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Inside Star Citizen: Align and Mine

27 March 202500:13:01289 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:00

    the last four months have been unlike any in Star citizens history with each one bringing a new patch full of dynamic content needed bug fixes and long- awaited quality of life improvements from December's 4.0 which finally brought our second star system to life to picking a side in the ongoing fight for pyro in January's 401 then building up the war chest for the continuing battle against the frontier fighters in February's 402 supplier die event it's been one non-stop Adventure in pyro but all of that changes when the story shifts back to the Stanton system in Alpha 4.1 with the introduction of new threats new friends and new opportunities for action adventure and acquisition at 4.1 uh we're actually going to be introducing what we've been calling internally is sort of our B

  2. 00:00:47

    story in a nutshell the regen technology which to this point has basically been allowing people to die and get regen back the technology begins to fail and that's being referred to as the regen crisis so it's throwing the empire into a bit of chaos and confusion because this technology that everybody thought was basically going to conquer death is not as effective as promised now for the player nothing changes you can just go about your business and it's business as usual but for the populace it's an issue so at this point the imperator is basically going to start lobbying the Senate to start loosening scientific restrictions on Research one company Rari has put the call out to the population to try to find these sort of very rare minerals to basically bring to their Outpost to help

  3. 00:01:36

    fuel their research to help resolve the crisis and the way you get those brand new materials is the Align and mine sandbox activity so align mind starts with these new facilities that are placed uh across two planets dear and abedine these are ha owned locations haor sort of an older company basically they were kind of a mining Consortium but as the years were going on they were doing worse and worse and worse and so the idea was that Stanton was relatively recently discovered and

  4. 00:02:24

    the facilities that hath were built here were basically their last [Music] gas the purpose of these facilities was so hathor could communicate and align with the orbital platform above them they went all in on building these facilities in the hopes that it would yield enough Mina bles and minerals that it would keep the company alive sadly they were sort of mistaken and the company folded now that there's a renewed interest in the minerals that they used to mine there people are going there and trying to get the facilities up and running again at each of these ha locations there's an alignment dish the players have to go around and try to find out how to align the dish towards the satellite so while these mining

  5. 00:03:12

    facilities have been abandoned they are by no means vacant while you're at the PFS you will be contending with Ninetails Ninetails are just kind of the the Scavengers the bad guys they go everywhere they just want loot they want to get rich they're just here to basically strip and clean what's left of these defunct stations maybe set up a camp or two and hold it as a sort of strategical point of it's essential that the players search the area as much as I can I can't stress that enough once You' managed to find all three facilities and align them with the orbal platform you need to collect the power banks that they've left behind on the

  6. 00:04:04

    surface now with the PFS are activated it's time to get in your ship and head up to the orbital laser platform be careful because there might be some certain ninetail lieutenants kind of roaming around it'll be pretty tough to get in there and to get it going the power banks that you would have obtained at the platform alignment facilities need to be insert inserted into their slots at the orbital laser platform players can head inside fighting through again more nin Tales while they try to get to this terminal in the middle that will charge the laser and players should see a really cool effect in their environment to signify that this laser is is ready to be fired so once you've armed the laser and

  7. 00:04:54

    it begins its sort of initiation sequence you then have to go back down to the surface near where the impact is going to be you'll be able to see this because it will be a Creator there will be a bunker nearby this bunker is where you will do the final stage which is firing the laser why are you making people go back down to the surface well I mean down on the surface is where the loot is like that's where the treasure is that's where you're going to actually get the resources that you came to mind key card accepted it's so much better when you're down on the ground you hit the button you see this just and there's all this [ __ ] going everywhere and you're like oh my God it's an impactful moment and there's that emotion of all

  8. 00:05:43

    we want to inspire and when we was testing it the emotion is better captured when you're boots on the ground this sounds really chaotic yeah we haven't even touched on the worms yet there's a reason why haor abandon these facilities there's some local fauna that's not too happy when the ground gets Disturbed so make sure you're prepared so we've been working on the Valar for a while now and we're really excited to like finish off that boss fight and bring it to everybody as soon as possible but in the process of developing it we've also got to some

  9. 00:06:30

    smaller Valar Valar are a tremendously invasive species basically once they kind of get into an area they C they propagate rather quickly and can become a very dangerous presence fighting a juvenile is is fairly similar to the adults on a much smaller scale because they come up from the ground submerged they can surprise the player in the way that they come up behind them or can attack them from areas where they don't expect the will also fight the other Ninetails at the location if you've managed to uh find a way to let them be in each other's presence so it's going to be you against other players against other Ninetails against other worms yeah real Mexican standoff so when the lasers finish

  10. 00:07:23

    firing it will have mined into the surface of this planet which will reveal a cave n work inside this cave are three new minable types it's a fight for whoever can get the goods out of that cave as fast as possible and as safely as possible we are in Stanton so if you're going to fight some other players beware of crime stats then you get to choose do you want some interesting random loot from The Collector or do you want to just get credits Let's Help the human race Let's Help the human race yeah yeah yeah help the human race and and make some Bank while this is happening s system actually has an exciting new uh resident

  11. 00:08:12

    and we've introduced our first Banu uh his name is wolo wolo is also offering a countermission to the minerals that Rari is looking for so if you don't want to sell them off to Rari to help with the regen crisis Ricolo is offering some some sweet tasty items in exchange for the same materials here you go bring chip in wicko recently retired B equivalent of retirement from a Fabrication suly in the B protectorate he loves people he loves humans so he decided to move to human space and set up sort of a fabrication shop sltrading site location for players to go visit and basically he can kind of make you some cool stuff if you bring him what he needs

  12. 00:09:01

    one of the things with with the Banu was they always try to be the least threatening thing in the room I always equate them to sort of the golden retriever of our aliens so they're everybody's friend until they're not wo's Emporium there are three of them in different areas of Stanton you'll be able to find these on your star map this is where wicko is set up shop the unique thing about wicko is he'll never pay you any money because he's got a load in his Warehouse that he'd rather give you instead The Collector offers everything from armor pieces to skins two weapons really pretty yes solid to build but also fun to make and other cool little surprises even spaceships even spaceships big

  13. 00:09:50

    ones I'm incredibly excited it is quite a defining moment for a space game to finally get an alien and the best thing about wicko is as we keep moving and building out this universe his presence will stay you will keep needing to interact with him he'll keep needing random things from you so you better make good friends with him 4.1 we're finally able to deliver some content that we be working on for a while I think that the experience of the whole thing is really cool and I think that it's a really really big step forward for us on the mission design team making content for for the future that we are able to create events that use Mission logic but don't require

  14. 00:10:41

    missions it's fun to be able to kind of like explore a little bit and not just have everything kind of spoonfed to you and it also mixes a little bit of everything right we have the FPS and we have a little bit of ship combat up by the orbital platform and of course even creature fighting so it's got a nice spectrum of things that you can do I like the fact that we're building more of the story out of what this world is how universe created how these companies have operated in it and giving you more fun sandbox things to do that require you to be the Explorer that you want to be in a space game and with four patches in his many

  15. 00:11:29

    months the introduction of a new ongoing persistent sandbox with a line in mind the arrival of our persistent universe's first non-human character a new system for acquiring rewards brand new mining vehicles and the beginning of a second ongoing narrative that's threatening the lives of NPCs everywhere and no I've seen the post it's not death of a Spaceman not yet or not soon we're playing a really long game here it's an exciting time for Star Citizen and one that we're all super excited to share with you so for inside star citizen I'm Jared Huckaby as always thanks for letting us share the people and process of game development with you and we'll be right back here in just a few weeks with even more looks at the future of our persistent universe sh

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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