Subliminal

Roberts Space Industries · transcript archive

Verse Archive

Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.

1,774
videos
854
hours
62,013
searchable moments
2012–2026
covering
!find
Videos mentioning this, by year

108 moments across 53 videos

  1. coming along it's it's a big big big deal the biggest jump since uh since the jump to 20 we're probably almost certainly not going to hit live in April but uh it will be worth a little…make persistence a thing to move everything up into our new database it's not it's flashy as two point that's massively huge but there's also a lot of user end content I mean the game changes very much

    Watch at 00:20:59
  2. realism then you have to bring it back to the point of video game and making a video game work like that so I'm we're not gonna say you can do it I'm not gonna…item kiosks for rec rentals now that's interesting and I'm gonna go ahead and I'm gonna jump in here wreck is it rec is a currency for the the electronic access games it's for its for the game

    Watch at 00:42:11
  3. star sis and alpha 3 point to feature survey we've got a little preamble pretty much a much shorter version of what Chris just did so we'll go ahead and skip that past that and some of the feature improvements…heading to a destination and yeah first of all you need to share the destination and also everyone jumps at the same time so when you're traveling there and someone gets it's addictive you get pulled

    Watch at 00:19:06
  4. crazy you jump over this platform you are in space you're floating around and from that moment on every single joint is going for a physical system yeah it's a physical simulation it's a bit hard to imagine…what we have now is actually pretty interesting and this is this goes back to I mean a couple points that he was mentioning I mean some of these

    Watch at 00:26:13
  5. know you know obviously the time frames are dramatically different but you get the but you get the basic point which is that spending time and effort UPF front will often pay enormous dividends on the back…verse we did a little bit of talk about professions um so let's waste no time and and and jump into

    Watch at 00:22:05
  6. back oh yeah actually I guess I should point that out you will notice that on the alpha we've got some engine detail sort of filling up the back space and the reason why we did that…have to crouch oh yeah well you don't have to crouch I mean I'm afraid to jump

    Watch at 00:32:56

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

Squadron 42

LiveSQ42 Launch Subathon

$2,100of $3,000

Getting Sub to Manchester for the Squadron 42 launch

Next giveawaySubscriber Store pick
$50to go