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Calling All Devs

Star Citizen: Calling All Devs - Dude, Where's My Spaceship?

1 October 201800:18:25432 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:10

    hey everybody welcome to another edition of culling of all devs our weekly Q&A series rhetoricians from you the star system backer impose them directly to our developers we're jumping right into it today because I've been dealing with technical issues all out of the fund me happy stuff first call this week is to look Pressley bigwig out of foundry 42 UK look how you doing hi Chad oh yeah alright thank you for being patient we've tried this call like four times we finally got it we're gonna try to get this done before we got a question for you this is a question that comes up quite frequently in my circles at least you know spending on as much time on spectrum as I do the question simply states coordinates systems when uh what do we think the chances are what our intentions what are our future

  2. 00:01:00

    prognostications if you will about adding a 3d positioning system so that we can better tell our friends where we are in space and our friends can subsequently find us okay well we definitely need one and as with my mission hat on I can't wait to get one can imagine the kind of puzzle side things we there will be able to do with that um okay I mean I need to go away talk to the system designers and stuff but I'll hypothesize because I can I can see exactly how we do it you know quite straight forward at once you've agreed on the basics right so if you imagine the coordinates ran from what's the

  3. 00:01:50

    origin right is it Earth is it the Sun you know it would be something like that because we're humans and we put everything you know where the center of the universe and develop a diverse coordinates just run and run because you'd end up with huge numbers obviously or do they may be reset kind of like you say okay Stanton you're in Stanton so you like preface it with Stanton and then say 0 0 the origin is for Sun Sun riser and just to start again like otherwise these numbers are just going to become absolutely unwieldly and impossible to use and so you know I think once we figure that out I agree on that then it should be fairly straightforward because we we have like the root you know we have you zones

  4. 00:02:43

    right the game has sounds like air so there's a route which is just space and then there's like you get to a planet even inside a as a zone right and every time you step into that you go to actually let your local coordinates are in relationship to it so if you were looking at your your coordinates stepping inside a ship from space will change them like it'd be a huge number when you're in space dam tightening them because you're only meters away from the origin of your ship so I mean what like you can easily get around that can you assume you can just use for world corner that's full stop you will always be inside like a spade a solar system you know and when you use a wormhole or a

  5. 00:03:31

    jump point kinda thing you'll come out in another solar system we just reset the coordinates to that so either way we do it if we decide we do it like with earth being zero zero you basically just take how far is earth away on the star map kinda thing and then add on whatever real world coordinates you getting at the time on to that and bingo you've got you've got corners again to unwieldly to really be telling your friends so we bet that's the thing we have to figure out and because like at one point I really wanted like like sectors on planets so you can be like oh and and somewhere in here cuz again with a mission hat like bets oh great we can say it crashed somewhere in Sector blah blah blah and

  6. 00:04:19

    get you searching for it get you scan in or and we can still do that even we even with like coordinates like we've saved a lot last known you know these things are basically we're not broadcasting constantly so they broadcast their position every minute or something and when this thing has crashed you know you only get the last-known coordinates so you go there and scan yeah so basically I mean the answer is as soon as we figure out how to how to be able to present it in a way that isn't a million you know I'm at zero for two now in export like you know forever you know and and and where do we show it as well there's another question where do we show this and because I can't think off the top of my head a great position for

  7. 00:05:08

    it like you know bring up my mobiie glass or you know something like that or is it always on the screen somewhere and that's probably not the best way to do it so the new I guys would need some buy-in on this as well well yeah it sounds like it sounds like a question of skill you have to say how how granular you you you want to drill down and do it you know is the universal coordinates and then there's system coordinates and then within the system or there are there sector coordinates as you said and then on each each planetary body does each planetary body then have its own set of coordinates and then do you have sectors on the planetary body so so yeah it's a it's a yep you want to you want to devise a system that is granular enough to tell to tell to let people

  8. 00:05:57

    effectively describe where they are if they pinpoint position book in a manageable right so you actually work cut out for him in this is something you can just hand off to somebody else or do you have to do it oh well yeah sounds like a job for that person alright look I'll let you get back to work hey all right take him in alright thank you so much Luke now moving just one row of seats over to this friend vehicle pipeline director John crew we've got two questions for you about ships and ship mechanics John ain't on it good things ready to answer some more questions someday I'm gonna go that somebody should count with somebody in the studio audience go through and count all the questions and see if John is the person

  9. 00:06:44

    who's done more than anybody else sighs I think it's a pretty good bet but I know Luke Presley is there yeah shot as well she had Rob Ryan Ruger makes a help but makes a healthy showing I'd be curious to know who doesn't need to scho bold media score would somebody make me a call held EPSCoR word all right John I know you got a meeting to get to so we'll rush through this here two questions for you right off the bat if I salvaged a fuel tank off another ship can I use any of the fuel inside to get me home so I don't want to rule things out permanently forever because sort of salvage is gonna be not strictly vehicle pipeline but tr0 no you're just sounding the the item and everything inside it is just contained items that goes into it if you're gonna

  10. 00:07:33

    put it in a big grinder it's obviously not going to survive the other end maybe if you have special equipment like you have the Vulcans drones you would salvage the fuel separately first I configure the drones say yeah I'm going out there and you're looking specifically for fuel because those drones can do refill the agree arming repairing you could use the Vulcan to know the reverse of refueling that ship first and then salvage all the parts manually it's like your scope of cargo maybe you go out there and cut those bits but no to start with it's just you're gonna grab that item it has its contents and you sell or convert it as needed and reviewers of calling up as I

  11. 00:08:22

    encourage you to check out Gant repens answer it was there last week or the week before very recently where he talks about how his team is scheduled to move on to salvaging as soon as the completion of asteroid mining coming soon and now we is all wrapped up with a nice bow alright next question for you how about that bamboo merchant business I know you had a 50-50 shot whether it was gonna be the character the man who originally yeah you could've asked me about the car we're gonna go with much money I will never ask you about the carrot come the show okay I'm not even talking to you I'm talking to the Packers this question says what are the current high-level design goals for the bad new merchantman has it changed at all from its original intent don't think it's really changed from its

  12. 00:09:10

    original intent OC it's between it the Carrack and a couple of other ships it's the the most anticipated or waited ships its broad high-level goals it's still a trading ship it still gots shops or stores inside it where you can sell your goods trade your goods still a great little little big ship for being like in all headquarters so it's got the accommodation capacity to keep a bunch of people on board the writers are said like by new trade negotiations take a long time so we've built in so I've made short term it accommodation for guests it still got those huge honking great

  13. 00:10:01

    guns to defend itself the one thing that sort of maybe it's changed maybe it's not changed but the topic of speed of the ship a lot of things have been said about the ship officially and unofficially and they sort of get warped over time it is a big ship big ships on our game are not fast ships so there's a lot of expectation of this the ship it's just going to be zipping around all over the place that's that's not it's big it's ft it's armored and it's got the firepower to offset that you have some of those bad new defenders flying around there yeah that's that's the reason they are there and there is some interplay between the two that we've built in but

  14. 00:10:50

    not talked about so there are reasons and expect that question to be added to the October questions threatened to get voters very quickly so you got you got about a you got about a month to figure out your answer that one Josh you're coming for it for people I got my answer I'm just gonna save it for the ship shape but I'll only do it yeah that's pretty and as for the carrot box people who take my joking a little too seriously I am joking about the character what as soon as the carrot goes into work I've said this before I said it on shipshape when the carrot actually jumps into the production pipeline when it's actually active and ready to go you will see a big announcement from me on ship shape with colored streamers and yeah that day just has not come yeah so yeah when that

  15. 00:11:40

    happens we'll start to have new information for you but until then all right John that's it I'll let you know workman sounds meetings next week probably oh my son I gotta get to the top of the lead boat I hear I and finally last but certainly not least Austin Texas which is where we find the designer Rob Reiner another comedy hall devs all-star Rob how you doing it good all right how you doing Jerry I'm doing okay I've got a question for you now I'm gonna let's do a little behind the scenes here normally normally panicked impaired our designers look I sent out an email we do a conversation before hand we workshop the answer that's why we make sure they don't say anything with the not supposed to get anybody in trouble you know we don't want calling all devs canceled because somebody says something then I suppose

  16. 00:12:27

    to you and whatnot you know sometimes that still doesn't work see whatever the 600 I think was from couple months ago I can't remember but we don't yet know not you know it's usually the ship ones that get us in trouble but Rob I've got a question for you I have not prepped you on it you don't know it's coming because this is a skirt this is a true this is a trolli question this comes up every once in a while but for some reason this month it got voted up so your question is when when will we finally be able to trade subdued npcs and other players i can't say that's currently on the roadmap human trafficking trafficking yeah know what I mean there's been comments about

  17. 00:13:17

    it you know throughout the development of the game where it's just like yeah you know because like the slavers you know are like part of the lore and and everything right so it's it's come up but bounty hunting you know yeah that's another example of it right a lot of people are looking forward to bounty hunting we've got the we've got the anvil Hawk currently in development you know that the currently building being built out here by the LA 15 that's a bounty hunting ship lot of lots of talk over the years about about being able to capture NPCs and capture players and whether when you capture a player it gives you an NPC copy of that player maybe I could say so that the player itself can be free to you continue playing it stuff like that but yeah has anything been is anything been fully

  18. 00:14:05

    hammered out fleshed out decided no I mean we talked about the bounty hunting aspect of it you know quite a bit because we're trying to flesh out like the roadmap for the next you know few years but and bounty hunting is a part of that right but how how detailed that's going to be for for the tier 0 implementation or for that you know Minimum Viable Product is still up for discussion so it's as a tradable commodity like being able to actually sell them to another person very far there is no yeah that's that's like a whole new level of kind of craziness there so I I'd say you know the safe answers probably will have something available with bounty-hunting

  19. 00:14:52

    you know being able to trade slaves probably not going to be anywhere in the near future but you never know where star citizen's gonna go and I can guess on this one our director of public relations who watches the show just breathe a sigh of relief for you you haven't happened there's not saying yeah I can tell you at this point hi hi hi you just breathe a sigh like you said okay training players probably not on the road we're rocking we're not gonna add human trafficking to the roadmap Nick anytime soon talk I'm not even talking to the back of her I'm talking to our drew PR go hopefully honest I wonder if there might be some I don't know that's so he'd have to investigate that let's let's get bounty hunting going let's get back down

  20. 00:15:40

    to your zero stuff and let's let's put a pin for now let's put a pin in the idea of trading other rock layers as a commodity baby we don't ever want to say never I'm following all that yeah it's yeah so that's that's one where we would might come close to saying but but who knows you know bounty hunting is definitely important to us so you definitely want that you know going and capturing people and feeling that but not disturbing the gameplay of other people like to drastically you know so that's that's what we're really trying to work out right now selling people to other people not probably not in the cards man right now I will start out in

  21. 00:16:29

    the cards I know and I know who asked it it's the same person's been asking that question for a better part of a year and I'm not gonna name any names but that person knows who they are yeah you know did I get it so that's it and is it safe to say that just because you got this question about it out doesn't mean that you can see throughout more outrageous stuff and expect it to be at the top of it I don't mind I don't mind the array of stuff it's up to the community whether they whether they want to blow up calling all the Deb's question on voting it up or not yeah apparently up to the community give so many questions we put that power in there I robbed anyway that's a good old man that's so that's the first time I've ever been asked that question so that's I got anyone yeah okay thank you sir I don't you go all right cheers man later

  22. 00:17:17

    bye yeah well that about does it for this week's show especially the things to Luke Presley and John crew and Rob Reiner for taking John fruit would run from taking their time to answer taking their times remember you can submit your questions for consideration each and every week up on the thread up on spectrum and don't forget to vote that's the two prong plan you got to submit your questions you got to butter your questions the September threat is up now the October threat goes up next week so for calling all this I'm Content Manager for global video production Jared Huckaby we'll see you next week everybody [Music] you thanks for watching for the latest and

  23. 00:18:06

    greatest in star citizen squadron 42 you can subscribe to our Channel or you can check out some of the other shows and you can also head to our website at www.uvu.edu/library

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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