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7 moments across 7 videos

  1. show. And that's I think that's kind of the genesis of our community is we've been building on that base. We've been learning uh you know, they've gone out and they've told their friends, their family…trust, who you who you know have a passion for this and it it's just been great building the community on this core and developing something that's very different from what you might find on on Battlefield or Call

    Watch at 00:14:37
  2. exactly what the style is we're going for then we start approving concept at that point I start building out the base architecture and then we get some additional concept and actually start dealing out all the objects that need…once it gets made it comes back to me and then I start placing it putting it in there and building it into my architecture um so walls ceilings lights all that stuff and then uh we just start uh making sure

    Watch at 00:02:24
  3. potential how do we adjust to see that's the kind of project it is since chris roberts is based in the studio you get to work with the creator and the visionary directly we literally can walk three meters down…contributed to that you know I was able to help build that code or you know create those awesome characters that are based on award-winning actors people

    Watch at 00:00:49
  4. them is to make sure that the character Mark is building is fitting our skeleton we have a skeleton that we went back and forth on with the character our base character which we've already seen released and kind of figured

    Watch at 00:01:42
  5. around in space we have dog fighting in space so we need very sophisticated um sort of space-based AI or flight AI but we also need the meta AI which is kind of what does that NPC do during…what is that pirates's life goal what's he trying to do is he trying to build a pirate empire or is he just wants to be a solo operator and so there's these different levels of IIA that

    Watch at 00:06:30
  6. fighting in space. We need very sophisticated sort of space-based AI or flight AI, but we also need the meta AI which is kind of what does that NPC do during the day? You know, what does he you know…what is that pirate's life goal? What's he trying to do? Is he trying to build a pirate empire or is he just wants to be a solo operator? And so, there's these different levels of AI that

    Watch at 00:06:38
  7. which is fascinating challenge it's tough because you need to have a story that can shift and change based on how the player plays it so I think that in previous incarnations of of games a lot of the branches…kind of look at this and go all right here's what we're working with let's build

    Watch at 00:01:37

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