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Loremakers

CitizenCon 2948 - Panel: Loremaker’s Guide to Alpha 3.3

23 October 201800:49:481,348 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:00

    please welcome narrative director Dave haddock and lead writer will Weisbach we're gonna do a little trading hearing oh that's right I get the mouse yeah I get the keyboard that's how we worked it out backstage forget the one I get a wand and a thumb drive it's now very exciting are so prepared for this hecklers welcome to lawmakers Guide 23.3 the exciting new patch that is eminently going to be available so soon very soon so I guess we could kind of kick it off well any questions no so yes so as well said this is going to be the lawmakers

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    guide to 3.3 and we will get this party started so no I get it like that first now they're gonna know we gotta start from beginning there you go so there's a question what is Stanton what is Stanton Stanton is a place thank you guys all right we were so excited to do that we're really thrilled we were chomping at the bit so we'll just do what kind of kicking off we'll do kind of a quick overview of staunton system in general so go for it well so stan has a g-type main sequence star it's very much like

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    our own Sun which is preening and that provided the right opportunities for an extra-wide Green Zone and upon discovery was pretty exciting to find three super Earths and a gas giant an inner gas giant which is kind of unusual as well and and on top of that they were all pretty close to being habitable yeah and so the system itself was credited by Toshi Aron who discovered it in 2903 but sort of the interesting thing about it is though he's credit is discovering it he actually wasn't the first person there there were actually some some settlers who had kind of moved into the system and were actually kind of starting to set up outposts and stuff like that I just made the big mistake of inviting Toshi to the party yeah and so he basically took the jump data and sold it to the UE who walked in and was like sweet three planets in a

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    gas giant let's take that so this is coming on the heels UE I'm you know they've been dumping a lot of credits into the synth world they're a little tore up you have a whole fight they have going against the vanduul it's costing a lot of money and so they see this as a big cash opportunity so they start getting it ready for the normal land claim sales kind of like what we're going through recently last year with the Pioneer where people can start buying plots of lands and estates and stuff like that but the problem with all that business is that it's kind of a slower way to go yeah it's sort of piecemeal you're only getting kind of like you know sections of land sold off at any given time so as opposed to if you're looking for sort of a cash infusion it's a little bit of a slower process so on the back end of this our Corp had been trying to lobby in order

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    to be able to purchase our larger plot of land inside this new exciting system and they were kind of going above what was normally allowed to purchase in one lot and they were pushing for this and that gave some members and Senate the idea to push for a very exciting business opportunity for some lucky companies yeah so as basically the idea was like they were basically try to buy a continent so you know our Corp is you know they make kind of fusion engines and a bunch of other different things and so one of the things that they were sort of realizing was they were spending a lot of money outsourcing parts and then having those parts be flown into to their factories and stuff like that which is great in theory but the problem is as many of you know flying around it's dangerous out there you know cargo can get lost or stolen so what better way to kind of be able to

  6. 00:04:07

    control of your the the products that you need to make your products but basically like renting that property out to your outsourcers in territory that you control so then basically it's a very easy kind of hop skip and jump had a vertical integration moving on yeah so that was sort of their their their logic behind it was that they wanted to try and get some continents so they could basically like sell a lot of property to companies that did work for them so they could make it on-site and basically transfer the stuff over which made it very easy but obviously you know it was a it was a kind of a radical prospect for the Senate yeah and so it kind of came forward that rather than just selling these larger plots why not attempt the near impossible and see if he couldn't get someone to purchased the entire world itself all the land rights in one fell swoop because the influx of

  7. 00:04:55

    credits from that sale would be enormous and so in tentative talks our corp decided that they would agree to do such a thing and all it took left was bringing it to the Senate floor for a wider vote and there was a big debate not everyone was very happy about this idea of a corporate policy of allowing corporations to run a government per se on these local worlds and so there was a lot of debate and some compromises made yeah it was basically there are a lot of real kind of moral gray areas with that because you're basically it's obviously how do how do you a company is sort of responsible to its responsibilities to its customers but also to its board and to its directors and how to how are they supposed to reconcile being forced to take care of a population because you know when the chips are down odds

  8. 00:05:43

    are they're gonna go for what's in the best interest of their company rather than what's in the best interest of the people so yeah I think you can trust companies to take care of people though I think that's like that's a fair I'm being unfair so so yeah it was it was a very complicated thing and then of course once the public found out about it it was exploded again into this huge debate and stuff like that and so eventually got approval and they opened up the bidding process and the four winners are the planets that you know today know and love so so yeah kind of a high level overview obviously we're gonna talk pretty extensively about Hurston but these are them in sort of a nutshell and so Crusader I mean the interesting

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    thing about Stan - again as well said it was a gas giant which from the UAE perspective was actually gonna be kind of a tricky sell because obviously it doesn't have ground so there's not a lot of real sexy selling points to that and so they had been using it basically as for their sort of naval shipyards and stuff like that and basically we're sort of even toying with the idea of kind of doing a buy one get one free type thing to try and entice somebody to to take that on but - Crusader industries it was actually incredibly attractive because the sort of latticework that had been created by the Navy to service their ships was sort of the perfect thing that they could use to build their sort of massive star liners and transports and stuff like that because now they could do at an atmosphere which was really enticing to them and then the next planet standing three was purchased by our Corp and the immediately started

  10. 00:07:21

    construction almost day one as soon as they could move into the system and as you've seen from flybys over the planet the amount of development they have is kind of ridiculous particularly they turn into a basically a big business park and yeah so basically sold it - you know rent retail space production facilities all of the stuff that they need to do but also even competitors they'll rent to anybody they really do not care so yeah we sort of had always kind of fit my own mind uses of the cyberpunk II urban sprawl where it's like massive advertising all over the place type thing where it's sort of transparent umbrella and then moving out to the very edge of the green zone we have our last super earth which is micro tech which the climate is freezing cold but that ended up being ideal for micro tech to purchase because the wanted to build

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    huge data servers underneath the frozen ground it was able to keep it cool and it was ideal for them as well as having a lot of the resources they needed for their Vance materials to build their computer chips so again another ideal situation and micro tech had the money to do it because everyone has a mobile utterly everyone else so so yeah that was sort of the the for Plan C and you can see like a kind of an interesting balance that we tried to bring to it when we were coming up with the notion of Stan of this kind of system where it was looking at corporations kind of run amok like all the different flavors of it kind of boiled down you kind of tend to hear if you see you know Josh or Jeremiah or any of the character people talking about sort of setting up

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    silhouettes and putting silhouettes next to each other to see how they look how their form looks distinct from each other and how the characters pop and it was sort of the same thing with this is you have you know right here you have four corporations who have four very different outlooks on how they treat their workers how they treat their environment how they treat their products and stuff like that so yeah they also we try to want to make them all very unique and pop and exciting and fun and you know some of them are very cool and some of them are very dark which we're going to get to right now cool I need to do so first off we're going to talk about the big boys in the room Hurston dynamics so before we get into the planet itself we wanted to give you a little backstory to the company

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    and Hurston has a lot of history behind it I think outside of the messers they are one of our longest dynastic families in lore so far and so they can trace their history way back to the 25th century and they're predominantly known now for being a weapons manufacturer as well as they make warheads and they also make a lot of weapon parts and advanced materials that they sell to other manufacturers so they made a fortune but that wasn't what they always did they got their start in 24:38 from Salomon Hurston was kind of a middleman contractor was how he made his living he would seek out open military contracts get them to give it to him and

  14. 00:10:34

    then source out what they were looking for so if the military was ordering a thousand bullets which isn't that many bullets I don't know like two thousand bullets he would go out you'd be like I can get you those go out buy some bullets and resell them to the military for marginal profit yeah and so he was doing that in making a pretty good living at it and at right around the same time was when we've had our first contact with an alien species and that kind of even though they ended up being friendly and everyone was really happy about meeting the bandeau for the first time tensions were kind of high in the military front about like well are they always gonna be friendly I don't know a lot of negative doors because it's like yeah they're friendly now but who knows in ten years maybe we'll say something

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    that really you know annoys them and things might go bad so it just if the stakes were significantly raised for kind of preparing ourselves just in case things went really really all which good news for Solomon meant a lot of more military contracts suddenly on the rise and there was this awesome one they were seeking to build new orbital defense platforms and they needed laser weapons for it and he was trying desperately to get that contract and source it out and he ended up figuring out the best way for him to do it was to invest heavily in a manufacturing company that was going out of business and getting them to fulfill the order by purchasing it himself and so he took the plunge and that was the start of her stand dynamics but was just trying to fulfill this contract so it was sort of a weird company where it's they're the sort of early days were actually primarily filled with doing government contracts so the public didn't actually know much

  16. 00:12:09

    about them they were very kind of behind the scenes type type company and so they he was basically snatching up as many Contras as you could trying to find kind of cheap outsourcers to get the materials so he could get his kind of the best margin was he kind of turned it around and sold it back to the government and funny enough as much as he was about getting money from the government he was really dedicated to not giving it back and so he tried he tried very hard his big thing was about leaving stuff for his children and his family so very early on as he built out his company he hired only family to work there and ensured that they were taking over but was interesting it wasn't just pure nepotism right no no I mean one of the things that particularly you'll notice once you kind of start wandering around Louisville and Hurston in general is and and dealing more with the companies

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    you're gonna see a lot of family names popping up and and yeah so the idea with them was that it wasn't just you know oh this is my son I'm gonna give him a cushy VP job and everything's fine you know he was sort of exceedingly paranoid and was about losing his money so the idea was that you know he would install members of his family in various positions within the company so they would elevate within that position so if they were in a position to take over he could be confident that they knew what they were doing because the last thing he wanted to do was to destroy his legacy by installing an idiot who would just drive the company into the ground because they're like you know I like cars and spend all their money doing so yeah like people would start at the bottom in the Hurston company and have to like fight their way up to the top of dynamics which started a lot of family drop over the it's kind of like a Dallas

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    or something a lot of backstabbing which is a huge inspiration on the game of Go Dallas take that Austin no so so the from there they kept on expanding out performing workup contracts and taking over more manufacturing and changing it up as they saw fit always seeking that next way to cash in and the family path and the business pass from family member to family member yeah and in seeking you know it's a slim margin business and so they tried to find any way they could to increase their profits yeah and they learned early on after a terrible accident involving a rail gun misfiring and several people dying that the one

  19. 00:14:33

    thing they couldn't skimp was the quality of their products and so like that was a big thing that was started in the beginning of their life as a company is the product has to be good or else we're not gonna last but everything else we can cut corners on that was the trade-off was that they were like the gun will be great but we will do whatever we can to skimp out on the workers we will do whatever we can to skimp out on their sort of any kind of amenities you know benefits stuff like that and we will cut cost wherever we could except for anything that would show up in the actual practical weapon yeah so like the claim to fame for the one to you at the time Ariel Hurston was that they came up with their new contract system yeah where it'd be would kind of I don't know if you wanna yeah

  20. 00:15:20

    it was it was basically it was kind of uh and if you listen closely to a lot of the PA announcements you can kind of hear elements of this but the idea was just that he created a kind of insidious work contract that would sort of lock people in he's like really really long work periods and but it was condition in such a way that it was very difficult for them to get out of it so it was sort of like indentured servitude type thing where it was people who were very desperate who were in debt they would kind of go at headhunt people who they thought that they could snag with the idea of like hey we'll give you ten grand right off the bat and plus you have a job you just got it you'll owe us that ten grand and then you know you'll have to work it off and so for a lot of these people it was you know very tempting because again if they needed money badly enough they would take that

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    lifeline but it would put them in a position where it was almost impossible for them to get out so it wasn't strictly illegal it was just tremendously unethical yeah and the her story is like went with and asked for forgiveness policy so they would skirt the law as much as they could do stuff wrong and if they got caught they would say sorry and pay the fine but usually we had saved enough money at the front to make that work yeah and again the products were really good so you know the connections with the military for making these awesome weapon really kind of willing to forgive and forget the government's like oh you really shouldn't do that like all right we'll think about it and then you know so at this time Hurston started to get well-known but mostly because of the protests against they're polluting practices and there's labor violations so they were kind of getting that negative connotation associated with them yeah so for years

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    they worked very closely with the military and when Messer came into power they aligned themselves very closely with his family as well and things were going great for a long time and then the messers were overthrown and kicked out of power yeah so unlike kind of a just they they had a lot of military contracts that were now sort of up in the air because the government was like we're not sure about this and sure about you guys and stuff like that and so there's sort of their future was in a little bit of jeopardy at least they're sort of primary source of income was in a lot of danger and so they actually for the first time started to sell directly to civilians so this was the first time that they kind of opened up the civilian market and started to sell guns directly to people regular people and this was a big deal because they had created a few years earlier their cascade technology which

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    was kind of their proprietary weapon technology which was only available until for the military until this time and they started making available to the public and the kind of idea behind cascade technology is that it starts transferring the longer you fire weapons the more heat builds up and they're able to transfer that into extra damage and you'll be able to start seeing that actually in 3 3 there's a new line of Kirstin weapons sort of utilized that always mine I totally blanked on their names and now I'm trying to look it up and I can't find it anyway there's two of them one's a scatter gun I was a refrigerator in the attrition repeater in the dominant scatter gun thank you and so those will be in three three check them out yeah but yes so unfortunately so while they're sort of future was in jeopardy vandal hostilities started to increase and so the government which again this is recently after the messers fell were kind of on shaky ground they

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    were still trying to kind of rebuild and stuff and so having increased alien hostilities was not the best time it was very inconvenient for them so basically they kind of fell back into some bad contracts because they needed weapons to for their military and so that's so Herson was able to get some of their government contract work back not nearly as much as they had before but they had sort of already tasted the the the joy of selling directly to civilians so now they had kind of two income streams so they were kind of back in business making money but the products they're making though are still very much have a niche market a little bit there they're complicated the key they take skill to use and so they're usually pilots who you know have military experience or who like a trickier weapon that can perform better but you have to like ride that line when you're using it which makes it

  25. 00:19:22

    interesting between like overheating and being able to fight and so it's kind of got a reputation as like a fighter pilots brand kind of a dangerous skill is skill based what yeah thing but with the vanduul attacking they got their next big break in earning a contract to start producing antimatter warheads for the government and what they found out quickly though is that the major choke point and the making profits off this was antimatter refined antimatter is hard to come by and the process of refining it refining it is extremely dangerous early on they try to take over quarter-deck prison which is one of the largest antimatter refineries if you might have read about this in lore or I'll tell you about it right now in

  26. 00:20:08

    war-makers if you wait a few seconds so yeah the quarter-deck prison has an antimatter refinery there and they take time off of prisoners sentences if they agreed to work in the refinery just to give you a sense of how all the lasers and the even petition to try to open up their own refinery but no planet really wanted Hurston opening up a refinery in their backyard yeah again they say they have a bad history of pollution and just kind of being not good so everyone was sort of like yeah yeah so roll a few years and one of the executives Magda Hurston heard about the Stanton auction beforehand and managed to convince the board to place a bid on it and Stanton would provide them with a very perfect

  27. 00:20:58

    opportunity to continue expand their business yeah so the idea being that if they bought a planet then they could set up their own production facilities and they were now the law of the planet so they could kind of dictate you know obviously they had to stay within you EE common laws but the idea being that like they're basically creating these factories for themselves on their territory so they can kind of get away with a lot more than then in most places so they bought a planet there you go super pretty so that was part of the Savannah that you saw earlier the more common view is that so that's sort of yeah but but yeah so again the planet itself is was a super earth rocky core or rocky world with metal core magnetic

  28. 00:21:49

    field every thing you want to look for when you're buying a planet yeah if you're out looking what you want required very little terraforming to be habitable so just kind of adjusting the atmosphere to make a little bit more breathable as well as kind of seeding the some of the plant life that you saw that yeah as part of keeping like the terraformed engine going of maintaining atmosphere they usually cede the world with some base flora and fauna and so that's a lot of what you see on the world is a side effect of that but you know they shouldn't have really bothered because once Hurston got their hands of it it's kind of gone downhill pretty fast yeah so they basically basically immediately started to aggressively strip-mine kind of rip out whatever resources they possibly could from the planet they do weapons testing on their own planet like from orbital platforms bombarding the server yeah they do not

  29. 00:22:36

    care they store industrial waste underground which you saw slightly in the the demo not very well not well at all and so like the question is why would Hurston go through the lengths of purchasing this very expensive planet to just kind of ruin it really fast and the idea is that the investment that they made is worth the most right now it's depreciating over time what if more planets are discovered what if there is a big influx of that resource in the market okay here's okay sweet I'm back thank you and so you know what if more planets come on sale so basically they're trying to milk every credit pecan right now as fast as possible and it then invests that money that they make heavily in order to

  30. 00:23:25

    prepare for the future yeah and part of the fallout from it is that even parts of the planet are sort of reverting back to its original state because it's there are so many pollutants and toxins in the air that it's become this very kind of you know it's not really it's technically habitable but it's not great to live on and but there's still beautiful places and those are usually the kind of things where you'll find Hurston executives vacationing like a nice savanna yeah and stuff like that staying away from the places that look like this so there we go so when they were doing the scanning and figuring out the resources and what they're gonna do and how they were gonna divide up the planet there was a large swath of land that didn't have any really my novel resources anything that they had to do with it so they decided

  31. 00:24:13

    what better use for this useless land than to build a really big building on it okay so that welcome to Louisville welcome to Louisville I don't know if you guys probably missed I'm if you saw Ian's presentation and the environment guys I think the actual building is four kilometers tall something like that which is nuts and awesome so lore Ville is again sort of the capital city on Hurston and it's a sort of a massive sprawling factories business yards storage centers block housing all sorts of things there and sort of the original idea behind it you know when we were thinking about it sort of conceptually was was this idea of company towns from the Industrial Revolution so that sort of idea of there

  32. 00:25:02

    would be mining companies that would set up near wood by a sort of a mine and then they would build a town around it for their workers to go there and then the mining company would own the general store that the people would shop at they would build the houses that the people would buy they would basically own all of the amenities so the money that you spent that you earned would go directly right back to the company to refuel them so it was that that type of thing they are much more insidious about it but it's that idea of like you that's why it's so difficult to get away from these people is that they they get their hooks in you and they just bleed you dry so even when other companies or stores are operate Laura Bell they're still paying Kirsten a large chunk of operating fees in order to be there and so that money flow that goes out from their workers just comes

  33. 00:25:51

    right back in so now this is a central tower yeah it's kind of a center core building of the whole city and you can see that kind of Hurston wants to have a presence and let everyone there know that there so this is their central headquarters basically and the idea of being that yeah like basically wherever you are in the city you will see this so it's just a sort of constant ever-present reminder that Hurston is there kind of looking down on you and all the the executive business operations happen out of this building yeah and as Todd mentioned in the demo or the keynote that this is right where the business district is which is not coming yet four three three but hopefully in three four we're gonna open that up and allow you to hobnob with some people in fancy suits yeah and the

  34. 00:26:39

    idea of being that you know as you saw in the keynote that the workers area was very downtrodden and kind of awful but you know we really want to play with this idea that once you get to the central business district it's a very different vibe that they treat their executives and the wealthy they're very very differently than they treat the workers so that disparity becomes really apparent which should be sweet so where most of you will first encounter Lord Mike Mike Oh check out microphone I can scream at you Oh am i back oh hello again oh did it did it stop forward did the wand I did it die really oh man yeah where's the arrows no that's just doing

  35. 00:27:34

    this all right wait we're gonna we're gonna awkwardly do this okay yeah it's back so yeah so the pot most likely the place you will kind of start off when you land is Tisa spaceport which is very pretty and and yeah it's basically the ideas again like that notion that everything in lore Ville is owned by Hurston in some capacity so you might see some familiar names of stores that you know and love but those are franchises that are owned by her stand dynamics who are just using their names to kind of pull you in so Tisa spaceport for example is sort of operated by Archimedes flight which will be a sort of landing service company that you'll sort of see elsewhere in the universe but this is a franchise that's owned by Hurston so you're paying huxton when you

  36. 00:28:22

    land and what I really want to call it a special attention to this picture because I just love picturing where those two are off to today they have like such a big adventure ahead of them and yet it's a bright new day and then actually they're staring at a hammerhead so I'm sure it's gonna be violent so also like until they're right there you see the hammerhead that's sitting at the New Deal lot which also you saw in the keynote today so we have our very first dealership coming in which is very exciting yeah and also on top of that there's going to be ship rentals from Vantage rental which is one of our new ship rental brands and we have a couple of those that will be dealing out as we expand yeah but you know different tiers of rentals so so then basically you land here you can sort out some business here

  37. 00:29:11

    but obviously if you need to get to sort of the main part of town of the ship neurin you will need to go through the transit system which was a very very exciting thing to show off today and we're very proud of us because yes it's actually a train system you have to ride the subway and and it was actually a kind of an important part that we wanted to delve into aside from kind of the really cool tech of like you know hearing designers talk about having to actually kind of lay track for these these trains to go throughout the city was this this fact of there's a lot of moments that we can kind of use in these trains where it's you riding with you know shoulder to shoulder on our web how many of you ever written a New York subway but it's a very unique experience

  38. 00:30:00

    because your shoulder to shoulder with a lot of different types of people from all walks of life and stuff like that and so the possibilities of the narrative possibilities of riding on the subway train with people who are going to work who are kind of talking about their you know the murray cup race that they watched last night that type of thing just gives you a real nice flavor for the tone of the workers in this city which would be really fun and it's about that interaction and immersion like we could do things where you just arrived there or even like in the shops when you go in like that you could just go to a terminal but we also give you that option of going up to the shelf looking at the items you know now with will touch on this later with our new rest stops you know rather than just touching down fueling up and taking off you touch down you get out of your ship you go in

  39. 00:30:50

    and have interactions so it's kind of always it's just driving players to have these experiences and to get more immersed into the world and and see how it's been really supportive of that vision which is great yeah so the sort of main area that you'll go to and you can see the map and this map is actually technically accurate oh sorry real quick Dave CR stands for chris Roberts oh yes I've heard of him so the online residences so this is basically the tower block that we opened up in in in the the keynote which was very exciting and again it's sort of the first playing or with like kind of permanent you know residences so you know a lot of really cool kind of thought and tech is going into this type of thing because there's that you know that push for the persistence of I can drop I can have a messy apartment type of thing and so

  40. 00:31:38

    this would be sort of your have so this is very different than like the easy haps that you go to which are more kind of temporary hotel type type accommodations this would be something that would be technically yours yeah very very soon in the future hopefully you'll have a tough choice of assigning where you want to rent a have where do you want to call home you know for now we're gonna have Louisville available to live at but you know down the road there'll be more choices and stuff which will be really cool or you can just be kind of a road warrior and just to rent a hotel when you need to or sleep in the back of your ship yeah so it's kind of fun options and so part of the idea I mean as you saw kind of walking through it was it was sort of this living space a part of the idea behind it was that Hurston would want to provide kind of cheap worker accommodations deep in the heart of the city because then they would lose less

  41. 00:32:26

    time having workers transfer over to their factories so they didn't have to worry about a commute time they didn't have to worry about people being late or they could minimize it basically and so that's why you'll see a lot of these like kind of cheap kind of a-frame living structures kind of peppered throughout the city so next l19 is located around Leeson square which is our sort of main common area of the workers area but yeah so this is where you see a lot of the workers obviously there was a lot of kind of crap floating in the air which was some of the sort of toxins and and whatnot and you also saw a lot of dudes with guns which we'll get into yeah so transitioning kind of like out of the the haves into kind of the central square you'll start getting that

  42. 00:33:13

    feeling of that brig Big Brother mnestheus catwalks above with security walking on if there's cameras placed all around that you'll notice you know friendly messaging and everything just super friendly just kind of trying to keep that oppressive tone going around any corner and they are you guys did absolutely fantastic yeah no I mean it's really stunning and there was the central tower of it not central the HQ but there's a central security tower that kind of looks down that has spotlights and stuff like that where they kind of will keep an eye on everybody so away from those like pockets of oppression those main areas you kind of go off into these separate things like when you're coming out of haves you might have noticed and in the keynote that there was like a pool table and some people hanging out so like that's a safer space and as you hurry through Leavesden the air is bad you're trying to get out from the watch and that's where you head to places like our

  43. 00:34:02

    next location M&V bar yeah McIntyre and Victor is sort of a workers miners bar and you know factory workers miners people basically kind of blowing off steam before they head home kind of rough and tumble it was interesting because originally the pitch for the bar the bar of Louisville was a place called viola's which was gonna be this named after a Hurston super like very stuffy kind of like you know uncomfortable unwelcoming place with a very snooty bartender but in talking with design and art you know they were sort of this thing about like you know let's they wanted to make it more kind of worker friendly and and it ended up being a nice shift because you know again it's sort of feeding into that sort of insidious nature of Hurston of they own this bar and the people that are drinking there are paying using their wages to give back to Hurston in

  44. 00:34:51

    another way so it's just it's kind of another level of you know uncomfortableness which is fun but but yeah there's also one of the things you'll kind of notice in this space is while it's it's themed is a very worker friendly are you still have to be kind of careful of what you're complaining about because the the there are people who kind of say someone's listening and might rat you out so moving on reclamation disposable this was a real fun you got to meet one of our new mission givers here is a scrap yard basically it's just a kind of a junkyard kind of the equivalent of like a dumpers Depot type deal and we'll kind of get into a Clovis a little bit later but this is where you would go if you wanted to sell some extra scrap or some

  45. 00:35:38

    some Salvage that you had found and stuff like that but also you can go there to pick up jobs which is really fun and the massive city gates yes so again on this tonne of control and oppression and that's very thematic to Hurston is we have these walls that surround the entire city and even to get into the city approaching and this was kind of fun because we didn't only consider the approach of what it was like to get in a vehicle it was also about what was the approach like when you're driving up and so you come into these gates and immediately it's these big barricades it's the security guards it's going through them scanners and also we're kind of talking about the gates as being these kind of congregation points of the outside elements with the people inside yeah so you you do have people that live out in

  46. 00:36:28

    the wilds person versus the workers and this is kind of where the the crossover with each other yeah yeah and we're gonna accelerate because we are rapidly running out of time so but we'll quite very quickly talk about sort of the people that you come across in her so again you know building the kind of the environments and stuff like that but it was is really cool it's really coming a long way but the how the people interact and the done the dynamics between them is where we get kind of a lot of our fun kind of story moments so you're familiar with the guy with the plastic bag on his head and to reiterate Chris is saying to do not cosplay this be very careful but the workers obviously are a very important part of Hurston's lifeblood because they are the ones who are basically you know making them the money and there's a real mix of even amongst the workers it's a really

  47. 00:37:15

    hard job but what Hurston does is it oh hello it gives the job to a lot of people who otherwise wouldn't have a job these are people in severe debt who've just overcome addiction problems who are ex-cons they can all get a contract with Hurston and Hurston gives him a paycheck gives them a roof over their heads and provides them alive so for a lot of people that's really great and they know what they're doing for their next 25 years like at a lot of other places maybe only work three months and you're out of job and you're scrambling again you work for Hearst and you know what you're doing every they're an established company that has been around for five hundred years so you know that pretty much they're gonna be around for it but like what they've alluded to earlier some people take this when they're at a low point and they're don't quite understand

  48. 00:38:04

    the implications or that job isn't quite what they were promised and so then we start having a group of workers who are kind of angry about their situation and dissatisfied and they're looking for equal to you know fair treatment and stuff like that which will be an interesting narrative that we're going to yeah the future patches we're just gonna start developing that more and that'll be a source of missions and stuff yeah but obviously they're they're sort of first obstacle in that regard is hjerson security so part of the idea with these guys we've worked at the character team on developing a kind of a unique armor skin for them and and part of the idea was that these guys are are are sort of stormtrooper II you can't see their faces they're very dehumanized the idea being that they are there to represent hjerson authority this is not

  49. 00:38:53

    Jimmy who lives down the block who you know work security or something like that this is a thing this is a force of nature this is Hurston's will and corporate policy yeah they don't they don't sleep in l19 they have their own kind yes section of the city that they sleep in and then report out to the workers areas yeah and so their job is to basically like again execute Hurston will and crackdown on any kind of dissent and and one of the distinctions that we kind of made when we were approaching these this group was that we didn't want them to feel sadistic it wasn't that they were taking pleasure and kind of cracking down on people but it was just this kind of almost pure professionalism of their gonna move quickly and swiftly and effectively to subdue any kind of dissent or whatever and yeah they only have that like one setting yeah they don't and again

  50. 00:39:41

    they're not relishing it they're not like you know chomping at the bit to kind of like go crack heads or anything like that like but they will they will shut people down that is that is part of their job and they're not there to investigate like normal crimes they're there who represent Hurston's as a company's interests and protect that at all cost yeah but yeah we're getting I mean just to kind of briefly talk about we're getting some really cool we've been working with a design team to kind of work out really fun behaviors and so they'll still have personalities to the extent of like they will have a methodology and a behavior that feels kind of unique and fun and interesting so yeah we're getting the first iteration of them in three three and then that will continue develop especially as like green zones and armistice zones are lifted yeah start relying more on kind of security personnel to keep law and order

  51. 00:40:28

    yeah which will be really fun to see how that works out so next know what's going on clovis yeah yeah that's right there well okay interesting well we'll hold off on him for a second but two of the other population said well you're kind of we're sort of working on getting in we'll be probably in three four ish is what we're aiming for the executives which we mentioned earlier who you'll find in sort of the central business district who are going to feel very different than the workers obviously because they're sort of I mean they're probably obviously stressed in their own lives because they live in the sort of Makaveli and corporate nightmare but they have money and the workers don't and a lot of them have the last name Hairston that is true and then there was the sort of the homeless population which would be the ones that will

  52. 00:41:17

    alluded to that would be living outside of the city and the idea being that basically there's there's not a lot of homeless actually inside the walls of lor ville that if you aren't working for them then you are out like they will kick you out and so you we're trying to work with design to kind of have them be congregated around the city gates so you will pass them as you're kind of coming in and out of the city on the ground but that's where you'll sort of see them or you'll see them out and sort of the wilds kind of lists out looking like shanty towns out in cash if you guys watch a TV you might have seen an early concept for that kind of a shanty town which was really cool so now we'll jump to Clovis Clovis so yeah he's a sort of our new mission Giver you can find reclamation disposal we'll probably not talk too much about him because the idea is that we want you

  53. 00:42:06

    to kind of go and experience him for yourself but but yeah he was an interesting one because we worked very closely with the design team to try and when when kind of constructing these mission givers part of it is about making a fun character and stuff like that but also it's about creating a character who's fulfilling a kind of a design in a gameplay need who's there to kind of send players to areas that we want them to go to and stuff like that and so Clovis again he works in sort of a salvage yard so his stuff is sort of themed in that in that world but but yeah he's very he's very fun and if the actor was really great so we're really excited to see see you guys meet him okay so we have all these characters and so we introduced some new clothing styles for them to be wearing the most

  54. 00:42:55

    noticeable is the geison ready up bag helmet environment yeah if you are subscriber you've read we did a profile on them last month they are needless to say they are they make dirt cheap products that are not good obviously you look at that and you do not go this is a really smartly designed concept one thing to get him before we move on since we are running at time is the environmental effect on the characters themselves and this is something again a little bit farther down the road but we've been talking with the character team about and it's pretty cool scene being able to see someone to know where they live and so with Hearst in the example of this is with all the dust storms they have with all the toxicity in the air is that it actually affects their skin that's

  55. 00:43:43

    exposed so they'll get like on their wrists or their necks if it gets exposed to their kind of discoloration oh it's like a farmer's tan but just from the environment at first and alone so if someone spends enough time there and then leaves eventually you'd be able to see those markings and ID them is selling you would know that's like and also it's a sign of class too because the idea that the workers might have more stained patches of stained skin and stuff like that but the wealthy would not yeah when you go into a movie and they take off that coat they'll have that you know yeah but the you go to central business district and people wearing you know showing a lot of skin to show showcase the fact that they are not you know out in the elements and stuff like that so another big aspect of it was building in part of building the environment was actually kind of determining the voice of Hurston which you'll see in a lot of the PA announcements as well as the billboards

  56. 00:44:31

    that are very helpful and everyone should absolutely advise when you're there but again one of the things you know we're talking about a dystopian corporate ah cracy type thing but one of the things that was kind of fun when coming up with these was we wanted to make it seem like you were on their team like they were talking to you like you were really like their buddy and you're all really working towards a great future even though they're abusing the hell out of you so a lot of these things are very like you know education leads to innovation enroll your children in Hurston's exciting new equivalency program it's just like really awful you know building the future we can't do it without you like it's just oh it's depressing but awesome day was just excitingly turning around telling me about this is he thought it I was so thrilled I was so happy so the other aspect that you'll

  57. 00:45:19

    see obviously that with with Hurston is the moons will kind of skip over this because it's new moons to explore they got cool biomes more about all named after Hurston's so ariel Hurston the one who came up with that really awful work contract Aberdeen Harrison who had come up with the antimatter refinement process for the the ordinance Magda was the one who convinced the board to buy Stanton in the first place and EDA Hurston was a family member who died in the first of our own war and so they basically you know hold up this person as like this is why we make the guns we make to not let you know wonderful people like Edith died in awful wars so yeah alright so we're gonna go on super fast because we are final stretch but final stretch so the rest of Finn the rest of Stanton

  58. 00:46:08

    rest stops obviously has been a big topic of conversation we have there is actually a portfolio on them if you really want to dig into the lore of them but the idea being that these are sort of rest stops pretty self-explanatory you Bikila tiss they're kind of for the time being replacing car I Astro stations with again that idea of engagement that when you land to refuel rearm and repair that you can get out of your ship for a little while and go in and we'll see if that does better and hang out there yeah but yeah so it's it's that sort of it's tapping into like these are kind of replacing the cry Astro so you would stop here kind of stretch your legs there'd be sort of minimal amenities and stuff like that I don't know if anyone's ever been to Iowa 80 that was a big lot of a lot of Google

  59. 00:46:57

    pictures of that being thrown around but one of the things that also led to was this sort of concept of lagrange points which was where were we gonna place these things because they also serve a function of you know if you need to replenish quantum fuel and stuff like that where do we put these things because they need to be in a place that's convenient for you to be able to stop and refuel and so we'll come up with the idea of actually utilizing lagrange points as a way to to place these things so almost systematically and you worked with luke Presley and okay loved the idea and thankfully ran with it and yeah oh we're getting it in so this kind of neat orbiting and it gives us almost a season in space because a rest stop at one point might be between these really busy points of traffic during the orbital path and it'll be crowded but then as it swings out wide it's gonna become you

  60. 00:47:46

    know very under populated cuz it's no longer on that means convenient thoroughfare but like so this imagine this sort of you know the gray circle here is the orbit and so all of these things would just sort of stay on this pattern as they kind of spin around the Sun and so the beautiful thing about it and again like if you've been trying to fly to Leske and you know you've had a planet in your way is really problematic because you have to kind of figure out how you can Kwan them around and so the idea what this is that you could be you know have a Sun between you and the planet and you could set a quantum for l5 or l4 and that would bounce you you could easily kind of bounce to it and so these areas like the elf with all the elves would basically be little gravity wells where you could kind of plops civilization and that we knew people would kind of bottleneck there which was really exciting you'll be able to check out the RNR inside the crusaders l2 point yeah that's that's very cool stuff

  61. 00:48:36

    so so that's the new one and then the other big new addition is reco Battaglia we have a new michigan or who is currently gonna be in Levski but Leske is going to switch one eventually when we switched Levski to the AR regency once let's go goes back to the system it's supposed to be and reco will stay but again going back to what we were saying earlier about how building these mission givers to not only fulfill kind of fun character moments but also sort of new gameplay stuff reco works as sort of a she organizes a sort of logistics rep yeah she's a logistics for like kind of a collective of miners so she organizes kind of transports and and kind of helps him out and provide support for them so the idea is that we were going to kind of hook her into sort of the mining adjacent type mission stuff as that started to

  62. 00:49:24

    come online she became a good candidate to kind of push to the push to the forefront and then so yeah finally I guess in conclusion we finally after all of that that we've just kind of earned through we finally have now come back to the statement of standards a place thank you all

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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