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  1. whole interface in the HUD for that next question comes from smartes who asks will there be different types of jump points in the persistent Universe example oneway jump points collapsing jump points jump points that larger ships can't use jump

    Watch at 00:14:35
  2. that that we can do with jump points I'm really excited to add those Transit ones in the future because they do add a lot of variety and we could delete the VOD could potentially add as many as we want…could be exciting okay uh not for 4.0 though I'm not trying to there are there are no Transit jump points in 4.0 because I know there's people that's not being koi that's me being honest and real

    Watch at 00:57:37
  3. necessarily there could be oneway jump points and there could be two-way jump points right uh and there will definitely be collapsing jump points it's just more about the jump points that larger ships can't use we haven…where would like there's going to be Parts in Squadron 42 where we're actually going to char a jump point and go into Uncharted Territory and we were debating about do you go through with the can a carrier follow

    Watch at 00:16:14
  4. think we're going to have the jump Point itself dynamically change but we will definitely have jump points of different sizes so one jump point is big enough to take Capital ships as well as smaller ships another jump pointjump around two or three hops but a smaller ship can go there in one hop because there's this jump point is pretty unstable and it can only take a sort of small ship from the outside

    Watch at 00:11:18
  5. didn't make any sense which is why I ask something on RTV doesn't make sense it's also jump Point day it is Jump Point day which means we all get to stay really late um no um I didn…write a story for this week's jump point or month's jump point so maybe it will be on earlier fingers crossed uh jump point this week includes a really big interview with the folks at uh Foundry 42 Germany

    Watch at 00:22:05
  6. light when you're in system and then um whatever distance you jump when a information drone goes from one jump point to another jump point so essentially the way communication would go across the Galaxy is I'm on Earth…message go to Tera and um I would beam the message to the closest relay station um by a jump Point outside of Earth and that relay station would receive the message be the light and then it would basically encrypt

    Watch at 00:03:18
  7. moons that it's picked up in its Journey it was discovered discovered at 2473 in an unlikely Nexus of jump points which is let's see how many jump points are in the system we have one two we have…jump points which is just wild because it's it's a planet like most jump points that we know of converge around Stars no one knows why this planet has picked up jump points it's a cool science mystery

    Watch at 00:06:48
  8. intense and I'm actually going to take a step on back to show you the three jump points uh there are three large jump points connected to the system um turning on the jump points through the the little bar down…just fill them all in now it's important to kind of back it up and show you the three jump points that are connected to it which are right here you've got for you've got Hades

    Watch at 00:01:51
  9. journey. It was discovered discovered at 2473 in an unlikely nexus of jump points, which Let's see how many jump points there are in there in this system. We have one, two. We have two jump points, which is just wild…because it's Yeah, it's a planet. Like most jump points that we know of converge around stars. No one knows why this planet has picked up jump points. It's a cool science mystery of the Star Citizen universe

    Watch at 00:49:20
  10. where the people it's absolutely infantes yeah it's like if if you try to cause trouble around that jump point then that's where you're going to generate a crime stat and it might be difficult…that we'll hit that again when we come to it uh next question uh will the jump through the jump Point consume Quantum Fuel and if yes how much be precise Ed all right well well don't be PR using

    Watch at 00:07:17
  11. okay so crevator asks my question is will jump points tend to be near the edges of solar systems or will we have the possibility of dangerous jump points such as coming out near a sun or an asteroid field yeah…jump points are going to be kind of all over the place uh you know i think our fiction is that the jump points are sort of created by a different space anomaly and uh you know so sometimes that could

    Watch at 00:11:22
  12. okay and that'll run through the next 10 days yes uh it goes to the 27th I believe M jump point we have jump point tonight um should go out early evening-ish this is our fourth year of jump point…right uh yes this is the fourth year so so jump Point uh uh we will'll have a Q&A Thread about the dragonfly that goes up right immediately after the sale does uh you can post your questions in there

    Watch at 01:00:51
  13. actually functions in the world we've lost the sort of size restriction when it comes to permanent jump points so the main jump points that lead from system to system will accept any size ship transi at Jump points are more…know where they go we like to call in the narrative team the Swiss cheese approach to jump points which are smaller access points to the main tunnel those will still be restricted by small medium and large so basically

    Watch at 00:02:27
  14. fogus I don't know the best way to say that um who asked how will NPC ships deal with jump points will the AI fly the jump Point like a player Ward or will an NPC ship just automatically transverse…jump point with a small dice roll that results in a jump Point accident so generally uh the MP AI if you're not seeing them do stuff a lot of the AI will sort of have its resolution happen

    Watch at 00:12:06
  15. cloud and you'll see it in various different colors or forms you can fly towards where the jump point will be and there is structures in Stanton that sort of lead you towards the jump point when you approach the jump…this will build up and build up and the player will feel like the being drawn into something primordial with jump points multiple players can take them at the same time so it is probably likely that you will encounter other players

    Watch at 00:04:57
  16. good deal for us now they thought this because if you if you look at fora fora only has three jump points to it one to uh let me try to adjust this a little bit one to Banshee uh which over…point at the time was going right here to redder and if you look at the the color of the jump point which indicates the different jump Point sizes yellow is large orange is medium

    Watch at 00:05:06
  17. most obvious one that I always kind of throw out is is Jump points you know you as a player discover a jump point you sell it to the uee you go down in history as the person who discovered that jumppoint you know we write a news article about the discovery of this jump point we get a sound bite from you you know and so you become the players become a dynamic part of the lore itself uh and you know

    Watch at 00:10:28
  18. level here you're going to see exactly what I mean so we're going to turn on large jump point it's got uh three jump Point connections which are uh very important you've got one to Ellis…playing uh uh the prison un universe and going to port osar and then it's got um a medium jump Point here connection to terara but the reason why this is such a such a important and kind of great location

    Watch at 00:01:41
  19. frame so the fans are going to know you you do all the brochures for us you do the jump Point magazines or you help with the brochures yeah so tell them what you do okay I get credit for doing jumppoint and the brochures I don't do jump point and the brochures uh a lot of very good people sure put all the material in being modest is one of his things well and it's it's a team thing

    Watch at 00:28:23
  20. cool next question comes from Julian Deli who asks what happens to your ship if you fail to navigate a jump Point are you pulled out at an unknown system location between two end points or somewhere else good question…spit out at some random location or second one would be that maybe you uh perish in the jump point so it sort of would depend um I think it would depend on the kind of jump point it would also depend

    Watch at 00:08:51
  21. still one last minute disappointment for every member of the team unfortunately we had a last minute issue with the jump points that meant they weren't quite going to make it for that test originally we were trying to make…transitions via the jump Gates we didn't manage to make that in time I remember being very upset that jump points decided not to work at the last minute but there was an issue with the jump points where if someone

    Watch at 00:10:31
  22. basically worlds that we only had like one jump point to that were kind of odd the outskirts of uet territory and tap the caster who couldn't really do anything she was very sick she couldn't really take…Virgil Davian and Bremen and she would kind of manually come through them to find evidence that there might be jump points she successfully did this and then she commissioned a nav jumper jemelle Normand to confirm that the jump point

    Watch at 00:01:50
  23. decisions that you make okay so our next question comes to us from Hammerhead or Hammerhead uh his question is Jump Point Warfare can we follow a player or SL NPC into a jump point and carry out an attack slon…okay so yes I believe the answer is going to be that you can uh obviously our first iteration of jump points will probably be just handling a single ship because as we build the technology that seems like a logical place

    Watch at 00:08:04
  24. strategically valuable would that be to keep that jump point to yourself and to fight people off to make sure that no one can discover this jump point but you and if we have it so that it automatically publishes…galac toeda that you have discovered this jump Point well there's no secrecy anymore so why bother to defend the point why do anything yeah so I I feel like that makes a lot of sense as far as like

    Watch at 00:15:29
  25. Rick Porter and and uh Ed Fuller on uh they're going to take your questions uh you remember the jump Point episode we did for episode 500 we're going to take your questions about jump point and space Bas gameplay…questions that's a standard Q&A episode where you'll be able to ask them all those questions about jump points and stuff um you will have to contact the ATC first before you can submit your question thankfully

    Watch at 00:55:52

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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