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Reverse the Verse

Star Citizen: Reverse the Verse - July 22nd, 2016

22 July 201601:06:091,652 linesWatch on YouTube ↗

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  1. 00:00:20

    okay oh where's Tyler Tyler I'm here where's your picture I'm here there you are oh there you are there you are hi everybody welcome to another episode of reverse the verse uh it is Friday July 22nd 2016 I'm your host Community manager Jared Huckaby working out of the LA office with me is other community manager Tyler Wicken working out of the Austin office how you doing Ty how doing fantastic how about you good good good so if you've never watched reverse the verse before reverse the verse is cloud Imperium games weekly informal live stream with the fans uh we're going to talk a little bit about our weekend review uh go over some of the finer points of ATV from the week and uh then jump right into taking questions from the fans uh B uh yeah so yeah so Tyler uh what' you do this week um it was a pretty uh status quo week um

  2. 00:01:08

    a lot of 2.5 related um stuff a lot of games come exciting stuff that I guess I can't really go into detail yet um but yeah I mean just a just a pretty pretty usual week how about you um dominated almost entirely by by Gamescom stuff so uh so yeah so just uh we're in that pipeline you know every every year around this time uh Our Lives get dominated by by the Gamescom into citizen gone pipeline so um once again we learn how much ben um Ben does when he's out yes yes uh that's also I guess the big the big news uh from this week uh for any of you who haven't followed on social media or the uh the weekly Comm link post uh Ben is recuperating in

  3. 00:01:57

    the hospital right now uh we took took him to the ER on Friday he has a he had a systemic infection of the bloodstream um otherwise uh commonly referred to as sepsis um he's been on intravenous antibiotics ever since uh he's responding well uh each day is generally better than the last and um yeah he's looking at probably about another two more days in the hospital before they'll they'll let them go that that's the uh prognosis at this point so um yeah if you want to wish Ben well uh he's he's still checking his Twitter you know he's only got his his phone there so uh while uh uh comments and posts on the on the forums and the website are awesome uh he's not likely to see those uh the only thing he can really check from from the

  4. 00:02:45

    comfort of his hospital bed is his Twitter so that's one of the uh one of the many positive aspects of social media in that regard so so if you do want to uh send Ben uh your best wishes uh at Bandit loaf on on Twitter did you see on uh on Reddit somebody posted that they got a bunch of people in art Corp in the uh in the hospital and they all saluted for Ben was awesome wasn't that uhaha yeah I think he was he was a part of that as well and then uh varies or veric however you say it yeah I can I can never say that name I I can say most names if we're being completely honest yeah you forgot my name pretty regularly actually yep that's all right we go back way we go back really really far Tom uh so um so yeah so uh lots of work on Gamescom uh lots of work putting

  5. 00:03:33

    together uh around the verse for the team here around the verse emanated from from our Frankfurt office uh it's the fourth and final part of our ATV celebration uh so so check out the uh uh the great work from from Todd papy and uh Brian Chambers I'm big fans of of both of those guys uh it's always it's always a blast when when Todd papy comes into the office and and we get to Brian chambers does not come to the LA office yet so I've never actually met Brian Chambers in person uh but we get to fix that uh next month at Gamescom Todd papy is one of my favorite people on the planet and it's funny because when I was in QA and I was the FPS specialist he was the the FPS guy who I I worked with so often and he intimidated the hell out of me um because he has that like you know you saw it in ATV um and then I saw

  6. 00:04:23

    his desk and I hope he doesn't kill me for this but you know an array of of My Little Pony stuff and then and then we went out to lunch he was like the nicest friendliest person in the world and uh it was just really funny to see that side of him he he's he's very warm and friendly to me oh yeah extremely I don't know what he's not intimidating to me he's and he just has this like when you first meet him he has like a very Stern face well he's I call him video game Rota so you know that he's got those eyes that you know I we'll get off the Todd papy subject here real soon but I one of the first times I met him I literally was having a conversation with him and I just stopped him in sens and was like dude I just got lost in your eyes he does have beautiful eyes he really does so so so Todd papy and uh Ryan Chambers took us on a tour of uh of the Frankfurt office um it was really

  7. 00:05:13

    cool seeing uh seeing how much that place has grown since the first time I mean we've seen we've seen two tours of the Frankfurt office before once when they first moved in and then uh a little shaky cam iPhone tour that Brian did maybe two months ago on ATV but uh as you you can see uh all of our Studios continue to grow continue to expand in Frankfurt UK here in La Austin there's there's there's no nobody's immune we are expanding in all Studios right now as we continue to ramp up production or both we are literally running out of space in Austin to a point where we are trying to to like let's let's make this door not a door and make it a wall we could put a desk in front of it and people can walk around no that's a fire hazard how are we going to do this then so yeah it's definitely a lot of growth y uh also this week uh this wasn't us

  8. 00:06:02

    but it Star season related uh the Folks At brenc Con are putting together the the finishing touches on their uh uk-based uh fan Star season event so uh there are still tickets available at the door if you're interested in going to Brit isn't gone uh I I know Brian chamber I think I'm pretty sure Brian Chambers is going to be there uh some folks from the ukcs team are going and uh I think there are a couple other names that are floating around you know if they can make the availability and stuff but uh brisen con is this weekend uh you can check out uh again on Twitter uh brisen con uh also board gamer has a lot of the information going on there and uh I think the website is briti incon I think John crew will be there he's awesome to talk to yeah I like John crew yeah basically you just go to

  9. 00:06:50

    Google and search for the word Brien gon and it's briti and.uk you can see all the details uh it is tomorrow yeah so it is tomorrow at 1:00 p.m. local at the in blue Hotel Manchester Airport and tickets are still available at the door so uh so yeah that that'll be a fun uh that'll be a fun little Fan event uh and there there's there's a number of cig people attending who are local so good luck with those guys and we look forward to seeing pictures send us pictures and or video so we can uh include it in next week's ATV if any of you brenon people are watching so what else happened this week uh um took a took a deeper look into grimex again again oh yeah since grimhex was revealed uh two weeks ago now on three episodes ago but technically two weeks

  10. 00:07:37

    ago uh it's fascinating it's I'm I'm super excited and uh saw saw some more saw some more of the exterior detail in this week's ATV uh including the landing pads and the hangers around back and and that racing tunnel now uh as as as was said in ATV uh 2.5 is the initial iteration of grim heex the same way Port olisar has expanded since it first came out in uh uh Grim heex will continue to iterate so so all those features that that he talked about like the betting on races and and stuff like that that may not be in 2.5 we are still not Conta content locked on 2.5 but that is but everything he was talking about are the things that are scheduled to be in grimhex over the next couple patches so

  11. 00:08:26

    uh that that'll be really exciting um we were playing uh we do internal play tests here quite often we and the big one that La does is on Tuesdays and I was playing on Tuesday and I became a criminal for the first time I'd never actually become a criminal before and then I I I died and I was sitting in I was locked in jail and I I was not happy and I was like Grim heex cannot come fast enough so yeah it's very similar to the art cor roll out where we opened up that entire back Corridor in a in a future patch and then we added the buggies in a future patch and so it'll be the same type of roll out where um it'll just grow yep so that's that's basically the truth for every aspect of Star Citizen what you're see what you're seeing in all aspects of Star Citizen are the iterative growth so everything will continue to be iterated on

  12. 00:09:12

    everything will continue to evolve uh so yeah so Grim X is no exception but it does look so cool yeah it really does looks so cool um all right so that's basically our weekend review um uh let's go ahead and move into the questions let's just get right into it before we do that do you want to talk about a little bit uh Professionals of the future of what we're going to be doing going forward or we not ready to talk about that yeah looking ahead's going to be at the end oh gotcha remember looking ahead's always at the this is what I get I don't control the slides yeah it's all right it's all right uh so let's jump right into the questions and answer guys we take our questions from the RSI chat on the Robert Space Industries website so if you want to ask us a question have it answered on reverse the verse please go to robertsspaceindustries.com

  13. 00:10:01

    commmunity chat the link is right there techn it's right under Tyler Tyler Point down yeah it's right there right there uh you can go there and in the general tab you can ask your question please preface the question with the word question in capital letters and brackets it really does help us break it out from the detritus and uh no need to ask your question more than once guys uh I turn auto scroll off so I just go through the questions one at a time um if it's not something that members of the community team can answer we probably won't even ask it so if your question is skipped over please don't take it personally it's just not a question that the folks on the show today are capable of answering so uh Wolfman right out of the bat says with the RSI authenticator app available

  14. 00:10:50

    is there any priority given to the Star Citizen app yet could it be subscriber only and to fund it and drive subscriptions uh there is work being done on on Star is an app uh beyond that I can't tell you much it's one of it's one of the things that turbulent has on their plate uh it is not subscriber only it it's something at that level we is something as fundamental as like an authenticator and stuff that's something that needs to be available to everybody so um but work work on that is proceeding I've seen mock-ups uh it's it's more than just in the thetical stage they're actually in the ACT ofit building it at this point uh no ETA yet but uh it's on the horizon sixer says any idea when we will get a complete feature list for 2.5 um generally we don't answer when questions but standardized uh process

  15. 00:11:40

    for this is when we move from the evocati phase to the PTU phase um the patch notes should have everything you're looking for yep uh it's one of those things that you know we we we it's it's hard to estimate how long it takes to build things you've never built before and build things that have never built before in a way that's never been used so so it's I we can't sit here and tell you when uh but it's uh we're hopeful in the coming weeks in the in the next few weeks so uh when is the caterpillar hanger ready again one question I'm only reading out to illustrate that that when questions generally aren't going to be answerable here yeah pretty standard uh here's one um kobed X says what happened to Nicks um I encourage you to check out the Tony Z interview from around the

  16. 00:12:28

    verse Austin um a couple weeks or last week back um and he kind of goes into detail about how nxs is going to roll out with our first iteration um of procedural planets it's exciting it sure is yes um let's see let's see whatever uh John McFly asks Argo Quantum jump drive no on neither uh Argo Falls squarely into the uh snub category uh if you remember if you go back to watching the citizen con presentation uh from last year you saw an Argo at the beginning of the uh of the uh Idris Squadron 42 uh section it it's it's very small so it's more like a ship tender

  17. 00:13:18

    than anything else it's kind of like a chicken tender to a chicken ship Tender Is to a ship maybe um um uh mastan pod lesne I like that name I don't know if I said it right but I like that name that that name makes me smile mccastland pod lesny uh are there any other stations and buildings being worked on right now that we haven't seen uh when I say work done I mean the M Sayes oh yes a lot yes yeah um I want to curb this one early because I imagine we'll get it a lot because we do every week uh hex free fire or safe Zone um we answered this one last week it really it really just depends on feedback they're to they're

  18. 00:14:06

    go ahead and they talked about it on ATV this week yes they talked about it in the Grim hex behind the scenes this week uh basically uh that is iterative as well there will be what what happens in the first version and then there are others as well eventually we don't want Armistice zones period you know arms toones are you know this this weird uh um you know God Ray that comes down and prevents you from pulling out your gun we don't want that at all eventually there will there is another system in line that uh that is being designed that designed and built out right now that will punish you for doing bad things in certain areas but not prevent you from doing it so it's entirely up to you so so your actions will be your own in

  19. 00:14:54

    those regards if you want if you want to pull your gun out in the middle of port olsar and go on a shooting scen spree you will have the ability to do that there will be a set of consequences and there will be a force in place to that attempts to stop you so so that will apply to both olisar and grimhex uh not in 2.5 but it's on the horizon I said that twice now it's on the horizon it's on the horizon um uh over says is it just me or was there severe lack of German accents in that Studio Tour that is true yeah I think it's just uh I think it's just the people that were were chosen for the broadcast you know not everybody not everybody is comfortable being on broadcasts let's just put it that way not everybody wants to be on TV

  20. 00:15:43

    so uh we don't we don't force anybody too so it's it's only those who are ready and willing to do so Isaac Dale says question how is in-game voice chat coming along um it is being worked on yes uh that's pretty much as far as we can go yeah uh it's very cool we we got to see a sample of it in one of our recent internal show intels and it was it was the highlight of the show Intel yeah it it that's uh that's one of those that's one of those things Chris is really excited about so when you when you when you hear about it and you see about it it'll probably be from Chris it's one of those things where it's not it's not our place to to reval that oh actually this is a really relevant one china shop Rodeo says do you know any events in Texas this year

  21. 00:16:31

    where Sig may be attending tonight is bar citizen at Woodies across the street from the Hill Country Galleria which is the studio um in Austin and uh there will be a handful of us attending to hang out and um and chat so if you're in the Greater Austin Clos Drive Texas area you should come on out on with my hair today um bashant asks will the f7a skin ever go back on sale at present there are no plans there are no plans that was that was a a special one-off thing for a charity we believed in uh so it was it was it was kind part of the part of the Mystique and Allure of it was to be there at that time at that place for that cause so not to say that we won't

  22. 00:17:19

    do it it's just right now there are no plans to so I'm starting from the bottom just so I don't stomp you here but um Buran says how will the hangers work on Grim heex um I actually don't know that I don't know about you Jared I haven't seen it yet yeah so we'll see we're excited to find out as [Music] well uh lead pipe asks have you as the community team been able to play through a single mission on Squadron 42 yet uh I have been able to but I have chosen not to I have played through every Mission because I come from QA and it was my job to do so uh yeah so let's see what else we got here oh my phone's beeping

  23. 00:18:11

    um is it a Pokemon uh no my uh my dad's in surgery so I'm just getting updates oh my gosh yep is everything okay well we'll talk about yeah Co y it's all good sweet uh let's see will the website and form become design wise aligned again uh asked by Bobcat yes uh that's yes it's it's a it's a it's a major project uh what was or 2.0 is now a full-blown kind of revamp of our entire communications platform so that includes the forums in chat so yes those will those will be uh completely redone and More in line with the overall design of the website uh Daryl asks which shop would you

  24. 00:19:01

    expect to find in Area 51 like the real Area 51 like the one in Nevada they they probably have a gift shop I I I would be amused I would find it amusing where I in charge of Area 51 in the real world I'm pretty sure it's commercialized now to to build a gift shop even nobody can come and visit nobody could possibly come and buy anything I think it would be amusing to have one Zen monkey says Tyler what's your favorite Barbecue in Austin this one will please the CL the crowd um I like Rudy's barbecue but you have to know how to order properly uh the detox asks be honest now that we've seen all the offices who do you think has the coolest workspace I'm

  25. 00:19:50

    going with LA with Frankfurt a close second um I don't know there there's there there's there's a bit of there's always a bit of the grasses greener on the other side yeah I really like the way that the Frankfurt office looked uh but I mean we do have spaceship doors yeah no I I think La has the coolest space um however the patio in Austin that overlooks the uh the courtyard I think is is gorgeous it's my favorite lunchtime spot so yeah yeah Austin does have that really cool uh balcony patio out there that's a that's a cool place to chill and with the park underneath and lots of times there's live music out there so that's cool lethality says was Grim heex always a part of the plan or was it intended to

  26. 00:20:38

    go somewhere else um I think it was something that came from a lot of feedback and something that the designers agreed with which is we wanted to have um not necessarily A faction-based but somewhere for outlaws to to spawn and we mean eventually the persistent universe is going to be populated with uh loads and loads of interesting places and so this is just another one uh Davos asks is there still a plan to release gold Horizon station to the Pu or is it reserve for squadron 42 uh gold Horizon was a Station built for uh uh the original iteration of of starmarine yeah to my knowledge it was never intended to go in either the Pu or Squadron 42 as as starmarine is is a video game within our universe it was a video game level you know within star

  27. 00:21:27

    Marine um I don't know that it will that when starmarine does make its triumphant return I don't know that gold Horizon will actually be included or not and and look at and those words specifically I don't know so that that's not me saying it will or it won't I I just don't know the answer but I do know it it wasn't it it's not a squadron 42 haset and it's not a persistent universe as it it was strictly for the video game within the video game which is not gone nope uh when will you uh uh devra asked when will you do another bar citizen in Santa Monica um I don't know it it's it's it's one of those things uh it's one of those things right now we're so focused on Gamescom and uh and uh uh citizen con uh and considering

  28. 00:22:18

    that citizen con is like the ultimate you know bar Citizen and it's coming in just uh August September you know less than three months now so that that might be the that might be the next event in SoCal we'll see so this one is not necessarily a question but it brings up a good point instead of question it says appreciation it was pretty clear that the guys in the other Studios were not devs or sorry were devs not Community or show guys an extra thumbs up to the volunteers for doing this even if it was I'm sorry I not understand this anyways yes the point you're trying to make yes they were not um um show guys or Community team they were developers um and they did stick their necks out there um to to show their pride in their studio and and we're really appreciative um of them doing that as

  29. 00:23:06

    well uh let's see um uh beish asks is there any thought to a shoulder fired missile launcher uh thought yeah I I've I've talked to people about about something like that I know there's a uh we in a sneak peek for ATV many many many many many many many many months ago uh we showed a shoulder mounted rail gun uh so so that kind of stuff that kind of stuff is is considered I couldn't tell you whether it would actually make it into the game or not uh as part of development you end up building a lot of things and trying and concepting a lot of things that never see the light of day you're because you're so much of game development is

  30. 00:23:54

    experimentation and exploration of ideas so uh just because I've seen just because uh there's concept art of something doesn't mean that it will either a match that concept art when it makes it into the game or be even ever make it into the game it means that is an expiration of a particular idea uh one of the one of the most one of the best recent examples of this is the art of Star Wars book art of Star Wars the Force awakens book one of the best art books I've seen full front page to back with concept art of things that have no place in the finished movie so you see it's really great it's seeing all the the different all the different ways they thought about going and stuff so and you see that if you uh look at the if you're a subscriber and you get the Vault updates

  31. 00:24:42

    and stuff you'll often see other concept arts for other ways that we go on ships and stuff like that pre-production but it's not it's not just related to ships it's related to characters it's related to places Jared bacon of War says how hyped are you for the Argo sale uh how hyped am I for the Argo sale yeah uh I think the Argo is cool I it's I I'm a I'm not a particularly particularly good dog fighter so so although that play test I kic I kicked some but it was I was weird I was like I was like the the kid in the Wizard I was like having this weird Beautiful Mind moment where where I was killing everything and PM and and Eric Davis and everybody else that were in the play test were yelling at me for stealing all the kills uh a broken clock is right twice a day yeah it'll it's never

  32. 00:25:31

    happened before it'll probably never happen again I just had one really good day where I was zoned but uh I I tend to gravitate more towards the non-combat roles so so one of the things that excites me most about the Argo isn't the things that it's intended to do you know cargo personal transport like that it's the it's the emergent Behavior it's it's I want to see the things that people do with it that were never intended because it's small it has a number of of of additional functionalities that you'll learn about you know with the concept sale and stuff uh I'm really curious to see how people utilize the Argo in combat situations how people utilize the Argo in cargo situations and yeah it's designed for cargo but you know it's I think I think there's a lot of room to

  33. 00:26:18

    be creative with it absolutely I love the variation and the fact that it's not gray yes it's it's a color yeah I like I like the industrial it looks like this it looks like somebody took the uh the uh um power suit from Aliens I made a spaceship out of it so yeah uh let's see uh General Bourne asks are you planning PVE content that will specifically require multiple ships roles and individuals to complete or are you planning to have most content scale so individuals will be able to complete on their own um that's I in simpler terms I think he's asking if there will be like grouper raid content in the traditional MMO mold um I have I have only heard yes on that stuff uh but that

  34. 00:27:06

    is still so far down the line I we're still building out game systems cargo mining salvaging all that stuff like that so that kind of stuff comes much further down the pipeline so uh I don't know what can change what will change between now and then but from the information that I have at present yes uh bacon of War asked disco what happened to the Shatner do I don't know I was it was so weird yesterday and then I decided I was going to take off my hair you know I got I got take off my hair what well no I I I I took I took a shower I I hurt myself yesterday I'm I'm hobbling around at the moment so I got on the shower and I just I didn't want to do it so I put up my hat on and then the air conditioner is not on in here so I I was getting hot so I took my hat off and I just like I was like you

  35. 00:27:52

    know what these people don't care what I look like so yeah it's doing this weird it's weird variation of hat hair kind of looks fake kind of looks like it's a toue kind of looks like I'm I'm I'm just around the back and I'm completely bald and I've got this rug on but it's it's it's real it looks amazing no that's not the word I would use right now um let's see um K says how is AI coming along has QA tested shooting and playing against the AI NPCs um yes they have because it is a um key aspect of Squadron 42 and which is is heavily in testing um and AI will um span out more than just combat um and yeah it's going really well uh zachman asks will the carrot go on sale

  36. 00:28:43

    eventually carrick's not one of those super limited ships like the Scythe or whatnot so it'll eventually go back on sale uh I couldn't tell you when there's no current plan for it but uh if you looked at previous history uh our anniversary sale that we do in November is probably the safe bet we tend to put most of our ships back on sale then see this is kind of a a cool one from Shane McLoud who runs the Austin bar citizen um question repeat of tr's question as it is one I have as well will there be a lean Left Right mechanic in fps eventually um yes it'll be a part of our cover system um so I'm not in QA anymore so it's very possible this could change as everything goes in game

  37. 00:29:30

    development um but what they were working on when I was in testing um you know in game now when you walk up really close to a wall and your character will hold his gun up um that was essentially putting you in the cover State and then you could basically hold down right Mouse button and you would peek around whatever the nearest Corner was or if you were crouched next to a railing uh when you raised your gun then you held down right Mouse button you would Peak over it um and so that was the lean mechanic that they had in at that time and again subject to change and evolve over time Lando NSA has a gift shop they sell pencils please speak loudly and clearly I like that I see what you did there bacon you're blown up over there yeah it's it's we're you know 2016's been a rough year you know it's it's it's uh you know between alli's dad and Ben's

  38. 00:30:20

    been in the hospital I was in the hospital a number of times uh like two or three months ago uh my dad's in the hospital my stepdad's in the hospital it's it's been a rough year so yeah so you know I'm not I saw a tweet I saw a tweet last week or the week before that I really really liked it said I'm not saying that David Bowie was holding together the universe but waves hands widely and I'm like yes yes okay so we're going to turn that off because now they're now they're blowing up let's see what's going on um will the Argo Snoopy coconut says will the Argo fit in a starf far uh I don't know the answer to that that's one of those things uh that that you find out when everything is fully built uh in this case looking at how trying to

  39. 00:31:11

    guess how big the door is and what I've seen in the Argo uh I would say it's a distinct possibility but I couldn't tell you with any definitive definity because I haven't tried it and speaking of Snoopy what your shirt oh my Snoopy shirt yeah check check out my Snoopy shirt like my Snoopy shirt you're welcome for that segue I imagine that you were looking for one just got it yesterday it's pretty sweet uh will I be able to upgrade my core to a news van at 2.5 no the news van is isn't isn't built out isn't being built out at the moment uh that that's a variant that will come uh at a later

  40. 00:32:02

    date um what happened to procedural generation at the Frankfurt ATV wasn't ATV the perfect time to show early footage no I'll let you take this one uh ATV is not the perfect time there might be there might be a cool event coming up that might be the perfect time uh let's see what else do we got we got we got 30 minutes we got Do song and dance John mlan ask is there a Gamescom 2016 trophy planned like previous years uh that is a question for Alexis unfortunately uh she's in charge of of that stuff I don't know the answer to that and she is currently uh you know with Ben in the

  41. 00:32:49

    hospital right now but uh uh we'll see if we can't find out because I am curious I have so many devices here and they're all making noises all right let's see what else we got lock ustri says how is 2.5 coming along will it go to the evocati first um yes it it will go to evocati First and it's actually doing really well um generally when a build goes to evocati it is pretty messy because it's the really initial uh stage of that of that stream um and so we tried to get it into a more stable State before opening up to the PTU um but but 2.5 is actually looking really good stability wise um and so um soon uh radiant flux asks as Arena Commander has lots of issues at the moment missiles Etc are we to expect some Dev focus on AC or is it the next

  42. 00:33:38

    few patches full power on the Pu um well as far as the missiles thing spef uh specifically that's not just an arena Commander you know that that that that affects combat and and crusader and stuff so that would be that would be fixed when it's fixed independent of any work on Arena Commander but uh my understanding is yes there is some Arena Commander Focus coming um I think I think it's it's slated for 26 but that's that's contingent on a lot of other things you know the priorities shift a lot in game development so but yes I I've heard I have heard Rumblings that that there are there's some Arena commander work coming in the next couple patches um uh we know that the Idis will come with an Argo do any other ships also

  43. 00:34:27

    come with the the Argo s by night rer uh no the address is the only ship that comes uh standard with an Argo um not to say that that couldn't change but as of right now it's it's the it's the address I could see possibly the Polaris when the time comes and maybe you know adding it into the javelin but that's that's Theory and idea it's nothing confirmed or official right now it is just the address thar says when will the Patcher be updated so we don't need to download 25 gigabyt every time we update um I encourage you to check out Austin's round the verse last week um because Mike picket goes into detail um on some of the work he's been doing for incremental patching also known as Delta patching um and it is heavily in development and we want it just as bad

  44. 00:35:16

    we struggle with the same issue when we are working internally developers need builds sometimes multiple per day um some of these raw builds can be 60 70 gigs um even larger and the ability to incrementally patch would be amazing for us as well and so it is a high priority and we're looking forward to getting it out there um he kind of touches on the subject but what we'll do is um when when Mike picket is finished with his project and then all else who is involved we'll test it internally we'll use it internally and then we'll roll it out to you guys uh Caleb asks what kind of land Vehicles can we expect to see well the land vehicles that have been sold uh to people already uh there's there's the gray cat uh the dragonfly technically

  45. 00:36:04

    counts as a land vehicle if you can you know floating over the land you know when it goes into its ground mode uh there's the Rover in the Aila uh which is the Ursa there's the Rover in the Carrick which is the somebody will say it in chat I can't starts with a P Pisces no or is Pisces a scout ship can't remember which one but but I think there's a Rover in the Carrick um are those the only Rovers I think those are the only Rovers that are coming to mind at the moment uh I think the the Phoenix comes with the Rover or supposed to come with the same Rover the Aila does but it might be the same Rover uh so so yeah those are those are the ones that come to mind right now that

  46. 00:36:51

    have already been shared I saw a forklift in ATV this week yeah I saw like like what's the forklift I know I was like I what's the fork I I don't I don't know what the forklift was I I've never wanted a forklift so bad no that's the that's the stuff I get hyped for it's like spaceships are you know spaceships are cool and stuff I I I like I like things like the Argo I like things you know I like the gray cat you know I want to weaponize the gray cat at some point I'm I I'm I'm a I'm a go against the grain kind of uh kind of player I don't I'm not interested in doing the the the stuff they expect me to do I'm a big believer in emerging gameplay uh uh Captain Kitty says will the herald info Gathering gameplay when it comes flight flight ready or that come later

  47. 00:37:39

    uh that will come later the herald will be flight ready before uh info running uh game gameplay systems are in place lock oh go ahead yeah only because it's you have to uh gameplay systems will will will are being prioritized by like how many well not just you know how how fast the work is developing but also how many people would it would affect and stuff and and if a gameplay system that would only pertain to one or two ships would would almost certainly be a lower priority than something that would affect way more people like cargo or salvage or Mining and stuff like that so the the ship will almost certainly become flight ready before info running game systems come on in lock a says what tech is needed for the Merlin to dock with the Connie is it

  48. 00:38:27

    Landing 2.0 Tech or something else um Landing 2.0 is accurately called Landing Pad 2.0 um which is something completely different um as far as the exact Tech needed for that I'm not privy to the exact details but I know it's being worked on yep uh yeah but I I I don't I don't don't expect Merlin t con docking 2.5 I haven't seen land Landing Pad 2.0 is um further iteration and Improvement um with auto Landing um and it and it feels and looks really cool let's see um uh corvash asks do we get a vault update soon uh yes I'm hoping so uh Vault updates and jump Point reruns are two the things that Ben handles uh they're two of Ben's favorite

  49. 00:39:16

    things to do I mean they're not like huge tasks but it's it's just a it's a Ben thing he likes doing that he likes curating stuff to to to provide to you guys so um I didn't know the I didn't I I'm not I wasn't even aware of the plan so I was trying to figure out what it was that we that he had scheduled the show and put that out this week so um it will come it just may not be super fast I'll be real honest and tell you that priority wise I considered Ben resting up to be more important you know we we'll get it it'll happen it just it just may not happen right away night Raider says Jared what is the make and model of the headset you are using as the sound cancellation for the mic is fantastic I love this headset this headset this is like on the list of

  50. 00:40:06

    everything I own this is my personal head headset this is not a a cloud and prium games thing uh this is in my top 10 most favorite things I own I love this thing uh it is you might want to read it for the blind people autoa bphs1 uh it it's got a bespoke uh uh it's it's got two connectors it's got a XLR connector for the microphone and a quarter inch for the headphone uh because you know the trouble when you combine objects is you combine feeds is that you you always suffer in quality so it keeps them separate to do that so you got to run them into a mixer you can't plug them into a computer and stuff like that so yeah so hey man welcome come on come take a seat uh we we have a we have a guest here let me let me turn on W his

  51. 00:40:54

    mic here now there is a tabletop mic and so I'm turning up the tabletop mic and you can you this is actually really good timing because they were just talking about the Fantastic noise cancellation of my headset so now that I'm turning on this tabletop mic so that gmma can talk here you can now hear the tremendous Echo that exists in this room and what not so uh you got to scoot over oh yeah so so so you can see yourself there so so scoot over so should I just just be AE on the counter closer yeah it's fine perfect hey doing grand doing all right yeah how's everybody out there doing I think they're doing okay yeah nice you know the star sism Community you know abides you know it's like the Dude abides starts Community it definitely abides we want to get you

  52. 00:41:41

    closer to the mic though so you can actuallyit be sorry guys my ears my ears I'm wearing headphones too my ears my ears my ears so there we go so um yeah but but see oh I'm getting cut off yeah see there you go that's why we there nice so how you doing man doing good so I haven't told any of the fans yet I was going to do a Facebook post later but today's my last day working here on Star Citizen it's been uh it's been a lot of fun it's going to be sad to leave but uh yeah it's been two and a half years uh you know a great adventure doing Concepts spaceships all that stuff it's been really great and uh the fans have been amazing it's it's been a wonderful pleasure to meet everybody and and uh you know and to uh get to know a

  53. 00:42:30

    lot of the fans and stuff over the past uh few years so this is a positive life change I mean you You' made a couple changes in your life recently do do you want do you want to share like your big event recently or yeah sure I mean I recently got engaged so uh uh that was pretty cool um also this year has been just kind of a crazy year overall uh right you you were in the hospital too we were just talking about how how many people ended up in the hospital ended up in the hospital uh almost passed away in a weird way I never felt like I almost passed away but I uh the doctors told me that you know I was like hours away so I'm blood clot yeah got blood clots in my lungs had a pulmonary embolism it was uh quite scary um but yeah uh other than that and then just you know want to get back into

  54. 00:43:22

    doing some freelance work and personal art and and and take it easy for a bit you know it's not it's not uncommon in video games you know to to come in work for a while and then move on to another project yeah yeah I mean in entertainment in general I think that's usually how it works um it's important to keep your to help keep your skills up to help you know broaden your horizon make sure you're working on a variety of things you know stuff like that so it's yeah and and I'm also like really interested in in trying to get into film uh as a concept artist and working in art departments and stuff like that so that's ultimately what my next step is um and I've I've made quite a few connections so hop I'm hoping to just kind of focus on that and push the next step you know well when you when you get your first big movie you'll let me know

  55. 00:44:11

    then I'll let you know but we'll share it out with the star syst Community like that so they can they can support you are the are the fans able to like type questions and stuff yeah I'm behind here we the recent thing here yeah so uh so see people saying thanks for so yeah definitely I mean the fans they're they're you know a huge part of this game and and getting to know everybody at drink ups and um citizen cons and just tours and everything like everybody's been really awesome um uh Grizz ask are you still teaching 3D classes yeah I'll be teaching another one um in a month or two uh nothing lined up yet but I'm working on some stuff for that so it'll it'll be coming soon

  56. 00:44:59

    um so yeah that's it you know I'm going to I'm definitely going to miss everybody but I'm going to I'm going to stay I'm going to stay uh you know in touch with everyone and if anybody wants to be in touch just find me on Facebook and um you know we'll take it from there uh night rer asks what ships you've been working on up to today um you haven't actually been on a ship recently yeah in the most General say you tell them like like don't give them you can't give them details on that but you you tell them we've been working on just been doing uh space station um basically a lot of the stations we have right now kind of starting to feel the same because we're using the same kit uh to kind of you know develop these things and so uh what I've been working on for

  57. 00:45:48

    a while was just uh trying to develop a new system for uh unique different looking types of stations so uh I I don't even know if the work I've done will actually make it into the game but it's more to like figure out the the idea you know so that goes back to two points we made earlier in this show one are we working on space stations that you guys haven't seen yes two does everything that's concepted make it into the game no no so that that's just the reality of concept I don't know if these ones will or not but the I think the idea from the beginning was more to just develop a system um so that eventually we can get uh a wide range of different looking type of uh or different feeling types of stations and stuff uh wrath wi says what can we what can we remember you for the most in Star

  58. 00:46:37

    Citizen gmach um I I worked on a bunch of ships a bunch of variants um I did the the concept for the Carrick um and the concept for the Vanguard um Carrick hype I think right now I'll be remembering the most maybe for the Vanguard but I think the car is is a super cool ship so there hasn't there hasn't been a week since the carrot was first introduced where we haven't had we haven't had a half dozen questions when when's the carrot coming when's the carrot coming it's definitely a ship that captured the imagination of a good portion of our community yeah I mean there's there's I mean the car is going to be a really really cool ship I mean you know once once the game is out once you can find

  59. 00:47:26

    Jump points and explore different parts of the universe and all this stuff the charact I mean that's what that ship is built for is exploration which I think is one of the most exciting parts of the game so uh once that thing is out like you know fully flyable and and everything like that I think it's going to be pretty awesome gotta uh dividian asks what's your favorite accomplishment while at cig well what's your second favorite obviously obviously knowing me and and getting to spend time with me would be your favorite I didn't guess he was going to say I mean but's your second favorite the ships that I've concepted but on top like just to be more General and Broad about it is is my favorite accomplishment is just being a part of this project like I think this project um is super adventurous and and really risky and and uh exciting you

  60. 00:48:16

    know it's not your your normal game project it's not your you know bread and butter like you you just do the same thing over and over you know this is something that we're pushing the boundaries and and being a part of a project like that is is really rewarding slightly stressful exciting you know it's it's all of the above but I think that is my biggest and most exciting accomplishment was just being a part of this team for so long and and uh helping to make you know what is going to be one of the best games I think you know um and it's it's hard for people to uh I mean it's it's a really tough project to be a part of um just because because there's so there's so much to figure out you know and and um every day has been an

  61. 00:49:05

    accomplishment we're trying we're attempting to make what's probably the most ambitious video game ever made absolutely and and and you know nobody's done it before and you I mean I don't know if it's fair to say that people are starting to copy us or not but you kind of see that space has become super popular as far as games and um and and a lot of the stuff that we're doing people are catching on and starting to use in their games so we're we're I feel like we're you know the leaders of this movement in some ways you know oh yeah oh yeah well look how many look how many space games were in development in 2012 and how many are in development exactly uh de asks how long do you think it will be before you return uh he's not planning to return he is moving on to to to different things yeah different

  62. 00:49:52

    Adventures um yeah I mean that's the plan is just it's not that I'm like leaving this behind um you know I'm still going to be in touch with everybody all my friends I made here and stuff like that um uh so it's it's you know I'm not going to be working on the project anymore but I'm sure I'll see plenty of people in the future um yeah I'm sure I'll get an email or something like a year and a half from now hey dude This ship's cool could you uh you could you hook me up with one of those personal again exactly so no I I I imagine we'll see quite a few cars named gmach dream or something when when when the time comes yeah so it's a good name for a character right gmach dream good gmach baby the gmach the gmach gmach yeah so so that's it yeah yeah so uh if you got

  63. 00:50:42

    any more questions for uh for gmach this this is your time guys this is your time guys uh uh as as for how it will affect uh Carrick development uh gmach is the you know concept artist and now it's going into you know it will it will soon be go into the being built out phase so so those are those are different team members my work is done yeah those are different team members will be building it so uh statement gmach bassine you will be missed by the cig Dev team and the community don't speak for me I mean you're right yeah but uh uh let's see oh will you play Star Citizen GM mon I uh I'm not that big of a gamer you have to say yes but um you have to say yes I I

  64. 00:51:31

    will play Star Citizen yell at me if you don't say yes you have to say yes I will definitely be playing lots of star citizens lots of star you're you're going to playing a huge amount of Star Citizen under the um Jared account so anytime you see Jared playing it's actually me that's a possibility that's a possibility no I mean I I definitely will um uh I definitely will be playing some Star Citizen in the future uh but I'm personally going to wait till it's a lot less buggy oh you might actually remember this what was the name of the Rover that's in the Carri well so we in the concept art we temporarily used the constellation Rover therea yeah and um and I'm not sure what's the plans for the future of all that uh if someone wants to go and look at the old uh uh Carrick sales page

  65. 00:52:19

    I'm pretty sure there was a name for it the Pisces was something the Pisces was the Scout ship I can't remember Pisces the links it all it all it all blurs together quite honestly um Von wants to know if you know of any great spaceship modeling tutorials most are too small or toyish H modeling as far as like 3D modeling or I mean I would assume so um not really no I mean what uh I do teach a class that's that's basically 3D concept so it covers a little bit of modeling but it's most mostly focus on design and and how to create your own ship yeah we we showed a bunch of your your class's uh concept ships on ATV one time uh there were some of them that were there was one of them

  66. 00:53:07

    I I Bally I'm like dude let's you know let's get this guy in here think I've I've received emails from two different fans that wanted two different two of those different concepts from my class to be put in the game and told me that I need to talk to Chris Roberts and I was like you guys can email him I'm not going to ask him but uh yeah so I don't know if you know uh cuz I'm also I'm a concept artist I'm not really a a modeler but I use 3D as uh my design tool um that's just what I learned in architecture school and have been using for many years so um I don't know if if my class is useful to you if you're more interested in just modeling but um you know keep an eye out for it should be in a month or two if if you're interested in 3D cont is that at nen no I teach it online um oh it's called concept artw

  67. 00:53:57

    workshop.com so it's basically just uh anybody like I have students from India China like all around the world that that wake up at different times of day of of their day to uh spend time with me bring you in here so you could plug your yeah no I'm not trying to plug it I'm I'm seriously not I'm seriously not uh Grizz ask what Shi did you never get to concept but wish you had so I I always wanted to do a single seat fighter um so not necessarily a specific ship um but a single seat fighter and I always wanted to do one for uh Anvil because I think that's one of the cooler companies um AIS is one of the cooler companies as well but has so many ships and I always thought it would be fun to do one for

  68. 00:54:46

    Anvil um and uh I'm actually going to be doing one of on my own just for fun cuz I never got to do it here so that I think that's probably going to be one of my first projects when I'm just personal projects when I'm out is a small single seat fighter that you know something that I always wanted to do gotta yeah well we'll let you get back to work Grandma we're just about to wrap up the show but thank you for stopping by yeah thank you all thanks uh all of cig and all of the fans and everybody and I hope to see you guys uh out there in the real world a guys everybody press F in chat let's get some f in chat all right so that's gmach one of my favorite people

  69. 00:55:34

    here sad to see him go but that happens in game development it's why it's it's how you see uh you you there there's a there's a uh what's that thing that everybody on LinkedIn there's a LinkedIn for video game people like specifically and you see people that have worked on like 70 games and they've only been in the industry for 10 years like how does that happen it's not it's not uncommon at all for people to come work for a while get that experience there do that kind of thing and then they have to move on to other places to keep their skills sharp to keep you know to keep their brain sharp and all that good stuff so so yeah so it's unfortunate but it is a normal part of business so uh I just realized we've been on a weekend review this entire time so I'm not even going to bother changing the current topic now looking ahead looking ahead guys um uh this week's uh Vault post Vault post and

  70. 00:56:25

    jump point R will probably uh go up this weekend uh just as as as as soon as I can get some information from from Ben and whatnot and get that get that squared away um so look for this week's those of those posts from this week's uh probably this weekend um I'm seeing weird all Yankovic at the Hollywood Bowl tomorrow so that's awesome uh first uh he's part of his mandatory fund tour I've seen weird all on in concert like eight times this is the first time to my knowledge he's ever performed with a full Symphony Orchestra behind him so I'm very excited about about that uh going with Patrick Sano here and and and toast uh next week um next week uh the start of ATV season 3 the start of ATV season 3 next week um basically the experiment that we that we began with

  71. 00:57:13

    ATV 100 where we we we rotate through the studios we think is working really well so the new plan is to just keep doing that so what you've seen of ATV for the last four weeks is what we will continue to do you'll see ATV continue to rotate throughout the studios so next week's show will emanate from LA and then it'll move back to UK and then to Austin and then to Frankfurt so so you will get we think it's a great way to let instead of getting smaller reports that have no visuals and blah great way to give everybody you know three weeks in between to to collect all their footage to collect all their talking points to really figure out what what it is that they can show you every month and stuff like that so we think that's working out great um not as you if you noticed not every episode's going to be oh look here's a

  72. 00:58:00

    Bengal and here's your first look at grimhex you know we can't do that every every week we certainly can't do that every month because uh game development just doesn't work run that fast but uh we will continue to do our best to show as well as tell from each studio um so you can expect that to continue uh ATV Season 3 starting next week um our TV is also changing uh next week our TV will rotate from Studio to Studio it will still be live uh it will be in the format that you are seeing here it's one of the reasons we've been testing this format uh it'll be Tyler or myself hosting with a respective studio so next week uh because ATV is from La RTV will also be from La so you can expect to see Tyler or myself in the small window you

  73. 00:58:48

    know here here and then our our our guest in the big window here be it Brian Chambers or Eric Robert or or Aaron Roberts uh I was thinking Eric Roberts like the actor uh or um you know hopefully you know Tony at some point of course not not every four weeks I don't know if Tony would work out just because our TV is only an hour long get two questions in uh but John kin Jake Ross uh for La we get you know Eric Davis in here get Chris in here when we can stuff like that so RTV will also rotate and it'll be your chance to follow up on the ATV from the week before and ask questions directly from you know the people the people making the game and people in charge so uh no name changes uh we we we we we explored a bunch of Poss we explored a bunch of

  74. 00:59:37

    possibilities rebranding stuff like that but uh now that ATV now that the Thursday show you know rotates around the literally goes around the world we feel around the verse is a more appropriate title than it's ever been so and I am I am going to make a diligent effort as a previous backer to get Tony Z on camera as much as I can and that does not mean that he will be on every single month when Austin has their thing in fact I'll probably avoid that um but I am very excited about this Traveling Show um and that is one of the reasons yep yeah rotate the verse there he is so um so yeah so so so we'll be we'll be doing that um what else is going on uh next week is our subscriber Town Hall uh that's we used to do a monthly subscriber RTV but it never it never made any sense to call

  75. 01:00:24

    it RTV because it's it it wasn't in the RTV format it just never it it was it was quite honestly because we didn't have anything else uh we we realized as we were reevaluating everything that it really that the subscriber the special one month subscriber things really were in the style of a town hall you know we were getting a bunch of people putting them on panel you know and just you know asking questions from a from a team of people last we last month we did the uh uh engineering team networking team at uh at Austin so like this um next week we're we're doing some of the character team here in La nice uh you you you'll meet Josh Herman our new character art director he had a short interview in ATV a couple weeks ago uh our new charact lead character artist uh Corey uh I can't remember his last name right now

  76. 01:01:12

    uh but he'll be on and then uh Shane hesler who you most recently saw in ATV 99 uh with work on the uh Fe on the uh the clothing uh the different clothing stuff so um so yeah so so lots to talk about so it be a lot to talk about the the character work and that is next Wednesday at noon Pacific so noon Pacific I think it's 1900 UTC uh I would recommend you double check that to make sure that's going to be a good one yes um as far as the the the the the show to replace 10 for the chairman uh as I said originally that's that's contingent on when Chris comes back uh Chris is shooting in the UK right now still so that's a thing that doesn't have any movement until Chris comes back so um

  77. 01:02:00

    when Chris comes back we start that process and and uh instead of telling you you know hey we're going to do this and then we try to do it and then it doesn't work we're just going we're going to do it and and to and when we have something that we like and we figur that out then we'll announce it so it's one we're not we're not going to talk too much about that until we have the thing uh all set all set in place uh to go for that so that's still on the burner uh but yeah a ATV will continue to rotate really excited about that um and uh uh by the way um this is worth doing uh you know s s s's not here right now uh that whole the whole ATV rotating thing that is that was the brainchild of of Sandy that's not something you know I'm a community manager I've got a certain level of stroke but I don't have

  78. 01:02:47

    I don't have enough stroke to make the other Studios you know do you know do things St like that uh this this this was San San's really been leading the chart on this so if you've enjoyed the last 100 uh the last last four part 100s for ATV uh uh please I'm sure she would appreciate it if you follow her on Facebook if you follow her on Twitter uh please tell her how much you're enjoying it and whatnot cu cu she works incredibly hard to make this happen to coordinate four Studios I thought Chris didn't sleep I was getting an email from her UK or it's like 2: a.m. here right and then 5:00 a.m. and then and then 7: a.m. and then 10 a.m. and like they're all in three-hour intervals and I'm like there's no way she's getting enough sleep so yeah she's been busting her ass yeah so I'm sure I'm sure she'd appreciate it you don't have to tell her

  79. 01:03:34

    I sent you or anything it's it's it's just just a a credit where credits due she's doing she's doing a fantastic job you know taking this over and make and making this happen so so I'm I'm I'm proud to work for her uh yeah and she's going to be a big part of getting everybody in place live for these rtvs too uh oh additional detail on the RTV time because the RTV is live and because we are now rotating through the through the world here uh the the broadcast time for RTV will fluctuate uh we're not going to make you know we're not going to make Aaron Roberts show up at 11 o'clock at night to to broadcast on our on our schedule and stuff like that so look out for that uh that Weekly uh cing schedule uh for for times for rtvs as those will rotate so um we do that for a couple reason not just to make it easier

  80. 01:04:22

    on the person who's who's got to be doing the questions but we really like the idea of globalizing it more and and having some shows that are that are at time at times that are uh easier for our European fans and stuff so what this means what this means is that is that Tyler and I once a month we'll probably have to come in very early in the morning very early in the morning we'll be in our pajamas and everything to help the show oh if you think I'm not doing RTV in my pajamas you are mistaken yes so we don't we don't have the times uh lockdown specific and the times may change CH from week to week based on the availability of our guests but that's uh that's what that Monday cing schedule will be for so keep checking that every every week and yeah so with that uh this wraps up uh the last RTV and its current

  81. 01:05:12

    form you know season one of RTV it's been a very long season next week we'll start season two with the new rotating RTV um this may be the last time Tyler and I are on the show together like this because it'll be one of us hosting the special guest so so Tyler uh I love you I'm not even going to make a snide comment about it make a heart I just do that I'm not going to do that I I have limits I I hold on hold on I don't I don't even I I honestly I don't know is this how you oh my gosh hold on I I I can't I don't even know how to make I don't even know how to make a heart I don't I don't know so guys thanks for watching reverse the verse uh I'm Community manager Jared Huckabee that's Community manager Tyler wikin we'll see you next week guys it's the last time I'm sorry

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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