Subliminal
Reverse the Verse

Star Citizen: Reverse the Verse LIVE - Playing With the Lore Team

27 July 201800:58:591,176 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:07

    hi everybody we're hanging out it's still can that still had like a minute but I'm like what the heck especially since the discord mics were already live oh so no sorry wait we're actually yeah we're live you're serious yeah my life hey new guys hey everyone I am ia was copying just a second ago he was it's true welcome to reverse hangout where you gonna hear about all the ins and outs of development even coughing we are we are we are hanging out we are playing the game we are joined today immediately oh I'm on the wrong side you're gonna get confused yep I gotta fix this one man all right this is why we shouldn't start early this is you

  2. 00:00:56

    threw everything off but now it's gonna be confusing next I do so many things at once everyone I'm will Weiss bomb lead writer here at cloud Imperium games located out of her beautiful Los Angeles studio and I'm I'm chef disco all right let's see if I got it way you mean like the character from the game nope I mixed up the and we had this okay hi everybody oh and joining us over

  3. 00:01:47

    voice chat we've got Adam and Dave from the Lord team hey guys don't man hello very good well they're but they're playing at their desks they're saying we're a bit quiet Jarrod yeah it's we're peaking here so yeah I'm very peaked powered up let's see let's see what else can I keep what can else can I do here let's try this we're gonna try this here Papa can you hear me Papa can you see me every yeah I can also bring bring them down might just be that there but louder than we are okay well you're doing that

  4. 00:02:34

    I'm gonna bring up in let me put on some cool clothing since we're gonna be hanging out and the game we're playing the game that's the main point of today isn't it yeah today's reverse the verse is a game and play the game and play game and play kind of like a game game and watch if you wanted to to go with the old video game industry Nintendo's remember 10 to 10 days to the game and watch yeah I remember those so yeah so we're hey we're hanging out today [Music] basically you know it's it's everyone some of you you may have noticed you know we've been doing some restructuring of our broadcasts just as three-point-three is a very large patch with lots of stuff to do so what we were looking for some ways to ease up on some

  5. 00:03:23

    of the completely broadcast commitments to our developers so we're just gonna hang out play the game and we're playing with you guys well this is a great time 3.2.1 just came out it's I got I got a vest now so I'm ready to go outside I've actually done the same as you yeah yeah I'm on the same strut oh you guys don't strut eh yeah I don't see rubber yeah Adams with me yeah here lemme Levine's leaving Adam are on one no will elute know what dude okay there we go go to you then did I peer to be on the wrong stretch what's

  6. 00:04:12

    happening in the chat someone used the car to all please oh I love the car to all Saul my favorite chips I kind of want to do a multi group are we gonna all right in together with all of us oh I'm sorry we could have multi crowing and a couple fighter escorts sure that's true so I don't can get his car to all yeah Adam and I will get fighters and then you guys can do a multi career alright what do people want me to spawn it's like this quite still to hi chat anything as a dev I have a billion ships they keep going we just want a small one of this threat your said you're right in front of me sure oh I was going to them so many ships just still scrolling everything still scrolling scrolling 600

  7. 00:05:08

    i okay you have a lot of ships will you have a lot of ships I see that just is one of them at 600 I uh yeah but I was gonna do a fighter fighter because the car to all is underpowered using opinions about and wiser you're not represent those of cladogram games Robert space industries or its subsidiaries I do love how it looks fantastic people people want me to spawn Eric oh yeah let me do the secret dev Carrick let me just get that oh it's true I forgot about that you can spawn secret in game

  8. 00:06:02

    the 600 iron yeah well we want some great cats and buggies any anyone have a fighter they want the Eclipse okay I saw it clips so we'll pop that in pat pads were full Jarrod oh no I flew over to straight a so you can try spawning it then trace do I actually know meatball for us in the Jewish gap I got want to do that what kind of questions should we be asking today well we're here with the Lord team either become a lot of lawyer so we're here with the lore team so if you got questions about lore in there

  9. 00:06:50

    that might be appropriate narrative story history behind stuff or probably just what the heck are we doing that's probably I'd probably be inaccurate well well if you want to grab a 600 I can grab a yeah thank you okay can I get into that is that not the fable 2-seater okay so her - oh no okay 600 on I can't actually get a 600 I because I crashed it right before we hopped into this we did a practice that's right thing my 600 is down for the count like I cannot afford to file let me see if I have a let me see if I have a 600 I did you did Dave small one did you sponsor out I couldn't get the

  10. 00:07:39

    another pad see okay I've got the car - all operating but I'm gonna do a saver comment all right I'll just do whatever then I know do multi cruise ship all right but they weren't available so I wanted to play with you oh oh you been spun a multi crew I'll just leave that on the pad hmm are you here yeah I'm on Friday let's see I'm at there there we go oh look look look who also has a lot of ships oh my gosh look at all my ships yeah I have a lot of ships - you do are you a CAG developer are you gonna what are you gonna spawn then dragonfly star kid that is multi-crew would you spend the entire stream trying to get this

  11. 00:08:32

    Ellen let's see what do we chose the lore team get involved in mission content in fact we do we working very closely with the the live team in the squadron 42 team all the mission content it's kind of works two ways where sometimes they'll come with ideas sometimes a lot of times more recently they come to us with mechanics that they have ready or that they want to implement and it's so it's kind of all these loose pieces and we help them come up with ways to glue them all together that will think we think is interesting so right now what we have in 3.0 and 3.1 at 3.2 is kind of our our first pass at basic generic missions showing up in the general stream from all these kind of generic delivery people what street are

  12. 00:09:19

    we on Jared I'm talking about 8000 all right thank you it's kind of a mixture right now of life we're gonna kill this guy you guys this is very upsetting is he okay commander Bambino says sorry this is a waste of time to which I say you have many entertainment options available to you at any point throughout your day yourself of any of them but recently on the on there we've been working specifically to enable more functionality for procedurally generated mission and improve that workflow because as we're adding in a bunch of new locations we kind of need to upgrade our toolset so that it's easier to

  13. 00:10:07

    dynamically integrate stuff as we rapidly expand outwards and so that the system can more intelligently be able to pick between locations and items to deliver and who you're doing so that's very exciting yeah it's it's it's kind of it's a fascinating process to look at a people coming to kind of new because it's it's sort of a it's over God the system itself like a currently because we're kind of hand crafting these things it's a sense of like how a delivery mission warp so originally it would just be like there'd be a list of locations for those delivery missions that you wouldn't even system to fill in and then but if we wanted to add a new location to it we would have to manually go in and and add it to all the missions that that affected we're trying to shift over to a more dynamic way where we can just have a massive list of locations that

  14. 00:10:56

    are tagged as these can be delivery mission locations these can be you know assassination missions or whatever and so it we just add to that one list and all the missions will kind of point to it and and so this is like the very you know first four steps and then eventually it's the economy is being worked on as well so eventually all that should be glued together so that there's economic drivers as well determining these things so like for example eventually you'll have a factory that's producing products in real time which is generating Mission contents to grab that stuff and deliver it to where it's being sold and all that kind of exciting stuff go upstairs if you want to fly this thing somebody asked if you have to consider if you take technical limitations in a consideration when you develop Laura oh yeah yes I mean I was

  15. 00:11:47

    always kind of the thing you know over the years was trying to develop this stuff in a way that gave us kind of wiggle room where we were not dictating gameplay or how things would work and you know we would try to and always being very upfront about the fact that like hey some of this stuff might change based on how these systems you know behave when they come online and stuff like that so yeah it's always been kind of a big factor and that's what's been fun now about stuff is that now that we've really been locking in the gameplay that can develop stuff with a little bit more confidence knowing that okay this is representative of how the system is supposed to work I'm waving that's why the camera looks so weird somebody's asking if the roadmap will be updated today yes our intentions are generally to update the roadmap on

  16. 00:12:34

    Fridays oh man not on Thursdays this is pretty epic looking clips there the car to wall and then there's the guy making trails in the background oh and though you can see the moon and I suggest that you play okay you're brave man oh that was not the enter seat that's over here can you discuss the origin of the fourth stim pyre what I don't know I don't know it's not a joke I make one up what if it's a thing which SC alien race would be that you baka to your Han Solo that's oh I wanted to lauren humorous miss are you kind of cut off on that was a question which

  17. 00:13:22

    alien race would be that you baka to your han Solo right yeah I look good I will go to Barnes mom they were might they've always been my sort of my favorite all those she on have really kind of actually I don't know a tough call ban you or super fun now to are you rocking the Phil Miller oh yeah just with hair or do you want to have a seat rank me nervous this is a moving vessel this isn't safe no like that so are we gonna try to do a mission king of the world yes all right let me let me see what I got right now actually I spent much time in the 600 I so I'm just looking around weapons online service beacon oh and

  18. 00:14:14

    there's a little book here initiator name unless there's someone in the server called initiator name probably not gonna make a mental note no I found a placeholder text is that green shotted okay we got this delivery mission but that's yes we are we're demonstrating the sioux center IA low-power bug okay let's accept the offer yeah no not yet we we're gonna try to do a length quantum so you guys have disappeared from my map what uh you're not too far away if I see ya no weird no

  19. 00:15:05

    it's on my screen you guys were wondering all right and so you know the pickup site is on the other side let's good a star map and see where we have to go okay so we're gonna have to do a mid jump so let's let's go to the comm array it will hit some action as soon as destination okay so full full disclosure here I have not ever done a linked quantum jump yet have any of you I have not yet either oh no I mean we're in a party together so will that just that just work I see

  20. 00:15:56

    the calibration started oh yeah I see I see dave has a little filled in circle Adam you got a Qantas pool your let me going where am i Kevin power armor uh still oh I see Adam spooling uh-huh awesome all right so I should once Adams ready warning warning all right I'm gonna go yeah yeah we're going here we go hey leave quantum new feature and you never get owing to 600 I new ship everything's coming together which race is the oldest it's a question I I mean that's a little bit about the fun history of the the different races

  21. 00:16:45

    is that like Xian we have a very known timeline for because they keep such good family records and we know them going back for thousands of years but as humans in the UAE we don't know nearly as much about the band's history as we've talked about before because there are records of very incomplete well and the beauty is that they don't know and then the vanduul are oh we do not know their full yeah race history yet so it's hard to answer that question because there's so many unknowns left for people to discover yeah I mean the one the one that we could probably the closest he has a well said is the Xian we've we have actually worked out sort of a timeline for them we did basically like the same approach that we did for the

  22. 00:17:37

    original the time capsule thing but we just did it for the Xian so it's like broke down like what are the main events throughout their history that kind of changed the direction of their culture and so we were those up is like fake kind of rough sketches of like this is when this happened this is when this happened love 7 we coming up another jump to get to the website that was Sheree you should get into a turret Jared that's also a new feature the improve turrets and I suite for life says are there ever gonna be shared rewards of the ability to be on the same quest as a friend party some not only one not only one person will get the reward we actually addressed

  23. 00:18:24

    that on calling all Deb's just a couple weeks ago yes but I don't have a timetable for that just yet it's something we definitely want yeah I mean there's just a lot of pieces that have to kind of fit together in order to to make that happen so yeah 3 to introduce the tier 0 of our of our new party and grouping system so it's a it's a I don't know if it's a tier 1 feature or a tier 2 zurich feature but it's on the list alright so now we're in orbit let's do an orbital quantum travel are we sorry we've I had us know very good did you not jump with did you not travel with us

  24. 00:19:15

    kick you left about me to but I thought I'll see ya oh I wonder if I might have drifted a little too far away from you when there let me jump there yeah I'm quantum now I'm sorry you're coming on as the Lord team considered producing comics novels magazines well we have a ribbon novella we're supposed to yeah sorry David was I not supposed to remind you of that yeah I'm gonna do that this is an enthusiasm expressed by Dave no I mean the funny thing is actually there's a I have the Kansai have to kick like the the story hook for it would really dope but like yeah time it's

  25. 00:20:08

    actually really fun but it's just it's just question is for as the other stuff we we have our we have a magazine I mean we have jump point the subscriber magazine that we're creating every month that's full of pretty fantastic content but as far as comics and the other stuff it's kind of we're really digging down and we talked about this at the beginning of the year when we kind of did a revised lore schedule for the website is we're dedicating more and more of our hours to creating game content now that more of the game systems online we're having more demands from that so it's um trying to keep our attention there and less on stuff outside the game which I know is hard because a lot of you know the experience it also happens outside the game on the

  26. 00:20:57

    website and stuff like that will there be in-game news and spectrum channels that can be watched while traveling or other stuff Chris has commented several times throughout the years that that is a goal we want to pursue it's there I don't want to say there's been movement on it but let's just say the conversation has come up again recently so nothing still nothing to announce a report on it but it's something we've talked about quite often yeah something we're still talking yeah and we have a bunch of ideas related to it yeah yeah yeah I mean it's definitely

  27. 00:21:48

    been one of those things that's all that's been kind of pervasive throughout the entire development the notion of that sort of the news in fiction news and updates and commenting on the universe and stuff like that so yeah it's always been in how the players with their awesome news van shivnath will tie into that oh that's fine enjoy the lounge just let me know how much you're drinking at the bar so I can bill you also there's a jar of beans on the counter those are for my dinner later please do not touch my beans remove the watermelons yeah they were causing crashes when you shot him Jared it's saying that you're hard to hear now I've got just many people telling me I'm too

  28. 00:22:37

    loud so oh man man everyone everyone needs to adjust their speakers well quick question where are you guys yes we're outside of Selin I just went to an orbital marker fair which number I'm trying to head towards a pickup site but I can't quantum to the pickup site we can see if we have another mission going maybe delivery isn't the most exciting thing to do I guess dream but nothing jamming right now yeah so we're just we're just heading down when is the space whale coming it's not that doesn't say Shawn Tracy question yeah I

  29. 00:23:28

    mean you know incremental development we have to start off small with the space dolphin and eventually expand out I think originally well actually the TDD was for space shrimp people people often ask what is it that you actually do just go and the answer is I spend half my time preventing the space kind of thinking like what's the smallest aquatic mammal that we space otter would probably be like the tier 0 space we can get the space artist tardigrade so actually little-known fact the game is chock-full of space tardigrades rendered all over once we have space telescopes in place see him microscopes yeah you'll see a space whale about the same time to say it you see a chef disco don't hold your breath

  30. 00:24:16

    although I will give Jeremiah this bird for his tremendous attempt at a trolling me he did end up with the most up voted thread in spectrum history for it so I will give J I will give Jeremiah credit for that here's an interesting lore question why or corporations in the game so old is it's true we do have a lot of companies that have kind of existed for hundreds of years for centuries we do have some upstarts some newer ones have started in last and 20 years mhm yeah but it's I think formal or wise it's kind of this settling down in the scale of economics that some companies just

  31. 00:25:06

    became so big the infrastructure that you needed in place to do the gathering of resources the shipping the factoring on a galactic scale means that once you kind of have that foot holder chartered to shake and collapse down em yeah and we can we're hearing about the success stories yeah well so and also records are much much better it feels like and you know you have companies like art Corp who kind of exist because they absorb other companies and add them to this sort of I don't know it was always that thing where it was like the I remember there was someone did the graphic of like the number of like mega corporations in the world today that owned like all of the food and drink subsidiaries and stuff like that it's like five it's like hundreds and hundreds of these

  32. 00:25:54

    things consolidate allens would be a newer company oh yeah you know let's see we've got some questions here there is a system called Tirol is this because there's a province called terrell in Austin in Austria or is it some of their reference I believe it was another reference I'd have to dig it up if the community is so for it why are you against I read they're referring to the ship disco two reasons one you guys see me plenty enough like you can't get away from me outside the game the game should be the one respite where you don't have to deal with me and the second reason is just I've spent all this time doing all this weight loss and and and trying to

  33. 00:26:41

    improve my physical health and whatever in Jeremiah comes lens this way we want to immortalize you fat and hairy and whatever so see it was a good troll it was a control what else we got would you guys be open to the idea of bringing a real-world company into the lore for example if coca-cola still around then we actually have AMD don't know well now well yeah accelerated mass design it's a yeah similar logo alright I mean there's no I'd be open to it but there's so much involved outside of my yeah realm yeah there's a lot of legal implications of that yeah I mean I think it's also is that thing to where it's like I think it'd be fun but at the same time like having that that level of division because then your whatever you

  34. 00:27:30

    do with that company is weighted with a lot of stuff so it gets a little weird mm-hmm we can have companies like Aegis where we're like oh yeah then you know people hated them because they backed a dictator we don't have to worry about like getting an angry call from a real company being like you know well what oh man I totally overshot this where are you guys you no longer appearing it's a HUD element for me so I'm just sort of flying around I'm sorry if we were all in the same [ __ ] yeah I'm gonna crash and I should go in - let me drop my landing gear a little slower I'm in a pickup site but I think it's illegal so I can't direct you to it I certainly asked why we don't talk about spiders much anymore probably for

  35. 00:28:19

    the same reason we don't talk about a whole lot of the other systems we're building up the stand system right now so that's where the overwhelming majority of our developer resources are focused we go in phases to of you know when we feel like we've done a lot of lore in one place will try to turn our attention to some of the other places that we think need more love spiders solvent never never far from my thoughts yeah the spider is one of the more if I don't want to it stirs the imagination quite a bit what's it propose it presents a very interesting flash possibly horrifying technical challenge mm-hmm but again like I think it's it's actually really interesting like I'm

  36. 00:29:06

    really curious to see you know if for example like this sort of modular rest stop stuff that we showed off it citizencon unless you're like that's that system is is that laying the groundwork for what we can use for spiders just a question of new assets but creating like a huge sprawling thing but some at least are taking up in a simulator they didn't steal our package which it so there's no marker as to what oh it's a crit it's a crash ship yeah so how you can find me now you're showing you guys it's thirty five thousand miles away from me kilometres or what planet or system is the knowledge of good and evil set on very good question I actually don't remember if we ever

  37. 00:29:58

    pacifically placed it I think we did I would have to dig in my notes that story was from a while ago so it's the I don't know Adam movie and you were reviewing it did you come across it's not specified in the actual story itself at any point yeah I feel like we had a conversation with the author talking about it but I'd have to I have to take out my notes somebody says this third-person stuff kills it for me we're in first person person for a little bit no not just general prose writing mmm-hmm oh maybe they are talking about third-person narrative third person Disko always writes about himself in the third person for me it's second person or nothing since I'm the captain you're

  38. 00:30:46

    gonna carry the box all right Jared so works yeah I'm here from menial labor what is this thing oh it's a little [ __ ] part oh it's the seat they ejected out mm-hmm that's funny oh it's hot let me go back to split screen really this yeah what's there were that we're at the derelict outpost disrespect second person omniscient is how I live my life go appreciate you backslash in here yeah prose humor gotta love it well we're doing it doing a mission oh man yeah I like the set dressing in here

  39. 00:31:39

    I think it's a volumetric lighting on their deciphering from context sorry where is it question I saw it box out front no there wasn't and I was tagged in here uh I lost my pickup site what is this thing what is this thing what is that thing is he building well I'm Ben Curtis it says we're at the pickup site but it's not triggering the next step so we might have ran into a bug all right let's grab that box for outside mm-hmm now you want the box from outside yeah is the environment handcrafted I like

  40. 00:32:33

    most thing that it's it's it's a mix we use we use procedural systems to get our artists started and then they go in after that after the procedural systems get them started and crapped up to that okay I can I can't pick it up really I can highlight it say I don't get a context to pick it up yeah all right well it was a nice visit Jeff looks great defeated by a medical storage box yeah like the part of the new procedural station stuff that they've been showing off is kind of doing set dressing sets so an artist will come in and do one version of set dressing so like they'll have a table with props that are rained on in a certain way and then they'll do like dozens of

  41. 00:33:21

    iterations of that so it's still hand art it's not like the the computer isn't randomly deciding what 50 objects to put on a table but it is taking from a bunch of different artist options and choosing between those so it's a way we got a lot of variety while also keeping the artists loved in place I'm gonna abandon this mission and let's say nothing right now all right should we go turn off a coma ray which come where you going to him that's a good question you want to pick Dave uh you just let me know I'm just fine flattened okay casually over landscape

  42. 00:34:21

    do you want to pilot this time sure uh no okay I have many skills in this world there but piloting the elevators no one probably know there's piloting any other ships what do you guys switch the cannon oh that's not a question for us this is why I should read stuff before I say it out loud how often do we go back and change lore that doesn't match up with game mechanics so the game mechanics if something's really egregious we might go back and and update it we we've recently we yeah so it's kind of a tricky debate

  43. 00:35:13

    that we have because stuff is still being developed and influx and so if we go through every time design updates then we're gonna be spending all our time doing that rather than creating new content so if it's in the wheelhouse of flavor-wise feeling almost about right we'll usually leave it for now it's also goes back to what we were saying earlier about the you know us being kind of willfully vague in the early days has kind of helped out a lot because you know by not specifically saying like oh this exactly is how this thing works we don't have to go back and modify but yeah like will said if it's if it's sort of still in the spirit of like what we're aiming for we usually haven't had to do that much but we will like it's you know again the hope is that we never have to do that we

  44. 00:36:01

    won't ever do anything that's like really serious you know but like every time before we release a piece of fiction onto the site nowadays it we email it out to a dedicated group that reads it to not only check our punctuation and grammar but also to make sure that the content is in line with what design is so we'll have design representatives and on the email chain so they have an opportunity to kind of go walk back on you know this is a bit - or this is inaccurate this is sort of what we were thinking and kind of work with them to kind of bring it in line or you know make make a little bit more cryptic so we don't paint them in a corner or provide something that's like a false kind of expectation Oh thankfully don't know now am i serious I

  45. 00:36:54

    was trying to shoot across your bow not up it okay all right I'm gonna pick a comb or a then once we get out of atmosphere oh geez I think you're outside you guys see me out in your HUD let me take a look I see a circle that's probably a lot of those I see you yeah you're about 76,000 kilometers away is that way I do not see blow up ships from the inside will missions have multi-part which are type stores or will they be more simple fetch type class well we've talked a lot about adding witchers into star citizen and we've decided against

  46. 00:37:42

    it it just didn't feel right we are all Jarrell I think in the future people are a lot more accepting of werewolves suddenly we're in The Witcher days and we respect our like anthropic neighbors now but yes we do want to have multi-part story lines or branching missions kind of mission complications is the way that we've been talking about it with design so that you know you get sent to find a package but something goes wrong someone gets there before you get to it and then you have to chase them down and get it it's just a simple example but you can't always guarantee that a mission will go exactly as planned and so that's definitely a future upgrade that we want to make to the mission system that's part of the ongoing work we're doing now to make everything more procedurally friendly

  47. 00:38:34

    in lore how many times is ramming speed been exclaimed I think we save it for every time you reach ramming speed it's pretty specific not on the text not much in lore but in the office all the time Adam is very loose and free with his office chair so what are we doing in I'm headin towards comm array 3 I'm trying to leave the atmosphere see we're still in it for right now but we should be orbit in a second and then we're gonna go to a comb or a and start a fight it towards the 306 306 sounds good Roger Roger ramming speed ahead

  48. 00:39:23

    no right there we said it no you don't think about how much you say ramming speed until someone points it out yeah it's like that Jim Carrey movie starring Jim Carrey you said 306 yeah who wrote the story discovered scraping by I know is Adam that would be me I says it sucks no he didn't say anybody you just asked well we told that I'm not to publish it but no Adam I gave other word guys then we didn't have a choice

  49. 00:40:12

    he kept ramming us and all right we are here Dave is there lore that explains how we can quote unquote hear sound in space yeah I guess we're all in an elaborate simulation your ships avionics and your suits computer do simulated sounds based on advanced computational stuff in order to help you navigate better and be a better pilot it's like extra sensory feedback redacted actually Redeemer has nothing to do with squadron 42 on sorrentinos at the camera we we have talked about a possible thing that

  50. 00:41:00

    we might do well down the road talk to audio about the idea of when your ship's computer starts breaking down or if you get impede that you would lose audio temporary that it has the ability to click basically to kind of sell that fiction of that it's your computer creating these sounds do you associate any musical styles to the non-human races like like what would what would what would man who top-40 be like we're coming are you in a turret Jared come on

  51. 00:41:49

    you talked about where the turrets are there's actually in the conversations with Britain and the when divides in the languages but the sort of idea that like the musci on listening to like really really music that like that it's this very kind of droning a very slow thing that like weirdly enough you know they get really into but yeah kind of a dirge type thing you're like Brian Eno slow ambient would better be a death metal or vandal be death knell that's right the Turner in the front seat something oh oh another in the same once the 600 I thanks a little bit of a punch there or at least

  52. 00:42:36

    that was only of those just the team effort Graham Spiker yeah I just lost half my wing so I am down for the count so just to to one of our own things that the random name generator it was a project for us and I gotta say I'm pretty happy with how it's been turning out oh yeah I'm again we've been getting some really fun characters we also paint on the wall no I'm shooting Graham Speicher unless you're Graham's biker are you Graham swagger Dave no not today oh maybe it's Jared Jared are you attacking our oh man just showing up is red did you shoot someone I think Jared might have attacked you

  53. 00:43:26

    yeah I don't think there's anyone else here Jared somebody told me again that what was screams Baker right grams grams fakers dead what oh man that turret was nice look at that consolidated effort oh I'm very good I'm gonna have flint gunner so did we protect the cavalry Oh who's that I was not shooting at him Weiser and nobody can prove otherwise I did lose half a wing and I'm now a floating drove my ship someone who shot us a saber comment oh that's my ship I spawned at all sir but still keep your traffic plus have a wing all right shall we shall we turn off this whoo Adam do you want to get

  54. 00:44:17

    out and turn off the camera okay I'm still stuck on my ship okay all right do we have more questions Oh God let me see if I can get a little closer for you Jared technically neons do the dev actually listen to the feedback they asked about us P I I know yeah yeah yes it was just having a conversation with Debbie David Coulson about this yesterday torpedo burrito yes how come no one's made this the stroganoff torpedo burrito seriously alright let me down there you go

  55. 00:45:13

    which one of my hand of it turns or drifting are you sure oh yeah piano jazz and that's cannon shares the produced hours for them okay so where do I go to this comma Ranger enough oh you go inside of it and remember like where's the door you gotta swim around it and swim around it yeah are you on the top of the bottom kind of in the middle although closer to the top I think the gate is down Jarrod gaze down I know my videos when you hand up piano jazz take cover oh that would be kind of ominous if you

  56. 00:46:00

    just tear like a one-hand tinkling yeah oh that's so freeform Gerardus up here up here people are sad they're very icy wiser I see will I don't see Dave oh you're in the Eclipse right yeah all right I just abandon my ship I'm Evie aim to you guys right now you know every time my ship screwed will there be MPC's in the ark to tell us about lore I I think that'd be cool but until we start the process of actually building the Ark I don't think we can say one way definitively or the other but but I could see that as a possibility yes but we'll have to look into that more but that's you know a fun

  57. 00:46:47

    idea whether whether the lore team is willing to voice any of those and if now wills gonna be digital it's already digitized I did get my head scanned I insisted upon it it was very exciting so hopefully I'm very low on the tier list though for getting my head polished up but hopefully one day you'll see me running around in game I've already been growing my hair into the Ricky just to be that much more immersive you're doing it Jared and doing it you're gonna get it you're gonna become a criminal now are you prepared for the consequences only for the last 40 years

  58. 00:47:35

    Scarah more that it's done hearing oh my gosh why can't I control my character there we go there is yeah the the arc will be a fun location once we get it I know that's cuz of the Galactic Peeta we're still progressing on the clock to pee dia as far as updates go working on entries Sherry's been doing a lot of work on that herself we've been slowly trickling it out actually in the jump ones yeah you can see some early preview of something like two PD articles it's been alternating with some other fiction but there's been a couple of the posts out well what was the last Galacta PD entry we did Dave I'm trying to remember oh

  59. 00:48:24

    right yeah actually there's one that will be posting today yeah this this months jump point going live today will have a Glock to pedia scared of my ghost Hey uplink offline is that what I want uh yeah you want to turn it back on or did you turn it off I wasn't looking I know we got somebody here I haven't been able to login and they raised her you have to have the mission in order to hack the thing oh that's right that's the new you know grab that you don't have permission now that's a that's a very if that's a three-point I helped work on that and I completely right in front of you well oh no I have a Dave Hellenic right in front of me oh yeah is it gonna shoot me it's just dancing for us let's see I got to go through pipe I

  60. 00:49:12

    did thanks for coming out Dave trying I can't access the I should be open let me see make sure that although almost oh I'm sorry I think this person's friendly cuz they're really not attacking us they're just spinning don't don't spin yet I'm trying to yell oh no I'm sorry dude I'm 900 800 kilometres away guys zip past very fast all right I stopped moving yeah he's doing acrobatics Charlie off look if this is someone who's aware of the stream that feeling when the community yes absolutely it's been absolutely no

  61. 00:50:04

    mystery and known for quite some time that players play the game far more than developers do there's a there's a common misconception that developers spend all of their time playing the game they don't they spend their time making the game the Lord team as a whole dough tries to get into the game at least once a week to to have a play session so I'm sure hopefully some of you have run into us actually got to take part in the really exciting a ship lineup that happened on day mark last week which I think made some screenshot I was the I was the Eclipse why I so had an interesting thing that happened I rose up in the elevator and then the elevator merged through the wall and threw me out in space ask somebody about that

  62. 00:50:55

    maybe I but I have a certain like fancy level set on the 600 I and you don't seem to have been fancy enough hold on Jared I'm joining you in the elevator right now there you go you got a railgun you know everyone so I have to like take a step back and think about how cool it is to have these like these massive ships flying around with multiple people in it completely like performing as a vehicle oh no my no chair did he caught he collided with the ship I don't know so when someone's creeping up trust me I saw my dead body and someone [ __ ] why would he go chef disco are you getting the ship we have

  63. 00:51:45

    to go pick up at him now no I don't know I'm here I'm just trying to go up in the elevator let me make the thing even one second I don't even have a weapon i with my weapon in the you're gonna get away with it thankfully there's no evidence he whoop seed yeah that was that was a definition whoopsie [Laughter] all right you didn't show his papers yeah tickets oh yeah there's so much shootin at us like they're shooting near us we're not moving so I don't think they're trying to hit us split hairs definitely so no no I think I definitely I guy was a jerk all right Dave are you

  64. 00:52:45

    in almost oh yeah probably was JJ oh it's probably JJ it's probably JJ that killed you Adam do Jesus said it was him that's just how impressive it is is there a rock-paper-scissor mode no but that's fun no it'll run like randomly throw it yeah that's a fun idea that we had already it's our idea what do you guys try to do so much it's going on we have to go pick up at them and we actually only got a couple minutes later well time flies when you're playing star citizen so Dave are you not getting in here for some reason I keep I keep flipping through the elevator do you want me to organ I'm gonna open the

  65. 00:53:32

    exterior for you okay yeah just get flying that way thing we will accomplish in an hour planes we will get Dave on board the ship let me watch this from an exciting angle I mean it's like if you're inside yeah we're gonna you see he's inside this [ __ ] closing barrier okay are you in still in still just be really mean and destroy this 85 X what what is the community say do they want us to kill 85 X oh they said yes diploma yeah they said they said they said blow it up I already gave I'm inside okay left wow so fast where are you inside that's a really

  66. 00:54:20

    cool elevator I think because they have the split guns the 85 X was in between my focal length so I couldn't actually hit him that's neat okay Adam are you alive still I am I'm back in port olisar alright we're gonna we're gonna head there to reunite after our adventures after a long day of trying to pick up a box umm there we go there's the port are the turrets on the top floor then they your friend seats remote no you don't operate turn by hand in a 600 I hope goosh wasn't funny Jerry I'm beginning to think that I shouldn't have hired you

  67. 00:55:07

    for this mission so I know one flies multi-crew a chair it's the elevators the elevator everybody knows the elevators have been bugged forever I would get out of their will but Jared since fictionally you are my son I'm gonna cover up all your crime with my vast wealth fictionally alright we'll go back oh there they are why do I hear the sound geez I couldn't do it can't kill my papa if you kill someone during quantum travel their ghosts can't haunt you so

  68. 00:55:56

    that's the safest time I can't kill you doing quantum travel they don't leave their rail unless you've been a quantum travel bug that killed me okay so that is actually all for our time this was actually a blast thanks for having us Dave atom and will thank you for taking the time out of your thank you for taking your lunch to be here and keep me company on this we got a couple things going on guys they wrote the roadmap publish hopefully with changes to 3 3 3

  69. 00:56:48

    4 3 5 3 6 should be going up anytime today if it maybe it went up during the show although I think it would have seen it if it was I've been here for the last hour but look forward to that sometime later today hopefully they're there working on finishing that up despite the early version that the early incomplete version that went up yesterday a sneak peek for the trailer additionally if you're going to be in the Cologne area during Gamescom Gamescom is in like three weeks while we don't have an official like we're not doing the presentation in the party and what I could we have in years past there are going to be several developers attending games console will be doing a bar citizens and such in the area keep an eye out for a post on Roberts passengers comm detailing the winds and where's of that but if you were on the

  70. 00:57:36

    fence about going to games come for your yourself like you know it and coming and hanging out with a couple devs might tip the scales we're gonna have a couple people there just attending the event and saying hi and hanging out so all right hey we have a lot of practice thank you so much seriously thanks guys that's it tune back in Monday we're back to another calling all Deb's with guests John crew and Rob Reider and all kinds of fun questions so I'm I'm Jarrod that was we'll have a great weekend keep calling yes well what is the deal with that shirt by the way I went the entire show and didn't mention the shirt at all I was just a supporter

  71. 00:58:39

    thanks for watching for the latest and greatest in star citizen a squadron 42 you can subscribe to our channel or you can check out some of the other shows and you can also head to our website at

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

Squadron 42

LiveSQ42 Launch Subathon

$2,094of $3,000

Getting Sub to Manchester for the Squadron 42 launch

Next giveawaySubscriber Store pick
$6.27to go