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Roberts Space Industries · transcript archive

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703 moments across 210 videos

  1. knife point and you boost your Quantum travel system will pick that knife point to go to welcome to pyro 3 as you can see there

    Watch at 00:24:46
  2. mission in pyro right and we have a set of enemies that are defending the environment so this a imagine a infiltrate and destroy mission those guys are there defending the bunker and you need to take it over you need

    Watch at 00:39:59
  3. right thank you very much I I urge you all to come and join us in the Pyro playground pit and have a go at Hanger 13 in check in Checkmate it's a really great encounter

    Watch at 00:52:14
  4. work done by the character team. All right. So first let's talk about life in the frontier system like Pyro and how this influences the character designs. So we wanted to create something unique compared to what we've seen

    Watch at 00:00:14
  5. continue to help Define and refine all visual elements you'll encounter as Citizens making your way way through Stanton pyro and Beyond I'm going to need like a yeah

    Watch at 00:09:29
  6. tool that allows developers to easily place and manipulate structures on the surface of planets and moons in system Stanton pyro and Beyond and in the time sense works progress to stabilize and Shore up the tech so the team

    Watch at 00:00:00
  7. there is definitely going to be that kind of like and again as we've been looking at pyro like there's been a sort of I push to kind of shift some of the the the atmospheric uh compositions to make

    Watch at 00:55:12
  8. those multiple Landing zones but uh I mean it's no secret that our next star system is is pyro can you can you see a version of the new player experience

    Watch at 00:35:46
  9. assistant design director for pu content and I oversee a lot of the new work that's been done for pyro but not only the content side I also oversee the upu team which Thorson can talk a bit more okay tourism

    Watch at 00:01:42
  10. game editor where this person has decided they wish to create a space clinic in pyro no doubt a location Players will visit quite often in the Lawless Frontier that awaits next let's cook the first module which is the lobby

    Watch at 00:13:57
  11. currently add gameplay quickly and efficiently to new locations like the underground facilities building interiors and even the upcoming pyro system and that new modules are being created along the way like the Salvage and Mining Parts a resource collection as well

    Watch at 00:16:50
  12. hope you enjoy and uh seeing where we're up to. Okay, so here we are on Pyro 3. Now, we just placed the UGF here for the moment, just so we can test it um on a planet, not worry about

    Watch at 00:02:34
  13. from concept to planning to white box with the intention of make their debut on the planets of Stanton and Pyro and beyond. That the procedural assembly of a multitude of room types will enable nearly every aspect of Star Citizen

    Watch at 00:15:01
  14. that will enable the addition of pyro and star systems Beyond and that people really boy do they really love to just sit down for an interview just five minutes after sitting in intense all-day meetings and let me tell

    Watch at 00:16:12
  15. fact by the time this airs will already have started and that the journey to 4.0 may have pyro at its Center but it will still continue to evolve all aspects of Star Citizen and the existing persistent Universe around

    Watch at 00:12:27
  16. often used in Stanton stuff but when you know people are you know when people are concerned that like pyro will be empty or won't have stuff to do it's like there are other all these other location teams

    Watch at 00:13:54
  17. from a high level perspective is you know how do tracks work in Stanton how do tracks work in pyro Nick so on and so forth

    Watch at 00:58:08
  18. this case the continuing iteration by a dedicated team to populate the planets and moons of Stanton and pyro with not only the derelicts and Shanty towns that we saw but our Landing zones like loreville now we first spoke

    Watch at 00:08:20
  19. your fellow citizens and make a buck along the way an important step ahead for the upcoming inclusion of the Pyro system where gas stations will be few and far between in the wide open and desolate wastes where Anarchy rains

    Watch at 00:00:48
  20. years to come through server meshing increased player and resource caps and the addition of new star systems like pyro NYX and and going on right now is luminolia where players can log in each and every day to redeem a variety

    Watch at 00:08:52
  21. experience changes, such as the master modes, from life in the verse altering resource management systems, to anything and everything Pyro related, the Journey to 4.0 is our chance to, well, to step outside the traditional weekly update cadence and look farther

    Watch at 00:00:00
  22. could hit a couple of my favorite pyro haunts on the way back I could show you around introduce you to some of the locals still can't believe you've managed managed to find me by tracking my Transmissions whoa crap

    Watch at 00:00:49
  23. there are you you where are you man we're in station you mean I'm still in Pyro uh this rate I'll miss next year

    Watch at 00:00:00
  24. putting them in your hall so now as we're on the verge of getting into more Lawless systems like pyro I think multi-roll is a great advantage to have because you don't know what's lurking around the corner

    Watch at 00:00:00
  25. Well, this one's crazy. Seriously? Oh, it it's it's great stuff. Jax has been beaming it from Pyro. What? Well, we'll have you back out there patched up and saving lives as soon as we possibly

    Watch at 00:00:49

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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