Roberts Space Industries · transcript archive
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11 moments across 10 videos
designated area in the ship, which should hopefully be near the cargo supply. Uh, and it's similar to how base building will work in that you'll be taking your resources, in this case, boxes of ammo, feeding it into
Watch at 00:10:43 ↗this year while we stabil stabilize that. So again, something on the list, but is it more important than getting base building and crafting in or engineering finally in and stuff like that? So it'll be farther down the line, stuff
Watch at 00:03:23 ↗long um we we did we did we we released a preview on social media about the upcoming Base building and all the and the suit lockers and and these gorgeous you know lockers where where you can just display your full
Watch at 00:12:01 ↗here yeah the head fits in this helmet so but I can pull in the our base male head it is the virtue of building off of a pre-existing asset since it's all been worked out for the Odyssey
Watch at 00:13:08 ↗quickly with this stuff is that it's really important to start from a base of just like complete darkness when you're when you're building these things so right now i've got it's got working lights
Watch at 00:08:59 ↗that by breaking out just this piece I get four channels for it so base layer would be like a brass and then I could start to build up other materials on top of it so the further we break the stuff
Watch at 00:05:46 ↗because the way that we procedurally build them. So there's uh it We have what we consider a an anchor point, which is our view room, and then from there everything else is generated based off of there. Just because
Watch at 00:57:13 ↗occasion you build these things systemically so that the world has an inter the universe has an internal logic hopefully at some point and you can just sort of you like well you know based on this and this and this yeah
Watch at 00:27:52 ↗building towards with the way that freight elevator play into pyro uh and and and yeah stuff that you're going to see at at citizen con later this year NE next month six weeks um are all based on stuff that
Watch at 00:08:04 ↗structure uh and while there's there's a lot you can do when you're kind of building a space like this you can kind of design the lighting to fit in nice and neatly but since we're going…then you you just turn on a layer or whatever so this you started with the base model uh rayari hab and then before the stream here you've spent some time redressing this yes yeah exactly i it's a maybe
Watch at 00:03:20 ↗where vehicle tech team builds out the technology to allow other teams to use those foundations to add that information so while it's possible i can't say yes that's something that's going to go there but i know…could ping out that actually would be kind of cool emerging just have to start gameplay it in based on what other content teams and feature
Watch at 00:45:00 ↗

