Roberts Space Industries · transcript archive
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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.
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Calling All Devs ▾
7 moments across 7 videos
- 00:12:09Star Citizen: Calling All Devs - Weapons w/ aUEC and Automated TurretsCalling All DevsMar 20188y old
base model. When it comes time to build out the DUR, the MAX, and the MIS which you can see on our public road map is scheduled for the latter half of this year. We will have the improved cargo numbers
Watch at 00:12:09 ↗ areas we we need to improve the performance. They're all coming from the same code base. They're all coming from the same build. So, we need to improve improve performance in the next thing. So, that's where
Watch at 00:09:05 ↗- 00:01:50Star Citizen: Calling All Devs - Apartments, Decompression and Ship ReworksCalling All DevsApr 20188y old
similar theme to how the current freelancer max model is a variant of the old base freelancer but until we can actually get around to building it and yeah guys get on it I can't yeah
Watch at 00:01:50 ↗ - 00:11:26Star Citizen: Calling All Devs - Tractor Beams & Space StationsCalling All DevsMar 20188y old
based on the shipshape diagram for the ship pipeline short answer is no long answer is not at this time there's just higher priorities basically the ship shape information exists in video format so the work to build something
Watch at 00:11:26 ↗ build-up to the the anniversary sale on stuff like that obviously there's a lot of conversations about like these land claims and stuff like that and I remember in one of the conversations talking with with Tony that apparently based
Watch at 00:02:38 ↗- 00:01:49Star Citizen: Calling All Devs - Racing, NPC Traders and the RSI RoadmapCalling All DevsApr 20188y old
yourself something to raid and loot hopefully yeah now players who follow the our side road map up on Roberts base intercom will notice that we recently expanded out and showed 3.5 quarter quarter 1 2019 so as we go through each…under the overall AI roadmap though so you may not see a specific call-out on that as we're building out smaller parts here and there I've been thank you all let you get back to work thank you thank
Watch at 00:01:49 ↗ they're gonna go this it's but that's the that's the general plan those as we build out more and more of our art sets we're gonna have more of these hangar common elements that's that…still exploring a lot of ideas I'm certain there will be no shortage of threads based on what you guys want us to do please start those struts as that
Watch at 00:18:17 ↗

