Roberts Space Industries · transcript archive
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those methods for example say that a client should go into a ship and fly somewhere maybe through a jump point which will it would involve switching servers and so on for us in near future that will be a very valuable
Watch at 00:07:21 ↗here and do uh all those things that uh dave needs support on whether it's lore post item descriptions jump point on and on and on and on so i thought you were going to say all those things dave doesn
Watch at 00:01:36 ↗cherry's got a new galactipedia uh set dropping next tuesday and we still have another jump point for december coming out at the end of the month so if you're a subscriber keep an eye out for that
Watch at 01:12:59 ↗favorite one a lot of the little concept thumbnails get if you see one because we often show them in jump point magazines afterwards after a ship's being released you see all the early sketches and people probably noticed like that
Watch at 00:04:10 ↗introduction but i'm going to do it anyway she is the she is the versus very first original jump point pilot uh you might remember from the citizencon 2949 demo uh let's give a big round of applause for samantha
Watch at 00:00:48 ↗show sam you must you most famously flew the the character in the uh the jump point demo at citizencon two years ago uh what what are these what are these other aspects of your job besides just testing and writing
Watch at 00:32:20 ↗space and instance it's also incredibly critical for transitioning to new star systems so if you go for a jump point and you go to pyro for instance we need to transfer you from the server that was handling
Watch at 00:07:13 ↗more fur, make things a little bit more cohesive all throughout, but this is kind of like a good uh jumping point for if I wanted to pass this off to someone or if someone were to look at this, they would
Watch at 01:08:18 ↗human pilot kind of out seemingly in the middle of nowhere named vernon tarr who was scanning for a jump point came upon a banu vessel and fired upon it thinking it was like an enemy ship but once that got close
Watch at 00:09:41 ↗that's uh still outstanding for the carrick uh the the jump antennas will will be there when we have jump points uh the the shutters i think we're still
Watch at 00:26:04 ↗great unknown and you're scanning and you're looking you're looking to discover things like jump points or wrecks or you know anything else that can be found the idea that you can save that data and then
Watch at 00:12:06 ↗space gaping artists created some early warm-up tests for the creation of gas clouds that will encompass the jump point from stanton to pyro beginning with the work already created for citizencon 2949 it needed to be updated with
Watch at 00:07:24 ↗manufacturer and their offerings in the latest edition of jump point magazine [Music] finally let's take another look at the habitation platform of orizon the upcoming landing zone for the gas giant crusader we definitely want to preserve the full reveal
Watch at 00:10:06 ↗renewed interest with stanton pyro jump point being discovered fairly recently um after the discovery of stanton so that all of a sudden with the stanton becoming such an important system of commerce uh it's a much shorter route
Watch at 00:13:32 ↗know they release a new story every single uh every single tuesday uh there's stories in the jump point magazine uh a digital magazine available to subscribers um you know that aging is different 940 years in the future
Watch at 00:46:59 ↗know it's it truly is massive and then obviously uh the other thing is that this is where jump points will be in future as well so not necessarily in the grange points but but in gas clouds
Watch at 00:37:58 ↗Yeah, because uh in the uh empire there isn't faster-than-light communication speeds. Everything has to go through jump points and it takes a little bit longer so they have a longer voting period to allow for the full collection
Watch at 00:06:27 ↗goes out uh publicly on the robertsspaceindustries.com website every single Tuesday as well as lore uh articles in uh the Jump Point magazine that goes out every month for subscribers. So there's tons of lore that gets published
Watch at 00:19:10 ↗mostly on on fps weapons you helped us out with our visual guide fps weapons that we did in jump point a couple months ago i really appreciate that by the way i don't i don't think i ever said
Watch at 00:01:39 ↗inform nearly everything in star citizen and squadron 42 by checking out the portfolio articles in both our monthly jump point digital magazine for subscribers as well as the weekly lore posts found on the robertsspaceindustries.com website both of which have archives
Watch at 00:05:44 ↗folks who are looking for pvp opportunities there will be uh holistic solutions places like pyro places like jump point places like korea places that encourage and draw that activity to it for people who want to avoid it there will
Watch at 00:05:51 ↗beginning before they turned into the modular tool. Um for Citizen Con I've also helped out with like the jump points that we showed and stuff like that. Um I think that's the major ones. Cool. I compliment
Watch at 00:00:49 ↗will form the basis for our gases found throughout the persistent universe, including in asteroid fields, around space stations, near jump points, and beyond. Finally, from outer space down to the surface of our planets and moons, as the planet tech team
Watch at 00:08:04 ↗that I use again this is initially what we wanted to pictures like this may be derelict this ring or jump point maybe and this is flying around but we went through it again a few initial stages and ended
Watch at 00:47:38 ↗that you get as a subscriber an exploration of these things in either the vault or the jump point each and every month now Sarah hmm we've only got five minutes left shall we we filled the show we filled
Watch at 00:54:15 ↗

