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332 moments across 113 videos

  1. with the return of citizencon in digital only form it was a day packed with exciting looks at the upcoming pyro system including new ai systems utilizing new planetary nav mesh bringing new life and possibility to the new planets and moons

    Watch at 00:09:46
  2. think will be feeling this time next year i'm just saying jax is going to come back from pyro with the who knows and that brings us up to december and the upcoming patch now as we've seen throughout this

    Watch at 00:13:51
  3. they'll be lootable let's all rage against the machine everyone those of you who watched the pyro presentation at citizencon or josh's in-depth tour of the pre-production process for outlaw space stations on last week's star

    Watch at 00:08:40
  4. latest fashion that just because you're an outlaw doesn't mean you can't express yourself artistically and that pyro aims to be the anti-stanton in every way can be including its space stations now alpha 315 is currently available

    Watch at 00:11:07
  5. used the exact same module in the sensor system or in pirate or vice versa whichever came first uh the pyro systems ones being not as well maintained of course

    Watch at 00:05:47
  6. food is suitably street food quality it's just you know it's like the most lively place within pyro itself right we've gone in and we've really like tried to get in that crab street market vibe as much

    Watch at 00:29:46
  7. come in super handy because of of the sunscreen you'll need. Because of the dying star. And that's Pyro. It's not Nyx. That joke doesn't make any sense. And Justin is clearly spending his time overseeing the edit

    Watch at 00:09:45
  8. XenoThreat. It's happening right now in the persistent universe. So, jump in there and give those jerks from Pyro the business. For Inside Star Citizen, I'm Jared Huckaby. We'll see you all next week

    Watch at 00:13:45
  9. after that with more of a on your own make your own squad type of pvp and the upcoming pyro which is going to be an absolute lawless hellscape of pvp there should be a lot of great pvp opportunities coming

    Watch at 00:04:52
  10. gameplay made possible by the ever-growing loss system the varying security layers of disparate star systems from terra to pyro and all the stanton-like systems in between dynamically changing events like nine tails lockdown and jumptown 2 all coming together

    Watch at 00:05:39
  11. more lightning in more areas without destroying their performance budget. And that's especially good news for the upcoming Pyro system and the visual revamp to the dying star map in Arena Commander that's currently underway. In wrapping up our look

    Watch at 00:09:50
  12. incredibly critical for transitioning to new star systems so if you go for a jump point and you go to pyro for instance we need to transfer you from the server that was handling you in in the stanton system

    Watch at 00:07:13
  13. into pyro and so um yeah we've already got the you know a lot of the the core features of server meshing have been working for quite a long time so the you know authority transfer there's a whole bunch

    Watch at 00:08:01
  14. remastered xeno threat that will bring all players across all servers to bear in battling the tormented invaders from the pyro system as well as the smaller more local threat of the nine tails in a new pvp-focused event that will

    Watch at 00:11:23
  15. means we've got a lot of extra headroom without any additional performance tuning to support upcoming solar systems like pyro much like a real economy quantum produces a tremendous amount of data and there are countless ways to adjust the simulation

    Watch at 00:03:58
  16. some early warm-up tests for the creation of gas clouds that will encompass the jump point from stanton to pyro beginning with the work already created for citizencon 2949 it needed to be updated with all the new technical advancements made

    Watch at 00:07:24
  17. other inclement weather moving on to the environment teams more harvestables are being concepted in development for the upcoming pyro system including these devil pods of pyro4 referred to as the animantry this is a dried and expansive stalk that grows pods

    Watch at 00:12:58
  18. made a bit of a mistake um we're foreseeing this would be much more of a problem once pyro kicks in because refueling opportunities there at the station are really minimal so this will come into play a lot more

    Watch at 00:02:31
  19. from there basically i have to imagine you're also in a similar situation to refueling in that the pyro system is coming and there are fewer rest stops fewer repair stations along the way and uh you need you're gonna

    Watch at 00:18:24
  20. arena commander but applications elsewhere like in gas clouds in the persistent universe and at the center of the forthcoming pyro system which was the inspiration for arena commander's map to begin with so what we learned this week well

    Watch at 00:13:40
  21. want to put every single thing that you own in the ship because if you're out in Pyro or you're out in deep space and that ship blows up, then you'd you've lost all your gear. You know

    Watch at 00:04:58
  22. planet content team recently completed a sprint developing some of the new harvestables to be found in the upcoming Pyro system, like this Foteo scrub, a plant that actually relies on solar flares that would otherwise char the planet's surface

    Watch at 00:08:12
  23. next step is to move into production so that one day these two will find themselves dotting the landscapes of Pyro's planets and moons. For those who remember Calix's look at the interaction zoo last year, the weapons content team

    Watch at 00:09:00
  24. highlights for alpha 3.9 were the popular overlord armors for subscribers our first look at the vigilante gang of pyro the esparia prowler star citizen's first offering from the avian inspired alien tavarin race and bring her with

    Watch at 00:09:02
  25. game development because these homesteads are meant for the far-reaching frontier areas of something like pyro the team is exploring things like storm shutters to protect from the elements outside as well as vertical traversal options to allow players

    Watch at 00:11:20

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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