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Bugsmashers

Star Citizen: Bugsmashers! - Nox Your Normal First Person View

28 June 201700:08:11188 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:15

    [Music] hello everybody and welcome to a very special edition of bug Smashers I'm your host for this week's show Community content manager Jared Huckabee now in this week's bugm show bug smash special edition show we got some we got a real special treat for you it's going to be a short show it's not going to be like a normal show uh but we do have a sneak preview of the upcoming Shion Knox we're really excited so let's uh let's roll the credits roll the intro bug bishes all right so I'm I'm just kidding everybody Mark G is still the host of the show uh we did want to do something very special this is going to be a very

  2. 00:01:01

    short very brief bug Smashers um uh we are in the midst of our KNX sale uh uh a huge sale you you guys are loving the bike thank you so much for your support of the bike and our project right now uh we wanted to take this opportunity to show you a little bit of the Knox ingame and answer one of the most common questions that we've been getting uh which is a question about its point of view uh since Mark had a bug about the point of view or the field of view rather uh Mark why don't you take it away wa show us what's going on as you can see we don't have the KN so I think the first thing we have to do is fix that so let me hop into the game and I wish the command was called get knock that would be a knock like it's a hard KN so here's the amazing KN and as you can see I have a wonderful view that is that's honestly a

  3. 00:01:51

    piece of view Mark what do you mean don't you want to be looking straight inside right at you know uh I want to see my my UI isn't it a great view yeah that that's that's not an ideal view uh we saw our own Vinnie snra check this check this Jer in earlier today uh with an issue with the Knox field division uh what happens next well I mean it's perfect no it's not perfect I don't want to see the rest of my I want to see I want to see my bike we're we're we're stretching this very short bu Smashers outet this very short bu smash all right I guess we have to fix it we'll do something very unique in this um episode I will do something going to nope not going to go into the code we're not

  4. 00:02:39

    going to go into the code I'm not going to go into code this isn't a code fix I am going to actually do something even more crazy I'm going to delete my animations get this I don't like animations so I'm going to crash I guess I'm going to crash explore that's what I'm going to do I am going to crash explore if you wonder why this is such a low Tech bug Smashers uh everybody around us is cramming on 3.0 trying to get 3.0 uh into your hands right now so we're doing a very low key bug smashes none not the fancy intro we're back to the webcam uh we're just trying to stay out of everybody's way we go I crashed explore so let's try that again so delete all the animations because to me they're rubbish so you're saying that this problem was an animation problem it

  5. 00:03:25

    was actually an animation problem um we actually for a lot of our we allow the animators to sit and pick wherever they want ideal to be and then they set these aim poses so they could look around gives the animators a lot of control only problem is with that control takes a lot of responsibility and if you put the guy to down low he's not going to be able to see um so we had a good buddy Jay Brushwood go in and make some actual proper nice animations so what I'm going to do here is force get the latest and greatest animations gotcha so this wasn't a bug that that you actually had to fix through programming this was a bug uh we found Vinnie Vinnie found it we sent it on to the animation team and they adjusted the animations exactly so this is one of those easy ones where well should said easy one of those ones where the content

  6. 00:04:13

    guys had to go in and do their thing luckily we didn't have to do any code yet so so like I said very different bug Smashers this week uh purely an excuse just to show you a little bit of the Knox field of vision cuz we know that's a a popular point of uh point of contention on backers right now so we wanted to show you precisely what that what that field of view is like at least right now in its current development but since this is bug Smashers there is some code you can take a look at it has nothing to do with what we're doing but it's code yes and when I say this is where the field of view is right now I mean literally this was checked in all like what was like two hours ago wasn't it he did some changes yesterday and he did some some today go two hours ago it's a better story Mark yeah

  7. 00:05:00

    two is hours plus a few days well he did some stuff he came out on the weekend so yes he did so gotta give him some credit thank you so much all right we're going to cut here and Skip ahead forward in time don't we want to watch this part it's skip ahead the loading and then all the animations then take Time Justin you got to show this whole wonderful process we have to wait until that gets to 200 64 we're at 15 building animation serious business so let me Spawn that beautiful KNX again get knock dread

  8. 00:05:49

    knock check it out I could a I could see now it's a much it's a much better field of view than it was before yeah but I have all this room I don't I don't know if do I now can can can you look down at your thing oh I'm I'm flying you're flying I'm flying KNX right now you're flying the KNX not flying very hard knock yes I am this is a hard KN life it is it really is all right on see and this is the current KNX uh uh view from the cockpit as of right now obviously there's still work to be done uh 3.0 is not out it won't be out you know later today or anything like that um the ox is one of many things we're still working on for 3.0 It's A Hard Knock Life can we go ahead and give a let's give a external view

  9. 00:06:36

    real quick just just just give people there you go yeah my test map's a little bit dark is a little bit dark yeah there we go got it's got those dual size one laser cannons on the bottom and and you see the number of thrusters people people were asking is 16 thrusters uh correct uh yes yes thrusters it has a ton I am flying like crazy right now oh boy and these are thrusters of the new vehicle scale uh so they're smaller than the size one thrusters you'd see on a hornet or yeah yeah all right Mark he see animate he look thank you so much pleasure for this very short very special edition of bugs matchers um remember the KNX sale continues until uh the following Monday

  10. 00:07:25

    so thank you it's your show you tell them how to stop it how how do you stop a bu bu pressures I don't know I usually I close it with Visual Studio I don't have visual studio so I don't know what to do oh wait wait wait wait wait wait now we're done that's how you do it until next time till next time bye bye thank you for watching so if you want to keep it with the latest and greatest and the Star Citizen of Squadron 42's development please follow us on our social media channels see you soon

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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