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Roberts Space Industries · transcript archive

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688 moments across 357 videos

  1. things like jump point and and all this kind of stuff without you there is no us and we truly appreciate that uh coming up this week well we have a Veterans Day Sale uh your only chance

    Watch at 00:47:28
  2. over that limit? They might be able to add additional magazines to those guns. Ooh. Magazines? So, are you like jump point? Oh, ammo magazines. on fire. And listen, it's the candy. It's the candy, you know. This

    Watch at 00:11:16
  3. shall we Serene instinctively pushed the plume tail into an emergency maneuver the story continues in issue number 11 of jump point I'm Alistair Sinclair fit Smithy good afternoon good evening Etc thanks Alistair and now it's time

    Watch at 00:27:42
  4. where you named the uh no okay there's no shot of it's It's you know thank God jump Point looks so good yes but so so this is how you named your company then like the Gilbert cartoon actually

    Watch at 00:33:17
  5. thank you very much to pledgers and subscribers subscribers you are allowing us to put on the show you get jump point and there'll be more stuff coming for you in the future we'll have to tell you a little

    Watch at 00:40:41
  6. jump points well you need to become a subscriber uh and then you get access to all kinds of cool little stuff that uh other people do not get um wow where are we now the weight well as we know

    Watch at 00:03:18
  7. start with Daniel Daniel says regarding colonization if an Explorer discovers and successfully navigates a jump Point what will happen to the planets in the newly discovered system will certain colonization missions appear uh well

    Watch at 00:10:38
  8. adhere to our sort of policy of uh of our naming policy. The same as if you name a jump point or you name a planet that you discover or something like that. It has to conform to the naming policy which

    Watch at 00:21:55
  9. really sophisticated scanning equipment, which maybe you would as an explorer, if you're trying to figure out where a jump point is or do long-range scanning, uh you won't have as many slots for other things like more combat

    Watch at 00:24:26
  10. good job he's been working on some of the 3D stuff uh later on today you have the new Jump Point coming out for subscribers get ready for that it looks fantastic you guys are going to love

    Watch at 00:33:06
  11. later with the vanuel on the Comm link later today you want to check that out it's from original jump point a couple months ago uh Peter Macky will be here next

    Watch at 00:36:45
  12. just say might be a holidayish kind of thing in um in uh the United States we have jump Point magazine coming up next week uh showing the constellation and interview with Rob Irving we have a Memorial

    Watch at 00:37:34
  13. novelization that were like New York Times besteller list and stuff is working uh doing fiction for jump point and we've got a bunch of other uh authors on tap so we'll definitely do that so that's in there

    Watch at 00:26:55
  14. there that's kind of where we're going to be so it'll be spherical and it will be jump points can connect you know from system to system or they might wrap around and connect to another one based

    Watch at 00:08:55
  15. players just sort of flying around some parts of systems and mapping it as well as discovering jump points and doing that that sounds fantastic thank you I was uh wondering how many Admirals did you end up with

    Watch at 00:29:51
  16. month our very own Master thesbian aliser Fitz Smithy offers a dramatic readings a lot too the upcoming issue of jump point good evening or depending on your

    Watch at 00:10:46
  17. senior designer from Canada we talked about that at the beginning of the show and for subscribers get ready jump points coming out and again we have a special

    Watch at 00:27:38
  18. cool ideas ourself as well um we've also this week we began the uh the new issue of jump point it's aliens beware episode so we won't even tell you a little bit just just kind

    Watch at 00:01:39
  19. section on the website side the engineering section right we are right the brand new section with some tidbits from jump Point 2 the Bingle carrier and stuff like that so look for later on today the engineering section opening

    Watch at 00:42:47
  20. update to the ship's document it doesn't have to be as detailed as what's in the jump point but the current document is quite outdated and doesn't reflect the latest information and by the way are you wearing

    Watch at 00:07:20
  21. totally reworking the entire thing um and for subscribers coming up finishing touches are going on for the jump point for its release on the last Friday of this month it's going to be huge I want to thank you guys

    Watch at 00:26:21
  22. projects we still do a lot of the things that show the ships and stuff but we couldn't do jump point we couldn't do the wingman's hanger we couldn't do a lot of this I mean essentially

    Watch at 00:17:55
  23. full staff people like a producer for this show um we have people that are putting together the the the jump Point magazine for us you know things like that and then we also able to leak and and put out Things

    Watch at 00:14:34
  24. this week we have new concept art in the vault uh more fiction from Dave hadock and and a new Jump Point Edition and the Bingle carrier How It Was Made what went through and the breakdown of how you know

    Watch at 00:28:08
  25. Forum feedback and we've got an excerpt from Dave hack's latest fiction being released today in Jump point for subscribers only um read to us by a very special guest a new segment we're introducing today we also have

    Watch at 00:00:47

Transcripts come from YouTube’s automatic captions, so they are accurate on ordinary speech and rougher on Star Citizen jargon. Search matches words rather than meaning — a phrase nobody actually said will not be found even if the idea was discussed. Timestamps link to the official videos on the Star Citizen channel; nothing is rehosted here.

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