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Squadron 42

Squadron 42 - Gary Oldman Interview

10 October 201500:12:02233 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:02

    [Music] hi everybody I'm Sandy Gardner and I am sitting here with Gary Oldman very exciting for our fans Gary you're not unfamiliar with working in video games but this one was full performance capture so how has this experience been for you well it's total the work I've done before has been um has been voice work so you come in and lay down a a vocal track and this is uh completely different because we wear the cameras and the headgear so it captures the performance and all those

  2. 00:00:52

    other many many cameras and gizmos capture the the physicality it's more like being in a a film as an actor rather than rather than the the other games I've done it's been it's a bit like radio you know you go in and lay down a voice for the character right and how did the suit and the headset was that all okay for you or the technology has come on I mean leaps and bound maybe not quite 10 years ago I was in A Christmas Carol and the uh Boba film with with Jim Carrey and it was the same deal you know you it was it was performance counter but it was

  3. 00:01:42

    crudder so what you can now do with these games is remarkable and then I think what Chris wants to do a director Creator um is is again sort of pushing the envelope on it do you have any funny anecdotes from the set from your shoot I play a character I play the admiral of the Kary ship sort of like a destroyer big battleship in the in the in the fleet and um uh I found it hard to say admirable Admiral Admiral Admiral Bishop see I can't do it I could say you know Admiral Susan Admiral Doug Admiral Gary

  4. 00:02:35

    Admiral Bishop I can't can't say it so what happened on set then I just ended up saying Bishop I'll fix it later I I'll fix it in the edit but um yeah no I I I couldn't even say my own name there you are attention fleed this is Admiral sorry I'm not used us to acting attention Fleet this is Admiral attention Fleet this is Bishop you are ordered to immediately withdraw it's been nice also to reconnect with Mark Strong who's in it so the last time

  5. 00:03:24

    that we were working together was Tinker Taylor we were wearing you know Tweed and smelling of Brill cream and and and you know style cigarettes so it's quite nice to sort of um hook up with him again hundreds of years into the future yeah in motion capture suits in motion capture suits yeah what was the inspiration for the portrayal of um Admiral Bishop Admiral Admiral Bishop admirable Bishop um well Chris l had a I think an a real an idea of him um well more than an idea of him really he is a sort of great leader Soldier tactician in the sort of the vein of

  6. 00:04:15

    someone like um General Patton and like you know Montgomery or Alexander the Great so that's I think the sort of the base for for it and then you you sort of you make it your own you can look to either either characters in history even sometimes you can actually look to other actors you can have it's like um a sort of what I call a springboard it's it's um a point of inspiration but it doesn't mean that you do an impersonation or that you copy mhm you can get the spirit or the FL of what you're looking for somewhere else right I heard that you um were just

  7. 00:05:07

    rehearsing and like everybody stopped and everybody's jaw just dropped and went yeah I was just sing it out right yeah but well the see the thing that you that I think you know people forget or don't realize is that you have to kind of when when you rehearse a play you have um six weeks let's say right sometimes longer sometimes shorter but you'll have at least a month at least four weeks if not five or six weeks and that's when you're in a room finding the character the Dynamics the in a scene um

  8. 00:05:58

    you're finding your own character you're working out the relationships or at least no the relationships are there but you're digging and understanding and getting to grips with these people that you're P portraying in film um you know you don't have that luxury right so a lot of it you have to kind of just do it home you just do it in your kitchen or your bedroom or wherever you it's kitchen acting I call it so you kind of like work on something and then when you get to a space like over here at the Imaginarium MH then you want to kind of like open it up so I was just I was just opening up

  9. 00:06:47

    my shoulders right Chris Chris mentioned that um I think guess there's some line where you're asking if anybody would like to leave and I guess it was so powerful that a couple of the actors were like leaving and then Chris is like no no you're actually not supposed to leave okay so oh abandoning ship yes if any of you wish to leave yeah yeah um I think they yeah but it's all new stuff I mean we we're doing things I've got a vague idea of what I look like I've got a vague idea of what I'm wearing I have a somewhat good idea of of this the sort of bridge of the ship that I was in um but all this stuff is just it

  10. 00:07:38

    keeps evolving I mean we're fighting we're fighting this enemy the vanu I actually only saw today what they look like I mean I could just imagine that they were ugly right like nasty guys right I mean that was enough but I actually for the first time saw saw what they look like and this thing behind me is that that's it's an M50 racer ship we use that in the Murray cup which is kind of like a formula one kind of race in space yeah no it's beautiful and it's the first the first time I've I've seen it so it's it's Terri you get lots of cute us with our our gaming fans that' be very impressed all the

  11. 00:08:26

    people who own one of those ships currently chuffed car G of likes my ship yeah they're great they're really something and what so what do you feel then is the future for these types of projects like this characters through motion and performance character well I can't speak for I mean I can only you know from personal experience and I can't speak for other people I mean from what I gather Chris is a bit of the sort of George Lucas of this stuff or could or potentially could be um and he is going for a more um a sort of emotional ex experience really putting

  12. 00:09:16

    the player in the really putting you in the game um in a way that that that we in a way that we don't have right now so he's sort of pioneering it this kind of in interactive play with with the game um and what he what he wants from it I think is more is more a a cinematic experience where you have a emotional connections with characters like you would in like you would in a movie where you root for a person in a movie or you get or you're you're familiar with a character and you get to know someone in a film um I think he wants to sort of push the game World

  13. 00:10:06

    M that kind of basically ties into my last question for you how how is it or how was it working with Chris Chris Roberts it's been abely Charming yeah I mean it's always it's always nice to work with a director who knows what he wants who has a point of view and um and you are more so in this situation you are you're at the mercy of you're very much at the mercy of the because you you you are you're you're asking uh not only not only what it looks like outside the window but you know what am I so this thing I'm standing in front of this piece of

  14. 00:10:52

    cardboard with um gaffer tape on it is oh yeah that's the console and then you've got your screen here and you've got your thing here you know and you say oh so this is this and that you know I mean you're blind mhm you're kind of right it's I mean talk about running on faith mhm so it's been uh you really need yeah you really need your handheld through it but when they clap the board and say action it's much the same thing so when our fans go quite wild when they find out that that you're in our game we we hope that if you liked us enough that you might come back I believe I do believe I do believe I'm coming back so soly tell me I think everybody had a had a good time so we

  15. 00:11:41

    hope you had a good time yeah I had a good time too yeah it's going to be it's going to be going to be a cracker yeah and that's it guys

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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