Roberts Space Industries · transcript archive
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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.
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celx gaming and Asus Republic of Gamers you guys literally helped make this show happen you helped make the Pyro playground happen if you look behind me you see all these amazing Gamers who are experiencing pyro for the very first time…features of Cen con this year and we're so excited to bring pyro into the hands of everyone who's here hopefully you guys get a chance to check out the Pyro playground later today I want to talk a little
Watch at 03:22:56 ↗good job recreating pyro now that you've gotten a chance to be in it oh absolutely um I mean from the game into the booth to the community events to the way that you guys have put everything together I mean…does feel like we are in pyro right now it's it's amazing good we did it guys everyone wrap it up we're and we're we're calling it a day uh that's not true we're still
Watch at 03:27:44 ↗visit locations like gonor steel and golden Riviera Gana steel is a smaller Outlaw Trade Post perched in pyro 4's massive crater it's there as a stop gap between pyro 3 and P 6 because there is not much land…mass around P 5 pyro 5 is a gas giant and yet you need to have a Midway drop off to get from pyro 3 over to pyro 6 in The Far Side because pyro star system is far larger than Stanton
Watch at 00:10:33 ↗also worth pointing out that it's on both sides that ATC check is on pyro as well they they have to they guard their border there so if you're in pyro and you're murdering and causing all kinds…well no there's a bit different because in pyro right the jurisdiction isn't all uee correct so in pyro there there's the law enforcement is that isn't quite what it is in Stanton
Watch at 00:04:48 ↗that would sort of again the goal was hey pyro is coming out we want people to go to pyro so how do we incentivize people to to go storming into pyro and it's it's been one of the things…Xeno threat as well of them taking over like the jump point station and then fleeing into Pyro. And so it was basically the Navy gave the go ahead to go in. So it was basically was like a bunch of missions
Watch at 00:32:24 ↗should not be the death elevators not even in pyro no guarantees on that I want you to go on record look at that camera and say the elevator's in pyro won't kill you going to say no guarantees that…elevator on pyro won't kill you all right so we take the elevator and where do we go next you're going to go to the entrance all right push the button so one of the other players will
Watch at 02:59:32 ↗cargo or mining or salvaging or racing or piracy whatever you know there was something there for you the Pyro playground gave players an opportunity to get a feel for several planets pyro 1 2 and three they do have LW names…Bloom which is pyro 3 and monox which is pyro 2 and Pyro 1 itself doesn't have an official name because it's such a Barren Wasteland so there's never really been any mining or industrial commercial Enterprises
Watch at 00:03:14 ↗debuting at this year's event um then the week after that is probably going to be a look at pyro playground uh and the and the um what's it called the public test channel is that what we're calling…things will come to it and why things will go from it Stu and then a look back at the Pyro play P pyro pyro pyro playground um for the folks who didn't get a chance to experience
Watch at 00:51:55 ↗general primer for pyro for people who again most of the show is for photos this week is for folks who are relatively new to the project who have never seen you guys heard you guys uh give me the nickel version…what is pyro and why does pyro matter to to the story to the fiction of uh of the universe maybe we'll take a step so uh pyro is is going to be an interesting addition to the game in general
Watch at 00:49:43 ↗development right now. Is this because it's a prerequisite for Pyro? Uh it's not exactly a prerequisite. It's something that's going to help Pyro a lot. Pyro finding fuel in Pyro is not going to be as easy…bring it in there and sell it to you at whatever price. So, um the problem also comes with Pyro is like it's very hard to find a station
Watch at 00:45:09 ↗telling Frontier Fighters were the ones who staged the attack on ston posing as slicers to cause an uproar about pyro to Stage a war on pyro to get rid of the criminal gangs that are there it was a band…mercenaries led by a woman called Amelia who wanted to start an attack instanton to draw up hate for pyro so that she could get the backing of regular people to go and attack pyro but that also included civilians and that
Watch at 00:00:51 ↗Adam Sanders lead environment artist for E1 we're excited today to show you our efforts for the Pyro restop stations so what are pyro restop stations well these are stations reinvented these have new themes archetypes and gamepl to support…good right yeah was a sneak peek of our current progress let's kick off with an overview of the Pyro system for the Pyro system release
Watch at 03:31:55 ↗building a tech preview or anything like that we're just building pyro and so everything that you're experiencing on the tech preview channel is what pyro will become there might be slight modifications from there but the outposts where they…placed the space stations where they're placed what incompasses all of those stations and and content is what pyro will be all we did was we just held back four five and six and it really was just making sure that
Watch at 00:11:26 ↗progress progresses running out gas so this is the part you never see this is the Pyro playground before the Pyro playground uh this is the room where we set up all 150 computers uh plus quite a few spares and quite…alternates this is a massive undertaking for the first playable pyro here at citizen conon uh these are the the true heroes the people from it and the people from player experience who are you what are you doing
Watch at 00:02:24 ↗Adam Sanders lead environment artist for E1 we're excited today to show you our efforts for the Pyro restop stations so what are pyro restop stations well these are stations reinvented these have new themes archetypes and gameplay to support…right yeah it was a sneak peek of our current progress let's kick off with an overview of the Pyro system for the Pyro system release
Watch at 00:30:51 ↗doing with this is serve meshing is also tied into the power the delivery the jump gates to get to pyro um it's not quite the same problem but it also kind of is when you actually do a jump…pyro where you have to transfer Authority from the Stanton dgs to the Pyro dgs um what we want to do of course is have multiple dgs persist star system but we're separating the actual jump gate stuff from the actual
Watch at 00:09:48 ↗another renewed interest because you know sand systems and economic Powerhouse in the universe and so how did that affect pyro and so I I think there's all these individuals who end up in pyro for various reasons…hadn't hadn't actually considered that that you know there's the there's intrinsic value in pyro and not wanting to live under UE and stuff like this but there's also what pyro helps
Watch at 00:54:36 ↗just jump to a couple different areas on pyro 1 before we move to pyro 2 so now we're on pyro 2 um in comparison to pyro 1 you can immediately see the planet is like way more colorful there
Watch at 00:15:21 ↗just yeah it looks it looks really good so this is the sky box for the entire pyro system so you will see it um on every single pyro Planet it's just that pyro 6 has like a very thin atmosphere…work that we did in the last two years uh I'm super excited to see you guys explore the Pyro system for the first time to hear your feedback um there's still work that we have
Watch at 00:36:46 ↗Music] so now we're on pyro 2 in comparison to pyro one you can immediately see the planet is like way more colorful there's more variation in the use and values of the colors we have like Browns and like…bone white spots some red and it's all contrasted by like a blue clear ocean so pyro 2 doesn't have volumetric clouds yet but they will be there at release so now I jump to one of the biomes
Watch at 00:04:09 ↗Skybox is just yeah it looks it looks really good so this is the sky box for the entire pyro system so you will see it on every single pyro planet it's just that pyro 6 has like a very thin…work that we did in the last two years I'm super excited to see you guys explore the Pyro system for the first time to hear your feedback um there's still work that we have to do but I hope
Watch at 00:25:27 ↗keep that secret fatim uh the colonialism outposts were are created were created as part of our work for the pyro system but that does not mean that they will only be found in pyro if that makes sense pyro the work…pyro may have been the inspiration and the and the start of the work for us but there is nothing to say settlers in the outskirts of damar or yila can't buy their same homesteads from the same company
Watch at 00:29:48 ↗came forward and everybody knows that we're heading towards pyro this year that's the focus of many teams throughout star citizen in the different studios when pirate the idea of pyro was first introduced so many years ago through…that um we haven't seen that as of yet in any of the stuff that we've shown up pyro so the question here is simply will pyro or any of its planets and moons have flowing lava fields right with
Watch at 00:04:52 ↗design aesthetic point of view um so pyro's palette is massively different like visually to to stanton um so it's it it's a lot more turbulent um and with that going to come unique challenges the planet's going…different have a completely different vibe so if you've got a stanton palette and you've got a pyro palette that they're they're in in themselves their own beasts and then you establish like what does stanson feel like
Watch at 00:38:39 ↗there's quite a lot to work with and we've learned a lot working on stanton um so the pyro stuff is uh it's really nice to get our teeth into but yeah it's new it's new uncharted…great deal of fidelity but i think the main challenge is really having that feel a shift between stanton and pyro so when you're in when you're in pyro anywhere in pyro space traversal or actually
Watch at 00:39:26 ↗

