Star Citizen Live: The Big Benny's Proposition
Transcript — every row opens the video at that moment
- 00:00:10
hi everybody welcome to star citizen live gamedev the Big Bang process is the first I'm your host Jerry that could be we're here in beautiful sunny whims of United Kingdom we're gonna skip the whole intro second entry where it's not raining it's not raining it's not raining at all I was not reading at all you like California because I like California because of the weather but it's nice to have something different we've covered all the stuff that we know that we did the first time when they couldn't hear us this is Cory Bamford from our product team and Cory what are we doing on this week's show well this week I thought it would be a fun challenge for us to take a very well-known what would you call it well known property property intellectual yeah personal property from from the star citizen universe and bring it to
- 00:00:58
another dimension and of course you mean pips pips yep exactly we've already done that if we dig three deep pips we did we did a big 3d pips we had a torpedo burrito had a short-lived run as a tramcar and Microtech for a little while but today we are focused on big Benny's and making some big Benny's items to prefer potential inclusion into the persistent universe it's basically it's a if you've never seen one of our gamedev segments before it's where we sit down with a developer and we actually follow them along with an example of the type of work that they do on a daily weekly monthly basis so this is some work that Cory and the team are already exploring for the precision here
- 00:01:44
so we thought we'd just sit here and be a bug on the wall fly in the year or whatever the euphemism is I just got off an airplane yeah let's go ahead and let's go ahead and switch it to the screen it's realistic see what's going on here so okay so we've got we are starting with our classic baby this icon this is big Benny big Benny to the noodle bowl it's been in the game for forever really this is actually a version in an illustrator it's a vector so all the graphics are done with points so you can scale up to crazy resolutions and we're basically going to take this as a starting point and I guess we should just jump right in really yeah so this is my little teapot and it's just a as a place is it short and stuff it is we can make it shorter there you go
- 00:02:31
now it's very short and stout we have the Big Bend East logo over here and I'm just gonna clean up a bit actually so we'll just move the noodles this is the vector right from illustrator Rawdon yes a - sometime here having to employ yes so we've just basically taken up vector U soldiers here we've just imported that into into the game here now while you're working do you act do you know triviatime yep West Ham e9 I know why big Bennie's became as big as it was in the starters in the universe because we've made a lot of we have a lot of corporations we have a lot of properties yeah but there was something very specific and unique to big Bennie's that led to it taking off and it was a star citizen meme for a couple years it's kind of waning and then in the current days is more
- 00:03:21
gameplay comes online but you know what the original story was I think the science to the fact that people used to move the vending machines around you know as a challenge people did used to make the vending machine but they did that because back when I started as an alpha 2.0 launched it in the winter of 2015 I remember correctly it was physicalized it was one of the only props that was that was left physicalized yeah there were you know there's multiple crops throughout the stand system was in those days but there was one particular big bang's machine that was physicalized and players realized that they could push it around and move it around and so a lot of the early streamers back in those days the bad news barons and the captain Richards and the WTF of sources and
- 00:04:09
stuff like that they all collectively began what was referred to as the Big Finish challenge where they would spend hours hours after hours in in the in the futile attempts not always fetal but the very tenuous attempts to push that that a that vending machine into the cargo holds of whatever ship could carry it at the time and then fly it back to Porto Lazar and then the challenge part was not just to get it back to port olisar but it was to get it back into the hab the specific cab that you spawned into which actually required taking it up elevations not quite stairs but steps and you saw you saw players spend a lot of time just rolling their character and
- 00:04:57
like get into a prone position and just doing roles trying to trying to get under the baby shush it out of push it up a thing and it was it was quite finish ever back in the day you know that's really cool and then after that we followed it up with the one of the April Fool's gags that we did one year 2016 maybe 2017 I don't quite remember one of you guys can check it out and the audio just fizzled out do you guys not have the audio we did a big we did a big food delivery profession write-up for for April Fool's promotion along with the along with the addition of a big Benny's music video
- 00:05:45
which you can actually yeah I've watched that yeah you can still see it on our YouTube channel actually I produced the song and the music video we the song was created by myself and a gentleman who used to work here named roster Ganza a fantastic musician by the way yeah roster cans it was a member of audio team he and I produced this song and then worked together with a backer at the time named years100 who some of you old-timers might remember years100 went through and collected a bunch of footage from the community of those various big monies runs and edited together into a wonderful video and that's that was a wonderful community collaboration
- 00:06:33
and that's available still to this day on our YouTube channel if it was the The Ballad of Big Ben ease if I remember I have no idea it was called deep yeah oh yeah it was one of the it was one of the earliest things I did when I came on board here I was like I wanted to I want to make a ballot of big babies and when you're gonna make a ballot of big bands of course it's gonna be EDM electro-pop yeah cuz why not yeah exactly and it's got a wonderful bass drop a psychedelic always strong I think my favorite part of the theme tune is probably the the crazy blippi that was my principal contribution RAAS to his credit he didn't fully understand what I was doing with it I know there has to be a drop where it just gets really super psychedelic and slow because when you eat that much msg yeah who did the vocals somebody I'm not cleared to
- 00:07:24
actually share so it's a secret it's not a secret it's just an open secret whenever you say somebody's name or something like that you have to know yeah just have to clear it to make sure they actually want oh I see okay it's undisclosed um it's understand uh no noise it's not a particular secret right just I just can't like I say here in states because then people will look that person up and throw a bunch of traffic that person and without talking to them before I do that right so you are making a bowl we have finished the bowl I think so I'm gonna bring us an engine and we should see our teapot date but o do behave one second technical issues cool yeah so basically with the ball oh there she goes did we just crash
- 00:08:17
making a ball we did just crash making a ball yeah it's because I brought it in don't wait for ya anyway that back up there so my kind of rationale was this we want to we're making this logo 3d I will show you in a second when the editor reboots we're gonna be kind of using as reference the hot dog I don't you guys have seen the massive plastic hot dog in the holographic hot dog that we did for the area a teen food carts basically my inspiration for those if you remember the original Toy Story there was that that pick up from Pizza Pizza Planet pilot Pizza Pizza Planet yeah so on the top of that thing this is
- 00:09:05
very obscure and I don't know why but for some reason is stenciled in my mind it's got like this grubby plastic for that thing on top right and I really wanted to encapsulate that kind of thick semi-transparent plastic that kind of has a light inside it and you can just about see it so that's kind of that was my reference for the I should say my reference my inspiration for the hot dogs so we're gonna do a similar treatment for our big bony noodle I'll talk about since the editors loading up why don't we get started on the face now I have potentially two ways of doing this I was thinking we could either make a 3d version of the face so we could actually you know cut the mouth out and push it in create the eyes in 3d or we could take the graphics and we can put those on planes kind of like map it in 3d space in front of them so I'm not really sure which way to go
- 00:09:52
about I think I'll try both its when is higher fidelity in office fidelity yeah I suppose as a point I'll tell you I'm gonna drag a plane out and I have before hand a little bit of Blue Peter magic but I've taken the the sheet I've created this texture sheet with all the big venue stuff on it so we've got like the mouth and the little blushy cheeks and the we've got a full version here and we've got an eye balls so what I'm gonna do I'm just gonna take the eyeball I'm just gonna cut it out real quick like a surgeon for the very first time exactly so we're just gonna get rid of the restaurant for now I just saw we're down concert a couple couple weeks ago all right I think that each time I've seen yeah so this will appear completely like the board the the yellowy border
- 00:10:42
you see around the corner that will be disappearing when we get in the game but I'm just gonna pop the eyeball on so we could do something like that so we could take the eyeball the existing graphics which is slightly more true to the original and we can pop those on the front of the bowl like this we can kind of hello and we can kind of make it work like that alternatively we could do like nice Big Freedia balls we're probably going to want to like rotate these around a bit if we're doing it like this so we can you know give those guys a little bit of rotation pop those on there I'm not sure how this will look because this is yeah kind of doing this doing it live but yeah my little cool like that you know so we got actually like kind of reminiscent of actual big Bennie's we might shrink those down a
- 00:11:29
bit actually and if it looks really silly then we can always um we can always do it with actual 3d eyeballs for maximum fidelity yeah I'm seeing the FPS thing as well guys the camera FPS is fine right you guys are seeing us right it's just the that's just the input coming into the camera we're coming into the system yes weird oh hello let's just reset just gonna symmetry this over to the other side I'll do yeah
- 00:12:18
there you go now he's got a balls right we're back so I'm just gonna bring up our big Benny's noodle there we go looks a bit unhappy doesn't it so why don't we just react sport that guy do Bobby why I shouldn't put any geometry in it yeah I've just got the little node so if I take my geometry in there you go all righty then oh you changing the music now that changed notes I was the end of the track
- 00:13:13
okay trying to fix the FPS right now hang in there guys crush the other again I seem to always have this curse where I do something live and then the editor just misbehaves here look at quarry for a minute hello don't mind me just trying to figure some things is everyone having a good day I unfortunately can't see the child a moment but I hope you are all having a lovely morning / evening oh we have a no signal thing I'm working
- 00:14:20
on no pressure Jared of course it was fine during the whole thing yeah of course I'm also having technical issues with the other side a moment which is always fun we're in this together buddy I'm just gonna carry on making my big Benny there we go I'll be back my framerate okay yep frame rates fine now with that input card sweet sorry about the little jump there guys but I'm just making a 3d version of the eyeballs as well so we can see how that looks okay might look kinda cool having the eyeballs 3d I'm thinking I'm just gonna make them like jet black and make them
- 00:15:10
nice and shiny so you get that same kind of effect right this time is gonna behave I promise well I don't promise I hope anyway just kind of reminded me of when pac-man first went 3d yeah I cut it I was thinking about this it might look like I don't know like Mario's like the first 3d Mario I mean it didn't intended yeah it's you know quite good but it's always strange when you see a character in a different format for the first time right right so I'm thinking I'm hoping that yeah with this guy doesn't look too
- 00:15:58
spoopy I mean if it does look spooky its October so it becomes a Halloween Halloween but I think you'll look kind of fun I'm just eyeballing this at the moment but um - that is because I don't yeah I'm just we're kind of just figuring out how this is gonna look we can always obviously this geometry is crazy dense as well which we will tidy that up as well but for now we're just we're just having a little noodle around you're taking advantage of my incredible jet lag to get up to get these terrible puns one of us has to do the terrible puns okay and if you're if you're if you wanna punished of moods that looks kind of I don't know how much we're allowed
- 00:16:47
to talk about characters that are not ours but this looks like somebody if you think you know who it looks like let me know because I'm not gonna say and I think I like the 3d approach better than just pasting the other ones I mean I think it kind of look cool I think we just need to finesse it a bit more it still looks a little bit it's just mostly the position it looks a little bit funny hi Tyler Ted goes over crashes again you just need to say read one in chat try to fix it for the person who's asking about questions you can submit some questions in in in chat if you want our game dev
- 00:17:36
streams are less about q and A's and more about just following along with the process it's not to say that we won't ask some questions and answer it's just that you know we only have an hour to try to get this going and we tend to what like our artists focus yeah if I if I am quiet I do apologize I'm just just into this yeah it looks kind of creepy doesn't it I love it yeah alright so that's a move like cute cute ish picked your eyes I will probably mirror this one so that gleams go - same way like right right I'm gonna try it now with fully 3d you know fidelity eyeball though 3d fidelity eyeballs oh man what do you think I think we if we change the materials a bit and there's also some
- 00:18:26
smoothing issues at the moment but I think that looks kind of cool right yes at the at the end of the stream an 80s story tall version of this goat trampling down yes square hmm yeah I like the 3d guys first yeah I call it for you guys I got my reference here I'm just trying to like I think we need to make it a tiny bit smaller maybe will this be a new NBC hopefully not in the future why not yeah I've go into 3d eyes I think sorry go ahead what are you gonna say no I said I
- 00:19:15
said luckily for looking for everyone involved NPCs are a different Department yeah if we had to make NPCs I mean I'm not gonna say anything incriminating I would love to see like more like floor sweetpea robots and stuff that's just my personal opinion there's not reflected in the opinion of cog train games no robots yeah you know just like Roombas every every every place would have one if you ask me disco are we gonna see this in game I don't know Dee Davis that let's see what we can crank out we are we are we are looking towards and yeah already through through I used to get I need to get on
- 00:20:02
the noodles then don't really and the chopsticks as well it'll come together quite quickly once we're there so I'm just gonna say when we do this streams where we make things not always but often times they'll get submitted for for various review and approval and you know they'll either go forward and change drastically or they'll go no I got it all I think for something like this yeah it depends really I would I personally think that having a 3d week Bernie's logo and again would be quite fun of course I'm going to say like something I'm making it and maybe even like a hanger flavor for subscribers or something oh cool I'm looking forward to making the hologram version so you'll notice on the left here I've got a I've got the hot dog in this is the hot dog I was talking about
- 00:20:50
so you see how it's got like a little flickering light inside it it's like mega grubby and kind of has that plastic feel on cotton you know I'm using the same material for our little guy here so we should hopefully get something similar but we also have a hologram so we can actually take our big Bennie's guy here and we can override that material with the holographic version as well so we're basically getting two for one on this guy and it's quite quite fun and flexible in that sense so we're just going to get the noodles in I'll tell you what I actually really like having the music in about gonna sit sir it ups the ante a bit you know I feel like I'm against the clock good bass a very a tension music that I can count down clock yeah I don't know how I'll cope with that but exactly I'll be great every three minutes we have cue
- 00:21:41
versatile uncomment you're running out of time okay here we go name is Jack Bauer if we do have any questions in chat pertaining to props or anything prop related I'm not going to be able to answer questions like one there's a certain ship coming out don't ask those kind of questions but if you have any questions about props in the game or anything you might think I would be able to help you with feel free the fire event I'll do my best I'm just smoothing out these chopsticks a bit yeah yeah cool a little bit chunky but we'll get those on there see how
- 00:22:31
again this is all kind of quick iterative work at the moment I will go through and tidy up any words on ah I forgot to apply the material to it I'm a silly sausage what's the prop that you're most proud of that's a good question I recently got to do my first ship weapon that was quite fun that's right because a lot of the weapons have moved over to the props team recently exactly yes so we were kind of taking on that responsibility a bit more which is great I actually just need to add a material IDs there you go there you go we all got some chopsticks that's looking cool I would love to animate this as well because I think it would look really
- 00:23:18
sweet if it was like you know bobbing around and joyously joyously dancing so why don't we just really quickly get some noodles in there as well I realize I've just done this backwards you know so I'm going to put some lines in I love splines splines are lines in 3d space and you can tell them to render as 3d objects so I'm gonna make this one rectangular because I think well the truss vehicle actually won't not cylindrical so we're just gonna make some noodles we got a little line you can add points to it we're fine I'm just gonna chuck a couple of points on there we're gonna drag around and we're gonna make them nice and curvy and wobbly like the noodles we see in big bellies like
- 00:24:06
this so now that maybe let's move them out weeble wobble e noodles yeah and I like the I like the way the big venues noodles are all kind of in a line like this as well so I think I might just try something like that maybe we'll do three from now I'll tell you what because if they kind of hung over the noodles so I'm just gonna connect these up mr. connect tool there you go wait cool and we can also curve that around as well describe mr. first 10 minutes we in the K yes I am in the UK from now until citizencon a very sunny UK where it never rains yeah I'll be here for the
- 00:24:55
next five six weeks however long it is oh yeah I'm just eyeballing it again the placement we can shuffle this stuff around we don't we don't have loads of time for like finesse so right now we're just kind of getting it in there I mean the noodles are lined the path will be revealed and we need them chopsticks kind of intersecting them like that don't we okay this is mean we'll get a hot dog as a ship weapon obviously haha yeah actually the the overlap between props and weapons I mean that's an interesting one in itself right technically I don't know I should be able to hit people with
- 00:25:47
whatever I want if you ask me it's my right just bring all the all the existing subscriber flare physicalize into the fit into the precision universe and watch people run around with the gamescom 2015 trophies just bludgeoning people that's the dream alright that's one that's my dream that's the dream yeah okay so we've got some noodles hanging off his head thinking they don't really listen to my dreams I've made an offhand comment about how the buggy should be available in area 18 three years ago and that turned into a nightmare of pain and fire yeah that doesn't sound like an easy task oh it was an easy task it was just hi I took led to a lot let do a lot of player deaths yeah I think yeah I like the idea
- 00:26:40
of of having more physicalize props in the game it's just a matter of figuring out the technicalities really but I mean we're trying to push it a bit more that way sometimes with you'll probably notice like there's a lot more physical entities in the game now mm-hmm that's because we think anyway we can introduce interaction into the game through props is something we love doing so question of the chat what are the measurements or metrics rather that you have to take into account when making props oh they're wallet oh there are things you can eyeball things like this where the player or NPCs don't necessarily interact with them sorry [Music]
- 00:27:32
yeah when you're playing with like huge stacks of different things sometimes it gets a little bit funny anyway yeah so metrics wise things like consoles the players and NPCs interact with things like tables chairs where you know you're dealing with animation and stuff it's very important that we have a kind of rigid well-defined metric things like drinks we we try and unify things like the net the dimensions for like bottlenecks or you know can radius stuff like that really it just makes we have got a more kind of flexible grip system now so it's a lot like say for instance I got my little big pennies box here oh they're a family you can see it so I've got my little big Bernie's box here the new grip system we have allows me to define
- 00:28:20
that that width for that asset hi hi oh wow tire again now I'm just messing with apple juice so made me lose my train of thought so yeah the grip the grip size is now a little bit more flexible so yeah there are metrics they do exist we try our best to obey them RIT noodles oh I'm so silly I need to save this out in the correct place actually how did you control s sorry how often do you control s to save at least every five minutes sorry at least every 30 seconds why question I also have my autosave feature set to light every two and a half
- 00:29:07
minutes so we're safe don't worry those noodles look kind of weird don't they there there I think they're probably a little chunkier that they're like noodles yeah the original graphic had five I think five that were thinner you've got three that are thicker we can we can change like you wanna I was thinking as well maybe we could do rectangular noodles that might be kind of cool like that kind of style and we could maybe rotate them a little bit as well so yeah if I do this even add a quad chamfer to it which moves out my edges that looks kind of cool now they're arguing about what kind of noodles are best I don't want to get involved in your arguments but if I had to if I had to give you my personal opinion not that you're asking for it
- 00:29:56
I'm sure you don't really care I think you don't noodles not probably one of my favorites and just like general egg noodles you know like the slightly thicker ones are pretty good too it's spaghetti a noodle I don't think the Italians wouldn't like what you're saying right now the spaghetti is not considered ended up I don't think so I will confess to not knowing a whole lot about it the differential between spaghetti and you knows mm-hmm as obvious as evidenced by my question I mean you can get you can get pasta made out of the same you can get like egg egg pasta right so yeah in terms of what it's made out of I don't know I'm not an expert either a lot where doesn't it let's fix that and if my grandmother had wheels she'd be a
- 00:30:49
bike there you go what you reckon square noodles yeah they look less kind of creepy I think yeah well the original image the noodles were rather square yeah I mean cuz it's 2d yeah it my mind kind of interpret as those as being kind of glad you do get like if you look at like pot noodle noodles or maybe not pot noodle if you look at like those kind of noodles they are kind of squarish so we're just gonna fill the bowl I'm trying to think of the easiest way of filling a ball and I think what I'm gonna do is I'm gonna draw a sphere in the middle like this and we're just gonna draw on that sphere if I could remember how and they didn't really like I think I know how pasta is made I
- 00:31:37
don't actually know how noodles are made each bag well yeah but okay you don't just take it okay I don't know how it becomes huddle I mean moving sidetracked with this you extrude it for the great old EU I honestly don't know I've never actually I've never witnessed noodles being made I've never bothered to look into it yeah got a pretty good handle on pasta not on noodles then we're just gonna pick this guy and we're just gonna I'm just gonna do this really quick we're just gonna draw a bunch of points on this object I shall look first okay this is the earth Wow okay yes I'm very sweet earth he's got like a long string of
- 00:32:25
noodles like that yeah all right so now we can take that's we can hike this guy here all right let's see what it do this might look really terrible and I'm sorry if it does oh it's absolutely massive as well all right here we go jar we're gonna shrink it down we're gonna bring him in it looks kind of like a really bad comb-over but let's just copy that because you're making in 3d yeah yeah you gotta fill the bowl yeah exactly I mean I think what I might do is just kind of this looks really stupid right now but we're gonna go for this view here this view is gonna be our focus right now I don't have time to make a whole bowl of
- 00:33:13
noodles okay so we're just gonna we're just gonna do it you just do it I'd even go to the store yeah I'm actually really hungry Tyrael ma te you know time has slowed down for me now I looked at the clock I was like it's 20 past oh my goodness how am I was gonna get this done in time now it's only half well because you were having more fun at the beginning of this show I'm still having a lot of fun I do love making noodles my favorite no I giggled that rogue Isis the noodles are made by going to the store and buying them okay I give over his joke and they took it as my own yeah that's the best way all right there's my show we haven't done the mouth yeah I totally forgot about and the little blush eat ice all right these
- 00:34:02
noodles look more like french fries at the moment but we will pretend they're placeholder noodles I will do a better job when I'm not under extreme pressure yeah from my angle they kind of look bad don't they I'm just gonna shuffle them across a bit yes Gabriel wolf you've figured this out we're actually making the thing that leaves all those poop and caves yep I saw on Reddit something very spooky in the caves I don't know if you know anything about that what your obsession with teddy bears yeah that wasn't me personally I can only credit
- 00:34:53
the person who's it done I don't know who it was who ever it was well done nice very good I have a feeling there's one of the guys on the involved but you just said I can only credit the person who did it and then you said I don't know who it is so you can't in fact a credit the person remember this thought this show when I said brain is good yeah when I said my brain is good your brain is good but no my brain is more good Morgan I brain is more good in the morning that's why I said so yeah I'm just saying my brain is less good right now they'll do you okay so kind of just trying to get that yeah that look good also I know they're intersecting each other here that bothers me as well but please for the sake of brevity Victoria now they're talking about the history of
- 00:35:40
pasta and tomatoes in Italy in the 16th century is that right mm-hmm that's our chat yeah I don't actually know that much about the history of pasta so if you have any any any interesting pasta facts but this is about passes to show by the noodles okay if you have any new if I yeah we don't care about pasta this is about noodles if you have any interesting noodle fights by prefer pasta though yeah I personally I don't know man that's a tough one I don't think it's fair to make someone pick I could have got a Buca di Beppo and just get a change later go away hey the franchise in the States called Buca di Beppo good booka booka de betta Buca di Beppo oh good the bet I'm not gonna do time you know but if you want
- 00:36:28
to send me a t-shirt or anything I'll wear it okay piss up I'm gonna I'm gonna get an email from toast after this say did you reference a restaurant during the show yeah it's not allowed then did you solicit them for clothing I shouldn't be a problem should it I'll find out well I personally hope you don't get into any trouble we've got something in here that's not behaving I'm not sure which you haven't given it a mouse yeah hang on BIGBANG's is angry at you oh this has got no vertices it's missing all vertices so it was thrown away I mean there you go now we got noodles and game okay we're getting somewhere
- 00:37:16
I kind of want I kind of want to make it like dance side to side you know like that'd be cool do you have a hard Polly limit you have to keep in mind when making a problem that is a very good question so playing it plainly our pipeline is a little bit different from some other games where we use a that's probably you've probably heard it spoken about the custom normal pipeline essentially our object so we don't actually bake a normal map for every single individual object a normal map is like a way of transferring details from a piece of geometry with a high triangle count or the lower triangle count we just we just use bent
- 00:38:07
normals on the edges of champers to kind of replicate that's moving so we kind of have a higher triangle count than what games typically do because of that but it also means that our texture we have kind of less of a texture footprint as well so our triangle count sir yeah I would say for an asset like this take the hot dog for instance let's have a look at that guy actually I'll tell you how many triangles it is it is 1,300 triangles which is yeah I would say for an asset like this this guy is probably coming in way high at the moment because we're just that's just a little debug he's not very happy at the moment but yeah this guy's like 20 24,000 triangles which is very high I would probably say I'd be happy with like how much is how
- 00:38:54
much of that is in carbs yes a lot of carbs actually this guy is very carb heavy so this is our little mouth I'm just going to go for something like that for now we'll fill in the details later okay sorry I don't know if that was a good answer but yeah triangle counts we try to set ourselves limits however we try and think about assets we try and think about an asset relative to the players Canberra rather than the actual size of the object so we may have an object like I don't know like this big Bennie's noodle box that someone picks up and it's in their face hi there's someone picks up and puts in their face we kind of want to put as much detail as that in as we can
- 00:39:44
relative to how close it's at a camera right so we'll actually kind of put quite a lot of detail into those smaller assets because of that whereas in a lot of video games you see the props and they're like are weak we can only make this like ten triangles so it has to look you know bit sad we also utilize things like object streaming and calling and stuff like that so it allows us to have it allows us to have higher poly higher fidelity items yeah in there because we were much more we're much better about getting it out of memory when you don't need it well getting there anyway yep with the suicide object containers doubles we already got it with clients clients later who does a whole bunch of that yeah I'm just gonna leave the mouth have a look at that guy
- 00:40:34
just gonna leave that block for now it's gonna look a bit it's gonna look a bit weird until we do it properly properly haha it's now 540 oh dear okay well 20 minutes talk flies when you're having fun and doing this yeah this is fun isn't it yes is everyone having fun please don't say no you'll hurt my feelings I see a lot of yeses I can't really see that well but I'm pretty sure I saw okay I'm just gonna kind of shove it in there Cheney looks happy enough
- 00:41:25
for yeah he's a happy boy and how does a holographic version look at the moment bit of a bitter clip in there because we've got vertex we were wobbling going on there so I got there's a strange one I might actually I don't know whether to cut the mouth I might just float them off in front of it rather than having it I might just do something like that to be honest and then maybe we can add a bit of geometry in here to curve it around let's just connect these guys up so we can just bend that go try bend modifier sometimes it behaves did it change it up to 90 degrees I think no
- 00:42:16
that's the wrong way that's what we want it's always hard to reason in my mind what access I need to do so I just kind of eyeball that do you and yeah that's the problem my mouth is like just like a black void at the moment we kind of want to maybe add a bit color to it make it pink so we're using the colors of each revert at the moment to do the colors so it's all using one single material and then we're just coloring each point will store the color as a you know RGB value and that way it's a lot cheaper we can get more for colors materials that way which is kind of nice yeah that's looking a bit better isn't it the eyes are still no we
- 00:43:08
gotta have the you got a little pupils to see the pupils sparkles yeah okay now for the cheeks again I think I might just do a flowy piece of geometry so why we start with a sphere and then we'll just kind of squish it nice fear sorry a circle a 2d sphere and I will disclose him down do-do-do-do see ya what is your favorite flavor of Big Ben ease you have to look at the old intergalactic food delivery webpage I don't actually know the flavors we researched him and brought him up on that page so you could check the intergalactic food delivery page there's
- 00:43:57
even a there's even a menu if I remember correctly that's great something chic that's too big I'll try that for now someone wants to find the link to the intergalactic food delivery and drop it in the chat I I did do the I did do the the Pips flavors okay I came up with those nope its stealth I don't know why we made pip stealth I just thought it sounded cool pip stealth is a good flavor you won't see the calories but they're there exactly it's like it's like the diet version you know you don't know you again see that's not sure is this backwards I think it's just not showing up whoops I've probably done something
- 00:44:52
silly like forgot to put the material on it yeah material ID and number two there you go that little thing that keeps popping up is just cuz the ball needs some tidying up but I'm just trying to get this in there that's so weird I think the mouth needs to be darker maybe I'm the nan yeah we will also do something where we kind of blend at the moment than normals which is the direction of each face they're not matching up which kind of gives you that weird lighting what we'll do is we'll kind of blend them together server Vince says yeah it's only three who do you use for production no we use whatever tools the artists need to do the job like just speaking for the character team alone some
- 00:45:39
sometimes things are modeled in moto sometimes things are modeled in 3d max sometimes things are modeled in they sometimes they use things like marvelous designer to help cross a lot yeah it's it's about finding the right tools to do the job we we use Maya a lot my of the animated assets just because the the animation tools in Maya are a bit more suited to that side of things we use packets like packages like substance designer and painter for our materials but in terms of 3d our primary 3d package for like just polygon modeling like this is really s max or Maya depending on if you need animation stuff is you know there you go he's looking
- 00:46:28
very happy I feel like the lying in here isn't doing him any favors he it's a bit like I'm just gonna pop a little light in as well there you go lighten up a bit come here there you go just move that off to the side and that also kind of helps his eyes look a little bit less weird doesn't it it makes you want to see the actual that the finish that the eyes the pupil yeah I think I might just take care of lose so again I'm just gonna probably at the moment use flowy circle Geo I'd probably do it with a texture if I was you know if I wanted to save on my polygon budget but yes since we're just kind of doing a bit of a bit of mucking about for funsies
- 00:47:16
what tools do I use did you my job people you can't call this tool tools during that's not very nice everything that's useful is a tool and one way shape or form but now my job relies entirely on people in relationships on you guys and sorry I'll be quiet so if we do a little gleam adults like this that's kind of what you're after right yeah it's just it's it's I can't do anything without the participation of our developers so it's like you you know without them IOC would basically be me
- 00:48:08
just standing up there every every week reading a news report and stuff like that it's which would be boring plus it's too much me too much you there such thing if you talk to my mom there is oh she still never watched a single episode if anything asked her once if she was ever gonna watch a TV or anything else and she goes she has eyes I had to watch you for 18 years I know I know what you do oh we could do a little eye patch that might be kind of fun I would like to do themes for this maybe we could do a spooky one we probably don't have time tonight to do a spooky one oh I forgot to for some a lack of
- 00:49:02
materials as our lap Oh I don't understand that reference right throughout three amigos reference oh geez now I feel really uncommon am i uncultured mm-hmm there you go it's kind of cool yeah it's the new that that under yeah what we could do I think I would probably make these kind of it's like floaty bits of texture and then we could get like a nice gradient on it it's gonna be hard to do that with geometry but we can give it a quick go we're gonna do something again yeah you may be looking at these triangle counts and being a bit disturbed but this is just cause we're you know we're just kind of figuring stuff out
- 00:49:51
optimization tends to happen in the latter part of a of an of an asset simply because it's much easier to figure things out when you're not being super mega conscious of you know generator asking yeah don't worry don't worry Korey Jared it's just old no coming Thank You Tyler I'm fond of saying it's not the years it's the mileage you don't a lot of miles recently though right I may only be in my 40s but I feel like I'm in my 60s and that's what matters okay but answer your question jar Nader ATVs are films pretty
- 00:50:47
well in advance it takes a while you know you film things in advance and go through editorial and and rounds of approval and collections of b-roll and stuff like that so it's a answer your question about whether I'll be doing them from here or there and it'll be a mix for some things I'll be here and for some things I'll still appear to be there and that's just the lead time that is involved in these things I know it's the the it's there's a mildly amusing perception sometimes that that ATVs are like made sometimes in the day or the day before they come out I see that in comments which I was like oh I said something on Tuesday and it was reflected in a TV on Thursday and lame I'll know that episode was in the
- 00:51:35
can for quite a while but these things take a lot of time these things sel on the other hand SEO happens live yeah the last time I was here with the the paintings one wolf I wasn't very happy with the outcome of my painting life unfortunately but as we said at the time that is the there's the nature of art you sometimes don't know what you're gonna get so you just have to try things there you go that's more like it right I mean the shapes kind of weird yeah and the fact the Scarlet the thing I don't think this translated well does 3d is the fact that his eyes go in two separate directions so he looks kind of a little bit ya see the teeth in their tongue you get the teeth in town I think
- 00:52:27
that's when it's really gonna come again yeah we will it's right on this further I think but it looks kind of like painted on which is cool yeah what can we do yeah we'll get the teeth and the tongue in shall we again we're just kind of doing it in a way that is quick and easy just so we can see how it looks because we don't wanna spend loads of time doing something and then deciding it's not you know what we want especially when you're just experimenting like this so I'm just gonna make the teeth looks kind of like that right yeah I think it's on the left side of the mouth or not the right we can use the mirror tool flaw this thing is it sounds about ten
- 00:53:25
minutes away from trying to suck some soul out though it's kind of weird-looking you'll get used to it I swear I think Benny's is secretly kind of sinister well with Benny engine that that's that's my read on Benny's is maybe that's like I said the big hallucinogenic bass drop in the in the song it's I think there's a there's a sinister side to big Benny's well maybe so but you just don't know what these kind of things do you know until it's too late his Benny's served hot what do you think I think I think ideally it served hot however I think that when you have your
- 00:54:16
noodle stands in in the PU I don't necessarily think they've all got a five-star hygiene rating so you know they may not be served I would recommend anybody's home four-star burger Lord it's this going to be an item we're really going to eat there'd be a question for the actor status team as more of that system comes online and they actually introduced more to the actress status system with the need to eat and drink to keep stamina and stuff up who knows we'll treat this guy more as a marketing material for the big bonus company for now I think I'm imagining this is like yeah they'll make toys of this kind of thing or again we'll fill the noodles in a bit more we're just kind of getting that look for now well I got about five minutes and he
- 00:55:05
wanted that you wanted to try some kind of animation yeah always do a spooky Halloween version that would be fun why don't you want to do school oh I was gonna say maybe next year we'll do a spooky Halloween version if I remember I thought we did this yeah all right yeah you lost your murder bear in the background oh the murder bear we did we could make we could remake them look I put a murder bearing about you and I very carefully set up a little scene and then I forgot well then it crashed when we when we loaded in the wrong version of this guy I'm just repositioning the noodles they are a different color at the moment as well but that doesn't matter for now I'm just trying to get
- 00:55:55
more of a read of the noodles at the top he looks I think it's the lighting in the scene that doesn't help him if we if we pop them over here in some nice warm light oh no no backlighting is never flattering is it he's got a little rosy cheeks they even cast a little shadow I think the fact the eyes face different directions choose your distract our I would love to see this thing floating around like telling people to eat maybe there's like a dispenser out the back and it just it just big big pennies noodles boxes just come out in the back yeah I think many I think pennies is subtly terrifying yeah maybe you just imagined it like you walk into a room
- 00:56:44
and you just see it slowly turn around you know look at you I'll say why don't we want to be for the remaining time we'll just get a really creepy lighting scene in here just so we can get a nice shot of it buffman that yeah not cool it'll work for now are you making a horror game no it's just how bad time Elliot there's some yeah it's definitely some spookiness going on yeah so we won't like under light casting a shadow yeah I mean the resolution on the shadows isn't great I'm sorry about love that's just fun we've just popped it in yeah and then we'll make it like red I guess yeah you can just imagine him coming out here tonight yeah expert me out a JPEG oj figure this guy yeah no
- 00:57:38
problem joining right now yeah doing it I'll put it on social media effort are you giving him a he's got a he's got a knife you're giving him a weapon oh no no one's safe now that's not the right kind of like a cutlery can it now yeah oh that's a frying pan no he's got a bright no prank yeah you want a knife with like I think these are the nice he's got a giant spoon spatula oh he's got a spatula what should we have on the spatula we don't have any human organs but I would put a human organ on there if we did have any
- 00:58:25
knocking about the views and opinions expressed by Corey Bamford do not represent those at clatter pyramid games Robert space industries or its subsidiaries there you go sir this some breakfast there you go how would you recommend I think we did something very magical today all right yeah all right hey give it back light on there as well yeah all right oh the backlight on the
- 00:59:13
nose makes it yeah it does yeah I'll have a little play around export me that I will send that to you as soon as we're done here all right guys well that's it thank you for joining star citizen live game dev the big Bennie's proposition yeah we are we are in the process of creating a couple things for the person for use in the persistent universe so this was a experiment exploration into one of those quarry thank you so much for taking the time here late on Friday two things it's like I came out just for this I'm gonna go home I have a safe house a fight back make sure yeah that's it if you haven't a check out inside sources sources inside star citizen satire which which I returned back from hiatus last week and
- 01:00:05
we'll be right back here for another star citizen live next week I wonder if I can tell you what it is yet nope secrets so see you then guys take care thank you everyone bye thanks for watching for the latest and greatest in star citizen squadron 42 you can subscribe to our Channel or you can check out some of the other shows and you can also head to our website at www.uvu.edu/library
Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

