Roberts Space Industries · transcript archive
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generally February of next June February of next year it's quite confidential uh hey while we're talking pyro looking at pyro and potential piracy are there plans of having both nine tails and Xeno threat factions present or just once…mean one there is going to be Xeno threat they're based out of pyro they're the current Runners of Ruin station the main main space station that the hellos like to fight over and operate out of uh Ninetales
Watch at 00:40:16 ↗those are the main focuses um with refueling this was really to get um get it get us prepped for pyro and so like with pyro we won't have the same kind of infrastructure you know when the way that…down so this is actually us prepping for this so that you know if you need fuel in pyro
Watch at 00:11:11 ↗audio yeah uh i bring that up because the questions is what uh what are you currently working on for pyro and i was wondering if anything at this point or if pyro has made…mike um yeah we have actually done quite we have done some work or quite a lot of work for pyro uh i've been in tons and tons
Watch at 00:52:26 ↗signed up to do more work so obviously this pilot pirate there's a lot that comes with pyro there's the actual um gas clouds themselves so hey guess what lightning is going to be needed in pyro pirate gas clubs…themes we've done some we've done some kind of preparation for for the different planetary effects for the pyro locations um then there's just the actual landing zone well the actual rest stops and locations and things like that
Watch at 00:53:12 ↗into Pyro, as there's multiple factions that are that are kind of at war with each other out there. We we want the players to be able to get in good with one or one or the other…need to make, and I think it's really going to take shape and form as we go into Pyro cuz UE in Stanton is a pretty, you know, binary thing. There's little pockets of pirates
Watch at 00:44:17 ↗mysterious it's not hostile but it's more like i said wondrous so when we started looking at pyro and we had to start looking at how the jump points work when we're traveling from santa to pyro or pyro
Watch at 00:02:50 ↗enjoy the rest of the show we wanted to thank you for your time we wanted to introduce pyro and show all the hard work that all the teams been working on and working towards the team…hard work in building the pyro system building the ai building uh the planets the worlds and that you'll go and explore so pyro will be ready and when server meshing is and it will be coming out with star citizen
Watch at 01:57:48 ↗eventually encounter in the Pyro system. Folks have already kind of seen a look at one of them with the Overlords stuff, which we introduced through the subscriber program in what was a year or two years…Fire Rats, which was another look at the gangs. So, we have some questions regarding the gangs gangs of Pyro here. Regarding the gangs of Pyro, is it still part of the plan in lore and game for each of these gangs
Watch at 00:40:14 ↗pyro pappy that's not bad that's pretty good pyro papi i give credit in the chat but i can't pronounce that dude's name so you know who you are i do want to add like yeah…think at least for like our working title like for internal we'll go with pyro papi that face scan picture in the corner
Watch at 00:49:48 ↗more uh uh friendly to the solo players than others. Pyro From everything I've seen and read and heard and spoken about Pyro, Pyro definitely seems like a it's dangerous to go along alone. Bring a friend. Exactly. last question
Watch at 00:46:44 ↗remove system maybe for example when you go to virus system this won't be exactly true because in pyro i believe it should feel different not very orchestral probably but at least in the in the system that we are working…orchestra that's one of you now more processed questions here how far ahead do you work you just mentioned pyro are you are you composing stuff for pyro right now or is does that come later like where in the process
Watch at 00:33:04 ↗little bit of an old glimpse at loremaker's guide to the galaxy of just giving the lowdown on pyro to catch people up who may not be as familiar with this system um is my screen being shared yep okay cool…pyro system here in our fantastic arc star map uh and so um but you're not even gonna do the lauren maker's intro hi welcome to lore makers i froze for a second all right continue so i'll actually
Watch at 00:07:55 ↗begin to work at scale and we're already seeing that in the a bit in the creation of the pyro now we're not we're not talking about pyro here but uh it's been it's been really delightful…groundwork now and of course we will be sharing more and more about pyro over the next you know several months so uh let's get to what we're doing today we've set the table enough we've recapped
Watch at 00:08:52 ↗know it could be something volcanic use quite often um but let's show something that we have done for pyro um and i believe the the specifically that one height map we have already shown um in some updates already…mind you we're not going to see pyro we're seeing a pyro no no as applied to micro attack exactly so you you see how small these graphs are and how simple they are and what what kind
Watch at 00:55:54 ↗whole Pyro tech um a bit more robustly, and it is capable of really powerful things that the one of the perks of Houdini being node-based is that even the solver, like all the calculation that happens to calculate…pick your tools for it. I know Fume does produce results a lot faster and a lot easier than Pyro. Pyro can be a bit You know, you've got to work at it to be like clay. But I mean
Watch at 00:20:59 ↗kept up with the clock - PDA with the lower posts and stuff like that look through the star map for pyro I know that I think there's some I think there's a multi-planet or maybe more than…been a while since I've looked at the Galactic guide for pyro but almost certainly there's some there's some lava related functionality with the pyro system and that's yeah that's why it's on people's minds
Watch at 00:24:01 ↗going to find burritos in Stanton and you're going to find uh parat on a stick in Pyro. And sometimes we just have fun with it. For example, Connor suggested that every farm in Pyro should
Watch at 00:05:44 ↗think five um load times went way up yeah in 4.0 yes way up that's yeah especially for pyro pyro side players would actually time out of their load yeah what gives so uh interestingly
Watch at 01:32:39 ↗course like I said the Lawless systems like pyro and stuff now we did introduce and you just mentioned the idea of planetary Shields how uh what's our current think what's our current plan for how those will work…build it out in the fields of HST or if I put it on somewhere in pyro and I have
Watch at 00:10:38 ↗will scan you on arrival okay so with that out the way let's look at the unlawful system in pyro unlawful systems have no laws at all and with that comes opportunity pyro as an example has an abundance of high
Watch at 00:36:54 ↗Chad. Uh Where was that? H Lander 1337 says, "Is this the SCL Live that announces Pyro is coming out?" Yes, Pyro is coming out. Eventually. When it's ready. You heard it here and everywhere else. what's the current status
Watch at 00:44:36 ↗remembered it. Um if you haven't already, check out yesterday's uh Inside Star Citizen about uh the Pyro system and uh non-combat shooty uh game play stuff. You know, everybody everybody's got this idea that Pyro is just
Watch at 01:02:53 ↗moon, is there? Just planets. Just the planets of the Stanton system. For the upcoming Pyro system, considering the Pyro is far more Sometimes it's it certain aspects of it. I don't want not all of it, but certain aspects
Watch at 00:02:29 ↗work uh special on the level design team lots of great looks at some of the some aspects of pyro that you haven't seen as well as a really nice discussion about you know taking the lessons we learned…Stanton and applying them to pyro and I know I've seen a lot of the comments are like you going apply those lessons back to Stanton I we sure hope so it's always it's just a matter of priorities
Watch at 00:58:43 ↗besides Grim heex what's the future hold for the bad guys well pyro is a good one so I mean ultimately I want bad guys I don't think bad guys are always the bad guys you know…crime start you're going to be hunted down what's happening um so when we start to have pyro and we start to develop those systems and we to start to develop the gameplay between multiple systems
Watch at 00:54:12 ↗

