with the hangar we had some very very good meetings we want to figure out what the hanger experience is going to be like for you how we make it fun how we make it interesting and we got really really nitty-gritty on that and so look for a lot of information on that not necessarily on today's show but in upcoming episodes we'll be we'll be showing you a little bit about went on so let's get right to it shall we Forum feedback man you guys have been amazing your your questions you're getting it's so much better to have video from from you the fans from the community because you're actually making this show better has nothing to do with us it has everything to do with you so let's just get right to it we have a video from AAR roll take it away AAR roll I have a

  5. 00:03:45

    question regarding the industrial aspect of the game how is your take on companies and corporations uh how will we manage them and what features are we going to see in it also will it be possible to establish uh office on either ships or on Plants whoa what the heck just happened here look who's here and he's gonna answer those questions do you guys know who that is I know who it is why don't you answer aaro's question he want all right okay um companies and corporations yes it will be uh possible to establish an office on another planet so we're still working out the whole aspect of uh factories uh but we are going to allow people at some point to be able to own them manufacture Goods buy Goods hire people and sell them and uh obviously have a store selling people

  6. 00:04:36

    uh well depends on where you are uh but uh and have a storefront so yes uh we will be able to do that all right all right all right so let's get to True lost he has a question pull it up here TRW says well we can just read it if we're having trouble there Mike okay is there a chance that alien Rex contain some kind of unknown Monsters uh I think that probably could be a chance so we'll see it's a surprise there'll be an Easter egg in the game Oh I like that Easter eggs are always really cool and Darth Angeles says I'm really looking forward to flying around in my new carrier wait where is it did someone steal it while I was logged out okay my question is with ships that have to be captured like the carrier or asteroid bases will they be vulnerable

  7. 00:05:25

    when the players who control them are all offline all right well that was a great video fantastic very impressive well done um uh so yes they are going to be vulnerable if it's the big ship so the the concept is that there are C certain areas in the persistent Universe uh that are always at risk uh typically say an asteroid base that say as a pirate you may want to hang out on because it's a great place to Stage raids uh maybe a star base but also the capital the bigger Capital ships can never go down on the planet when you're on the planet you're sort of safe when you're out in space you're not safe so if uh you want to keep your Bengal carrier safe from other people uh you've got a couple of options one probably take it to an area of space that's fairly safe like deep in uh you know the uee space or uh make sure that you've

  8. 00:06:14

    hired some MPC to protect it you'll also be able to have Auto turrets or make sure that you've got people in your uh Squadron or clan that are sort guarding it around the clock uh but yeah no the whole point is we definitely need to have territory that people fight over and since it's a persistent world we can't sort of just put it away and only bring it out occasionally so that's sort of The Upside and the downside of having something as cool as a Bengal carrier but if they had their own server at home right they could I guess they could run it their own way there well then yeah they could just have them they could just have themselves yeah you know nothing gain nothing lost put it exctly right right all right so let's go to Hearts blade he says what is the current stance on NPC wingman in the persistent game and we know we like wingman a lot right most of them except for

  9. 00:07:03

    one U but uh no no I mean so definitely you you you will be able to hire MPC uh wingman uh to fly missions for you so you'll be able to actually fly hire some NPC crewman on your bigger ships and you'll be able to hire NPCs to fly on your wing I mean the system is going to work in such a way that you'll say I need I need someone to uh you know fly escort for me and it can be a player or it could be an NPC uh you can probably sort of specify whether you prefer NPC or a player but um the system sort of the same mission system acquisition system is the same it's sort of like we're thinking of it like a Craigslist um job board so to speak now NPCs you could have there'll be there'll be rankings right some of the NPCs will be better than others that you could hire oh yeah no they're definitely the the you know the two credit MPC is not as good a pilot as two crit he's the Canon Fighter the have out there to get blown

  10. 00:07:50

    up I get all right all right right all right so let's go to awesome ad with another very cool video awesome ad here or just ad if you'd rather here I am boarding your constellation I've blown the hatch and oh crap I took a bullet to the knee now I'm going to have to retire and pass on my goods to my next to Kin will I be able to do this or do I actually have to die that that was awesome what movie was that from I think it was maybe Star Wars or something way better than Star Wars dude I don't know what you're talking about um so yeah I mean I think you know if you actually want to retire and pass your goods on to uh your successor uh then you why not I mean there's no there's no difference particularly on our side from the code to support you

  11. 00:08:38

    saying I want to have a want to retire button because we still have to support it for when you get ultimately killed down the road um so yeah so yeah we can definitely do that it's not a problem at all so Grandpa wingman can be tooling around the hanger just just I'll fix that shy right right no potentially yeah I don't know whether we're going to have like all your old characters that retired in Walkers around your hanger but uh you know it's a nice idea but we'll see your geriatric hanger what you go see him of the old folks home that's right right so from mamera he says this is GNN bringing you to a live briefing with wingman himself but before we head over let's start with the backstory during 2012 a top secret project was in doing under heavy security small details began leaking out

  12. 00:09:27

    what was this mysterious project you ask well it show out to be Star Citizen the lost son of space simulators this is where the question comes in every pilot needs somewhere to park rearm refuel and most importantly change ships now how will this work in Star Citizen will I be able to land on any planet and change my ship or will I have to go to a certain planet to get a ship I left there over to you wingman there you are that's another great video uhhuh um so uh yeah I mean so basically everybody's going to have their base hanger and that's where they will uh keep if they have multiple ships they can keep their ships and that is going to be set to one planet now that won't stop you in the game uh from actually so leasing or renting another hanger on another planet where you can also store stuff but when you the The

  13. 00:10:17

    Hanger that you get sort of with your initial ship you have that once it's not like it propagates and it's every single planet you can drop a ship off so if if you got four ships in your base hanger and you're on the other side of the Galaxy well if you want to go get one of the ships you're not flying you'd have to go back to your base but like I said there's nothing going to stop you in the game later on uh essentially leasing a hanger on another planet and storing some stuff there but everyone has sort of one home base that they'll pick and they'll say okay this is where I'm going to be and they'll leave their ships there and if they want to move their base somewhere else they sort of will have to lease some hanger space somewhere else and then move their ships there but maybe you could lease another ship there if you don't if you want to fly a constellation you have a mission that shows up and you don't have a constellation there could you lease one from an NPC or perhaps another uh I don't know we have that's a whole we haven't even got into like ship rentals

  14. 00:11:04

    so I maybe there's a whole uh possibility of partnering with Herz uh but UHS Herz Ren a citizen yeah so no I mean we haven't we haven't got we haven't I mean typically you're going to have to buy your ship to be uh to be flying it so we'll but we'll have to see I mean that's all stuff that we'll be working on as we go forward absolutely from McQueen he says hello McQueen here transmitting from Moonbase Alpha just asking a question about the sound effects in Star Citizen in particular in the vacum of space will it be realistic and there be no sound effects at all or will it be more like Star Wars or Star Craig with lots of fs and fuse and Booms all right we another great video you guys are awesome I agree um yeah there's a volume switch on your

  15. 00:11:55

    computer h no sorry I don't I don't mean to so if you're in space just reach up and turn the speakers off uh yeah no no um so actually I don't know you know it's an interesting question we sort of treat the sound um we have sort of interior sounds and exterior sounds it's already set in the engine right now so uh you know thinking about it um you know potentially I'm not going to promise it but that would actually be something that could be an option that someone do I mean I think the default is going to be like Star Wars or Star Trek where you have all the cool pew pew I think that should be actually in the game pew pew pew pew PE PE uh but uh I you know it may not be that difficult actually to sort of have a realistic space sound uh button on it I won't promise it yet but uh I think our audio sort of um the way it's set up it would be actually fairly simple to do so we'll definitely investigate that but you know

  16. 00:12:42

    like I said I mean I think the fantasy of Star Citizen is much more in sort of the Star Wars Star Trek mode and so that's sort of the the vibe and the feel we're going for because after all our space combat uh you know is it speeds that is not realistic uh for what space combat would probably be in the future but it's have a lot more fun uh cuz who wants to Target your enemy uh on a computer and see whether you've blown them up a th000 miles away you much rather shoot them down dog fight style so so that's kind of what we're we're doing but uh we'll investigate that so there you go and razor X Pew pews away Chris Robert talks about ships fly by wire system in the GDC 2012 panel is it possible to have six degrees of freedom data transmitted to an API so we can take those signals and send them onto a

  17. 00:13:31

    custom motion software that controls the movement of the platform I think she's much better than wingman I totally agree I do you're not going to far more attractive as far as I'm concern no doubt about um so uh that uh I mean that again that's something that I can't sort of Promise uh right now but it's definitely something we're interested in I mean my sort of goal would be to build a you sort of the dream uh Star Citizen uh setup which would include a six Dee AIS of motion seat you know have the rift on your head sitting there with a joystick and and I was almost thinking if we get that built like towards the end and we're going around to places like games con or packs we can have that cool setup that you know we everyone can come in and you know show your star sying card for entrance and get to play it in the in

  18. 00:14:18

    the uh in the in the sort of cool virtual reality setup uh so that's definitely sort of on our sort of R&D level and research uh the good thing is that the um the cry itself has a lot of support for all this kind of stuff already built into it because a lot uh you know it's not necessarily that well known but there's a huge amount of cry engine work that happens on uh military stuff especially military stuff in Europe uh so all that stuff is supported for military stuff so they actually already have some six degree emotion stuff in the engine already that they've supported for sort of I guess real Sims um so we definitely are going to be looking at that mainly just cuz it's it's great it's cool and that would be a perfect gift for your wife on Christmas right just a nice here you are honey H let me show

  19. 00:15:06

    you how to use I'm sorry I'm sorry it has Chris labeled on there I don't know how that happened or wingman whatever all right so we got one last video and it's from this is what happens take it away oh well I have to say that's probably the

  20. 00:16:14

    best video I don't know why I think it's the best video but that's fantastic um I was getting all nostalgic looking at that briefing it was pretty cool um so yeah so we we're going to have a very complicated um uh sort of relationship and reputation system between various factions uh which include all the different alien races as well as the different branches of the uee government uh things like the merchants Guild mercenaries Guild Etc uh so uh on Races that are sort of more hostile to um you know Humanity uh if you start to do things and trade with them and get your relationship to them sort of in the sort of neutral or positive Zone then you'll maybe be able to do trading with them that you wouldn't do uh just by default uh you

  21. 00:17:02

    know I'm not necessarily sure that I can promise you'll be able to do too much with a vandal because generally they're very hostile with with Humanity in but definitely with the Jean um you know the Banu tend to be neutral or positive anyway uh but yes you'll definitely be able to affect your relationships uh and interactions with various factions by how you sort of uh ongoing uh interact with them and that will enable you to be able to do deals with them and not do deals with them so there you go cool that sounds good man well listen want to thank Chris for joining us I hope that was a surprise for everybody there's nothing better than getting answers true answers to good questions from the man himself and I know you have a lot of work to do I know the wolves are outside crying to biting at your heels to get the to get the to get the Nuggets so then get the work done um back in the office so we'll say goodbye to Chris after this next bit um but now we have a

  22. 00:17:50

    segment coming up that has become dare we say it an instant classic our very own resident thepan scholar alist Smithy returns with another dramatic we reading from today's jump Point magazine take it away Alistair good evening or depending on your worldview good afternoon good morning today we return to the fascinating

  23. 00:18:37

    Adventures of Dr amatage as he and his team navigate the treacherous Waters of outdoor space it was a ship modified to minimize its energy output lot separated its slight signature from the larger masses then tagged and bounced it to the Aurora onboard scanners hero stared at the small blip on his screen it was well positioned near a cluster of asteroids with a clear line of sight to garan 3 the minerals on the asteroid must be hiding it from the scanners hero almost sounded impressed how would common criminals know that people pick up tricks like that doctor even Pirates they might not know why but they know it

  24. 00:19:27

    works Lots sent off a message to amatage with a pirates position and energy tag just go for the planet he's not going to mess with us are you sure he saw you leave it might be weirder if you didn't come back the Aurora's engines initiated burn lot watched the small blip on his screen as their ship passed the cluster of asteroids the lookout ship came into visual range lot tracked it with the scanner watched it pass then recede into the distance minutes later the hull shivered slightly as Garen 3's gravity took hold lot was right the pirate didn't move he was getting a good feel for criminal

  25. 00:20:14

    Behavior follow the ongoing Adventures of Dr armad and his merry bander Misfits as they prepare for the pending return of scourged pirates in issue number three of jump point I'm alist and CLA fit Smithy good afternoon good evening good morning and good night thank you alist this week our team received a very generous gift from idolon including a huge selection of odd mints so he sent us some Dead Guy Ale and then have you read this book no what is this Ready Player one oh my God it's an awesome book awes this is pretty badass dude

  26. 00:21:02

    it's like oh [ __ ] no sounds like the sounds like Russia this morning bacon mints Ready Player what that's for you what B bacon yeah he mentioned this inbody want some mins we got some uh more swag bacon mins that's terrifying some rubber ducky dude these are awesome oh yeah here's the you why does Pete get the first beer cuz he's in line first Dam it he's got nothing to do man thanks shap like before you know it the thank you sir thanks ran beer me uh here Mike you're have this one okay thanks ionius thanks ionius thanks everybody appreciate it you're the best seriously I mean you guys are

  27. 00:21:50

    absolutely the best you know not only did we get that but in the spirit of sharing with everyone the dev team has agreed with Drew straws and they're going to comment on the interesting that were sent by Idol onius in the Box we drew straws so take a look at all these different kinds of mints we have it's very weird very strange so each one of them is going to come in here we're going to test out all those mints so and guess who drew the Short Straw yeah always me right so come on in guys we'll get Tom olant in here first Tom you get to pick your selection of mints get down here tell me which one are you going to try which one oh let's see I I'd like to try the Last Supper the last the Last Supper The Last Supper okay Tom's trying the Last Supper mint let us know know what you think Tom is this is this something you need help with maybe we'll we'll see Tom trying the Last Supper this is

  28. 00:22:40

    otherwise known in the industry as dead air all right all right all right all right okay so Tom you broke it but now you can have one of the last suppers so here's Tom trying the Last Supper mint give us oh wow give that is filled with what does that fill with good goodness I'm not sure it's like like six different flavors all at once oh is it good is it good or bad magical magical all right Tom come on all right who we got you know what I really like to have another Tom we you just can't have enough Toms we got multiple chrises and hey Tom Sawyer how you doing buddy welcome to the show doing good so we we've already done the Last Supper so this one's out which which other these mints you want to try oh I got my a bacon mints bacon mints dude all right everything tastes good with bacon dude

  29. 00:23:27

    there is no doubt about everything tasting good with bacon look at you just you're a mint opener right away Tom other Tom broke it so it tastes minty minty um I don't sense any bacon no bacon but it's delicious so this is false advertising it it could be it could be but it's delicious but I got bacon at my desk so I'll just go ahead and mix it in yeah go have some real bacon back in the place all right thank you Tom Sawyer who's next Brian Brewer lead animator Brian we got we've already done these two so you got all these all these in the table which one are you thinking about try here I think I'll do a a Russian Roulette hold I'm going to close my eyes Russ Russian Roulette okay whatever this what did you get what did you get what you this Ranch flavor oh no I heard about these we've already some of us have already sampled the ranch this might have been the one that

  30. 00:24:14

    the Short Straw guy did not want to try try this he did he did hey man you wrote your own uh you wrote your own funeral there pal all right what do you think of the ranch well um Ranch it's how it's how I imagine Sixth Street would taste yeah like after a good night of party like 4 in the morning all the beer bottles are laying on the street some you like licking up the street that's not good it's not bad but yeah I can actually smell that so I'm going to have to ask you to to take Sixth Street out kind of smells like six Street man that is not good all right Brian thank you who's next who do we got next who's the next victim oh man Rob Irving lead designer Rob tell us you got I would not recommend trying the uh the ranch I've got to do juvenile glenquin Ju yeah of course you do on delinquents of course I'm

  31. 00:25:03

    terrified so Rob's already done this he's on camera he's shaking like a leaf over here so what are you thinking give us give us your your real thoughts here I'm not Hasting much of anything really so you got lucky paper and mint paper and mint paper and mint that's not bad then that's okay so we got that's an all right one all right let's let's see what we got next we got next is it Ben list Nick you coming in here Ben yeah all right right give it one more try here what you do uh I'm going to try cthulu cthulu now we know the story behind cthulu right he's like a demon from somewhere and and uh probably from Hades or whatever maybe you're not able to try cthulu maybe I'm not able to try cthulu that me these mint may be sealed with I super glued cthulu earlier is that a problem let me see if I can cthulu ourselves up here um darn I don't get to try a Min

  32. 00:25:54

    you want try you're not getting off that easy pal maybe you are you want to try another one instead while we try I'll try this uh what is this monkey monkey cul could be a monkey I got a oh wait wait wait wait wait cthulu's open okay let's leave monkey somewhat open we you know if we'd actually thought about this bit before we did it we'd have had them all open already but that's how we roll so this is cthulu not bad T like a mint mint it's a distinct aftertaste of space Lube that can't be good used space Lube not good not good space spiders and space Lube right here on the wingman's hanger all right so zanen come on in Zayn B you guys are going to see him a little bit later as well um we've only got one rule here on the hanger and what's that rule about being on the

  33. 00:26:41

    hanger Zay don't suck that's right don't suck but we can taste so yeah let's let's you got some assortment of mints here what are you going to do H tough choice it is so what are you picking what did you pick there the machismo that's machismo machismo I know you're from Hawaii and you probably wouldn't get that but that's like a the secret to opening these men Macho mui Macho it's like Spanish yeah it takes some with machismo to open the mint container it's you have to do it really lightly oh you're doing it lightly is is it really is a secret that's the secret you don't you don't try to pry it open because it won't happen see where's Zay B he should have been the first one in here explaining this to everybody so machismo you're going right to the bite the mint you you you didn't let rest in

  34. 00:27:29

    your tongue you're just going right in no I'm going many you get more you get more taste that way more taste that way okay what are you thinking nothing unusual I mean it's tastes just like a do you feel more Macho I guess so all right it works Mao it works who's next who's the next victim Brendan Brendan Jackson Graphics program extraordinaire which which you got a few left here I'm going to go for the zombie mints zombie mints now zaye said if you twist it slowly it opens easy easily I think I see if I look at you dude that's a professional mint I've practiced at this unbelievable let's see what they taste Can I taste death you know those don't smell very good by the way just just off the top yeah they don't they don't how they taste I really cannot taste anything well then you're pretty lucky I guess so

  35. 00:28:18

    zombie mints are you know well you know you're dead so yeah just tastes like brains probably there goes there goes Brendan he's dead Burma death he's next of kid is now inheriting so who we got next the man with two first names Forest Stefan you guys remember him from last week Forest we got a few left what are you going to test uh let's do monkey mints monkey mints you've already picked one that's already open so it's good to know no go ahead yeah absolutely I'm going to go all out I'm going to take you're going to take a few dude you just live on the edge don't you you guys remember forest in the green screen last week his tat just completely disappeared dude that is that is seriously awesome look at you going all in what the monkey bitts taste like hm what do they taste like actually they smell okay like candy they're like candy yeah

  36. 00:29:07

    all right well so that's a good one you take them with you okay so see you later there you go for who's next who's next Who's Next who's next victim Jason Spangler he's been on the show before Jason CTO what have you chosen I'm not chos I'm just trying to open so you can choose any of these left yeah not looking good this get to be a bad yeah I'll go fruit cake fruit cake yeah you know what you get at Christmas and you know or around the world that time of year so these actually open fairly easily when you do it right not bad not bad not bad not bad you got you did okay then you scored kind of whoops Fruity Fruity well take a few then everybody's checking as many as they want all right all right you know what I think we're getting we're getting the hang of this who's next is that it that's it all right so now it's just left to me right so I've got we've got pickle absence absence mint bite the

  37. 00:29:56

    bullet green Buddha angry Scotsman Rudy toti fresh and fruity we got one more dude sorry watch out all right Mark what do we got here got dude I swear to God Peterson if I throw up it's going to be right on your face I would have it no other way all right let's see we got ones to choose from these have been tried already oo absin all right I knew you would go for absent all right all right I'm be tripping after this all right here we go oh scrap that's no no don't get away from me with that stuff actually that's pretty good is it pretty good why don't you take the absence with you and then mine now yep yours now thanks beses I it's totally lost control here

  38. 00:30:44

    so that leaves me bite the bullet pickle angry Scotsman I'm going to go with angry Scotsman so we'll try this one out tastes a little wintry fresh kind of tastes like a little Evergreen like a like a tree not bad not bad thank you idoneus we appreciate all that let's get back to the show we're going to go to wide world news hey guys by now everyone has seen the dash cam footage uh rather large meteor smack Russia that rock was about 50 ft in diameter and estimated about 10,000 tons

  39. 00:31:33

    and traveling roughly 40,000 M hour it exploded in midair with the equivalent force of 500 kilotons of TNT one would think that space was out to kill you and there really isn't much we can do about it all the early warning systems and missile defenses won't stop most asteroids from reaching Earth fortunately we really don't have to as some scientists think they've tracked most of the large asteroids out there and odds are rather long that you be killed by a meteor any time within the next million years but for that once in a million year Planet Killer one research group is developing a spaceship that can intercept an asteroid far out in space and with nothing more than the effects of its nearby gravitational field it'll deflect the asteroid and stop it from impacting Earth

  40. 00:32:21

    woohoo we're calling that an asteroid tracker sounds a little bit like science fiction doesn't it well be a bit closer to home out there in Universe we have weekly weather wizard Pete Mackey he's on the hanger deck Pete how's that weather out there there's a little turbulence around Uranus Eric back to you well that's disgusting news Pete thank you thank you Peter and that is your wide world news Che oh we're back yeah oh hey hey today's wigman hangered guest Zan ban is responsible for the frontend web design

  41. 00:33:08

    of the upcoming RSI website Sandy Gardner talks about how he was discovered in the first time he played a Chris Roberts game he was a preschooler hi there I'm here with Zay bienen our user interface designer hey Zayn hello can you introduce yourself to everybody yeah my name is Zay bienen um I'm from originally from Hawaii on the island of Maui and um I I'm basically in charge of uh web design I might be doing some in-game user interfaces too and what got you into the games industry um well actually this is my first job out of college yay I just graduated over the summer and um basically

  42. 00:33:58

    uh how I got here was um one of my buddies who I worked with um uh he introduced me to Chris Roberts have you played one of Chris's games before I actually have I didn't know I played Chris Robert's game up until like last year when I've heard of him but it turns out when I was like 5 years old or something like that I actually played strike Commander I'm here with zann bienen our user interface designer and guess what he's right here hey Zane how you doing buddy good you had the you still enjoying that minty flavor oh yeah I mean you had to you have to freshen up your breath before you right right and nothing better than bacon and ranch and six Street you know to do that with an angry Scotsman apparently so uh you know a lot of people out there we we we're upgrading the website we've been very very vocal

  43. 00:34:46

    about what we're doing with the website we're going to be but we haven't told them what we're kind of doing right we haven't given him any sneak PE all we told him was just that we're reworking the system but we're going to go into the feature but it's a pretty big upgrade isn't it we've got very very big very significant upgrade yeah because the first one was built on like WordPress and it's it doesn't really scale real well no no it's it's WordPress I mean it's not designed for what we needed to do so what we're doing is we're reworking the whole system custom built from the scratch right now allow us it'll Flex to allow um our allow or it'll Flex to um accommodate our very comprehensive requirements right on right on hey don't worry about being nervous there's only like two people out there watching anyway so it's it's kind of cool or or there could be Millions yeah so get more nervous you know I'm going to pinch you behind if

  44. 00:35:32

    you start shaking though so why don't you give us a little quick look at at some of the stuff that you're going to be showing on the website just we'll pop it up here and you can talk about it right so right now I mean this is just what we've been doing over the past couple weeks is nailing down sort of the visual style of uh what the new site's going to look like and ultimately what we wanted it to do is intertwine seamlessly with the game and uh visual style and functionality so um we're still kind of fleshing out how the user experience is going to be so that's um what I'm going to be doing about a week from now when I go up to Montreal to meet with our development team uh going to be flushing out the user experience architecture so right now we're just you know um uh defining the visual style right and then that's going to eventually be the portal into the game so it's the idea is it's going to be a

  45. 00:36:20

    seamless transition as you get to the website right into the game through through the website and that's all got to you know that's why you're also doing the UI on the as well right so it's all going to feel like all tied together which is you know kind of what we're trying to do here so why don't you tell us a little bit about um your previous work and and how you came aboard with the team what how' that all happened what happened there so um was that where we're at or am I just jumping ahead we're at there okay so tell us a little bit about your previous work so um uh I you know basically I reitera what I in the interview I I started out you know just filling around with Photoshop and eventually I came into web design uh after being inspired by uh really high-end flash web agency um so and I did digital art too so I did some I work with uh teren and um space art uh doing like planets and space escapes and

  46. 00:37:10

    Landscapes uh stuff like that but um my thing is mainly just user interface design now um that's my main focus like like as we're seeing there um that was done a few years back uh so that's pretty impressive and we sort of found your we sort of one of our fans hooked us up with you and we were like you we were looking for a front end web guy and and your stuff was amazing and so we're like we called you up and and you were uh you were in Hawaii right so how how are you liking Austin so far oh it's amazing I love it I mean uh temperature is a lot more variable and there's a lot of traffic yeah wait till you get to Montreal you think it's cold now wait till you get to this my like transition point right now right you're like you're like getting it getting used to 65 degrees and then yeah and then it's like 10 or whatever all right Z so what what

  47. 00:37:58

    can we expect for the visual style of the game and interfaces and applications what do we what do we how can we expect it to work what's it going to look like uh so some of the new features on the site uh I mean it's going to be totally reworked on the front end um so there's in terms of the technology and stuff like that uh um we're going to be doing um so it's it's we're going to be doing all HTML CSS uh there will be some flash but only for like embedding like Vimeo YouTube and stuff you kind of see a little bit of of what you did for for right here on the screen for what you know how we we put you to a test and you blew us out of the water this is basically what got me hired in in onboarding cig I mean look at that folks that's just brilliant look it's really cool and that's all rendered in HTML CS as Javas SCP right so that's the kind of things you can expect coming up on the

  48. 00:38:47

    new website which should be we're hoping to go what beta around uh towards the end of May end of May it just takes a while to get it right we we want to make sure that we get the experience right for you and it is such an important important part as of our of our process or such an important part of the experience for the for the fans and for everybody in the community to get in there we want to get it right and so yeah and there's going to and on the new site we're going to implement a lot of new community features like uh um you'll be I mean we we'll have a thing where you can search posts very easily we'll maybe have a Google style thing where it um automatically updates the post and goes da da da d as you're typing it in so Comm links will no longer be lost like in yeah and you will be able to tag the post too like if you want if you want to search wingman's hanger uh which of course you do yeah right you need to

  49. 00:39:34

    have access to all the wingman's hanger shows yeah so if you want to find out news about the The Hanger module coming up we'll be we'll tag the post as hanger module and you'll be able to type that in and instantaneously bring up all the search results plus you'll be able to find like death of a Spaceman and the important things we've done before that because we have a lot of new fans coming on board that have' never seen these important things and they ask to same questions and you know we'd like to have a a repository where they can easily find so what do you do outside of work man what hobbies what are your interests uh I like going on the beach and cruising you're kind of not that's not really happening oh wait yeah I can't do that anymore yeah we can go to the beach it's just three hours away Beach and cruising I like um weightlifting um ripping foam books hanging sideways on poles you know all the usual ordinary stuff all the usual stuff who doesn't like that and um and

  50. 00:40:24

    one of the last questions here is how have you adjusted to uh you know having a a time you have to get to work on time and and getting up early every day you're doing really well with that you making it everything oh yeah I've been making it on time at first starting out um you know because the time zone stuff I wasn't acclimated so I was coming in at like 112 no no no come on you that's not true that's true that's just true we no but I'm doing good now you are you are good I know but that's why that question was poignant well listen that's pretty much our show this week folks um you met zann we want to thank you very much for joining us today Zane um we want to thank our very own Star Citizen Chris Roberts for well you know pretty

  51. 00:41:11

    much everything and um W weekly weather wizard Pete Mackey um and of course our own thespian ala Fitz Smithy alist Sinclair Fitz Smithy and a big thanks to Andress Westfall for this all right what do we got come on Chris all right let's see what we have here that's a lot of choc for everybody for shine it's Cloud Imperium games C get in there guys get stuff man chocolate thank you very much Andreas thank you very much Andreas best friends in the world thank you thanks thank you thanks thank you I mean seriously guys I don't know how

  52. 00:41:59

    to say other than thank you it's just like the best most awesome community and experience we've ever had as developers um it's just that's just incredible we everybody here is blown away and we can't thank you enough thanks to the subscribers for your continued support we couldn't do the show or bring you jump point or bring you all the exclusive content that we're doing um thanks very much to the pledgers without you we wouldn't even have a a game or company so everybody thank you thank you thank you I mean you just can't say thanks enough um coming up next week we have lead designer Robert Irving he's going to sit in the hot seat and give us a little update on what's going on with the design process a lot actually for that um for subscribers later today jump Point issue Three is coming out that's going to be really exciting it's really cool it's coming along nicely I think you'll really enjoy it and as we've promised before the jump point will be

  53. 00:42:47

    leaked or stuff will be getting down to the the regular Community after you know it's been out a while so today we're opening up a brand new section on the website side the engineering section right we are right the brand new section with some tidbits from jump Point 2 the Bingle carrier and stuff like that so look for later on today the engineering section opening up on the website like that probably not like that but way cooler than that and don't forget the after show wingman's hangover go to chat roll on our website we'll give you the details of where it's going to be we talk everything that you liked you disliked well if you dislike it you know just keep that to yourself pretty much everything in The wingman's Hangover that went on today we'll let you we'll let you know remember if you want your stuff featured on wingman's Hangover send it in man send the videoos send music send whatever you just might make it we'll see you in the verse shoots

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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