Roberts Space Industries · transcript archive
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Every word CIG said on the official channel, with a timestamp. Search a topic and jump straight to the moment it was discussed — then sort by date to see what they said most recently, because dev answers age.
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332 moments across 113 videos
tool that allows developers to easily place and manipulate structures on the surface of planets and moons in system Stanton pyro and Beyond and in the time sense works progress to stabilize and Shore up the tech so the team
Watch at 00:00:00 ↗those multiple Landing zones but uh I mean it's no secret that our next star system is is pyro can you can you see a version of the new player experience
Watch at 00:35:46 ↗game editor where this person has decided they wish to create a space clinic in pyro no doubt a location Players will visit quite often in the Lawless Frontier that awaits next let's cook the first module which is the lobby
Watch at 00:13:57 ↗currently add gameplay quickly and efficiently to new locations like the underground facilities building interiors and even the upcoming pyro system and that new modules are being created along the way like the Salvage and Mining Parts a resource collection as well
Watch at 00:16:50 ↗hope you enjoy and uh seeing where we're up to. Okay, so here we are on Pyro 3. Now, we just placed the UGF here for the moment, just so we can test it um on a planet, not worry about
Watch at 00:02:34 ↗from concept to planning to white box with the intention of make their debut on the planets of Stanton and Pyro and beyond. That the procedural assembly of a multitude of room types will enable nearly every aspect of Star Citizen
Watch at 00:15:01 ↗with the rest of the team we're doing a summit to try and plan for the next deliveries of pyro and Silver Machine so Summits in general especially this one is really where all the teams connect because you know with
Watch at 00:02:27 ↗fact by the time this airs will already have started and that the journey to 4.0 may have pyro at its Center but it will still continue to evolve all aspects of Star Citizen and the existing persistent Universe around
Watch at 00:12:27 ↗often used in Stanton stuff but when you know people are you know when people are concerned that like pyro will be empty or won't have stuff to do it's like there are other all these other location teams
Watch at 00:13:54 ↗this case the continuing iteration by a dedicated team to populate the planets and moons of Stanton and pyro with not only the derelicts and Shanty towns that we saw but our Landing zones like loreville now we first spoke
Watch at 00:08:20 ↗your fellow citizens and make a buck along the way an important step ahead for the upcoming inclusion of the Pyro system where gas stations will be few and far between in the wide open and desolate wastes where Anarchy rains
Watch at 00:00:48 ↗years to come through server meshing increased player and resource caps and the addition of new star systems like pyro NYX and and going on right now is luminolia where players can log in each and every day to redeem a variety
Watch at 00:08:52 ↗Matt Gabnai, a discussion of the process of creating audio concepts for environmental reverb on the distant alien worlds of Pyro. Hello everyone. My name is Matt Gabnai. I'm a senior audio designer at Cloud Imperium Games, and today
Watch at 00:00:47 ↗putting them in your hall so now as we're on the verge of getting into more Lawless systems like pyro I think multi-roll is a great advantage to have because you don't know what's lurking around the corner
Watch at 00:00:00 ↗Players currently I am working on the new rest stop stations that are going to be found in the Pyro system once we release that in the upcoming 4.0 patch because these stations are lowerless and there's going
Watch at 00:04:48 ↗internal tool that we've been developing now that's currently in use placing outposts throughout both the Stanton and Pyro systems foreign is to make the thing easier for the devs to place location at the surface of a planet
Watch at 00:05:44 ↗rastar tool first introduced a last year's citizen gun is already being used to populate the planets of pyro in next year's 4.0 and Stanton in this December's upcoming Alpha 318. now don't forget that this
Watch at 00:09:52 ↗necessary to place them throughout the existing Stanton and upcoming pyro star system but while that's still many months away yet let's go ahead and turn our attention to something coming in this December's Alpha 318. the eminent arrival
Watch at 00:05:43 ↗your own under the spotlights this time so 20 people staring at you just uh we've left the Pyro system and we're now parked at beautiful uh new Babbage um so yeah at citizencon
Watch at 00:02:25 ↗Jenny for only 25 triple nine you'll feel soap safe you could go for a family vacation in the Pyro system and who needs jump points when you can get these Wake Tech XL1 Quantum drives for only 49 triple nine
Watch at 00:30:44 ↗digital citizencon 2952 we've got a whole host of of new presentations and everything to show a planetary pyro which is just what you think it is and a little bit more um a look at a new a brand
Watch at 00:54:50 ↗takes one of those mandates and and runs with those a lot of the eu teams have been focusing on pyro um and so like with the space stations or with the outposts those are really their main focuses
Watch at 00:26:04 ↗introduced some of the the new things um and it's it's basically kind of gearing up towards pyro as well so just because again for this we want to make sure that we have a collection
Watch at 00:30:58 ↗team at turbulent is working on are the systemic tools that will one day bring these to life across the pyro system but as with all concepts artists must first explore
Watch at 00:08:08 ↗continue to explore the possibilities cluster weapons bring to the persistent universe that the drake corsair is coming and that pyro continues to let our artists explore the far reaches of color and general disorderliness don't forget that xenothreat is returning
Watch at 00:13:43 ↗

