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Roberts Space Industries · transcript archive

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255 moments across 174 videos

  1. ability to create all these handcrafted pieces and then to allow the designers to build on top of those to link those pieces together to create very quickly what you know what seems like incredibly customized missions, but they're able…doing this to 24 to 36 as you basically refine all those algorithms and you start to get your base library of functions and stuff

    Watch at 00:34:29
  2. dynamically spawned in the engine so while somebody's building the ship somebody else is building components somebody else is building the weapons and then um through XML and scripts um it calls the correct weapon and the correct thing…yeah and then from like a design perspective I mean it's really really hard because each uh ship is based upon a concept and sometimes it's just the hull of the ship right that

    Watch at 00:18:38
  3. they're gonna go this it's but that's the that's the general plan those as we build out more and more of our art sets we're gonna have more of these hangar common elements that's that…still exploring a lot of ideas I'm certain there will be no shortage of threads based on what you guys want us to do please start those struts as that

    Watch at 00:18:17
  4. elements that's again we talk about putting bits of the gameplay there and of course we're going to build on top of it and I think by the time we finished all this stuff it will be really cool…like brings it from takes 90% back to you but also it brings it from from okay there's some base system year to actually now it's a polished feature and you can use it intuitive and it's the challenge

    Watch at 00:24:14
  5. into an asteroid base or walk around the planet so those are those are kind of the elements and I I sort of feel like the cooperative play aspect of it will be um really strong and so we sort of emphasize…sent on Research missions to study a topic or retrieve an ancient Relic will I be able to build a relationship with an alien race to the point that the uee might

    Watch at 00:08:52
  6. from it from a live release probably six to seven to eight weeks before you see the next build so hopefully that also means that but it but it does mean but it does mean that then you get that people have…just really good to have this to father and see that kind of stuff so does this change to release based

    Watch at 00:26:58
  7. small windows on on a world where this is like building this huge sort of world and then letting people play inside it so uh so yeah i mean and for me i finally feel like i'm getting…sort of the worlds i work or stories i try and tell it's they usually like to base them on some level reality or history just so they sort

    Watch at 00:32:30
  8. little MS DOS calculator but yeah you know it gives you a little bit of a foundation that you can build from right yeah and I think um understanding a little bit about what team you know because being just a generic…much time people take the more you understand about what job they're doing not in-depth but just a base knowledge the better it is when they say that

    Watch at 00:30:33

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