Subliminal
Calling All Devs

Star Citizen: Calling All Devs - Racing, NPC Traders and the RSI Roadmap

23 April 201800:15:11377 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:11

    everybody welcome to another edition of calling all depths our weekly Q&A series where we take questions live from you the star citizen backer not live I messed that up already and posed them directly to our star citizen backers one take huh could be we're going our first call forth today is to our Frankfort office and systems designer Ben Anders let's see if he picks up here then hello Derek good are you good thank you I thank you for taking the time out of your day to take the call man is your first time like hauling all this yeah I would tell you I would tell you I said hey can you be on the show and he goes I feel like this is gonna be about asking out there I'm like it's not about asking all that it's about calling all this and he felt reqtest it was terrible and mean of me alright then I have got a question

  2. 00:01:00

    for you your question submitted by the backers and voted on by the backers has to do with AI pilots now we have seen combat AI in the in the precision universe but but this person wants to know what about non-combat AI what are our plans for seeing a ships flying along trade routes maybe even responding to serve as Speaker request themselves alright so the estimation for that is somewhere around 3.5 3.6 of actually having like AI traders in the game because we're focused right now and actually getting combat more diversity into combat because right now everyone behaves kind of the same and we want to have cam ships behave differently to fighters to other things and we're also working on some groundwork for T I actually travel diverse so that means QT

  3. 00:01:49

    linking heaven ting landing and takeoff in hangars and all these shenanigans and if these groundwork are done hopefully it will be not much additional work to get like actually having the eye picking up cargo and dropping it on the way so you play yourself something to raid and loot hopefully yeah now players who follow the our side road map up on Roberts base intercom will notice that we recently expanded out and showed 3.5 quarter quarter 1 2019 so as we go through each quarter we will continue to expand so keep an eye out on that you'll see something like that but it probably most of these AI features fall under the overall AI roadmap though so you may not see a specific call-out on that as we're building out smaller parts here and there I've been thank you all let you get back to work thank you thank you so much to

  4. 00:02:40

    Ben Anders and now moving along to Manchester and senior technical designer Steve to Muirfield who you might recognize from various episodes of around the verse Steve how you doing man hey I'm good thanks sir how are you good thank you welcome I think this is your first calling out the absolute if we do you once before you tried before but I was snowed in that's right yeah of course on Earth Day was actually some good weather in Manchester for once no it's a lie I appreciate you making the time to be on the show and I appreciate you you're sending the message along even when you couldn't make it last time so are you welcome I just appreciate you senior technical designer Steve Chubin field all right you're a question from the backers voted on by the backers says what's the long-term plan with lockers and weapon racks and the PU and will

  5. 00:03:29

    they work alongside or even stay relevant with the equipment manager moby glass out okay well in terms of the long-term goals for those we still plan for them to work alongside the mobile that's absolutely what what you're essentially gonna be doing is a player will be approaching a locker and within your mobiie glass ahead of time you will have set up a number of loadout so you may have said like a combat loadout way but your armor your weapons grenades all the rest of it and you may just have a civilian clothing load our instead so what you basically do is interact with the weapon Mac or Locker you can interact with the each individual item if you want to and just add it to what you've already got all you will be able to just pick a loadout and then equipped it so it just really is one of those things it's kind of planned for much later down the line but it is certainly

  6. 00:04:16

    planned so we do have a plan in place and hopefully it's one of those things with all the priorities that we that we will get around to at some point got you I have no doubt you know Chris is a big fan of those dye generousity what's it as often as you can to go to something tangible in the universe and have a function exactly yeah so all right man that's it I'll let you get back to work thank you so much all right Thank You chase right there I thank you so much deep to Berfield and now going right back to the Manchester office and our own Luke Presley not Luke Davis as I call Luke Davis last week I called Luke Presley Luke's you I shouldn't even get these confused there's more Chris's and Luke so I can't get the loop straight I have no chance look Presley live designer for star citizen live Luke hey doing that

  7. 00:05:07

    so Luke Presley live design for stars in live welcome back to the show and we've gotten a long time it has been a while young remember when we started this I was like you're gonna be on this show every week I do try to spread it around unfortunately I think I've hit John crew probably more than anybody now he wouldn't be surprised if he hates me at this point all right live designer for know lead designer their sources and lively live designer show for you gameplay stuff is basically a short form game plays that we've got two questions for you from the backers that I think are right up your alley one when will we see ground and air race tracks on yella or additional tracks in arena Camaro this person calls out yellow specifically but I think it applies to any anything when we see live air race tracks anywhere or additional

  8. 00:05:56

    tracks in arena committer only does specify yellow because so many are located there according to the lore okay do you want the short or the long answer let's go ahead and try the long answer okay the first two questions we've had in the show we're very short so we'll let you fill the space sure okay so I mean I I'm it there's obviously be asteroid field around yellow I'm assuming they mean planets I'm made by assumption not sure we have for free Oh tried to make the traditional kind of starts interesting track finish line races on all three moons and then the moons changed it's like just changed Bonifas you know the technology keeps

  9. 00:06:45

    moving on I mean anyone who's seen the difference in damar - and and yella from 303 one will see the huge difference and improvements we made but it does mean that it would throw out completely any track that you'd made that you know you want to go through a canyon that can you won't be there maybe you know next time where you regenerate that that planet so we kind of had to put that by the wayside for now you know and for the foreseeable because these planets we assume we're just going to keep improving and yes it is one of the trials a tribulations of running a live environment in the middle of game development damar and yellow and sellin are not locked they're not final yet so so while they're making these changes you don't

  10. 00:07:32

    want to do work that that just has to be redone and redone and redone every patch exactly and that doesn't mean we're not working on races we are working on a scramble race right now but it takes both in spades and on planets what's cool about that one is but like you pick an interesting location at the time and you don't you don't pick a track or anything just an interesting location to start and around it and everyone gathers in one place and it's a death race like obviously recovering there in an arm's distance and the moment brace starts they head off to a randomly generated location and the first guy to you know collect that checkpoint that's one one to him you know up to a certain limit at

  11. 00:08:22

    which point he wins like what you do when you get to that checkpoint we we are currently working on balancing so like we don't want this super fast ones to win all the time so if they flew their collected it and then get to fly after the next one immediately gives no time for the slower more heavily armored ships to catch up so you know we're working on ways of like maybe you have to hold it for a certain time or we don't announce the next check point until afterwards what is for sure is that you will definitely have to like backtrack we will put the next checkpoint checkpoint on the opposite side of what you started so you have to kind of go through all those people who are coming towards you or overtake all those slower more are limiting so yeah it's going to be interesting and so in a basic sense just like kind of like a figure eight like a

  12. 00:09:11

    flat figure eight where you have to where you have to go back well the fast people are going to their next checkpoint the slow people will still cross them and have a chance to blow them out of the not necess say and once we checkpoints gone that's gone so the people who were heading there don't have to keep heading there they are closer then to the next the one that's gonna spawn behind them kind of thing like I mean literally behind but like it kind of works in there a circle kind of thing a group moves away its way around but you're always crossing paths and it gives the slower chips a better chance and keeps keeps and them fighting each other as well as it is a death race we've got this working on the planets it's just players only we've got this

  13. 00:09:59

    working in space where AI can actually join our AI and a capable like racing in space so we have these things around the asteroid field yellow so yeah and when it comes to like arena commander we I think we've announced that we're going to be stuck maybe starting a team that is arena commander race star marine kind of focused until we have that manpower I don't see as expanding or working on those racetracks so now yeah it said there's a common question that comes up quite a bit whenever you want to iterate on there any commander what are you gonna iterate on starting there will be small changes you know here and there like new props you know that are made for the problems but we but as Erin Roberts stated on our TV

  14. 00:10:48

    I don't know how many weeks ago at 10:00 we still don't know we are looking to hire up for any commander and four-star memory specifically and yeah and once once that process has happened if that process gets to happen once it happens we'll have a lot more information about what our plans are and stuff because that those will want those teams will get to be the ones to make the plan itself all right thank you so much I got one more question for you it says will we be able to discover or bookmark locations that we find like wrecks drug labs etc so that we can navigate back to that using our HUD star map etc yeah I mean I see in the short term that you will be able to put down a kind of temporary market like a waypoint you know gather here every one kind of

  15. 00:11:37

    thing but then what we'll do from there on I assume is to to be able to what this drug lab right it's not something was advertised on or on any map right but once I've found it place a pin in it write your description you know title description and then later be able to sell that information for money or you know share it kind of thing build up an entire map of the place like like there are plenty of Secrets all around already you know your favorite bene henge maybe like but you can imagine that all these secrets if I went around putting pins in them I could that sell that whole map someone and they could go and find the javelin you know without having to search for it I

  16. 00:12:25

    feel like maybe we can prevent Benny like Benny edges a secret I just felt the parents people from mapping just because it is it is it is at rolling delight to sit there and log into streams and watch people just spend hours and hours looking for it no I'm not kidding folks it just I'm sure I'm sure somebody will map it and so it so alright look I'll let you go thank you thanks for your time man all right thank you so much to Luc Presley and now finally last but certainly not least we're going back to our Los Angeles to do and senior producer Dennis Crowe yeah we've got a question about the road map and that's right in his wheelhouse Dennis how you doing man doing good how are you doing I'm doing great thank you for being on the show thanks for having me

  17. 00:13:11

    all right we got a question of course these are submitted by the backers is a voted on by the backers and I'm excited about this one because well you're gonna you're gonna share why this question for the community says hey we've got the 2018 road map right now when can we expect to see some of the 2019 road map well I think you should expect to see it last Friday as you saw last Friday we did publish some of our Q 1 2019 features which is really great our goal is really to keep the road map updated for the next four quarters and so we kind of do a rolling road map as always what you what people saw last Friday and what they'll see going forward is subject to change so people should just keep checking the public roadmap on Friday it's to see the latest additions easy-peasy man thank you so thank you so much I will let you get

  18. 00:14:04

    back to work Ben takes a whole lot appreciate it takes everybody well with that that wraps up this week's show special thanks to Ben Anders and Luke Presley and Dennis Crowe and Steven to Berfield for appearing on the show this week remember you can submit your questions for consideration each and every week up on the thread up on spectrum and don't forget to vote that's the two-prong plan you got to submit your questions you got to vote your questions and I keep saying it every week and I'm gonna keep saying it every week because that's how this show works so for calling all Deb's I'm content manager for global video production Jared Huckaby we'll see you next week everybody thanks for watching for the latest and

  19. 00:14:53

    greatest in star citizen squadron 42 you can subscribe to our Channel or you can check out some of the other shows and you can also head to our website at www.uvu.edu/library

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

Squadron 42

LiveSQ42 Launch Subathon

$2,094of $3,000

Getting Sub to Manchester for the Squadron 42 launch

Next giveawaySubscriber Store pick
$6.27to go