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Inside Star Citizen: Galaxy Class | Fall 2022

24 November 202200:10:52263 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:00

    [Music] multi-role ships in the persistent Universe by their very nature of the name give you that flexibility they're intended to let you experience almost every part of the game you can change between deciding to go off to a random planet and do some cargo missions to change in your mind and decide to do bounty hunting and bringing the Bounty back and putting them in your hall so now as we're on the verge of getting into more Lawless systems like pyro I think multi-roll is a great advantage to have because you don't know what's lurking around the corner and you'll be able to react to whatever comes at you and that's why we're introducing the constellations Big Brother the RSI Galaxy the RSI Galaxy is a multi-role vessel

  2. 00:00:52

    with true modularity that has different sections of the middle of the ship that can be changed out to support significant and real gameplay Loops it is built on the same kind of ethos as the the Connie but it's scaled up through a larger very size the galaxy has a very industrial feel compared to previous iterations and the constellation is a prime example it has far less focus on its combat capabilities it's not a warship so it's not bristling with guns but it's got what it needs but we're just going for a ship that when you saw it it just looked like you want to just get together with your friends get that thing off the ground turn it around and just fly as far as you can for me I think the the favorite thing about the the Galaxy is just the the look of it uh conjunction with the

  3. 00:01:39

    layout it does keep that classic uh RSI sort of sub-capital shape to it we've got the nice big exposed engines with some we've started to bring like metal onto the engines like a kind of a titanium material to complement the kind of cooler Grays and blacks of the rest of the superstructure for me RSI goes into kind of two different groups you've got the slightly kind of more bulbous shape chips and then you've got this really aggressive Arrow headed kind of stance and I think for me the Galaxy kind of really falls into that Arrow shape it's kind of you know driving the ship forward the interior architecture of the RSI brand is something that I really enjoy because it's got those nice upturned classic Sci-fi walls that sort of Canter in at the top and it is a bit of a

  4. 00:02:27

    challenge designing those because it means they needed a bit more room inside the vessels you just got to make sure you've got a bit more space but when you've got a bigger ship like the Galaxy there's enough room in there to get your accommodation for six players or your functional habitation and Recreation and all your kind of crew crew positions and everything there's enough room to do that and have these cool extra wide corridors with a nice architecture starting at the bridge it's a central bridge that looks down under the main part of the ship directly behind that in the top deck you have the habitation section so you'll have a shared habitation space and then moving further back you have individual bedrooms as well as the captain have in their own office as well as bedroom behind that you have the engineering section that looks down onto the hangar area and it's probably one of my favorite parts of the ship because it

  5. 00:03:15

    has a nice look down onto the actual hanger which is a rear loading hanger which is really cool in my opinion the four beneath that is where the module is within the center of the ship it's a relatively large space for the different modules you might need and directly connecting to the module section there's the hanger so the three modules that are available are a cargo module which increases the cargo capacity of the ship significantly there's a Refinery module which is it's got a sweet mechanism with the underneath where the the cargo ramp opens and we've got the saddlebag um deposit so this thing's going to work really well with something like a prospector and then the last one is a medical module the medical module is split into two halves so in the very

  6. 00:04:03

    center there's a lift that'll bring you up so if there's anyone injured in a vehicle you can get them straight into the actual medical Wings alternatively you can use the hanger at the back two flies from one end and unload them into the actual Galaxy inside the actual medical Wing you have an assortment of different tiered Med beds for whatever injury the person might have sustained although it's been a while since we've showed off a modular ship or released any new ships that were modular it isn't something that we wanted to move away from modular ships have a unique place in the universe because it helps push the multi-crew and multi-role ship it's part of the reason why there's been less emphasis on multi-role ships in the universe recently now that we're getting closer to being able to deliver it it's something we want to start revisiting again Galaxy's perfect for a group of friends

  7. 00:04:52

    who want to be able to try lots of different aspects of the game and not limit themselves to one individual part who one day might decide that them and all their friends are going to go out and do a lot of Mining and refining making lots of money from Gathering resources but then the next day it might decide that they want to do some cargo hauling across the bus so they go from one system to another transporting huge amounts of goods the next day they might decide that them and their friends want to have a battle so they need someone to be able to hear people it's a ship that allows them to experience the most of the game without limiting themselves the RSI galaxy is the newest concept

  8. 00:05:49

    ship making its debut at this year's Intergalactic Aerospace Expo and you'll get your chance to learn even more about it during RSI day this Saturday November 26th but the Galaxy isn't the only rumored vehicle to arrive at this year's event anvil day brought with it the brand new c8r Pisces the space ambulance that some requested and many others never knew they quite Wanted let's find out more as this iae ISC continues the CR is a new entry medical level uh vehicle it's a variant of the well-loved Pisces we decided to make it a little bit faster than the regular passes just so you can get to emergencies just a

  9. 00:06:37

    little bit quicker slightly better for someone surviving we have had to remove a little bit of the uh range it's no longer a exploration ship like the regular CH and the c8x and so it cannot jump quite as far as they can we added some siren lights so people can see when you're coming we've also given it a traditional medical coloring so we've gone for a nice little uh red and white the cir is a variant of the Pisces so it benefits from the paints that exist for the Pisces itself can be used on that and the the reverse is also true so some of the more medical themed paints can also be put on the base one which I'm sure people will find various

  10. 00:07:24

    interesting ways of using and misusing we have gone for a very clean Style on the inside when you step in through the ramp you'll notice that there is some of the decontamination ports towards the bottom of the area there's then a large Foster glass door that will open up we have off to the right a tier three a medical badge and off to the left we've got some storage we've got a fridge for you to to stock up with a couple of meds for you when you get the ship uh we've had to remove one of the jump seats that came with the regular CH uh however that's been replaced with the medical terminal it's also a great partner to the Carrick

  11. 00:08:14

    which has a tier 2 medical bed so now uh Carrick owners can use c8rs as sort of a Advanced Medical Scout to be able to Ferry injured people back for further treatment I can see people using it for gone out to Bunker missions just getting out there doing all the merging that they do getting all the stuff back into Pisces and then making sure that any NYX Cuts grazers or broken arms they've got a fixed before they move on to the next location the Set uh is obviously for those sort of players who who want to support other players in the game uh it's never going to win a combat fight it doesn't have the durability to to last in engage combat um but it is there primarily and almost solely to rescue injured players or NPCs

  12. 00:09:06

    and keep them alive long enough to get them to somewhere to heal more severe injuries so what did we learn this week well we learned that specialized Vehicles will always have their place in the persistent universe but that a more rounded multi-role experience might just be what's needed out there in the less civilized regions that the Galaxy isn't just the Connie's big brother but a return of player facing modularity and potential Harbinger for that system's future development and that the new c8r medical Pisces isn't just a standalone ambulance but a solid addition to any ship with a hanger that can support it now if you watched last week's Star Citizen live iae 2952 super talk spectacular you might have heard me

  13. 00:09:54

    mention about us finally pulling the curtain back on the Polaris internal layout rework this week and here's where we have sort of a good news and bad news type situation the bad news is that the shortened Thanksgiving holiday this week means we weren't quite able to get that going where we wanted to be for this show but the good news is that we'll have plenty of time to explore the new Polaris concept layout next episode so hopefully with even a more in-depth look than we would have managed this week so stay tuned for that for inside Star Citizen I'm Jared Huckabee Happy Thanksgiving to those who celebrate and we'll see you all here next week

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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