Roberts Space Industries · transcript archive
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Faren system. Um, now there, if you remember some of the, uh, if you are subscribers, uh, you saw a jump point galactic guide that that sort of highlighted far system. Uh, gave you a bit of an idea
Watch at 00:40:23 ↗Shen we're invading became all of a sudden a really economically valuable system because it had these two jump points that were going straight to Shan space great for commercial interests and so sirling this first planet right here which
Watch at 00:04:57 ↗subscribing there's a jump Point magazine which is usually somewhere between 40 and 70 pages of behind the- scenes material how we've built a design ships or how we're designing a game system or law for the world
Watch at 00:00:55 ↗dels uh that are you know used to basically broadcast stuff around and then uh send a little drones through jump points to the other system which then broadcast stuff around um but that's in sort of you know the structured
Watch at 00:12:57 ↗enhanced Community content so this show around the verse uh all the other ones we do like bug Smashers uh jump point which is this 40 to 70 page behind the scenes a magazine that we publish uh digitally publish monthly that
Watch at 00:00:07 ↗that contribute money every month to allow us to do all this additional Community content um things like uh the jump Point magazine that we do every month which is somewhere between 40 and 70 pages and there's behind the scenes
Watch at 00:00:07 ↗pretty cool um so there you go the next question comes from corrupt you4 fun one in the new Jump point there is mention of an update that will bring the ability to lower your wanted level by hacking a console there
Watch at 00:24:13 ↗then get in there and test as much as you can when it becomes available the latest issue of jump Point our monthly subscriber magazine is available in your subscriber areas it follows the development of the Jean scout from from concept
Watch at 00:03:41 ↗- 00:02:32Star Citizen: February Subscriber's Town Hall feat. Lore TeamSubscriber ContentFeb 201610y old
associate writer I support Dave and will um and basically everything we'll describe you know writing jump Point articles news dispatches uh lore for marketing chip components um Galactic guides a lot of the star map stuff so yeah there
Watch at 00:02:32 ↗ - 00:45:07Star Citizen: February Subscriber's Town Hall feat. Lore TeamSubscriber ContentFeb 201610y old
want the planets in the Pu and so the star map is a continuously evolving thing um but uh the jump points that we have in place are accurate as far as our work
Watch at 00:45:07 ↗ roll out that content um and we are still working with different various authors to generate material for um the jump points mainly right now so that's been a lot of fun working with those outside authors and getting their takes
Watch at 00:04:53 ↗place uh a system in which people can submit work to us for consideration inclusion in various things such as jump point or the site um we're in the middle uh on our end talking about how we can clean that
Watch at 00:09:01 ↗this show, shows like Around the Verse, Bug Smashers, Ship Shape, uh sort of behind the scene pieces. We do Jump Point, which is a 40 to 70 page magazine uh with, you know, great behind the-scenes detail showing how ships
Watch at 00:00:48 ↗stuff is because you know I think it's nice to think that oh you know people might not discover jump points for a while they data mind everything yeah uh and then you know they find them within 25 minutes
Watch at 00:10:28 ↗right uh so we're gonna be doing uh we're gonna start taking pre-orders for jump Point volume two uh and that'll be on Wednesday so we'll have more information about that happening on Wednesday but I know
Watch at 00:27:02 ↗yeah yeah we have to edit the post uh do you have a status update of ships and their jump Point capabilities uh yes that's in the new ship status threat
Watch at 00:51:05 ↗that Tom and his guys have been building so it's kind of cool um uh and uh you know jump point which is a sort of usually a 50 to 70 page monthly magazine that goes behind the scenes
Watch at 00:01:36 ↗Persistent Universe, and I'm here with with you this week uh to talk a little bit about jump points. Um the patches were pushing the PTU and character customization. Uh we're all back from uh Thanksgiving holiday
Watch at 00:04:46 ↗discussions on jump point travel. So, um, you know, we have our Stanton system that we're fleshing out and we're starting to think about, okay, well, with with Levky landing zone coming out, how are we going
Watch at 00:05:34 ↗contribute money every month to enable us to do enhanced community uh content so this show around the verse uh jump point which is a 50 to 70 page and sometimes longer actually um monthly magazine that has sort of deep dives
Watch at 00:00:00 ↗background on parts of the SAR universe so it's a great read if you haven't checked out um jump Point um but um you know the subscribers allow us to sort of do the enhanced amount of community content that
Watch at 00:00:48 ↗find a handful already on the RSI website, that are stories of famous expeditions, famous explorers that have discovered jump points or new worlds: different things like So we’re already starting to build a little bit of that in; we definitely
Watch at 00:15:17 ↗combine our forces. One of the first things I was tasked with was the uh one of the jump points. What that is is like a wormhole that you travel from one place uh through to another. Um so uh that came
Watch at 00:29:30 ↗that the coolest visual things in the map and like I'll do that first. Uh so I got the jump point, so I did that and a couple of zooms in and zoom out. Uh and then between me and Matteo
Watch at 00:34:25 ↗updating more constantly. - Concept artists are working more on clothing lines and props. Some of those’ll be visible in jump point
Watch at 00:03:54 ↗

