Roberts Space Industries · transcript archive
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connected to each other so and obviously um stanton is a somewhat lawful system it's got uee versus pyro was supposed to be a very unlawful system um or lawless system and then so where players want to be able…want to go to and if i'm in tara i probably should feel pretty safe if i'm in pyro i should be looking over my shoulder exactly exactly so and you know with that it's it it basically comes
Watch at 00:00:59 ↗segue i've made all season it's time for another look at early work on the planets of the pyro system in this case pyro
Watch at 00:09:11 ↗players that operate outside the law. And as a special treat, this first look at the current state of Pyro 1, the planet charred by the constant violent solar flares of the system star's prolonged nova phase. Now, it's worth…noting that the planet seen here is in both an early state and outside of the Pyro system itself
Watch at 00:08:18 ↗explain the value of Tara what is what is pyro get us well I mean basically Pyro's pirate land I mean in in reality like most of that stuff has been stripped mined out there and and it's pretty void
Watch at 00:14:41 ↗what you can do or what you could possibly do on this planet ooh also check out that jump to pyro pyro means pirates and it's near the asteroid belt possibly the possibilities about so once again to get back
Watch at 00:09:05 ↗think we've at least touched on lightly in the past is the multi-tool use call the pyro the pyro multi-tool it has several different attachments which makes it kind of like a bit of a pocket
Watch at 00:14:00 ↗such as a line in mine, operations like Onyx facilities and Rock Rucker, events like Race for Stanton, or even Pyro's contested zones, Tactical strike groups is not a one-time
Watch at 00:01:37 ↗call it empowerment. I call it bait and switch. If Drake has powered anything, it's those pricks in pyro. >> That was the old Drake under Jan Dredge. Everyone knows technically Drake hasn
Watch at 00:04:53 ↗suppose it it does. >> And it of course reminds me of the Corsair, which takes me back to Pyro. Lots of crazy days and wild nights on Bob's ship. A Jimmy, >> you know, I actually forgot about that. You scoundrel
Watch at 00:19:21 ↗dining? Big Benny's always has something cooking for you. Whether you're fresh out of a long jump through Pyro or docking late from hauling half the verse, you can't beat the heat of this street treat. No need
Watch at 00:13:42 ↗back in >> I said you can come back. >> I demand satisfaction, sir. I didn't escape that crooked pyro faction just to be ignored in a more civilized system. >> I'm really sorry, guys
Watch at 00:14:31 ↗corporation's LEO. Then we have the recover cargo ship archetype. This was kind of first introduced in Welcome to Pyro and then when we was doing the 4.0 refactor, it was one we didn't get to, but we've brought
Watch at 00:01:36 ↗meteor, a host of bug fixes, and the chance to rename the jump point from Stanton to Pyro. I'm hoping for Jumpy Mcinty face personally. For inside Star Citizen, I'm Jared Huckabe. Thanks for letting us share the people
Watch at 00:11:16 ↗than they should. Stormbreaker will start with these data facilities that you will find on Pyro 4. This is where ASD is storing a lot of their data. So, you'll find a bunch of servers and this is actively being guarded
Watch at 00:02:26 ↗ambush them. You have to defend other ships from them as well as they continue on their path to Pyro. When you encounter the Polaris, it won't be alone. It will have some Frontier Fighter friends as backup
Watch at 00:00:51 ↗dangerous individuals around the Fantin and Pyro systems which are causing trouble for their clients. Nice. And hand hunters, well, they just ambush anyone. They want stuff. When you get to the ambush location, you will be asked to hide inside
Watch at 00:06:32 ↗through to the end of March so there's still time to choose your allegiances and secure the future that pyro deserves for inside Star Citizen I'm Jared Huckabee thanks for letting us share the people in process of game development
Watch at 00:10:32 ↗higher impact storytelling techniques so with a patch almost every month this year building the narratives of the Stanton and Pyro systems with new content less relying on big Feature work and packed between as many bug fixes and refinements
Watch at 00:11:16 ↗that you know he wasn't dead he was sitting in a salled bed seit in the Pyro system and and saw on the television that he was going to get replaced and uh said that's it I'm coming back
Watch at 00:16:04 ↗great IE and this is Jax McClary signing off Jax McClary didn't we leave him in a Corsair in pyro somewhere I mean that's a drake ship you guys know how Drake ships are built he going to explode they
Watch at 00:19:15 ↗what I understand same mesh so 250 four servers right now we're at 231 players making our jump to pyro system so we decided to take a couple of months out and completely rewrite it we came back then what
Watch at 00:01:46 ↗overlord armors you know which was this which was a an a vigilante gang in pyro and stuff like this well which roles are those armors and stuff like this um the parasite helmet it's like what what role is that
Watch at 00:20:07 ↗think everybody uh everybody likes the idea of having a pet copion I know some of our NPCs in in pyro have pet copens and stuff like that so those systems are being those systems are being worked out with NPCs
Watch at 00:27:21 ↗first times that we really went in with the the immersive aspect you know bringing pyro to life um and we were really happy with it but we knew we could take it further and yeah
Watch at 00:00:51 ↗build structures as we've already found the location and don't need to claim land in Lawless pyro we can straight dive into building our base keep in mind the following UI is work in progress us a survey drone that
Watch at 00:25:12 ↗

