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  1. this point it's pretty safe to say that all of you watching now know that pyro is the next star system upcoming…Star Citizen persistent Universe in the upcoming Alpha 4.0 and two weeks ago we started isc's Journey Through the jump point to get there and it's a good one you should check it out if you haven't already

    Watch at 00:00:00
  2. someone else gets there before you do before I get kicked out of the clan I get a jet point named after exactly then right right before your your last day in the clan right you you can take that yourself yeah…finds it while you're keeping the information to yourself then that person will end up getting too name the jump point so that's just kind of a risk they take right cool from Divas will there be medical oriented services

    Watch at 00:15:23
  3. that one place or instance going around it's kind of a random it's not 100% answering about the jump Point thing but but I guess the point I'm making is that a lot of the actions that are happening…seeing them directly then it would be sort of simulated on a here's a chance of making the jump here's a chance and they that won't be actually flying the jump unless you're actually there so what happens

    Watch at 00:16:09
  4. will no 42 right nice guy very nice actually the the web guys have been talking about at some point allowing the fans to add to that l in some way well I mean that's kind of what we want right…able to respond definitely be I mean be part of it as in you know if they discover a jump point or they kill dread Pirates they of course go in there

    Watch at 00:25:59
  5. battle as the previous phases that you would have seen your parents know you go around shooting people the jump Point itself isn't a whole lot different from any other station aside from that it looks way cooler because you know…pyro you don't know where you're picking your supplies from so it can either be a very quick jump or it can be very short

    Watch at 00:12:07
  6. points in some ways are going to be quite similar to this I mean not necessarily going through a death start but they are tunnels that collapse and underlay to move around and narrow uh and the uh you know the more…best shortcut to get to a location and so what our plan is is that you know navigating a jump Point um potentially if it's not a safe one can require some extreme piloting skills along the lines of what

    Watch at 00:16:45
  7. calling SC Alpha um and then you know obviously we just start expanding that because then at some point we'll let you go down land on the planet and then you'll be on the planet side uh location like…Starz in game cycle and we just keep adding more functionality more locations and then we'll open up to jump points and go on from there so uh it's going to be cool um and we'll be giving

    Watch at 00:25:46
  8. there they were able to use it to you know tap into jump technology and start traveling through these jump points right um I mean I remember a couple months ago you know we were sitting down and we actually were going…mean also I me with fuel and everything you know how to how to does Quantum Drive versus jump drive use sep fuels and stuff like that that's what sort of ultimately led to the sort of fuel docks

    Watch at 00:09:41
  9. haven't actually been able to thoroughly test uh beyond that because we're also working on on jump points uh as well so that'll be something that uh you guys will need to uh check out as well so that…guys know on what's going on with that I like hearing the word prototype something else to jump y you should make that in phph yeah yeah make everything else a photograph

    Watch at 00:08:09
  10. video but it was so fast we had to just freeze the one frame if I discover a new Jump point will I'll be able to send the coordinates to all of my ships as soon as I'm back…personally would know it and you're the pilot yeah but it's a a navigation computer thing to get jump absolutely but you can enter that in your navu just assume that's in right it'll be in your

    Watch at 00:16:18
  11. over this Esperia made fetish object. >> Mhm. [clears throat] Whilst we sweat it out on the wrong side of the jump point, actually going toe to toe with the real thing. >> Huh. Another face-off with a Vanduul and you suddenly have

    Watch at 00:04:50
  12. your choice. It also includes the new RSI meteor, a host of bug fixes, and the chance to rename the jump point from Stanton to Pyro. I'm hoping for Jumpy Mcinty face personally. For inside Star Citizen, I'm Jared Huckabe

    Watch at 00:11:16
  13. talked about a similar thing for for for for Xeno threat as well of them taking over like the jump point station and then fleeing into Pyro. And so it was basically the Navy gave the go ahead

    Watch at 00:32:24
  14. both of you big time don't mention it now strap in boys It's a Long Way to the jump point when you read that first script Jax is dead did you did you know that Jax wasn't really dead

    Watch at 00:15:16
  15. ships but you can see the technological advancement of RSI you may remember the Zeus from our episode in Jump points a few weeks ago on inside Star Citizen it was very good

    Watch at 00:00:49
  16. closed in high G race and low atmosphere in a heavy Planet The Fifth map is called the Stanton pyro jump point it's actually something you guys helped test and it was implemented for the master modes experimental mode for classic

    Watch at 00:01:44
  17. enjoying this normal game so phase five is a delivery mission where you have to go bring supplies to the jump point from Pirate of Stanton cuz you're aware the Xeno fr's about to raid you and you want

    Watch at 00:11:19
  18. entire host of additional new features content and quality of life improvements like oh I don't know fully functional jump points the new Quantum travel system new vehicle Hut and MFD work Resource Management hacking and much much more all being

    Watch at 00:13:46
  19. remaster existing ugfs in Alpha 320. uh to explore racing a little bit and a new ship that readers of jump Point magazine

    Watch at 00:00:00
  20. server meshing with the Lessons Learned along the way that it has a variety of Technologies including the long-awaited jump points

    Watch at 00:15:25
  21. nine you'll feel soap safe you could go for a family vacation in the Pyro system and who needs jump points when you can get these Wake Tech XL1 Quantum drives for only 49 triple nine only a dumper's Depot

    Watch at 00:30:44
  22. space and instance it's also incredibly critical for transitioning to new star systems so if you go for a jump point and you go to pyro for instance we need to transfer you from the server that was handling

    Watch at 00:07:13
  23. human pilot kind of out seemingly in the middle of nowhere named vernon tarr who was scanning for a jump point came upon a banu vessel and fired upon it thinking it was like an enemy ship but once that got close

    Watch at 00:09:41
  24. great unknown and you're scanning and you're looking you're looking to discover things like jump points or wrecks or you know anything else that can be found the idea that you can save that data and then

    Watch at 00:12:06
  25. space gaping artists created some early warm-up tests for the creation of gas clouds that will encompass the jump point from stanton to pyro beginning with the work already created for citizencon 2949 it needed to be updated with

    Watch at 00:07:24

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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