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and and recognitions that they've gotten over their time it I mean you could you do worse there's a lot of bands out there that are like I wish we were ni go back hi everybody Welcome to Star Citizen live had to think ab
Watch at 00:00:06 ↗Hello everybody welcome to another episode of Star Citizen live I'm your host Jared Huckabee and Star Citizen live is where we take an hour out of the end of our week and we chat with our cig developers and staff uh talk
Watch at 00:00:05 ↗been talking about master modes again Master modes almost actually we've been talking about master modes for just as long as we've been talking about distribution centers they first debuted two citizens cons…April and all them they are fast working on converting all of Star citizens uh existing spaceships to the master modes defining the different archetypes and again we'll be talking about the those in detail
Watch at 00:19:25 ↗were you know we talked about offline is this hope that we might be able to get master modes you know going in Arena Commander uh as as you know as a true experimental mode as a true test…because right now unless I'm not reading my emails correctly you know there's evocati testing of Master modes in Arena Commander happening now right that's right yep uh there's tests and master modes right
Watch at 00:57:48 ↗different forwards over here okay uh and then uh also it says again we talked about master modes yes and master modes are the big you know the big change to the to the flight experience that…sure we have them on the show uh soon to go in that but reactions to master modes have been uh have been pretty uh pretty across the Spectrum I would say I've seen a lot of people that
Watch at 00:17:01 ↗that if you want to maybe work into the resource management gameplay there yeah uh let's talk about master modes we got a couple questions here about master modes uh what is the current backlog of ships…needing to needing to be converted to master modes a couple 30 all I think it's like all of them like well me the the proper answer is is all of them um I I mean
Watch at 00:41:52 ↗just going to jump right into it uh given that most of the concentration has been on how Master modes works with combat minded ships how will Master modes have a substantial effect on how non-combat pilots…make sure that the non-combat focus chips are basically fitting that scheme um and so the effect that Master mode brings for non combat ships let's just
Watch at 00:07:21 ↗just a day or two ago about somebody was saying that Master modes aren't even in Squadron 42 yeah they're not actively in testing they are in Squad driver too they are actively in testing they are working…know for other folks who who make their streams and their videos anything about how long ago did Master modes how long ago did the idea for master modes happen I think we're talking a good year
Watch at 00:07:14 ↗questions before we get into all the questions from the from the backers this week um Yogi and Rich Master modes is finally this this big thing you work on a lot of things but Master modes this…general I'm very happy with the progress and what we achieved because the um the swapping to the master mode check uh meant that we had to update all the ships all in one bulk so um we could
Watch at 00:06:33 ↗time well I'm very proud of getting in for 320 and that's a preview of Master modes and Arena Commander all right um through that we've got three game mods that…modes it kind of explains what they get what the the flying system is about what what does Master modes mean right
Watch at 00:57:49 ↗myself and yoi you might know where I'm going with this I still hope for a racing Master mode personally well I think the easiest I wouldn't go for racing Master mode because racing
Watch at 00:43:52 ↗right back here next Friday on Star Citizen live we finally rescheduled the vehicle feature team for our Master modes conversation so we're gonna have Richard Tower and Yogi Klatt on to talk about master modes which
Watch at 00:54:48 ↗master modes while Duncan figures out the auto exposure we're almost done but you know uh well done uh getting Master modes into Arena Commander it this is a version of masterminds because uh like I said
Watch at 01:01:51 ↗that's moving. Um and then we look at in in in you know, we look at things like master modes and stuff like that. So, what we try and do is we try and have these things…Well, we did have the Gladius there. Um basically what we did was we just turned it on with master modes on, and the tuning was there. So, we kind of moving the game towards that for the future like
Watch at 01:00:20 ↗this bringing you closer together is just a much better feeling experience in my in our opinion so Master modes on track 323 at the moment yeah mark it off and we want a lot of feedback…will get it I'm sure but yeah um along with Master modes uh some other ship related stuff uh Precision targeting targeting to Precision targeting and uh a big change to to gimbals in web G what what what
Watch at 00:22:40 ↗call I wanted to call them out and I lost the name. While we're on the subject of master mode and I go we weren't on subject, we we moved over. So, that wasn't that wasn…very good transition at all. Uh how will QED work with master modes
Watch at 00:15:34 ↗there so it's just it's import so that's our next that's the next step of Master mode development it's been through all these internal phases it's been through evocati it's been through…time to go to live yeah and tested there to be honest I've been playing Master modes for a long time in Squadron um you know getting a feel for it does it feel right and you know sometimes
Watch at 00:26:38 ↗could do better than that now I know that there's a lot of um discussion points around Master modes where we're talking about lowering the ceiling cap and you know that was never the the intention that…engage in the game and compete but still reward the very best best pilots and you know we Master modes is you know the iteration that it is today it's been
Watch at 00:22:33 ↗like it and then it changes that can cause consternation uh we see that with everything from from Master modes to these economy changes and everything else between that's not the same as saying that the feed back…these bumps are going to be too much uh some of some of the things we did for master modes like hover mod stuff uh are going to be right where we want them and some aren
Watch at 00:50:57 ↗know maybe maybe it's going to be a hover mode maybe it's going to be a master mode it's like you don't you don't know it's I I like that we try things
Watch at 00:26:52 ↗Master modes are going to affect ships even larger than that Hammerheads up to like Polarises are Master Mod yeah what what do you got course is this still have the same they will have the same rule
Watch at 00:45:51 ↗said this next thing is our is our thing we're waiting for. Whether that was whether that was master modes or whether that was or that or that was or that was um hover mode before before that
Watch at 00:22:42 ↗just going to go get a drink if that's cool. Just There we go. Okay. So following the master mode release, we uh we listened to the uh uh we read the community feedback
Watch at 00:29:57 ↗that works that's how that works we've got uh there's even changes uh to master mode what coming up we're not quite ready to talk to about we're testing a couple different things and whatnot
Watch at 00:38:52 ↗some other stuff and we're going to try some other stuff it's uh even even Master modes has has some changes coming down the road which which we'll talk about
Watch at 00:35:36 ↗

