Roberts Space Industries · transcript archive
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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.
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29 moments across 18 videos
just I don't I don't foresee us doing that I do see a question about jump point though hard cover jump point oh yeah another I'm I'm at the top I'm sorry okay um I'm just…going in order we have not shipped jump Point
Watch at 00:21:45 ↗that it wasn't for this month no I did not okay I wrote a thing for last month's jump point which might be in this month's jump point a guy who knows who knows jump point
Watch at 00:02:32 ↗will continue forever endo would like to know are we going to get orders for the next hard copy of jump point in this if you ordered if you order jump point volume Q which we sold back around Christmas time
Watch at 00:28:24 ↗yeah it is one of the other things was allowing it to quantum travel in terms of going through jump points we're still sort of nibbling around at the sort of fringe case ideas of jump point travel because whilst
Watch at 00:16:14 ↗- 00:18:11Star Citizen: Reverse the Verse LIVE - Performance and OptimizationReverse the VerseMar 20188y old
beyond what is listed for three point four are needed before we can have two systems connected by a jump point so beyond three point four so three point four we've got on the on the roadmap server migration…decided yet that we could use the server migration technology to help provide a seamless transition via the jump points from system to system
Watch at 00:18:11 ↗ chat any updates on the collective pedia yes yeah yeah well there have been certain pieces that are appearing in jump points which are being done so it's there there are a little deep dive every jump point the monthly subscriber
Watch at 00:44:12 ↗have the MPS update post which will come out uh later today and the Avenger is on freefly oh and jump point which I wrote an article for but actually won't be until next month's jump point
Watch at 00:01:43 ↗have them in game as a dynamic event ah historically we've I mean we have the aura Tony jump point collapse which is technically kind of any natural event disaster to because they're trapped people back there I have
Watch at 00:34:32 ↗gives us an idea of what they're thinking about there and it's you know it's a better jumping point for us sometimes though concept artists will see that and I'll lock their main straightaway
Watch at 00:03:15 ↗- 00:20:08Star Citizen: Reverse the Verse LIVE - Playing With the Lore TeamReverse the VerseJul 20188y old
just question is for as the other stuff we we have our we have a magazine I mean we have jump point the subscriber magazine that we're creating every month that's full of pretty fantastic content
Watch at 00:20:08 ↗ - 00:48:24Star Citizen: Reverse the Verse LIVE - Playing With the Lore TeamReverse the VerseJul 20188y old
right yeah actually there's one that will be posting today yeah this this months jump point going live today will have a Glock to pedia scared of my ghost Hey uplink offline is that what I want uh yeah you want
Watch at 00:48:24 ↗ universe and this week brought with it a look back at a story first published and like year 2 of jump point called the knowledge of good and evil thankfully that was there now in it a young girl with a gift
Watch at 00:00:57 ↗Robert Space Center's calm web site and subscribers can skip ahead to the additional parts in the jump point vault that's available to you know all subscribers thursday saw the release of the hercules star litter Q&A where developers
Watch at 00:01:45 ↗poll in the coming weeks and months ahead but it's nice to see just how many of you like jump point as much as I do and I do want to give a special shout
Watch at 00:04:12 ↗away and hope the Cylons don't find you but I mean also for folks to potentially discover a new jump point yes you can go and explore and so for things like that and also like I said we want
Watch at 00:43:02 ↗right uh so we're gonna be doing uh we're gonna start taking pre-orders for jump Point volume two uh and that'll be on Wednesday so we'll have more information about that happening on Wednesday but I know
Watch at 00:27:02 ↗yeah yeah we have to edit the post uh do you have a status update of ships and their jump Point capabilities uh yes that's in the new ship status threat
Watch at 00:51:05 ↗- 00:30:20Star Citizen: Reverse the Verse LIVE - A Wild Vulture Appears!Reverse the VerseJun 20188y old
couple of hours just crashed out some shapes and and from there that was that was basically our jumping-off point it's a very common shape we don't the slideshow JJ thank you it's a very common shape
Watch at 00:30:20 ↗ episode of calling all Deb's this time with questions about animations beat changes to VTOL linking multiple quantum jumps as way points death of a spaceman and the future as in the future of a potential career as a capital ship
Watch at 00:51:04 ↗- 00:03:26Star Citizen: Reverse the Verse LIVE - Characters and ContentReverse the VerseNov 20188y old
game it has to go through you at some point that includes animals like the boy and stuff like that aliens well let's go ahead and jump in we're already collecting some questions from the from the from the chat
Watch at 00:03:26 ↗ will move inside three different uh block points or locations in this area one here one this remote computer and one here and we'll play some animations so now that we will jump in game so this is a a simple
Watch at 00:14:57 ↗points don't matter I'm your host Content Manager for global video production Jared Huckaby and today on our TV with our no frills no intros no things no videos no news of the week we are jumping into a topic
Watch at 00:00:08 ↗guide for the Daven system and I promise if you've enjoyed the Lauren makers guides up to this point you do not want to miss this one Adam really knocks this one out of the park so Adam tears…just we can't hear him he's my name yeah any chance not to hear Thomas fennessy I jump at so we oh my goodness so I love Thomas
Watch at 00:57:54 ↗realism then you have to bring it back to the point of video game and making a video game work like that so I'm we're not gonna say you can do it I'm not gonna…item kiosks for rec rentals now that's interesting and I'm gonna go ahead and I'm gonna jump in here wreck is it rec is a currency for the the electronic access games it's for its for the game
Watch at 00:42:11 ↗crazy you jump over this platform you are in space you're floating around and from that moment on every single joint is going for a physical system yeah it's a physical simulation it's a bit hard to imagine…what we have now is actually pretty interesting and this is this goes back to I mean a couple points that he was mentioning I mean some of these
Watch at 00:26:13 ↗

